Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 16:45:40 Player: TheGreatPlup Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1196) 1196 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit ECM Suite Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Heat Sink Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Terrain Scan Processor Salvage Targeting Computer Light Armor Plating EM Shotgun EM Shotgun Small Laser Beam Rifle Light EM Pulse Cannon Mini Grenade Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit ECM Suite Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Heat Sink Cooling System High-capacity Battery High-capacity Matter Pod Structural Scanner Terrain Scan Processor Salvage Targeting Computer EM Shotgun EM Shotgun Small Laser Beam Rifle Light EM Pulse Cannon Mini Grenade Launcher Datajack Great Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 63 | 6 14 43 Power 11 | 1 3 7 Engine 9 | 1 3 5 Core 2 | . . 2 Reactor . | . . . Propulsion 15 | 2 2 11 Treads 2 | 2 . . Leg 13 | . 2 11 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 4 5 Device 2 | . . 2 Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 27 | 2 5 20 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 16 | 1 5 10 Ballistic Cannon . | . . . Launcher 6 | . . 6 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 2 12 Power 2 | . . 2 Propulsion 6 | . 2 4 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 95 Engine 11 | . 13 10 Treads 1 | . 4 . Leg 22 | . 23 21 Device 1 | . . 2 Storage 13 | . 16 11 Processor 11 | . 11 11 Protection 9 | . . 16 Energy Gun 4 | . 2 5 Ballistic Gun 20 | . 25 16 Naked Turns . | . . . Heaviest Build 59 | 12 48 59 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 15 20 Most Carried 20 | 5 20 20 Average Carried 14 | 3 12 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 20 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1387 | 175 380 832 Remotely . | . . . Salvage Created 1205 | . 380 825 Parts 93 | . 28 65 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 34 | . 9 25 Guns 27 | . 9 18 AOE 7 | . . 7 Classes Destroyed 8 | . 4 4 Worker 3 | . . 3 Builder 2 | . 1 1 Hauler 1 | . . 1 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 23 | . 6 17 Sentry 4 | . . 4 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 278 | . 72 206 Missed 81 | . 22 59 Damage Taken 2457 | . 582 1875 Core 470 | . 61 409 Absorbed by Shields . | . . . Redirected to Shielding 51 | . . 51 Regen/Repaired (Parts) 74 | . . 74 Core Remaining (%) 87 | 100 75 . Volleys Fired 126 | . 54 72 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 243 | . 106 137 Gun 228 | . 106 122 Cannon . | . . . Launcher 15 | . . 15 Special . | . . . Kinetic 126 | . 67 59 Thermal 102 | . 39 63 Explosive 15 | . . 15 Electromagnetic . | . . . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 11 | . 11 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | . 58 74 Core Hits 81 | . 22 59 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 8 | . 5 3 Burn 7 | . 5 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2709 | . 796 1913 Guns 1627 | . 786 841 Cannons . | . . . Explosions 1072 | . . 1072 Melee . | . . . Ramming 10 | . 10 . Kinetic 844 | . 469 375 Thermal 980 | . 317 663 Explosive 875 | . . 875 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . . 44 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 290 | . 290 127 Average Temperature 52 | . 81 30 Received Heat Transfer 1113 | . 267 846 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 4 3 Heat Transferred 2966 | . 1295 1671 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 375 | . 208 375 Initial . | . . . Average 114 | . 40 172 Maximum Alert Level 1 | . 1 1 Low Security (%) 75 | 100 95 60 Level 1 24 | . 4 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 20 32 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 3 | . . 3 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4437 | 53 1878 2506 Spaces Moved 1670 | 30 807 833 Core 8 | 8 . . Treads 130 | 22 108 . Legs 1532 | . 699 833 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 230 | 130 204 260 Slowest Speed 400 | 160 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 100 78 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 98 | . . 98 Melee . | . . . Projectile . | . . . AOE 98 | . . 98 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2027 | 43 940 1044 Wait 57 | . 17 40 Move 1668 | 29 806 833 Hop . | . . . Pick Up 74 | 8 33 33 Fast Attach 3 | 2 1 . Attach 33 | 4 8 21 Detach . | . . . Swap 27 | . 5 22 Drop 38 | . 15 23 Fire 126 | . 54 72 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Discovered new exit (range 10) 1642 | -10/Materials | Discovered new exit (range 10) 1709 | -10/Materials | Discovered new exit (range 8) 1932 | -10/Materials | Entered another Materials area 1932 | -9/Materials | Evolved 2 slots: Utility x2 1984 | -9/Materials | Repaired Assault Rifle? 2435 | -9/Materials | Lost 3 parts (1p2n) 2493 | -9/Materials | Core integrity fell below 50% 2564 | -9/Materials | Core integrity fell below 20% 2592 | -9/Materials | Lost 7 parts (1p2n1u3w) 2703 | -9/Materials | Build established: Scavenger-Mutant 2798 | -9/Materials | Discovered new exit (range 11) 2900 | -9/Materials | Discovered new exit (range 17) 3157 | -9/Materials | Discovered new exit (range 6) 4438 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired data core, dynamic key expired. Dropped Aluminum Leg. Acquired 34 matter. Dropped Maul. Acquired Great Maul. Dropped Imp. Ion Engine. Acquired Lgt. Nuclear Core. Dropped Ion Engine. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. Acquired Lgt. Nuclear Core. Acquired Lgt. Deuterium Engine. K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Lgt. Ion Engine. Acquired Lgt. Armor Plating. Acquired 37 matter. Critical hit (Burn: +37). 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