Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:55:14 Player: KeKe Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (949) 949 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1784 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Gun Armor > --- WEAPON (2+1) ----- Assault Rifle (+) Subdweller Machine Gun Makeshift Axe > --- INVENTORY (15) --- Compact Wheel Improved Terrain Scanner Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Makeshift Light Armor Plating Power Bank Light Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Improved Terrain Scanner Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Makeshift Light Armor Plating Power Bank Light Cannon Dirty Datajack [Rating: 25] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Gun Armor Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 4 8 16 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 3 7 Treads 1 | . . 1 Leg . | . . . Wheel 11 | 2 3 6 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 7 | 1 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 3 12 Power 3 | . 1 2 Propulsion 7 | . 2 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 11 | 2 8 12 Power . | 1 . . Propulsion 2 | 1 1 2 Utility 6 | . 2 8 Weapon 1 | . 3 1 Tool/Special . | . . . Unused Backups 15 | 2 4 9 Power . | . . . Propulsion . | . . . Utility 10 | . 3 7 Weapon 4 | 2 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 98 96 Engine 10 | . 12 10 Treads 7 | . . 8 Wheel 17 | . 28 14 Device 3 | . 10 1 Storage 12 | . 14 12 Protection 9 | . 3 10 Ballistic Gun 19 | . 15 20 Ballistic Cannon 5 | . 12 3 Launcher 1 | . . 2 Slashing Weapon 9 | . . 11 Peak Build Rating 25 | 7 8 25 Average Rating 17 | 6 7 20 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 39 | 15 31 39 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 9 15 Most Carried 15 | 6 15 15 Average Carried 11 | 2 8 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 12 Class Distribution -------------------- 66% | Mutant 27% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1344 | 318 343 683 Remotely . | . . . Salvage Created 1239 | 198 445 596 Parts 88 | 14 26 48 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 7 19 Guns 11 | . 1 10 Cannons 8 | . 3 5 AOE 7 | . 3 4 Classes Destroyed 9 | 2 5 2 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 4 | 1 3 . Swarmer 6 | . 3 3 Grunt 5 | . 4 1 Sentry 1 | . . 1 Subdweller 14 | . . 14 Best Kill Streak 7 | 4 7 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . 34 67 Missed 27 | . 4 23 Hits 74 | . 30 44 Projectile 74 | . 30 44 Critical Strikes 2 | . 1 1 Damage Taken 1513 | . 374 1139 Core 259 | . 49 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 13 41 43 Largest 3 | 2 2 3 Hottest 70 | 40 50 70 Shots Fired 187 | 26 78 83 Gun 119 | 26 36 57 Cannon 50 | . 36 14 Launcher 18 | . 6 12 Special . | . . . Kinetic 169 | 26 72 71 Thermal . | . . . Explosive 18 | . 6 12 Electromagnetic . | . . . Robot Hit Streak 19 | 6 8 19 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 126 | 14 45 67 Core Hits 59 | 7 21 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 44 | . . 44 Impact . | . . . Slashing 44 | . . 44 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2656 | 187 919 1550 Guns 969 | 187 269 513 Cannons 618 | . 407 211 Explosions 983 | . 236 747 Melee 79 | . . 79 Ramming 7 | . 7 . Kinetic 1587 | 187 676 724 Thermal . | . . . Explosive 983 | . 236 747 Electromagnetic . | . . . Impact . | . . . Slashing 79 | . . 79 Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 56 | . 13 43 Message Errors 11 | . 3 8 Matter Fused 16 | . 5 11 Heat Flow Errors 4 | . 1 3 Energy Discharges 8 | . . 8 Parts Rejected 1 | . . 1 Data Loss (minor) 7 | . 2 5 Data Loss (major) 3 | . 1 2 Misfires 4 | . 1 3 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . 6 4 Projectiles 10 | . 6 4 Explosions . | . . . Melee . | . . . Knockbacks 11 | . 9 2 Impact . | . . . Kinetic 8 | . 6 2 Secondary 3 | . 3 . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 203 | 6 174 203 Average Temperature 39 | 6 24 92 Received Heat Transfer 354 | . 210 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 182 | 20 182 . Initial 6 | . 6 . Average 59 | 4 65 . Influence Increases 444 | 30 304 110 Destroy 0b10 Robot/C 240 | . 140 100 Destroy 0b10 Robot/NC 65 | 30 35 . Destroy Leader 42 | . 32 10 Disable Machine 30 | . 30 . Destroy Structure 37 | . 37 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 444 | 20 314 110 Entered New Map 4 | . 4 . Time Decay 428 | 20 298 110 Lost Part 12 | . 12 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 4 | . . 4 Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 952 | 57 591 304 Seismic 952 | 57 591 304 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3985 | 89 795 3101 Spaces Moved 2846 | 28 421 2397 Core . | . . . Treads . | . . . Legs . | . . . Wheels 2846 | 28 421 2397 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 105 Average Speed 112 | 80 86 117 Slowest Speed 120 | 80 105 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 17 | . . 17 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 58 | 3 75 96 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 27 | . . 27 Terrain Destroyed 93 | . 34 59 Melee 27 | . . 27 Projectile . | . . . AOE 66 | . 34 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3414 | 69 772 2573 Wait 345 | 16 280 49 Move 2843 | 27 420 2396 Hop . | . . . Pick Up 27 | 4 15 8 Fast Attach 6 | 1 1 4 Attach 16 | 2 2 12 Detach 1 | . . 1 Swap 18 | 1 6 11 Drop 14 | 5 4 5 Fire 97 | 13 41 43 Melee 44 | . . 44 Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 264 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Discovered new exit (range 12) 752 | -10/Materials | Lost 3 parts (1p2n) 768 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Entered Subcaves 887 | -10/Subcaves | Discovered new exit (range 11) 888 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1300 | -10/Subcaves | Lost 3 parts (2n1u) 1360 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1381 | -10/Subcaves | Core integrity fell below 50% 1431 | -10/Subcaves | Lost 4 parts (2n1u1w) 1473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1477 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1489 | -10/Subcaves | Discovered new exit (range 9) 1537 | -10/Subcaves | Learned location of Zion (-6) 1537 | -10/Subcaves | Met a Zionite searching for "candidates" 1713 | -10/Subcaves | Visited 4L-MR0's lab 1728 | -10/Subcaves | Found Gun Armor 1730 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1837 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1893 | -10/Subcaves | Learned Materials emergency access door positions 1997 | -10/Subcaves | Visited Clippyterm 2001 | -10/Subcaves | Learned location of Section 7 (-3) 2037 | -10/Subcaves | Build established: Gunner 2945 | -10/Subcaves | A Subdweller sparked back to life 2945 | -10/Subcaves | A Subdweller sparked back to life 2971 | -10/Subcaves | Found Power Bank 3133 | -10/Subcaves | Build established: Mutant 3986 | -10/Subcaves | Crushed by falling debris 3986 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 03416_ Dropped Broken Sub. Monowheel. 03433_ 2%GUCWC>2=MBBWDYB6Q0/%U=U|Q8QXODDE1SGYNR GW#:VU2G9ILR 03630_ Sub. Monowheel shoots sparks and powers down. 03631_ Dropped Broken Sub. Monowheel. 03635_ System corrupted: Matter fused (-7). 03687_ System corrupted: Energy discharge (-74). 03748_ System corrupted: Heat flow error (+243). 03876_ System corrupted: Matter fused (-8). 03904_ Acquired 13 matter. 03921_ System corrupted: Matter fused (-7). 03951_ The unstable cave ceiling collapses. 03986_ Crushed by falling debris. 03986_ Sub. Monowheel destroyed. 03986_ System corrupted by crushing effect (+4). 03986_ Sub. Power Source destroyed. 03986_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????#" ##" "#!&#?#" &" ##??## | | ??????#" #### ## %###" " #???# ## | | ??????#"" #?# #"!*]### ##### #### ## | | ??????#"X #?# ![&%& ### #?##### | | ??????#"" #?# &&& ## ##???### | | ??????#" ### # ###### ## # ##???# | | ??????## ## ###" ##???# ##### ##### | | ??????#" ####" "## #??## ##?# ### | | ??????# #### ""### # #??# #### ### | | ??????##### "##### # #### # | | ??????????#"#### ## ## | | ??????????###??# ### ## ####### | | ???????????????# #?######?????# | | ???????????????### ### #### #????????????# | | ?????????????????##??###??#####???????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????###??## | | ????????????????????????????????????### #???## | | ???????????????????????????????????## ###### | | ???????????????????????????????????# """ | | ???????????????????????????????????## " " | | ????????????????????###?????????????# " | | ????????????????????#@#?????????????### ### | | ????????????????????# #???????????????###?# | | ????????????????????# #???????????????????# | | ????????????????????# #???????????????????## | | ????????????????????# #???????????????????##" | | ????????????????????# #????????????????####" | | ????????????????????# #???????????????##"""[ " | | ????????????????????# #???????????????# " | | ????????????????????# #???????????????# " | | ????????????????????# #???????????????### " | | ????????????????????###?????????????????## "" | | ????????????????????# #????????????????### "" | | ????????????????????###????????????##### "# | | ????????????????????# #???????????## ## | | ????????????????????###???????????# | | ????????????????????# #???????????# | | ????????????????????# #?????????### ## | | ????????????????????# #????????## ######## | | ????????????????????#"######???# #???### | | ????????????????????# ##??# #?### | | ????????????????????# ##?## #### | | ???????????????????## #??###### ## | | ??????????????????## ## #?????# ### | | ?????????????????## !#? ##?????# ##?# | | ???????????????### #####??????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralFirePropulsion Manual? 0 Play Time 00:27:48 Cumulative 130.1 hours Start 2025.10.26 @ 14:29:32 End 2025.10.26 @ 14:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8c96002-bf47-40ad-b724-fc900a172e0d