Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.10 @ 00:45:53 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (15) 75 Value Destroyed (476) 476 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5168 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 254/300 Energy 117/150 System Corruption 3% Temperature Cool (34) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Targeting Computer Microactuators Transmission Jammer Core Shielding > --- WEAPON (2) ------- Force Rifle Assault Rifle > --- INVENTORY (4) ---- Fission Core Faulty Cooled Aerolev Unit Melee Analysis Suite Force Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Targeting Computer Microactuators Transmission Jammer Core Shielding > --- WEAPON ----------- Precision Rocket Launcher Katana > --- INVENTORY -------- Nuclear Core Cesium-ion Thruster Melee Analysis Suite Assault Rifle [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Core Shielding Device Transmission Jammer Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Force Rifle Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . 1 Utility 3 | . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 30 | 5 2 2 5 3 4 4 . . 1 4 Power 6 | 1 . . 1 . 1 2 . . . 1 Engine 4 | 1 . . 1 . . 1 . . . 1 Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . 2 3 1 1 . . . 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 8 | . . 2 3 1 1 . . . 1 . Utility 7 | . 2 . 1 2 . 2 . . . . Device 3 | . . . 1 . . 2 . . . . Storage . | . . . . . . . . . . . Processor 2 | . 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 6 | 2 . . . . 2 . . . . 2 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 Parts Lost 7 | . . . . . . . . . 7 . Power 2 | . . . . . . . . . 2 . Propulsion 3 | . . . . . . . . . 3 . Utility . | . . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 . Highest Loss Streak 6 | . . . . . . . . . 6 . Average Slot Usage (%) 96 | . 89 100 96 98 97 98 100 100 97 64 Engine 9 | . 14 14 11 11 9 7 7 7 6 6 Core 3 | . . . . . 8 7 7 7 6 . Wheel 4 | . 28 25 . . . . . . . . Flight 24 | . . 2 31 33 35 30 30 30 28 13 Device 14 | . . . 8 11 9 21 23 23 23 20 Processor 8 | . 10 14 11 11 9 7 7 7 7 6 Protection 8 | . 7 14 11 9 9 7 7 7 7 6 Ballistic Gun 10 | . 28 28 22 22 5 . . . . 6 Launcher 3 | . . . . . 6 7 7 7 6 . Slashing Weapon 4 | . . . . . 7 7 7 7 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 7 8 8 11 11 24 26 25 25 25 20 Greatest Support 33 | 20 20 20 18 18 24 33 33 33 33 21 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 2 3 3 3 3 3 4 4 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 4 3 4 4 4 4 4 3 4 Class Distribution -------------------- 55% | Sprinter 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Matter Collected 569 | 175 . 83 . . 65 . . . 246 . Remotely . | . . . . . . . . . . . Salvage Created 277 | . . 46 . . 130 . . . 101 . Parts 13 | . . 4 . . 5 . . . 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 12 | . . 3 . . 3 . . . 6 . Melee 4 | . . . . . 1 . . . 3 . Guns 3 | . . 3 . . . . . . . . AOE 5 | . . . . . 2 . . . 3 . Classes Destroyed 5 | . . 1 . . 4 . . . . . Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 5 | . . 3 . . . . . . 2 . Grunt 7 | . . . . . 3 . . . 4 . Best Kill Streak 6 | . . 3 . . 6 . . . 4 . Combat Bots Only 4 | . . 3 . . 3 . . . 4 . Max Kills in Single Turn 2 | . . 2 . . 2 . . . 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Damage Taken 536 | . . 33 . 26 . 54 . . 423 . Core 76 | . . 14 . . . . . . 62 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 97 | 100 . 94 . 100 100 . . . 91 . Volleys Fired 19 | . . 2 . 2 8 . . . 5 2 Largest 2 | . . 2 . 2 1 . . . 1 2 Hottest 100 | . . 40 . 40 43 . . . 43 100 Shots Fired 25 | . . 4 . 4 8 . . . 5 4 Gun 16 | . . 4 . 4 4 . . . . 4 Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . 4 . . . 5 . Special . | . . . . . . . . . . . Kinetic 14 | . . 4 . 4 4 . . . . 2 Thermal 2 | . . . . . . . . . . 2 Explosive 9 | . . . . . 4 . . . 5 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . 3 . . 4 . . . 2 1 Robot Miss Streak 5 | . . . . 4 5 . . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 21 | . . 3 . . 6 . . . 11 1 Core Hits 27 | . . 3 . . 10 . . . 14 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 12 | . . . . . 1 . . . 11 . Impact . | . . . . . . . . . . . Slashing 12 | . . . . . 1 . . . 11 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1573 | . . 36 . 10 548 . . . 979 . Guns 71 | . . 36 . 10 25 . . . . . Cannons . | . . . . . . . . . . . Explosions 1237 | . . . . . 490 . . . 747 . Melee 265 | . . . . . 33 . . . 232 . Ramming . | . . . . . . . . . . . Kinetic 71 | . . 36 . 10 25 . . . . . Thermal . | . . . . . . . . . . . Explosive 1237 | . . . . . 490 . . . 747 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 265 | . . . . . 33 . . . 232 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . . 4 . . . 51 . Projectiles . | . . . . . . . . . . . Explosions 44 | . . . . . 4 . . . 40 . Melee 11 | . . . . . . . . . 11 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 94 | . . . . . 52 . . . 94 34 Average Temperature 27 | . . . . . 14 . . . 46 21 Received Heat Transfer 102 | . . 9 . 18 . . . . 75 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Peak Influence 173 | . 29 124 40 119 173 72 . . . 55 Initial 66 | . . 9 40 14 42 66 . . . 25 Average 48 | . 10 45 40 34 114 71 . . . 36 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched . | . . . . . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed 11 | . . . . 11 . . . . . . Distress Signals 11 | . . . . 11 . . . . . . Times Spotted 39 | . 1 5 . 10 4 . . . 18 1 Peak Tracking Total 7 | . 3 3 . 7 3 . . . 6 1 Tactical Retreats 7 | . . 1 . 2 . . . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Machines Accessed 16 | . 3 . . 5 2 2 . 4 . . Terminals 9 | . 3 . . 4 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 6 . . 10 5 10 . 28 . . Successful 47 | . 4 . . 5 3 7 . 28 . . Failed 12 | . 2 . . 5 2 3 . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 24 | . 6 . . 8 2 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 5 | . . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 4 . . 3 1 5 . 28 . . Record 11 | . . . . . . . . 11 . . Part Schematic 9 | . . . . . . 2 . 7 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 2 | . . . . 2 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 3 | . 2 . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . 2 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 . . 2 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 . 7 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 42 | . . . . . . 42 . . . . Retrieved Matter 42 | . . . . . . 42 . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Total Allies 3 | . . . . 2 . . . . 1 . Largest Group 2 | . . . . 2 . . . . 1 . Highest-Rated Group 94 | . . . . 62 . . . . 94 . Highest-Rated Ally 94 | . . . . 31 . . . . 94 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 325 | . . . . . . . . . 325 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Turns Passed 1322 | 36 108 132 95 152 87 192 24 41 405 50 Spaces Moved 2218 | 37 119 167 86 254 148 364 63 88 788 104 Core 19 | 19 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 266 | 18 119 129 . . . . . . . . Hover . | . . . . . . . . . . . Flight 1933 | . . 38 86 254 148 364 63 88 788 104 Fastest Speed 29 | 50 80 37 34 32 29 29 29 29 29 34 Average Speed 36 | 64 80 70 36 35 29 29 29 29 29 34 Slowest Speed 80 | 80 80 80 37 37 32 34 29 29 35 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 43 10 59 24 15 7 75 85 5 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 63 | . . . . . 33 . . . 30 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 63 | . . . . . 33 . . . 30 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Dat Pro Fac Total 2672 | 48 131 176 151 307 180 448 68 102 946 115 Wait 356 | . 8 3 48 46 14 76 6 15 140 . Move 2204 | 36 118 166 85 249 147 363 62 87 787 104 Hop 2 | . . . . 2 . . . . . . Pick Up 35 | 7 3 2 7 4 4 3 . . 1 4 Fast Attach 1 | . . . . . . 1 . . . . Attach 18 | 5 2 . 2 1 2 1 . . 1 4 Detach 1 | . . . . . . . . . . 1 Swap 11 | . . 2 3 2 2 2 . . . . Drop 13 | . . 1 6 1 2 2 . . 1 . Fire 19 | . . 2 . 2 8 . . . 5 2 Melee 12 | . . . . . 1 . . . 11 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 37 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Discovered new exit (range 15) 145 | -10/Materials | Entered Mines 269 | -10/Mines | Learned location of Storage (-9) 272 | -10/Mines | Discovered exit to Materials (range 8) 277 | -10/Mines | Entered Materials 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 346 | -9/Materials | Discovered new exit (range 15) 372 | -9/Materials | Entered Storage 408 | -9/Storage | Repaired Core Shielding 501 | -9/Storage | Met a pair of Derelict thieves 521 | -9/Storage | Discovered new exit (range 10) 524 | -9/Storage | Entered Materials 524 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 602 | -8/Materials | Discovered new exit (range 15) 611 | -8/Materials | Entered Factory 611 | -7/Factory | Evolved 2 slots: Utility x2 787 | -7/Factory | Discovered new exit (range 6) 803 | -7/Factory | Entered Lower Caves 817 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 827 | -7/Lower Caves | Entered Data Miner 827 | -7/Data Miner | Discovered new exit (range 6) 833 | -7/Data Miner | Met Data Miner 842 | -7/Data Miner | Learned location of Section 7 (-3) 842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 846 | -7/Data Miner | Received God Mode back door access code from Data Miner 868 | -7/Data Miner | Entered Proximity Caves 898 | -6/Proximity Caves | Escorted by Enhanced Grunt 948 | -6/Proximity Caves | Learned Factory garrison access intel 965 | -6/Proximity Caves | Spotted B-75 Beast 992 | -6/Proximity Caves | Build established: Sprinter 1267 | -6/Proximity Caves | Discovered new exit (range 4) 1273 | -6/Proximity Caves | Entered Factory 1273 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1274 | -6/Factory | Loaded intel: 4 garrison access locations 1303 | -6/Factory | Lost 6 parts (2p2n2w) 1323 | -6/Factory | Self-destructed Last Messages --------------- 01268_ Cesium-ion Thruster destroyed. 01268_ Penetrated by Slug. 01268_ Lgt. Deuterium Engine destroyed. 01272_ Slug penetrates Wall. 01272_ Penetrated by Slug. 01272_ Katana destroyed. [Achievement: I'm Back, Baby!] PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory garrison access intel (x4)... 01280_ Acquired Force Rifle. 01291_ Acquired Prototype Hover Unit. 01292_ K-01 Serf cleans the Subcomponent Replicator. 01294_ Identified Cld. Aerolev Unit. 01294_ Malfunction: System corrupted (+3). 01295_ K-01 Serf cleans the Subcomponent Replicator. 01302_ Acquired Fission Core. 01306_ Acquired Force Rifle. 01308_ K-01 Serf cleans the Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ???????????????????????????## ??# """ ""???# | | ????????????????????????? ??# """ """ ## | | ????????????????????????""" """?# ## | | ??????????????????????? """ """?#+##+########## | | ???????????????????# """ """ # ## | | ???????????????????# # ## | | ???????????????????# ] + + | | ???????????????????# | # ## | | ???????????????????# *! # ## | | ???????????????????# ! ?##### ## | | ???????????????????# ""T"" ?????# ##### | | ??????????????????????"""" ??????# | | ??????????????????????? ??????# | | ??????????????????????####+##+#?????# | | ?????????????????????????# #?????# | | ?????????????????????????# #?????# | | ?????????????????????????# #??####+######### | | ?????????????????????????# #??# # | | ?????????????????????????# #??# # | | ?????????????????????????# #??# """" """" / | | ?????????????????????????# #??# """" """" # | | ???????????????????# ##### #### """" """" # ? | | ???????????????????+ + """" """" #??? | | ???????????????????# ### ##### #??? | | ???????????????????????# #???# """" """" #??? | | ???????????????????????# @ #???# """" """" #??? | | ???????????????????????# ##### """" """" #??? | | ???????????????????????# + """" """" #??? | | ???????????????????????# ^ # ????? | | ???????????????????????# =! #############???? | | ???????????????????????## ! #???????????????? | | ????????????????????????# ! #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# u ???????????????? | | ????????????????????????# #######??????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Storm Trooper The Oracle Challenges ------------ None Game ------ Seed RocketBoreReplicator Manual? 0 Play Time 00:33:11 Cumulative 22.9 hours Start 2021.10.10 @ 00:11:04 End 2021.10.10 @ 00:45:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 60 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81768416-76e3-4cf7-a055-466787938c32