Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 21:29:17 Player: BionicBot Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (2686) 2686 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (3554) 3554 TOTAL SCORE: 13905 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 501 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 229/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (0/8) Subatomic Replicator Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Advanced ECM Suite Hacking Suite System Shield System Shield System Shield Advanced System Shield Advanced Trap Extractor > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Nuclear Core Impulse Thruster Impulse Thruster Impulse Thruster Improved Light Armor Plating Subatomic Replicator Missile Launcher Advanced Datajack Hammer [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . . Utility 13 | . . 2 2 . 1 2 . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 135 | 10 9 20 20 14 6 8 . 13 2 3 18 12 Power 15 | 2 1 5 1 . . 1 . 1 . . . 4 Engine 8 | 2 1 5 . . . . . . . . . . Core 5 | . . . 1 . . 1 . 1 . . . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | 2 5 4 6 6 2 1 . 3 1 . 4 . Treads 16 | 2 5 4 5 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . . 6 2 1 . 3 1 . 4 . Utility 53 | 3 2 4 6 6 2 6 . 6 1 2 10 5 Device 23 | 2 . 1 1 2 . 4 . 1 . 2 6 4 Storage 4 | 1 1 . . 2 . . . . . . . . Processor 10 | . . 1 2 . 1 . . 2 . . 4 . Hackware 7 | . . . 1 . 1 2 . 2 1 . . . Protection 9 | . 1 2 2 2 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 33 | 3 1 7 7 2 2 . . 3 . 1 4 3 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 4 5 . . . . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 1 . . 3 . . . 1 Slashing Weapon 5 | . . . . . . . . . . 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . . 1 1 1 1 . . . . . 1 . Unidentified Prototypes 10 | . . 1 . 1 1 . . 2 . 1 . 4 Parts Lost 25 | . 2 5 4 1 . . 1 1 . 3 2 6 Power 3 | . 1 . 1 . . . . . . . . 1 Propulsion 8 | . . 2 1 . . . . . . . 2 3 Utility 11 | . 1 2 1 1 . . 1 . . 3 . 2 Weapon 3 | . . 1 1 . . . . 1 . . . . Highest Loss Streak 6 | . 1 1 2 1 . . 1 1 . 2 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 97 83 90 92 86 83 84 81 85 66 Engine 5 | . 13 10 5 . . . . . . . . . Core 3 | . . . 3 7 6 5 5 4 4 4 4 3 Treads 12 | . 28 21 17 . . . . . . . . . Flight 10 | . . . . 30 32 27 23 20 18 19 17 11 Device 12 | . 8 10 16 14 13 15 11 10 9 7 14 13 Storage 8 | . 14 11 9 7 6 5 5 5 4 4 4 3 Processor 10 | . . 10 9 15 13 11 11 14 14 14 18 14 Hackware 7 | . . . 8 1 6 12 15 17 23 23 21 18 Protection 6 | . 5 10 8 4 6 5 5 4 4 2 . . Energy Gun 2 | . 14 4 . . . . . . . . . . Ballistic Gun 7 | . 14 11 12 . . . . . . . . . Ballistic Cannon 2 | . . 4 5 . . . . . . . . . Naked Turns 42 | . . . . . . . . . . . . 42 Heaviest Build 60 | 14 52 58 60 19 22 23 20 21 21 32 34 34 Greatest Support 40 | 40 40 40 40 21 28 31 25 33 27 34 36 35 Greatest Overweight (x) 5 | . 1 2 5 . . . . . . . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 12 20 20 10 10 10 10 10 10 10 10 9 Most Carried 20 | 3 13 20 20 19 10 10 10 10 10 10 10 10 Average Carried 12 | 1 7 16 19 9 9 9 10 9 9 9 8 8 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 13 20 19 10 9 10 10 10 10 10 8 4 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 15% | Hacker-Scout 14% | Scout 6% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Matter Collected 2857 | 238 392 723 833 148 17 . 143 34 . . 111 218 Remotely . | . . . . . . . . . . . . . Salvage Created 3571 | 154 817 1118 1244 . . . . 34 . . 134 70 Parts 236 | 9 46 70 93 . . . . . . . 12 6 Haulers Intercepted 8 | . 2 3 3 . . . . . . . . . Recyclers Shooed 7 | . 5 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Combat Hostiles Destroyed 61 | . 10 22 24 . . . . . . . 4 1 Melee 2 | . . . . . . . . . . . 1 1 Guns 40 | . 10 12 18 . . . . . . . . . Cannons 16 | . . 10 6 . . . . . . . . . AOE 3 | . . . . . . . . . . . 3 . Classes Destroyed 13 | 2 6 3 1 . . . . . . . . 1 Worker 3 | . 1 1 1 . . . . . . . . . Builder 3 | . . 1 2 . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . Hauler 8 | . 2 3 3 . . . . . . . . . Recycler 9 | 1 4 2 2 . . . . . . . . . Operator 6 | . 3 2 1 . . . . . . . . . Watcher 11 | . 3 3 3 . . . . 1 . . 1 . Swarmer 18 | . 3 3 8 . . . . . . . 4 . Grunt 26 | . 7 11 8 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 14 | . . 7 7 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | 4 6 4 6 . . . . 1 . . 5 1 Combat Bots Only 5 | . 3 4 5 . . . . . . . 4 1 Max Kills in Single Turn 2 | 1 1 2 2 . . . . 1 . . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Hostile Shots Fired 606 | . 75 124 106 . 1 . 6 4 1 79 100 110 Missed 227 | . 22 31 32 . . . 4 1 1 40 56 40 Damage Taken 6527 | . 564 1240 960 . 20 57 58 120 . 730 874 1904 Core 2092 | . 111 165 150 . . 19 . 43 . 131 149 1324 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 169 | . . . . . . 12 13 32 . 112 . . Regen/Repaired (Parts) 872 | . . . 144 . . . . 118 . 32 492 86 Core Remaining (%) 85 | 100 55 58 72 100 100 . 98 96 . 89 . . Volleys Fired 287 | 8 77 100 100 . . . . . . . 2 . Largest 2 | 2 2 2 2 . . . . . . . 1 . Hottest 78 | 60 70 78 64 . . . . . . . 36 . Shots Fired 571 | 16 154 199 200 . . . . . . . 2 . Gun 441 | 16 154 125 146 . . . . . . . . . Cannon 128 | . . 74 54 . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 446 | 8 77 161 200 . . . . . . . . . Thermal 123 | 8 77 38 . . . . . . . . . . Explosive 2 | . . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 3 11 15 19 . . . . . . . 5 . Robot Miss Streak 5 | 1 5 4 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 397 | 10 98 125 125 1 . . 26 3 . . 8 1 Core Hits 165 | 5 41 50 56 . . . . . . . 11 2 Critical Kills 2 | . . . 2 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . 2 . . . . Critical Strikes 18 | . 4 8 4 . . . . 2 . . . . Burn 6 | . 4 2 . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . Blast 7 | . . 5 2 . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . Melee Attacks 103 | . . . . 2 6 . 26 38 . 12 17 2 Impact 55 | . . . . 1 6 . . 38 . 9 . 1 Slashing 21 | . . . . . . . . . . 3 17 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 1 . . 26 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6869 | 127 1278 2142 2270 . . . . 80 . . 860 112 Guns 3977 | 127 1275 1020 1555 . . . . . . . . . Cannons 1736 | . . 1093 643 . . . . . . . . . Explosions 316 | . . . . . . . . . . . 316 . Melee 690 | . . . . . . . . 80 . . 544 66 Ramming 150 | . 3 29 72 . . . . . . . . 46 Kinetic 4737 | 60 653 1826 2198 . . . . . . . . . Thermal 976 | 67 622 287 . . . . . . . . . . Explosive 316 | . . . . . . . . . . . 316 . Electromagnetic . | . . . . . . . . . . . . . Impact 80 | . . . . . . . . 80 . . . . Slashing 610 | . . . . . . . . . . . 544 66 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . 15 Average Corruption 8 | . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 161 | . . 16 4 . . . . 48 . . 93 . Projectiles 20 | . . 16 4 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 141 | . . . . . . . . 48 . . 93 . Knockbacks 18 | . . 8 9 . . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . 1 Kinetic 16 | . . 8 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . 20 Shots . | . . . . . . . . . . . . . Rammed 20 | . 1 3 7 . . . . . . . . 9 Targets Rammed 22 | . 1 4 8 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . Highest Temperature 424 | . 234 190 14 2 4 . . 424 . . 8 304 Average Temperature 58 | . 56 53 7 2 1 . . 222 . . 8 154 Received Heat Transfer 1296 | . 258 462 360 . 9 . 9 9 . 108 72 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . . Heat Transferred 3176 | 150 2027 999 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Peak Influence 585 | 20 197 526 481 135 102 78 441 282 288 429 585 394 Initial 328 | . 13 42 195 79 21 49 37 159 93 162 240 328 Average 184 | 7 103 178 302 75 28 60 209 169 194 271 314 361 Maximum Alert Level 2 | . . 2 2 . . . 2 1 1 2 2 1 Low Security (%) 63 | 100 100 61 28 100 100 100 57 87 40 34 13 . Level 1 26 | . . 24 43 . . . 36 12 59 59 62 100 Level 2 10 | . . 13 28 . . . 6 . . 5 24 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 3 2 2 1 1 . . . 3 5 3 Investigation 4 | . . . . 1 . . . . . 2 1 . Extermination 4 | . . . . . 1 1 . . . . 1 1 Reinforcement 13 | . 2 2 2 1 . . . . . 1 3 2 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Distress Signals 23 | . 1 2 6 1 1 . 3 1 1 3 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 252 | . 19 40 41 6 9 . 18 7 7 28 61 16 Peak Tracking Total 15 | . 4 6 7 4 6 1 4 3 7 15 12 13 Tactical Retreats 33 | . . 3 1 . 4 . 1 2 5 4 13 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Traps Triggered 5 | . . 1 . . . 1 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 80 | . . 3 . . 59 . 13 . . . 5 . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 12 | . . 1 . . 8 . 2 . . . 1 . Reused 2 | . . . . . 1 . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Machines Disabled 7 | . 1 . 3 . . . . . . 2 . 1 Max in Single Turn 1 | . 1 . 1 . . . . . . 1 . 1 Garrison Access 5 | . . . 1 1 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Machines Accessed 70 | . 8 5 7 9 6 6 6 6 2 5 7 3 Terminals 54 | . 6 4 5 7 5 4 6 4 1 4 6 2 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . Garrison Access 8 | . . . 1 1 1 2 . 1 . 1 1 . Total Hacks 236 | . 18 18 21 20 16 24 18 25 10 21 29 16 Successful 95 | . 10 7 12 9 10 4 7 15 4 6 8 3 Failed 140 | . 8 10 9 11 6 20 11 10 6 15 21 13 Catastrophic 28 | . . 1 2 2 . 4 2 2 . 5 6 4 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 157 | . 14 15 11 15 13 13 7 15 5 16 25 8 Terminals 184 | . 16 14 18 15 15 17 18 15 5 17 26 8 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 18 | . . . 2 . . . . 8 . . . 8 Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 9 | . . 4 . . . . . . 5 . . . Garrison Access 20 | . . . 1 2 1 7 . 2 . 4 3 . Terminal Hacks 30 | . 2 1 5 2 4 2 5 3 1 1 4 . Record 1 | . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . 1 1 . . . 1 . . . . . Open Door 5 | . . . . . . 1 4 . . . . . Level Access Points 5 | . 1 . . 1 1 1 . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . Terminal Index 5 | . . . . 1 1 . . 1 1 . 1 . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . . 3 . Locate Traps 1 | . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . . 2 . . . . 8 . . . 2 Scan Component 7 | . . . 1 . . . . 4 . . . 2 Repair 5 | . . . 1 . . . . 4 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . . . . 2 . . . Insert Component 3 | . . 2 . . . . . . 1 . . . Analyze 2 | . . 1 . . . . . . 1 . . . Garrison Access Hacks 5 | . . . 1 1 1 . . 1 . . 1 . Seal Access 5 | . . . 1 1 1 . . 1 . . 1 . Unauthorized Hacks 40 | . 6 3 4 5 5 2 2 3 1 5 3 1 Terminals 40 | . 6 3 4 5 5 2 2 3 1 5 3 1 Assimilate 6 | . 2 . . 1 . 1 . . . 2 . . Botnet 34 | . 4 3 4 4 5 1 2 3 1 3 3 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 6 5 6 8 4 6 3 5 1 3 7 2 Full Trace Events 3 | . . . . 1 . . . . . 2 . . Feedback Events 1 | . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . 4 . . . . Time 202 | . . . 38 . . . . 164 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . 1 . . 12 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Total Allies 18 | . . . . 2 . . 16 . . . . . Largest Group 10 | . . . . 1 1 . 10 . . . . . Highest-Rated Group 274 | . . . . 26 26 . 274 . . . . . Highest-Rated Ally 39 | . . . . 26 26 . 39 . . . . . Total Orders 18 | . . . . 6 12 . . . . . . . STAY 9 | . . . . 3 6 . . . . . . . FOLLOW 9 | . . . . 3 6 . . . . . . . Ally Attacks 119 | . . . . 7 . . 112 . . . . . Total Damage 2030 | . . . . 85 . . 1945 . . . . . Kills 16 | . . . . . . . 16 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Turns Passed 10429 | 109 1476 2103 2191 573 1181 283 397 707 202 149 679 379 Spaces Moved 10378 | 49 641 641 688 1225 1332 807 757 1281 518 354 1513 572 Core 72 | 8 . . . . . . . . . . . 64 Treads 1967 | 41 641 641 644 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 44 | . . . 44 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8295 | . . . . 1225 1332 807 757 1281 518 354 1513 508 Fastest Speed 24 | 50 160 240 155 27 24 27 30 28 32 29 29 31 Average Speed 66 | 142 184 240 234 27 26 27 30 29 32 29 30 37 Slowest Speed 320 | 160 240 320 320 28 27 30 30 32 32 34 31 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 98 | . . . . 15 14 11 10 4 3 14 20 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 94 49 69 37 28 22 55 24 15 51 23 60 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 25 | . . . . . 4 . . 9 . 5 7 . Terrain Destroyed 46 | . . 3 4 . 4 . . 9 . 5 21 . Melee 25 | . . . . . 4 . . 9 . 5 7 . Projectile 7 | . . 3 4 . . . . . . . . . AOE 14 | . . . . . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Qua Res Tes Total 13130 | 69 779 1003 1061 1453 2141 857 916 1534 550 363 1671 733 Wait 2032 | . 33 197 208 197 745 45 131 189 33 6 120 128 Move 10184 | 48 640 640 687 1196 1305 784 737 1272 511 330 1475 559 Hop 84 | . . . . 13 12 11 9 4 3 9 17 6 Pick Up 80 | 2 12 22 15 10 4 2 . 6 . 1 4 2 Fast Attach 60 | 6 3 9 8 2 2 3 . 10 1 2 8 6 Attach 48 | 2 1 9 3 11 3 2 . 1 1 2 7 6 Detach 32 | 1 1 4 . 7 1 2 . 3 1 1 5 6 Swap 28 | 2 5 2 9 1 1 3 . 2 . . 3 . Drop 90 | . 6 13 23 14 3 5 . 9 . . 8 9 Fire 287 | 8 77 100 100 . . . . . . . 2 . Melee 103 | . . . . 2 6 . 26 38 . 12 17 2 Ram 9 | . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . Crush 13 | . 1 4 8 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 80 | . . 3 . . 59 . 13 . . . 5 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: Fac x4 / [*Upp] / *Ext) -5/Extension -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 511 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 14) 1122 | -10/Materials | Discovered new exit (range 14) 1392 | -10/Materials | Discovered new exit (range 8) 1497 | -10/Materials | Identified exit to Materials 1586 | -10/Materials | Entered another Materials area 1586 | -9/Materials | Evolved 2 slots: Utility x2 1643 | -9/Materials | Discovered new exit (range 6) 1730 | -9/Materials | Discovered new exit (range 10) 2668 | -9/Materials | Central database locked down 3192 | -9/Materials | Discovered new exit (range 17) 3301 | -9/Materials | Build established: Scavenger-Mutant 3586 | -9/Materials | First assault squad dispatched 3636 | -9/Materials | Discovered new exit (range 18) 3689 | -9/Materials | Entered another Materials area 3689 | -8/Materials | Evolved 2 slots: Utility x2 5171 | -8/Materials | Repaired Imp. Light Armor Plating 5336 | -8/Materials | Discovered new exit (range 13) 5880 | -8/Materials | Identified exit to Factory 5880 | -8/Materials | Entered Factory 5880 | -7/Factory | Evolved 2 slots: Propulsion x2 5989 | -7/Factory | Discovered new exit (range 16) 6013 | -7/Factory | Identified exit to Factory 6022 | -7/Factory | Hacking Suite fried by hacking feedback 6434 | -7/Factory | Build established: Scout 6453 | -7/Factory | Entered another Factory area 6453 | -6/Factory | Accompanied by 1 ally 6453 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6912 | -6/Factory | Identified exit to Factory 7066 | -6/Factory | Identified exit to Lower Caves 7634 | -6/Factory | Entered another Factory area 7634 | -5/Factory | Evolved 2 slots: Utility x2 7807 | -5/Factory | Identified exit to Factory 7836 | -5/Factory | Discovered new exit (range 19) 7916 | -5/Factory | Discovered new exit (range 6) 7917 | -5/Factory | Identified exit to Extension 7917 | -5/Factory | Entered Extension 8007 | -5/Extension | Spotted B-75 Beast 8120 | -5/Extension | Build established: Hacker-Scout 8145 | -5/Extension | Rescued a captive Derelict 8145 | -5/Extension | Rescued a captive Derelict 8189 | -5/Extension | Rescued a captive Derelict 8204 | -5/Extension | Rescued a captive Derelict 8293 | -5/Extension | Spotted B-75 Beast 8314 | -5/Extension | Discovered exit to Factory (range 3) 8314 | -5/Extension | Entered Factory 8314 | -4/Factory | Evolved 2 slots: Utility x2 8343 | -4/Factory | Lost 11 allies 8349 | -4/Factory | Discovered new exit (range 19) 8417 | -4/Factory | Discovered new exit (range 18) 8461 | -4/Factory | Identified exit to Upper Caves 8761 | -4/Factory | Identified exit to Research 8818 | -4/Factory | Repaired Imp. Propulsion Shielding 8875 | -4/Factory | Repaired Mic. Fission Core 8913 | -4/Factory | Repaired Hammer 8958 | -4/Factory | Repaired Xenon Bombardment Thruster 9021 | -4/Factory | Entered Research 9021 | -3/Research | Evolved 2 slots: Utility x2 9219 | -3/Research | Discovered new exit (range 14) 9223 | -3/Research | Identified exit to Quarantine 9223 | -3/Research | Entered Quarantine 9235 | -3/Quarantine | Found Alien Artifact 9235 | -3/Quarantine | Identified Core Reset Matrix 9235 | -3/Quarantine | Used Core Reset Matrix 9239 | -3/Quarantine | Detected hypermatrix surge 9239 | -3/Quarantine | Sensed 5 artifacts in vicinity 9260 | -3/Quarantine | Discovered new exit (range 12) 9263 | -3/Quarantine | Identified exit to Research 9292 | -3/Quarantine | Found Subatomic Replicator 9332 | -3/Quarantine | Found Sigix Broadsword 9372 | -3/Quarantine | Entered Research 9372 | -2/Research | Evolved 2 slots: Utility x2 9542 | -2/Research | Spotted B-90 Cyclops 9619 | -2/Research | Build established: Hacker-Sprinter 9842 | -2/Research | Discovered new exit (range 19) 9954 | -2/Research | Build established: Hacker-Ninja 10051 | -2/Research | Entered Testing 10127 | -2/Testing | Found Prototype Device 10127 | -2/Testing | Identified 2N-1CE's Frost Array 10330 | -2/Testing | Spotted PH-BV3U14KWP2 10388 | -2/Testing | Released all parts (16) 10397 | -2/Testing | System corruption reached 10% 10408 | -2/Testing | Core integrity fell below 50% 10412 | -2/Testing | Spotted Striker 10413 | -2/Testing | Spotted Striker 10417 | -2/Testing | Lost 6 parts (1p3n2u) 10419 | -2/Testing | Spotted Alpha 7 10427 | -2/Testing | Core integrity fell below 20% 10430 | -2/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- local area. 10392_ Slammed into U-05 Engineer. 10394_ U-05 Engineer knocked back. 10394_ Destabilizing: System corrupted (+1). 10395_ Slammed into R-10 Processor. 10396_ System corrupted: Component data lost. 10396_ Slammed into R-10 Processor. 10415_ System corrupted: Matter fused (-7). 10417_ Slammed into Striker. 10417_ Destabilizing: System corrupted (+2). 10419_ Knocked back. 10420_ Acquired 6 matter. 10422_ Knocked back. 10423_ Acquired 4 matter. 10423_ Penetrated by Slug. 10423_ Slug penetrates Machine. 10423_ Machine disabled. 10424_ Knocked back. 10426_ Striker knocked back. 10429_ Slammed into X-87 Electro. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????########??????????????????????????????? | | ??????????#""""""#??????????????????????????????? | | ??????????#""&"""#?????????????????????????###??? | | ??????????#"" " ####???????????????????? ??? | | ??????????#"" ## #################?? """????? | | ??????????#"" %c K % px p # ""T""???? | | ??????????#" / 7 K @x ^x x h + "" ""???? | | ??????????#" %## ###;########## # #?? | | ??????????#""" %####?###????????# #?? ! #?? | | ??????????##### #????????????#### #????] #?? | | ??????????????####????????????# #?????? !#?? | | ??????????????????????????????# ###########?? | | ??????????????????????????????# ## #?? | | ??????????????????????????????#### ##""" #?? | | ????????????????????????????????# #""" =!!#?? | | ????????????????????????????????# #""" =! #?? | | ????????????????????????????????# + ! #?? | | ????????????????????????????????# #""" #?? | | ????????????????????????????????## ##""" #?? | | ?????????????????????????????????# ##""" ] #?? | | ?????????????????????????????????# ## #?? | | ?????????????????????????????????# ######/####?? | | ??????????????????????????##+##### #????# #????? | | ??????????????????????????# #????# #????? | | ??????????????????????????# #????# #####? | | ??????????????????????????# "" #????# # ? | | ??????????????????????????# """ #????# # ?? | | ??????????????????????????# T" #????# # "?? | | ??????????????????????????# """ #????# # "?? | | ??????????????????????????# "" ###### # """ | | ??????????????????????????+ #/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed SuperchargedIonicFragment Manual? 0 Play Time 04:16:03 Cumulative 66.0 hours Start 2024.05.12 @ 11:16:48 End 2024.05.13 @ 21:29:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 214e1c17-1697-4838-9052-7bf30c91b06c