Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 12:52:13 Player: Kate Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1569) 1569 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 5559 Bonus ------- Follower Combat Kills 65 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Improved Trap Scanner Enhanced Optical Array Field Laser Field Laser Field Laser Ion Cannon Plasma Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Focal Shield Field Laser Field Laser Field Laser Field Laser Field Laser Ion Cannon Plasma Cannon Advanced EMP Blaster [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 2 . 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 70 | 6 2 11 3 10 7 2 13 16 Power 10 | 1 . 2 . 2 2 . 2 1 Engine 6 | 1 . 2 . . 1 . 1 1 Core 4 | . . . . 2 1 . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 . 3 2 . 2 4 Treads 2 | . . 2 . . . . . . Leg 10 | 2 . 1 . 1 2 . . 4 Wheel 4 | . . . . 2 . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 4 2 1 3 1 5 6 Device 9 | . 1 2 . . 1 1 2 2 Storage 4 | 1 1 1 . . . . 1 . Processor 5 | . . 1 1 . . . 1 2 Hackware . | . . . . . . . . . Protection 7 | . . . 1 1 2 . 1 2 Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 1 4 . 1 4 5 Energy Gun 10 | 2 . 2 . 2 . . 1 3 Energy Cannon 6 | . . . 1 1 . 1 2 1 Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 . Parts Lost 32 | . . 3 . 3 1 6 1 18 Power 3 | . . . . 1 . . . 2 Propulsion 10 | . . 2 . 1 1 3 . 3 Utility 14 | . . 1 . 1 . 2 1 9 Weapon 5 | . . . . . . 1 . 4 Highest Loss Streak 13 | . . 1 . 2 1 3 1 13 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 6 9 13 13 14 9 9 18 Power 1 | . 1 1 3 2 1 . . 2 Propulsion 1 | . 2 1 . . 1 . . 3 Utility 4 | . 1 3 7 7 7 4 2 4 Weapon 4 | . 1 2 2 3 4 3 6 8 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 1 . 2 1 7 . 16 Power 5 | . . . . 1 . 1 . 3 Propulsion 5 | . . . . . . . . 5 Utility 8 | . . . . . 1 4 . 3 Weapon 9 | . . 1 . 1 . 2 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 89 99 97 92 78 67 74 Engine 5 | . 14 10 9 5 3 6 . 3 Core 2 | . . . . 3 3 . 5 4 Treads 4 | . . 5 18 14 4 . . . Leg 11 | . 26 18 9 9 10 16 . 14 Wheel 2 | . . . . 2 7 5 6 2 Device 13 | . 12 20 9 9 7 10 15 10 Storage 7 | . 14 11 9 9 7 3 3 6 Processor 9 | . . . 17 15 7 7 14 11 Protection 7 | . . . 9 11 22 14 7 8 Energy Gun 10 | . 28 20 11 8 7 5 3 5 Energy Cannon 4 | . . . 6 9 7 5 5 4 Peak Build Rating 65 | 6 7 16 23 26 37 37 35 65 Average Rating 26 | 4 6 11 22 23 31 29 29 46 On Entrance 17 | . 6 7 16 23 22 37 10 35 Avg Prop Armor Cover (%) 8 | . . 6 4 7 10 13 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 13 19 35 45 49 58 58 62 84 Greatest Support 60 | 20 20 40 40 40 16 16 22 60 Greatest Overweight (x) 6 | . 1 2 1 3 3 6 5 5 Average Overweight (x) 1 | . . . 1 1 2 1 2 1 Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 20 20 Average Capacity 14 | 7 9 11 15 15 15 9 13 20 Most Carried 20 | 4 8 14 14 15 15 15 14 20 Average Carried 12 | 1 6 9 13 13 14 9 9 18 Final Capacity 20 | 8 10 15 15 15 15 5 20 20 Final Carried 16 | 4 8 14 14 15 15 5 14 16 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Matter Collected 1049 | 197 83 152 15 140 76 . 153 233 Remotely . | . . . . . . . . . Salvage Created 1858 | . 108 408 71 741 76 . 253 201 Parts 91 | . 7 27 3 27 6 . 12 9 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 44 | . 5 11 1 12 3 . 7 5 Guns 20 | . 5 9 . 3 . . . 3 Cannons 21 | . . . 1 8 3 . 7 2 Classes Destroyed 10 | . 2 2 1 4 . . . 1 Worker 2 | . . . . 1 . . . 1 Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Swarmer 19 | . 3 6 . . 3 . 4 3 Grunt 11 | . 2 1 . 5 . . 3 . Brawler 1 | . . . . 1 . . . . Sentry 9 | . . 4 1 3 . . . 1 Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 4 2 7 3 . 4 4 Combat Bots Only 5 | . 3 4 1 5 3 . 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Hostile Shots Fired 413 | . 16 53 6 65 16 4 28 225 Missed 110 | . 2 15 3 14 2 . 10 64 Hits 303 | . 14 38 3 51 14 4 18 161 Melee 4 | . . . . . . 4 . . Projectile 299 | . 14 38 3 51 14 . 18 161 Critical Strikes 5 | . . . . . . 2 . 3 Damage Taken 5090 | . 123 443 45 782 212 145 325 3015 Core 1260 | . 52 107 . 60 12 45 116 868 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . 9 . 91 . Core Remaining (%) 83 | 100 79 73 . 89 . . 75 . Volleys Fired 158 | . 10 38 4 53 6 . 24 23 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 165 | . 90 112 116 116 116 . 143 165 Shots Fired 280 | . 20 58 8 106 12 . 32 44 Gun 171 | . 20 58 4 53 6 . 8 22 Cannon 102 | . . . 4 53 6 . 17 22 Launcher . | . . . . . . . . . Special 7 | . . . . . . . 7 . Kinetic . | . . . . . . . . . Thermal 273 | . 20 58 8 106 12 . 25 44 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 3 17 12 13 4 . 14 9 Robot Miss Streak 5 | . 5 3 . 2 2 . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 177 | . 8 44 8 68 9 . 23 17 Core Hits 74 | . 7 15 4 24 5 . 10 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 2 . 2 . . . 1 Burn 6 | . 1 2 . 2 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3354 | . 128 618 148 1301 175 . 472 512 Guns 1692 | . 128 617 57 474 58 . 121 237 Cannons 1661 | . . . 91 827 117 . 351 275 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Thermal 3353 | . 128 617 148 1301 175 . 472 512 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . 4 . . . . . 17 Average Corruption 6 | . . 3 . . . . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . 4 . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . Projectiles 16 | . . . . 16 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 361 | . 154 78 81 356 198 . 2 361 Average Temperature 92 | . 76 30 39 102 100 . 2 130 Received Heat Transfer 504 | . 24 138 18 216 . . 36 72 Effects 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 2 . 1 . . . . Combat Hostiles 3 | . . 2 . 1 . . . . Parts Melted 20 | . 3 10 1 3 . . . 3 Heat Transferred 7421 | . 421 1728 296 2701 333 . 959 983 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 143 | . 70 95 30 97 95 12 143 73 Initial 30 | . . 8 15 . 30 12 . . Average 27 | . 32 23 6 39 25 1 53 9 Influence Increases 1389 | . 115 303 35 373 115 . 278 170 Destroy 0b10 Robot/C 940 | . 100 220 20 240 60 . 200 100 Destroy 0b10 Robot/NC 30 | . . 5 5 10 . . 5 5 Destroy Leader 234 | . 10 62 10 70 10 . 42 30 Allied During Kill 16 | . . . . . . . 16 . Successful Hack 25 | . 5 . . 20 . . . . Disable Machine 45 | . . . . 15 . . 15 15 Destroy Structure 9 | . . 1 . 3 . . . 5 Lose Combat Pursuer 90 | . . 15 . 15 45 . . 15 Influence Decreases 1389 | . 95 285 73 304 149 35 278 170 Entered New Map 97 | . . 12 23 . 39 23 . . Time Decay 1174 | . 95 243 50 274 100 12 248 152 Lost Part 98 | . . 30 . 30 10 . 10 18 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 8 | . . 1 . 3 . . 3 1 Investigation 2 | . . . . 1 . . 1 . Extermination 3 | . . . . . . . 2 1 Reinforcement 2 | . . 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Distress Signals 5 | . . 2 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 5 18 2 15 6 6 11 8 Peak Tracking Total 6 | . 3 5 1 3 3 6 4 3 Tactical Retreats 4 | . . 1 . 1 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Traps Triggered 14 | . 2 4 . . 1 . 5 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Machines Disabled 3 | . . . . 1 . . 1 1 Max in Single Turn 1 | . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Machines Accessed 7 | . 3 . . 4 . . . . Terminals 7 | . 3 . . 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 7 . . 9 . . . . Successful 5 | . 2 . . 3 . . . . Failed 11 | . 5 . . 6 . . . . Catastrophic 3 | . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 6 . . 2 . . . . Terminals 16 | . 7 . . 9 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . . 3 . . . . Record 1 | . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used . | . . . . . . . . . Hacking Detections 6 | . 3 . . 3 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 2 | . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Total Allies 12 | . . . . . . . 12 . Largest Group 8 | . . . . . . . 8 . Highest-Rated Group 185 | . . . . . . . 185 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . . . . . . 41 . Total Damage 472 | . . . . . . . 472 . Kills 5 | . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Active Infowar (turns) 2733 | . 224 959 . . . . 889 661 Sensors 1550 | . . . . . . . 889 661 Seismic 1183 | . 224 959 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Turns Passed 4757 | 62 243 1063 172 742 381 199 913 982 Spaces Moved 2343 | 45 160 409 65 278 235 176 610 365 Core 214 | 6 . . . . . 57 151 . Treads 388 | . . 161 65 162 . . . . Legs 697 | 39 160 248 . . . . . 250 Wheels 1044 | . . . . 116 235 119 459 115 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 240 130 130 50 50 115 Average Speed 151 | 110 122 167 240 195 144 108 130 162 Slowest Speed 540 | 120 190 260 240 320 145 350 165 540 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered 13 | . . . . . . . . 13 Exploration Rate (%) 28 | 5 30 47 9 47 5 86 18 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . 1 . . . 6 Terrain Destroyed 14 | . . . . 3 . . . 11 Melee . | . . . . . . . . . Projectile 14 | . . . . 3 . . . 11 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Total 3259 | 54 184 723 73 372 269 181 692 711 Wait 586 | . 7 247 . 15 5 1 29 282 Move 2336 | 44 159 408 64 277 235 175 609 365 Hop . | . . . . . . . . . Pick Up 46 | 4 3 9 2 1 6 . 10 11 Fast Attach 50 | 6 4 5 . 5 4 3 13 10 Attach 21 | . . 5 2 4 1 1 2 6 Detach 7 | . . . . 5 . . 1 1 Swap 22 | . 1 5 1 5 4 1 1 4 Drop 30 | . . 3 . 7 8 . 3 9 Fire 158 | . 10 38 4 53 6 . 24 23 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick 2 | . . 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 1331 | -9/Materials | Discovered new exit (range 4) 1369 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Evolved 2 slots: Utility x2 1374 | -8/Materials | Discovered new exit (range 3) 1379 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Entered Storage 2184 | -8/Storage | Discovered new exit (range 16) 2200 | -8/Storage | Garrison activated, responded to threat 2283 | -8/Storage | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2664 | -7/Factory | Sucked down chute 2664 | -7/Factory | Entered Waste 2680 | -7/Waste | Spotted C-40 Crusher 2694 | -7/Waste | Spotted C-40 Crusher 2699 | -7/Waste | Spotted C-40 Crusher 2701 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2744 | -7/Waste | Spotted C-40 Crusher 2751 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2770 | -7/Waste | Discovered new exit (range 11) 2782 | -7/Waste | Lost 3 parts (1n2u) 2824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2829 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2833 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2863 | -7/Waste | Entered Factory 2864 | -7/Factory | Lost 3 parts (2n1w) 3144 | -7/Factory | P-60 Hacker assimilated allied NU-3YP(s) 3370 | -7/Factory | Discovered new exit (range 12) 3421 | -7/Factory | Identified exit to Factory 3558 | -7/Factory | Allied Derelicts emerged from ambush trap array 3776 | -7/Factory | Entered another Factory area 3776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4534 | -6/Factory | Core integrity fell below 50% 4574 | -6/Factory | Crushed by falling debris 4578 | -6/Factory | Crushed by falling debris 4605 | -6/Factory | Lost 13 parts (2p3n6u2w) 4624 | -6/Factory | Crushed by falling debris 4624 | -6/Factory | System corruption reached 10% 4629 | -6/Factory | Crushed by falling debris 4637 | -6/Factory | Crushed by falling debris 4640 | -6/Factory | Crushed by falling debris 4672 | -6/Factory | Crushed by falling debris 4696 | -6/Factory | Crushed by falling debris 4696 | -6/Factory | Core integrity fell below 20% 4699 | -6/Factory | Crushed by falling debris 4733 | -6/Factory | Crushed by falling debris 4746 | -6/Factory | Crushed by falling debris 4748 | -6/Factory | Crushed by falling debris 4759 | -6/Factory | Crushed by falling debris 4759 | -6/Factory | Smashed by cave-in Last Messages --------------- 04672_ The unstable cave ceiling collapses. 04672_ Crushed by falling debris. 04672_ Field Laser destroyed. 04672_ System corrupted by crushing effect (+2). 04696_ The unstable cave ceiling collapses. 04696_ Crushed by falling debris. 04699_ The unstable cave ceiling collapses. 04699_ Crushed by falling debris. 04699_ Focal Shield destroyed. 04699_ System corrupted by crushing effect (+1). 04729_ 7MRMLT#BHRT2D/HDY