Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:50:19 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (672) 672 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3617 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 534/550 Matter 175/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (108) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Airjet Airjet Airjet Airjet > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Aluminum Leg Improved Terrain Scan Processor Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Longsword +1 > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Sensor Array Improved Terrain Scan Processor Light Armor Plating Light Assault Rifle Autogun Flak Cannon Grenade Launcher Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | . 13 2 1 3 17 Power 6 | . 4 . . . 2 Engine 5 | . 4 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | . 1 1 . 1 7 Treads . | . . . . . . Leg 6 | . 1 1 . 1 3 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 7 | . 3 . 1 . 3 Device 2 | . 1 . . . 1 Storage 3 | . 1 . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 5 1 . 2 5 Energy Gun 2 | . 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 . . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 8 | . 7 8 10 10 9 Power 1 | . 1 . 1 1 . Propulsion 1 | . 1 1 2 2 . Utility 2 | . 1 3 3 3 2 Weapon 3 | . 3 4 4 4 4 Tool/Special . | . . . . . . Unused Backups 14 | . 7 . 1 . 6 Power 2 | . 2 . . . . Propulsion . | . . . . . . Utility 6 | . 2 . . . 4 Weapon 6 | . 3 . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 94 Engine 11 | . 14 14 14 14 2 Core 1 | . . . . . 6 Leg 24 | . 28 28 28 28 15 Hover 4 | . . . . . 17 Device 2 | . 1 . . . 8 Storage 12 | . 14 14 14 14 8 Processor 13 | . 10 14 14 14 17 Energy Gun 1 | . 2 . . . 2 Ballistic Gun 23 | . 25 27 28 27 12 Peak Build Rating 30 | . 9 8 8 8 30 Average Rating 10 | . 7 7 8 8 20 On Entrance 7 | 6 6 7 8 8 8 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 11 19 19 19 20 33 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 Average Capacity 9 | . 8 10 10 10 10 Most Carried 14 | . 8 10 10 10 14 Average Carried 8 | . 7 8 9 10 9 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 6 8 10 10 10 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 898 | 200 269 92 . 125 212 Remotely . | . . . . . . Salvage Created 870 | . 364 119 . 120 267 Parts 65 | . 24 11 . 17 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 12 5 . 8 4 Melee 2 | . . . . . 2 Guns 20 | . 12 3 . 3 2 AOE 7 | . . 2 . 5 . Classes Destroyed 7 | . 5 . . . 2 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Swarmer 19 | . 9 3 . 7 . Grunt 8 | . 3 2 . 1 2 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . 4 3 . 4 2 Combat Bots Only 4 | . 3 3 . 4 2 Max Kills in Single Turn 3 | . 1 2 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 102 | . 34 25 . 32 11 Missed 36 | . 9 10 . 10 7 Hits 66 | . 25 15 . 22 4 Projectile 66 | . 25 15 . 22 4 Critical Strikes 2 | . . . . 2 . Damage Taken 729 | . 237 182 . 250 60 Core 141 | . 48 23 . 54 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 75 | . 36 10 . 17 12 Largest 2 | . 2 2 . 2 2 Hottest 85 | . 70 50 . 50 85 Shots Fired 147 | . 73 20 1 34 19 Gun 143 | . 73 18 1 32 19 Cannon . | . . . . . . Launcher 4 | . . 2 . 2 . Special . | . . . . . . Kinetic 120 | . 55 18 1 32 14 Thermal 23 | . 18 . . . 5 Explosive 4 | . . 2 . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 7 . 8 8 Robot Miss Streak 3 | . 2 2 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 93 | . 41 14 . 18 20 Core Hits 50 | . 23 8 . 10 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Melee Attacks 9 | . 1 . . . 8 Impact . | . . . . . . Slashing 9 | . 1 . . . 8 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 1600 | . 485 298 . 373 444 Guns 997 | . 485 158 . 182 172 Cannons . | . . . . . . Explosions 331 | . . 140 . 191 . Melee 272 | . . . . . 272 Ramming . | . . . . . . Kinetic 810 | . 363 158 . 182 107 Thermal 187 | . 122 . . . 65 Explosive 331 | . . 140 . 191 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 272 | . . . . . 272 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 3 1 2 1 . Message Errors 1 | . 1 . . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 1 | . 1 . . . . Misfires 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage 24 | . . 5 . . 19 Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee 19 | . . . . . 19 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | . 200 258 . 27 97 Average Temperature 67 | . 101 82 . 10 33 Received Heat Transfer 294 | . 54 96 . 117 27 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 568 | . 420 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | . 162 153 . 119 85 Initial 43 | . . 43 . . 42 Average 60 | . 60 96 . 66 40 Influence Increases 970 | . 353 160 . 249 208 Destroy 0b10 Robot/C 580 | . 240 100 . 160 80 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 132 | . 52 20 . 30 30 Successful Hack 16 | . . . . . 16 Disable Machine 45 | . 15 30 . . . Destroy Structure 27 | . 1 10 . 14 2 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 . . 45 60 Influence Decreases 930 | . 240 160 113 140 277 Entered New Map 250 | . . 70 113 . 67 Time Decay 680 | . 240 90 . 140 210 Squads Dispatched 4 | . 2 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 26 5 . 9 9 Peak Tracking Total 6 | . 6 3 . 4 3 Tactical Retreats 5 | . 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 2 . . . Max in Single Turn 2 | . 1 2 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . . . 2 . 3 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 30 | . . . 24 . 6 Successful 26 | . . . 24 . 2 Failed 4 | . . . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . . . 1 . 4 Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 24 | . . . 24 . . Record 23 | . . . 23 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 468 | . . . . . 468 Structural 468 | . . . . . 468 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2016 | . 739 194 319 293 471 Spaces Moved 1432 | 1 485 133 264 154 395 Core . | . . . . . . Treads . | . . . . . . Legs 1129 | 1 485 133 264 154 92 Wheels . | . . . . . . Hover 303 | . . . . . 303 Flight . | . . . . . . Fastest Speed 48 | 120 120 120 120 120 48 Average Speed 105 | 120 120 120 120 120 66 Slowest Speed 180 | 120 120 120 120 120 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 67 47 61 36 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 29 | . . 13 . 14 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 27 | . . 13 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1801 | . 575 146 267 232 581 Wait 186 | . 17 . . 50 119 Move 1427 | . 484 132 263 153 395 Hop . | . . . . . . Pick Up 15 | . 8 1 1 1 4 Fast Attach 12 | . 2 . . . 10 Attach 6 | . . . . . 6 Detach 4 | . . . . . 4 Swap 32 | . 12 3 1 7 9 Drop 35 | . 15 . 2 4 14 Fire 75 | . 36 10 . 17 12 Melee 9 | . 1 . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Entered Mines 748 | -10/Mines | Identified exit to Materials 758 | -10/Mines | Met a Derelict bent on vengeance 921 | -10/Mines | Learned Materials stockpile data 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 930 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Entered Exiles 963 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 1029 | -10/Exiles | Met EX-BIN 1044 | -10/Exiles | Aligned with FarCom system 1045 | -10/Exiles | Given EX-Vault access code 1076 | -10/Exiles | Opened EX-Vault 1083 | -10/Exiles | Found Longsword +1 1109 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1150 | -10/Exiles | Met EX-DEC 1169 | -10/Exiles | Learned location of Zion (-7) 1239 | -10/Exiles | Discovered new exit (range 10) 1253 | -10/Exiles | Left Exiles lab with Longsword +1 1253 | -10/Exiles | Entered Mines 1488 | -9/Mines | Discovered new exit (range 12) 1546 | -9/Mines | Entered Materials 1546 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2017 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M010. 01841_ Acquired Unknown Ballistic Gun. 01841_ Identified Hvy. Assault Rifle. 01842_ Dropped Particle Gun. 01843_ Acquired Lgt. Assault Rifle. 01853_ Dropped Lgt. Assault Rifle. 01891_ K-01 Serf collects debris. 01892_ R-06 Scavenger collects Lgt. Treads. 01964_ K-01 Serf cleans the Recycling Unit. 01965_ Dropped Ion Engine. 01968_ R-06 Scavenger collects Ion Engine. 01988_ Dropped Med. Storage Unit. 01993_ Acquired Hacking Suite. 01995_ R-06 Scavenger collects Med. Storage Unit. 01998_ Dropped Sensor Array. 01999_ Dropped Lrg. Storage Unit. 02000_ Acquired Lrg. Storage Unit. 02001_ R-06 Scavenger collects Longsword +1. 02006_ R-06 Scavenger destroyed. 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