Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.14 @ 12:17:32 Player: K.K.Y. Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (751) 751 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1286 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit V3-11A's Pendant > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (52) High-capacity Matter Pod (116) Transport Network Coupler Makeshift Light Armor Plating Makeshift Light Armor Plating Scrap Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Processor] Heavy Riot Gun Subdweller Laser Subdweller Beam Cannon Battle Rifle Barrage Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Cannon > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Transport Network Coupler Makeshift Light Armor Plating Scrap Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Processor] Subdweller Laser Subdweller Beam Cannon Battle Rifle Barrage Gun [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Parts Attached 28 | 9 3 16 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 4 1 4 Treads 4 | 2 1 1 Leg 2 | 2 . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 8 | 2 1 5 Device 1 | . . 1 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection 3 | 1 . 2 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 9 | 1 5 10 Power . | . . . Propulsion . | 1 . . Utility 7 | . 5 8 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 1 | . 1 . Propulsion . | . . . Utility 7 | . . 7 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 71 | . 95 62 Engine 9 | . 11 9 Treads 14 | . 33 7 Wheel 4 | . . 6 Storage 12 | . 12 12 Protection 6 | . 12 3 Energy Gun 4 | . . 6 Ballistic Gun 10 | . 24 4 Ballistic Cannon 7 | . . 10 Peak Build Rating 19 | 7 10 19 Average Rating 11 | 3 9 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 57 | 22 52 57 Greatest Support 60 | 40 60 60 Greatest Overweight (x) 18 | . 1 18 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 19 | 7 18 20 Most Carried 20 | 5 9 20 Average Carried 9 | 1 5 11 Final Capacity 20 | 10 20 20 Final Carried 18 | . 9 18 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1348 | 216 647 485 Remotely . | . . . Salvage Created 883 | . 550 333 Parts 50 | . 20 30 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 6 12 Guns 11 | . 6 5 Cannons 7 | . . 7 Classes Destroyed 6 | . 4 2 Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 11 | . . 11 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 163 | . 37 126 Missed 46 | . 17 29 Hits 117 | . 20 97 Projectile 117 | . 20 97 AOE 7 | . . 7 Critical Strikes 3 | . . 3 Damage Taken 1648 | . 208 1440 Core 251 | . 49 202 Absorbed by Shields . | . . . Ignored by Resistances 974 | . 127 847 Core Remaining (%) 100 | 100 . . Volleys Fired 181 | . 35 146 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 247 | . 70 177 Gun 211 | . 70 141 Cannon 31 | . . 31 Launcher . | . . . Special 5 | . . 5 Kinetic 232 | . 70 162 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 51 | . 20 51 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 172 | . 58 114 Core Hits 47 | . 24 23 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2165 | . 751 1414 Guns 1465 | . 741 724 Cannons 594 | . . 594 Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 1968 | . 741 1227 Thermal 96 | . . 96 Explosive . | . . . Electromagnetic 91 | . . 91 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . 19 2 Average Temperature 5 | . 5 2 Received Heat Transfer 597 | . 159 438 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 35 | . 35 . Initial . | . . . Average 4 | . 4 . Influence Increases 244 | . 209 35 Destroy 0b10 Robot/C 140 | . 120 20 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 34 | . 34 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 229 | . 209 20 Time Decay 229 | . 209 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 19 | . . 19 Highest-Rated Ally 19 | . . 19 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3886 | 68 1028 2790 Spaces Moved 1440 | 55 522 863 Core 172 | 34 . 138 Treads 767 | 21 522 224 Legs . | . . . Wheels 501 | . . 501 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 228 | 92 167 273 Slowest Speed 950 | 160 240 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 67 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1794 | 74 603 1117 Wait 81 | . 20 61 Move 1438 | 54 521 863 Hop . | . . . Pick Up 45 | 7 16 22 Fast Attach 2 | 2 . . Attach 26 | 7 4 15 Detach 7 | 2 . 5 Swap 3 | . 2 1 Drop 9 | 2 3 4 Fire 181 | . 35 146 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Propulsion x1 301 | -10/Materials | Build established: Hacker-Mutant 337 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Discovered exit to Materials (range 5) 429 | -10/Materials | Identified exit to Subcaves 429 | -10/Materials | Discovered exit to Subcaves (range 6) 672 | -10/Materials | Discovered exit to Materials (range 15) 863 | -10/Materials | Identified exit to Mines 863 | -10/Materials | Discovered exit to Mines (range 9) 1097 | -10/Materials | Entered Subcaves 1098 | -10/Subcaves | Approached by a straggling Scientist 1163 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1241 | -10/Subcaves | Core integrity fell below 50% 1303 | -10/Subcaves | Core integrity fell below 20% 1320 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 1598 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1605 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1695 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1808 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1897 | -10/Subcaves | Ambushed by Subdweller buried in earth 1932 | -10/Subcaves | Lost 3 parts (2n1w) 3401 | -10/Subcaves | Identified exit to Materials 3815 | -10/Subcaves | Visited triangular shrine 3822 | -10/Subcaves | Found Prototype Device 3826 | -10/Subcaves | Identified V3-11A's Pendant 3831 | -10/Subcaves | Befriended Subdweller 3851 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3887 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03775_ E1-60U(u) tweaks Twisted Machinery. 03815_ The triangle emblem flashes and the door slides away. 03816_ V3-11A: "So the triangle door let you in, too. What does the pendant tell you?" 03817_ V3-11A: "It told me to wait here, so here I have waited for quite some time." 03821_ Sub. Monowheel shoots sparks and powers down. 03822_ Acquired Prototype Device. 03824_ Dropped Broken Sub. Monowheel. 03825_ Acquired Broken Sub. Monowheel. 03826_ Dropped Broken Sub. Monowheel. 03826_ Identified V3-11A's Pendant. 03831_ V3-11A: "The pendant says I should follow you." 03847_ V3-11A: "The pendant has taught me much." A swath of the cavern ceiling suddenly collapses. 03884_ S-10 Pest springs to life. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????#"# | | ??????????????????????????????????????????????##=# | | ??????????????????????????????????????????????#" " | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????#" | | ?????????????????????????????????????#######?### # | | ????????????????????????????????????## ## ##### # | | ??????????????????????????????????#### ## | | ??????????????????????????????????# "### | | ??????????????????????????????????## #"### | | ???????????????????????????????????###"#### ## | | ????????????? ??????????????????????#"""#?######## | | ?????????????? ?????????????????????##""#????????# | | ??????????????? ???????????????##?###" ##????????? | | ??????????????## ??????????????#"##""#"###???????? | | ??????????##### ??????????????"""""#"""#???????? | | ??????????? s????????????#"#"#"""""#???????? | | ????????????? #????????????#"#"#"####???????? | | ??????????????# s##??????????####"""""##??????? | | ???????????????# ####????????#"""#####??????? | | ???????????????# ##????##?#" "#??????????? | | ???????????????# #????#"### ###?????????? | | ?????????????????# ##????# # "#"####??????? | | ?????????????????# ##???# ""# #??????? | | ????????????????# @ #??## " #??????? | | ???????????????# ## #### #??????? | | ???????????????# ## ## #??????? | | ???????????????# # #??????? | | ???????????????# ## ## #####??????? | | ??????????????# #?## ## ## ###??????????? | | ??????????????# #???#### #### ##????????????? | | ??????????????# ???????####??#####?????????????? | | ??????????????# ????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?##????????????????????????????????????????????? | | ??# #????????????????????????????????????????????# | | ?# #????????????????????????????????????????????# | | # #???????#????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftArchitectMonowheel Manual? 0 Play Time 00:13:52 Cumulative 91.9 hours Start 2025.11.14 @ 12:05:16 End 2025.11.14 @ 12:17:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 102 Rogue 0 Adventurer 0 Explorer 102 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 562c3fe3-91aa-412e-af6b-eb4cd0ffbbf2