Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 16:27:42 Player: f3-rnm Result: Destroyed self with Vortex Catalyst Activator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (155) 775 Value Destroyed (6342) 6342 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (1728) 1728 TOTAL SCORE: 20845 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 811 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Friendly Fire -1891 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 64/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Launcher Guidance Computer Centrium Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Heavy Hardcell Cannon > --- INVENTORY -------- Fusion Reactor Particle Reactor Cooled Antigrav System Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Huge Storage Unit Matter Compressor Seismic Detector Improved Transmission Jammer Improved Reaction Control System Advanced Force Field Advanced Force Field Transdimensional Reconstructor Tachyon Dispersion Ray Hellfire Missile Launcher Vortex Catalyst Activator Vortex Lance Vortex Lance [Rating: 185] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . . 8 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . Utility 8 | . . . . . . 5 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 6 5 1 9 1 . 18 . 9 11 4 1 18 12 6 27 4 . 15 1 7 1 1 6 1 2 19 3 29 . Power 23 | 1 . . 1 . . 2 . 2 1 . . 1 1 1 3 . . 1 . . . . 3 . . 3 . 3 . Engine 9 | 1 . . 1 . . . . 1 . . . . . . 3 . . . . . . . 1 . . 1 . 1 . Core 6 | . . . . . . 2 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . 2 . 2 . Propulsion 67 | 2 2 . 2 . . 6 . 3 1 . . 3 4 1 8 3 . 6 . 3 . 1 . . 1 5 1 15 . Treads 7 | 2 2 . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Leg 6 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . 1 . Wheel 13 | . . . 2 . . 6 . . . . . 1 . . 4 . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . 1 3 1 3 . . 6 . 3 . 1 . . 1 3 1 7 . Flight 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 7 . Utility 84 | 1 1 1 1 . . 7 . 4 7 3 . 8 6 2 11 . . 5 1 4 1 . 2 1 1 5 1 11 . Device 43 | . . . 1 . . 4 . 2 2 3 . 7 3 1 5 . . 2 . 2 1 . 1 . . 3 1 5 . Storage 10 | 1 1 . . . . . . . . . . . 1 . 4 . . . . . . . . 1 . 1 . 1 . Processor 14 | . . 1 . . . 3 . 1 . . . 1 1 1 1 . . 1 1 1 . . . . . . . 2 . Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . Protection 13 | . . . . . . . . 1 5 . . . . . 1 . . 2 . . . . . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 . 5 1 . 3 . . 2 1 1 6 1 2 5 1 . 3 . . . . 1 . . 6 1 . . Energy Gun 5 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 2 . . . Energy Cannon 13 | . . . 2 . . 1 . . . . . 1 1 . 4 1 . 1 . . . . . . . 1 1 . . Ballistic Gun 8 | 2 2 . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Launcher 7 | . . . 2 . . 1 . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 1 . . . . . . 1 1 . . 6 . 1 3 . . 8 . 1 . . 4 . 1 5 . . . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Parts Lost 104 | . 3 . 2 . . 4 1 . 14 3 . 8 8 3 6 1 . 1 . 2 . 1 . . 1 21 . 11 14 Power 14 | . . . 1 . . 1 . . . . . 1 2 . 1 1 . . . . . . . . . 5 . 1 1 Propulsion 43 | . 2 . . . . 2 . . 4 . . 3 1 1 3 . . . . 2 . 1 . . . 9 . 6 9 Utility 39 | . . . 1 . . 1 1 . 7 2 . 3 4 2 2 . . 1 . . . . . . 1 7 . 4 3 Weapon 8 | . 1 . . . . . . . 3 1 . 1 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . 1 . 2 . . 3 1 . 12 3 . 3 8 3 2 1 . 1 . 1 . 1 . . 1 11 . 9 8 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 14 24 22 23 23 21 22 21 19 20 23 21 19 8 6 11 13 11 13 12 12 12 13 14 15 16 12 10 5 Power . | . 1 1 . . . 1 4 2 2 3 4 2 . . . . . . . . . . 1 1 2 . . . . Propulsion 3 | . 2 5 5 4 5 2 2 1 3 3 4 2 3 1 2 4 5 1 3 2 3 2 1 1 . 1 1 2 . Utility 6 | . 3 6 6 6 5 5 9 9 8 9 10 8 9 3 . 2 3 4 6 5 5 5 6 7 7 9 7 2 . Weapon 6 | . 6 10 9 11 10 8 5 5 2 3 4 5 5 2 2 4 5 5 4 3 4 4 3 4 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 . 1 2 2 5 . 5 . . . 16 9 1 . . . 2 . . 1 . 1 . . 1 . 2 . Power 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . . 2 . . . . . . . 5 . . . . . . . . . . 1 . . . . . . Utility 23 | . 1 . . . 1 1 . 4 . . . 6 3 1 . . . 2 . . 1 . . . . 1 . 2 . Weapon 11 | . . . 1 . 1 3 . . . . . 2 4 . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 98 99 100 100 93 97 98 68 80 74 72 65 53 81 72 64 82 94 92 94 94 81 89 89 70 40 59 35 Engine 5 | . 14 14 14 14 14 1 . . . . . . . . 5 10 5 1 . . . . . . . . . . . Core 1 | . . . . . . 4 6 5 6 6 6 6 4 . . . . . . . . . . . . . . . . Treads 2 | . 28 28 . . . . . . . . . 3 8 . 4 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 2 26 26 3 . . . . . . . . . . . . . . 4 1 . Wheel 11 | . . . 27 28 28 31 33 28 6 . . 5 5 5 15 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 1 2 15 6 3 . 28 35 34 36 36 36 36 38 29 10 12 10 Device 11 | . . . 12 14 14 16 20 21 5 12 13 17 18 7 8 11 11 11 11 12 10 15 10 10 10 7 3 8 3 Storage 9 | . 21 14 14 14 14 6 6 6 6 6 6 6 4 4 6 11 11 10 5 5 5 5 5 5 4 5 8 6 5 Processor 6 | . . 12 1 . . 18 17 15 6 6 6 12 6 10 10 11 11 11 13 15 15 10 10 10 9 7 4 7 6 Hackware 1 | . . . . . . . . . . . . . . 5 5 5 5 2 . 2 5 5 8 10 9 7 4 3 3 Protection 3 | . . . . . . . . 1 24 13 13 1 . . 3 . . 1 8 5 4 5 2 . 2 2 . 1 . Energy Cannon 3 | . . . 23 . . . . . 1 . . . 7 2 9 1 . 3 6 9 10 10 . 10 9 . 4 1 . Ballistic Gun 8 | . 28 28 3 20 28 1 . . . . . 4 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 7 . 4 6 6 . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 6 6 5 6 . 2 . . . . . . . . . . . . . . . . . Peak Build Rating 185 | 6 12 13 17 18 20 56 56 67 64 71 69 102 122 82 93 81 74 139 141 151 156 158 164 161 178 185 75 140 140 Average Rating 61 | 4 8 12 15 17 18 50 54 57 44 67 62 82 103 66 71 75 74 100 136 144 151 157 146 160 175 130 69 113 67 On Entrance 80 | . 6 12 13 16 18 20 56 53 59 64 71 69 90 65 67 73 79 74 137 134 151 156 158 160 161 178 63 75 140 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 132 | 13 93 90 92 90 90 101 101 107 132 132 126 126 128 27 57 41 26 79 80 85 91 91 91 94 101 105 39 79 65 Greatest Support 160 | 40 40 40 24 24 24 64 64 73 81 81 81 81 160 24 80 46 39 94 82 99 93 95 95 101 106 108 39 85 76 Greatest Overweight (x) 10 | . 2 2 3 3 3 3 1 3 10 1 1 6 5 1 4 1 . 1 . 1 . . . . . 1 1 1 1 Average Overweight (x) 1 | . 1 2 3 3 3 1 1 1 8 1 1 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 10 15 15 15 15 15 15 15 15 15 20 20 20 15 15 15 Average Capacity 21 | 7 21 25 25 25 25 25 25 25 25 25 25 25 21 9 8 15 15 15 15 15 15 15 15 16 20 18 15 15 12 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 25 25 25 10 15 15 15 15 15 15 15 15 15 18 20 20 15 15 8 Average Carried 19 | 1 14 24 23 24 24 24 25 24 22 22 24 23 20 9 8 13 15 12 14 14 14 14 14 16 17 18 14 13 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 10 5 15 15 15 15 15 15 15 15 15 20 20 15 15 15 5 Final Carried 25 | 3 25 24 25 25 25 25 25 25 18 25 25 25 9 5 15 14 15 15 15 15 14 15 15 18 20 15 15 7 2 Class Distribution -------------------- 70% | Mutant 10% | Scavenger-Mutant 5% | Scout 3% | Scavenger-Sprinter 3% | Scavenger-Scrapper 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 6627 | 186 272 45 312 209 12 232 . . 534 873 . 1223 130 . 613 76 . 243 3 210 306 123 70 98 25 118 . 703 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6291 | . 472 76 217 140 . 191 255 . 524 452 . 1315 303 . 697 71 . 254 51 250 295 20 70 . 25 168 . 399 46 Parts 269 | . 31 6 18 6 . 10 . . 11 8 . 46 16 . 42 2 . 13 . 11 4 . 1 . 3 6 . 30 5 Haulers Intercepted 4 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . 11 . . . . . 5 13 . 22 . . . . . . . . . 1 . . . . . . . Prevented 12 | . . . . . . . . . 4 . . 8 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 118 | . 9 2 8 1 . 10 1 . 12 3 . 24 7 . 8 . . 4 3 6 . . . . . 5 . 12 3 Melee 6 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 2 . . 1 Guns 20 | . 9 2 1 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . Cannons 23 | . . . 3 . . . . . 1 . . . 5 . 7 . . 3 . 2 . . . . . . . 2 . AOE 61 | . . . 4 . . 9 1 . 8 . . 16 . . 1 . . . 3 4 . . . . . 3 . 10 2 Classes Destroyed 24 | . 3 . 3 3 . 1 1 . 1 3 . 5 2 . . . . 1 . . . . . . . . . . 1 Worker 8 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . 3 . . . Builder 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . Hauler 4 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Recycler 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Swarmer 34 | . . . 4 . . 4 . . 1 . . 8 3 . . . . 2 1 5 . . . . . . . 6 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Grunt 36 | . 9 2 . . . 5 . . 7 3 . 5 1 . 2 . . 1 1 . . . . . . . . . . Brawler 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 6 | . . . . 1 . . . . 1 . . 2 . . 1 . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Programmer 16 | . . . . . . . . . . . . 1 2 . 5 . . 1 . 1 . . . . . . . 6 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . 3 . . . . . 1 . . . . 3 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 6 2 . 6 1 . 5 2 . 7 3 . 2 . . 2 3 5 . . . . 1 3 . 6 3 Combat Bots Only 7 | . 5 2 4 1 . 6 1 . 5 2 . 7 3 . 2 . . 2 3 5 . . . . . 3 . 6 3 Max Kills in Single Turn 6 | . 1 2 2 2 . 3 1 . 2 1 . 3 1 . 1 1 . 1 2 2 1 1 . . 1 2 . 6 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . 3 1 . 2 . . 3 . . 1 . . . 2 2 . . . . . 2 . 6 2 Melee 1 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1517 | . 62 6 43 4 . 43 . . 167 61 . 131 94 3 75 . 5 31 16 54 . 47 . 27 20 286 4 108 230 Missed 574 | . 16 . 16 3 . 14 . . 54 15 . 43 30 . 15 . 2 16 10 17 . 23 . 18 7 129 3 51 92 Deflected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hits 943 | . 46 6 27 1 . 29 . . 113 46 . 88 64 3 60 . 3 15 6 37 . 24 . 9 13 157 1 57 138 Melee 36 | . . . . . . 3 . . 11 . . 8 4 3 . . . . . . . . . . . 2 . . 5 Projectile 907 | . 46 6 27 1 . 26 . . 102 46 . 80 60 . 60 . 3 15 6 37 . 24 . 9 13 155 1 57 133 AOE 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 Critical Strikes 50 | . 1 . . . . 1 . . 2 2 . 4 5 1 11 . . 2 . . . . . 1 . 10 . 1 9 Damage Taken 19584 | . 638 82 378 13 . 563 198 . 1792 722 . 1728 1612 130 1649 87 62 415 65 1030 . 176 . 194 337 3666 28 1105 2914 Core 3921 | . 70 . 101 . . 60 3 . 177 18 . 230 245 73 190 . . 103 . 183 . 11 . 23 40 750 . 150 1494 Absorbed by Shields 1145 | . . . . . . 48 . . 132 188 . 239 . . . . . . . . . 183 . . 28 . . 152 175 Regen/Repaired (Parts) 760 | . . . . . . . . . . . . 20 . . . . . 48 . 318 . . . . 374 . . . . Core Remaining (%) 60 | 100 . . . . 31 . . . . . . 42 . . . . . . 38 . . . . 81 . 34 100 . . Volleys Fired 494 | . 38 4 26 8 . 13 7 . 28 4 . 130 25 . 73 4 . 12 9 40 14 3 . 4 16 7 6 20 3 Largest 2 | . 2 2 2 2 . 1 1 . 1 1 . 2 2 . 2 1 . 1 2 2 2 2 . 2 1 1 1 1 1 Hottest 226 | . 40 43 136 46 . 75 30 . 75 75 . 132 226 . 70 35 . 105 70 70 70 70 . 70 35 94 120 120 60 Shots Fired 625 | . 75 8 52 16 . 13 7 . 26 3 . 130 44 1 84 4 . 12 11 50 26 5 . 6 16 7 6 20 3 Gun 233 | . 75 8 22 16 . . . . 5 . . 107 . . . . . . . . . . . . . . . . . Cannon 313 | . . . 20 . . 2 . . 9 3 . 2 44 1 84 4 . 12 7 46 26 5 . 6 16 5 6 15 . Launcher 78 | . . . 10 . . 11 7 . 12 . . 20 . . . . . . 4 4 . . . . . 2 . 5 3 Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 225 | . 75 8 22 16 . . . . . . . 97 . . 3 . . . . . . . . . . 4 . . . Thermal 301 | . . . 20 . . . . . . . . 12 44 1 81 4 . 12 7 46 26 5 . 6 16 . 6 15 . Explosive 69 | . . . 10 . . 11 7 . 12 . . 15 . . . . . . 4 4 . . . . . . . 4 2 Electromagnetic 25 | . . . . . . 2 . . 14 3 . 5 . . . . . . . . . . . . . 1 . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Robot Hit Streak 22 | . 12 4 22 11 . 4 9 . 10 . . 8 5 . 9 2 . 4 4 14 9 5 . 1 2 4 . 11 2 Robot Miss Streak 7 | . 5 1 1 1 . 2 1 . 4 3 . 7 2 . 7 1 . 1 . 4 1 . . 2 1 . . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 397 | . 49 6 37 12 . 9 6 . 25 14 . 75 27 . 41 3 . 8 3 22 17 1 1 1 3 23 . 11 3 Core Hits 283 | . 24 4 21 6 . 22 5 . 27 3 . 70 13 . 20 2 . 6 5 12 5 1 1 . 1 11 . 19 5 Critical Kills 5 | . . 1 . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 1 . . 2 1 . 6 . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 1 . . 1 . . 2 2 . 8 2 . . . . 1 . . . . . . . 3 . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Destroy 10 | . . 1 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Melee Attacks 100 | . . . . . . 9 . 1 14 19 . 6 . . . . . 3 . . . . 1 . . 37 . 2 8 Impact 49 | . . . . . . 9 . 1 14 19 . 6 . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 46 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 32 . 2 8 Sneak Attacks 13 | . . . . . . . . . 1 7 . . . . . . . 1 . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 22680 | . 563 89 1009 192 . 1244 812 . 1826 1004 . 4424 1030 . 1804 98 . 518 417 1539 543 30 160 33 95 2750 . 2059 441 Guns 3052 | . 563 89 291 192 . . . . 52 . . 1865 . . . . . . . . . . . . . . . . . Cannons 5147 | . . . 308 . . . . . 167 31 . 37 994 . 1536 98 . 193 . 660 543 30 . 33 95 . . 422 . Explosions 10099 | . . . 410 . . 1116 812 . 1233 . . 2162 36 . 268 . . . 417 879 . . . . . 844 . 1628 294 Melee 4373 | . . . . . . 128 . . 374 973 . 360 . . . . . 325 . . . . 160 . . 1906 . . 147 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 2926 | . 563 89 291 192 . . . . . . . 1709 . . 82 . . . . . . . . . . . . . . Thermal 5059 | . . . 308 . . . . . . . . 193 1030 . 1454 98 . 193 . 660 543 30 . 33 95 . . 422 . Explosive 8511 | . . . 410 . . 1116 812 . 1233 . . 1873 . . 268 . . . 417 879 . . . . . . . 1209 294 Electromagnetic 539 | . . . . . . . . . 219 31 . 289 . . . . . . . . . . . . . . . . . Impact 1835 | . . . . . . 128 . . 374 973 . 360 . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3726 | . . . . . . . . . . . . . . . . . . 325 . . . . 160 . . 2675 . 419 147 Highest Corruption 40 | . 3 3 3 3 . . 16 16 38 38 38 40 10 10 24 25 26 26 2 3 3 3 3 3 . 16 . 3 8 Average Corruption 17 | . 2 3 3 3 . . 6 16 35 38 38 39 9 10 18 24 25 3 2 2 3 3 3 3 . 8 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 435 | . 15 4 23 13 . . 3 12 57 79 9 79 2 8 63 7 5 4 6 8 3 2 3 2 . 19 . 4 5 Message Errors 112 | . 4 . 3 3 . . . 3 18 23 4 18 . 3 18 1 1 . . 1 2 1 . 2 . 4 . 1 2 Matter Fused 101 | . 2 3 8 6 . . . 4 11 11 2 22 1 1 10 1 . 1 4 3 1 1 1 . . 6 . 1 1 Heat Flow Errors 47 | . 2 . 3 . . . . 2 7 9 2 9 . . 3 2 . 2 . 2 . . 1 . . 1 . . 2 Energy Discharges 58 | . 2 1 1 . . . 1 1 9 16 . 5 . . 13 1 2 1 1 1 . . 1 . . 2 . . . Parts Rejected 6 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . Parts Fused 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 46 | . 2 . 3 4 . . 1 1 6 9 1 8 . 1 6 1 . . 1 . . . . . . 2 . . . Data Loss (major) 24 | . 2 . 4 . . . 1 1 . 8 . 1 1 . 4 . 1 . . 1 . . . . . . . . . Misfires 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Alerts 7 | . . . . . . . . . 3 . . . . . 2 1 . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . . 2 . . . Weapon Failures 20 | . . . . . . . . . 2 1 . 12 . . 5 . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Overflow Damage 1658 | . 34 . 42 . . 109 12 . 130 417 . 168 21 . 70 10 . 10 . 174 201 . . 6 3 93 . 30 128 Projectiles 352 | . . . . . . . . . . . . . 21 . 64 10 . . . 46 201 . . 6 3 . . 1 . Explosions 439 | . 34 . 42 . . 20 12 . 11 . . 11 . . 6 . . . . 128 . . . . . 18 . 29 128 Melee 867 | . . . . . . 89 . . 119 417 . 157 . . . . . 10 . . . . . . . 75 . . . Knockbacks 7 | . . . . . . 1 . . 3 . . 3 . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . 1 . . 3 . . 3 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 757 | . 82 . . . . 77 6 . 21 . . 125 82 . 57 . . . . . . . . . . . . 4 303 Shots 13 | . 1 . . . . 2 1 . 1 . . 3 1 . 1 . . . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 161 21 111 . . . . 240 207 262 278 280 294 48 392 233 . 194 4 307 60 17 200 . . 142 164 304 285 Average Temperature 70 | . 42 12 26 . . . . 134 81 92 132 73 93 30 100 135 . 78 3 90 10 5 104 . . 26 69 76 135 Received Heat Transfer 2499 | . 315 45 54 . . 84 . . 578 270 . 321 273 . 186 . . 72 . 54 . . . 30 57 112 9 21 18 Effects 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Turns 61 | . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . Longest Duration 61 | . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . . 2 3 . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . Impact Corruptions 27 | . . . . . . 4 . . 3 16 . 4 . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . . 3 . 5 . . . . 2 2 . . . . . . . . Heat Transferred 6788 | . . . 555 . . . . . . . . 387 938 . 2100 150 . 275 . 950 850 50 . 50 150 . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 2 Low Security (%) 85 | 100 100 100 . 100 . 100 100 100 . . . . 58 100 67 . . . . 87 . . . . 100 100 100 53 . Level 1 11 | . . . . . . . . . . . . . 41 . 32 . . . . 12 . . . . . . . 22 59 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 40 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 578 | . 100 50 . 82 . 142 25 5 . . . . 359 95 280 . . . . 267 . . . . 30 139 21 578 458 Initial 369 | . . . . 82 . . 25 . . . . . 136 95 . . . . . 6 . . . . 13 11 21 1 369 Average 73 | . 24 12 . 6 . 60 9 . . . . . 169 61 84 . . . . 98 . . . . 8 90 3 240 384 Influence Increases 5956 | . 292 50 180 30 . 299 19 15 285 199 . 755 503 2 628 5 30 200 75 492 10 30 5 120 95 484 9 942 202 Destroy 0b10 Robot/C 2660 | . 180 40 120 20 . 200 . . 240 140 . 560 180 . 160 . . 80 60 120 . . . . . 100 . 400 60 Destroy 0b10 Robot/NC 175 | . 15 . . 10 . 5 . . 5 . . 20 20 . 30 5 . . . 20 10 . 5 . 5 15 . 10 . Destroy Leader 344 | . 46 10 . . . 20 . . 10 20 . 50 42 . 42 . . . . 12 . . . . . . . 82 10 Allied During Kill 220 | . . . . . . . . . . 39 . 110 35 . . . . . . . . . . . . . . 36 . Successful Hack 73 | . . . . . . . . . . . . . 27 . 14 . . . . 5 . . . . 27 . . . . Disable Machine 435 | . 15 . . . . 15 . 15 . . . . 75 . 135 . . . . 45 . . . . . 75 . 45 15 Destroy Structure 774 | . 36 . . . . 59 19 . . . . . 64 2 172 . . . . 80 . . . . 18 54 9 204 57 Partial Spotted 105 | . . . . . . . . . . . . . . . 30 . . . . 15 . . . . . 30 . 30 . Lose Combat Pursuer 1170 | . . . 60 . . . . . 30 . . 15 60 . 45 . 30 120 15 195 . 30 . 120 45 210 . 135 60 Influence Decreases 5615 | . 292 50 8 202 . 225 93 15 247 135 102 538 447 275 354 193 47 174 160 243 157 122 25 100 95 465 45 367 439 Entered New Map 1180 | . . . . 90 . . 49 . . 8 102 . 81 178 . 103 17 69 95 4 97 22 20 . 7 9 18 2 209 Time Decay 3390 | . 262 50 8 112 . 204 34 15 127 107 . 438 246 67 300 80 30 95 65 219 60 90 5 100 78 246 27 235 90 Lost Part 965 | . 30 . . . . 21 10 . 120 20 . 80 80 30 54 10 . 10 . 20 . 10 . . 10 210 . 110 140 Lost Ally 80 | . . . . . . . . . . . . 20 40 . . . . . . . . . . . . . . 20 . Squads Dispatched 45 | . 2 . . . . 5 . 1 . . . 1 2 . 7 . . . . 8 . . . . 5 4 . 6 4 Investigation 16 | . . . . . . 3 . . . . . . 1 . 1 . . . . 4 . . . . 2 1 . 2 2 Extermination 13 | . . . . . . . . 1 . . . . 1 . 3 . . . . 2 . . . . 2 1 . 2 1 Reinforcement 14 | . 2 . . . . 2 . . . . . . . . 3 . . . . 2 . . . . 1 2 . 1 1 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 8 | . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . 2 . 1 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 Times Spotted 346 | . 14 2 10 1 . 13 6 1 13 7 . 31 19 6 23 . 4 50 5 24 . 10 . 7 4 40 5 32 19 Peak Tracking Total 16 | . 5 . 3 . . 6 5 1 8 4 . 8 6 6 4 . 4 16 5 9 . 8 . 6 2 16 5 9 15 Tactical Retreats 40 | . . . 1 . . . . . 2 . . 1 3 1 1 . 2 3 1 6 . 1 . 3 2 7 . 3 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 20 | . 4 . 1 . . 1 . . . . . . 2 . 3 1 . . . 2 . . . . 2 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 1 1 1 1 1 1 1 1 1 2 . . . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 36 | . 1 . 4 . . 1 . 1 . . . 2 5 . 9 . . 1 . 3 . . . . . 5 . 3 1 Max in Single Turn 4 | . 1 . 2 . . 1 . 1 . . . 2 3 . 4 . . 1 . 1 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 46 | . . . 1 . . 3 . . . . 4 . 3 . 3 . . 4 . 8 1 1 4 . 4 5 . 2 3 Terminals 15 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 5 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units 11 | . . . . . . 3 . . . . . . 1 . 1 . . . . 3 . . . . 1 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Total Hacks 107 | . . . 1 . . 5 . . . . 30 . 4 . 7 . . 7 . 9 1 1 17 . 9 8 . 3 5 Successful 82 | . . . 1 . . 3 . . . . 30 . 3 . 4 . . 7 . 7 1 1 17 . 4 2 . 1 1 Failed 25 | . . . . . . 2 . . . . . . 1 . 3 . . . . 2 . . . . 5 6 . 2 4 Catastrophic 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . . . . 5 . . . . . . 2 . 2 . . . . 5 . . . . 6 2 . 1 1 Terminals 24 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 4 8 . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . Recycling Units 18 | . . . . . . 5 . . . . . . 2 . 4 . . . . 3 . . . . 2 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Terminal Hacks 63 | . . . 1 . . . . . . . 30 . 1 . 1 . . 7 . 1 1 1 17 . 1 2 . . . Record 22 | . . . . . . . . . . . 11 . . . . . . 6 . . . . 5 . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . 3 . . . . . . 1 . . . . . . 4 . . . . 1 . . 1 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . 1 . . 1 1 Fedlink 8 | . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . . . . . . . . . 2 . 2 . . . . 4 . . . . 4 5 . 1 2 Full Trace Events 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Time 144 | . . . . . . . . . . . . . . . . . . . . 108 . . . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 9 | . . . . . . . . . . 5 . 3 . . . . . . . . . . . . . . . 1 . Largest Group 5 | . . . . . . . . . . 5 4 4 2 . . . . . . . . . . . . . . 1 . Highest-Rated Group 238 | . . . . . . . . . . 238 188 188 124 . . . . . . . . . . . . . . 139 . Highest-Rated Ally 139 | . . . . . . . . . . 50 47 98 75 . . . . . . . . . . . . . . 139 . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . . 38 . 38 7 . . . . . . . . . . . . . . 26 . Total Damage 3308 | . . . . . . . . . . 703 . 1007 267 . . . . . . . . . . . . . . 1331 . Kills 21 | . . . . . . . . . . 5 . 6 2 . . . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 12828 | . . . 1076 1288 2927 580 125 288 864 8 . 452 . 75 1124 165 73 1050 298 471 129 187 101 239 289 258 157 465 139 Optics 997 | . . . . . . 562 125 288 22 . . . . . . . . . . . . . . . . . . . . Sensors 4202 | . . . . . . . . 57 39 . . . . . 662 165 73 1050 298 471 129 187 101 239 289 258 . 184 . IFF 1287 | . . . . . . . . . . . . . . . 130 165 73 919 . . . . . . . . . . . Terrain 663 | . . . . . . . . . . . . 452 . . 211 . . . . . . . . . . . . . . Seismic 8081 | . . . 1076 1288 2927 484 125 231 825 8 . . . 75 529 . . . . . . . . . . . 157 356 . Machine Analysis 642 | . . . . . . 563 79 . . . . . . . . . . . . . . . . . . . . . . Cloaking 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Jamming 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 139 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 2 . . . . . 1 . . 1 . . . 2 . . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 18697 | 80 1157 212 1245 1288 2927 580 125 288 1065 1760 186 1292 537 141 1333 165 73 1081 298 471 129 187 104 242 289 525 186 539 192 Spaces Moved 16413 | 46 382 63 850 932 2158 398 104 208 410 901 98 639 364 166 1056 410 213 1436 589 785 213 420 181 530 569 734 202 1073 283 Core 81 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Treads 789 | 42 382 63 . . . . . . . . . 93 205 . 4 . . . . . . . . . . . . . . Legs 1114 | . . . . . . . . 2 53 901 98 30 . . . . . . . . . . . . . 29 . 1 . Wheels 6299 | . . . 850 932 2158 398 104 206 357 . . 516 28 . 750 . . . . . . . . . . . . . . Hover 6429 | . . . . . . . . . . . . . 131 166 302 25 . 990 589 785 213 420 181 530 569 705 202 415 206 Flight 1701 | . . . . . . . . . . . . . . . . 385 213 446 . . . . . . . . . 657 . Fastest Speed 22 | 50 160 320 135 135 135 105 107 107 123 187 187 120 66 66 44 34 34 29 38 32 38 38 39 33 32 32 62 22 43 Average Speed 94 | 150 265 320 135 135 135 112 107 115 228 187 187 143 121 68 82 35 34 37 38 37 38 38 39 38 32 47 80 35 56 Slowest Speed 500 | 160 320 320 135 135 135 135 107 186 240 187 187 500 160 111 216 114 34 102 38 113 38 39 39 39 39 180 111 180 150 Overloaded Moves 19 | . . . . . . . . . . . . 1 . . . . . 7 . 9 . . . 2 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 56 16 45 97 64 12 84 4 57 82 71 48 9 84 17 70 46 94 79 24 37 56 60 73 13 83 5 25 16 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . 1 . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 18 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 22 | . . . 6 . 2 . . . 3 2 . 2 . . . 1 . . 1 . 1 2 . 2 . . . . . Spaces Dug 74 | . . . . . . 5 . . . 1 . 14 . . 9 . . 1 3 10 2 2 . 1 8 10 1 2 5 Terrain Destroyed 862 | . 40 . 25 . . 66 41 . 51 1 . 205 37 1 86 1 . 2 15 46 8 4 . 5 10 83 6 94 35 Melee 20 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 8 . 1 5 Projectile 196 | . . . . . . . . . . . . 78 11 1 34 1 . 2 7 22 8 4 . 5 10 2 6 5 . AOE 646 | . 40 . 25 . . 61 41 . 51 . . 127 26 . 52 . . . 8 24 . . . . . 73 . 88 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 18870 | 54 460 67 892 949 2174 510 110 259 488 945 102 959 429 191 1416 429 213 1970 649 911 234 437 216 558 657 861 217 1206 307 Wait 1036 | . . . 1 . . 44 . 16 5 4 . 31 1 14 222 . . 452 46 66 . 12 . 19 35 32 6 28 2 Move 16367 | 45 381 62 849 931 2157 398 103 207 409 900 97 638 364 165 1055 409 212 1435 588 784 212 419 180 529 568 733 201 1053 283 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Pick Up 207 | 3 29 . 5 4 3 17 . 7 6 11 . 36 14 1 12 6 . 14 1 4 1 2 6 2 6 5 1 10 1 Fast Attach 148 | 6 3 . . . . 4 . 6 5 2 2 8 7 7 30 . . 14 . 2 1 . 9 2 3 14 1 21 1 Attach 117 | . 4 1 3 . . 9 . 1 13 2 . 6 5 1 4 4 . 8 . 5 1 1 4 . 3 13 1 23 5 Detach 38 | . . . . . . . . 1 2 1 1 1 . 2 . 1 1 2 . 1 . . 2 1 . 5 . 15 2 Swap 63 | . . . 6 2 . 6 . 6 3 . . 13 3 . 1 . . 2 4 7 2 . . . . 3 1 4 . Drop 207 | . 5 . 2 4 4 10 . 14 3 2 2 40 10 1 19 5 . 28 1 2 3 . 14 1 3 12 . 20 2 Fire 494 | . 38 4 26 8 . 13 7 . 28 4 . 130 25 . 73 4 . 12 9 40 14 3 . 4 16 7 6 20 3 Melee 99 | . . . . . . 9 . 1 14 19 . 5 . . . . . 3 . . . . 1 . . 37 . 2 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Rewire 60 | . . . . . 10 . . . . . . 50 . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 926 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Discovered new exit (range 11) 1238 | -10/Materials | Entered Mines 1261 | -10/Mines | Learned location of 2 exits from Materials 1312 | -10/Mines | Discovered new exit (range 5) 1354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 5) 1427 | -10/Mines | Discovered new exit (range 10) 1450 | -10/Mines | Entered Subcaves 1451 | -10/Subcaves | Approached by a straggling Scientist 1536 | -10/Subcaves | Learned location of 1 exit from Materials 1602 | -10/Subcaves | Core integrity fell below 50% 1645 | -10/Subcaves | Learned Materials security intel 1645 | -10/Subcaves | Discovered new exit (range 8) 1989 | -10/Subcaves | Learned location of Zion (-7) 1989 | -10/Subcaves | Met a Zionite searching for "candidates" 2007 | -10/Subcaves | Discovered new exit (range 16) 2345 | -10/Subcaves | Disturbed a concealed Subdweller 2526 | -10/Subcaves | Visited 4L-MR0's lab 2672 | -10/Subcaves | Discovered new exit (range 14) 2695 | -10/Subcaves | Entered Recycling 3106 | -9/Recycling | Discovered new exit (range 16) 3950 | -9/Recycling | Scanned before Scraplab entrance 3970 | -9/Recycling | Entered Scraplab 3981 | -9/Recycling | Discovered new exit (range 3) 3983 | -9/Recycling | Entered Scraptown 3983 | -9/Scraptown | System corruption cleaned by C-Scrubber 4123 | -9/Scraptown | Visited UFD Registry 4123 | -9/Scraptown | Registered with UFD as "Fleximind" 4197 | -9/Scraptown | Visited Botcube Research 4226 | -9/Scraptown | Visited A0-MCA Data Center 4247 | -9/Scraptown | Visited Scrapoid Pod Storage 4307 | -9/Scraptown | Visited Curators Association 4334 | -9/Scraptown | Visited Scrapoid Research Area 4915 | -9/Scraptown | Discovered new exit (range 7) 5023 | -9/Scraptown | Visited Awakened 5166 | -9/Scraptown | Visited LU-1G1's Boring Crew 6094 | -9/Scraptown | Visited Chapter 10 6336 | -9/Scraptown | Visited Infowarlord's Domain 6348 | -9/Scraptown | Found Spectral Analyzer 6436 | -9/Scraptown | Found Scrapoid Pod 6553 | -9/Scraptown | Found Botcube 6835 | -9/Scraptown | Met Optimus 6835 | -9/Scraptown | Accepted into 0bPrime 6902 | -9/Scraptown | Discovered new exit (range 5) 6910 | -9/Scraptown | Entered Factory 6910 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 6942 | -6/Factory | Loaded intel: 8 recycling unit locations 6969 | -6/Factory | Learned location of Protoforge (-2) 7299 | -6/Factory | Lost 3 parts (2n1u) 7336 | -6/Factory | Discovered new exit (range 20) 7490 | -6/Factory | Sucked down chute 7490 | -6/Factory | Entered Waste 7505 | -6/Waste | EMP discharged 7539 | -6/Waste | Spotted C-40 Crusher 7539 | -6/Waste | Spotted C-40 Crusher 7544 | -6/Waste | Spotted C-40 Crusher 7547 | -6/Waste | Destroyed C-40 Crusher 7565 | -6/Waste | Spotted C-40 Crusher 7567 | -6/Waste | Spotted C-40 Crusher 7568 | -6/Waste | Spotted C-40 Crusher 7569 | -6/Waste | Crushed by falling debris 7605 | -6/Waste | EMP discharged 7605 | -6/Waste | System corruption reached 10% 7605 | -6/Waste | Discovered new exit (range 10) 7615 | -6/Waste | Entered Factory 7792 | -6/Factory | Discovered new exit (range 9) 7817 | -6/Factory | Identified exit to Lower Caves 7903 | -6/Factory | Entered Lower Caves 7948 | -6/Lower Caves | System corruption reached 30% 8016 | -6/Lower Caves | Lost 12 parts (3n6u3w) 8838 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8897 | -6/Lower Caves | Discovered new exit (range 15) 8962 | -6/Lower Caves | Identified exit to Lower Caves 8968 | -6/Lower Caves | Entered another Lower Caves area 9022 | -6/Lower Caves | Lost 3 parts (2u1w) 9092 | -6/Lower Caves | Discovered new exit (range 5) 9099 | -6/Lower Caves | Identified exit to Factory 9277 | -6/Lower Caves | Encountered a Warlord checkpoint 9381 | -6/Lower Caves | Found DCF Scrap (16 items) 9629 | -6/Lower Caves | Discovered new exit (range 13) 9777 | -6/Lower Caves | Identified exit to Data Miner 10519 | -6/Lower Caves | Murdered 3 allies 10524 | -6/Lower Caves | Scrapoid Pod released 06L06-D (x5) 10559 | -6/Lower Caves | Found Scrap Suit 10728 | -6/Lower Caves | Entered Data Miner 10728 | -6/Data Miner | Accompanied by 4 allies 10730 | -6/Data Miner | Discovered new exit (range 7) 10766 | -6/Data Miner | Met Data Miner 10805 | -6/Data Miner | Learned location of Section 7 (-2) 10805 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10842 | -6/Data Miner | Received God Mode back door access code from Data Miner 10846 | -6/Data Miner | Build established: Scavenger-Mutant 10913 | -6/Data Miner | Identified exit to Proximity Caves 10914 | -6/Data Miner | Entered Proximity Caves 10914 | -5/Proximity Caves | Accompanied by 4 allies 10916 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10958 | -5/Proximity Caves | Lost 3 allies 10960 | -5/Proximity Caves | Found Scrap Suit 10965 | -5/Proximity Caves | Destroyed 7 combat bots 10966 | -5/Proximity Caves | Found Scrap Suit 10968 | -5/Proximity Caves | Lost 3 parts (1p2n) 11077 | -5/Proximity Caves | Lost 3 parts (3u) 11220 | -5/Proximity Caves | Learned 4 Factory zone layouts 11262 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11321 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 11347 | -5/Proximity Caves | Build established: Scavenger-Scrapper 11365 | -5/Proximity Caves | Core integrity fell below 50% 11474 | -5/Proximity Caves | Found Prototype Device 11474 | -5/Proximity Caves | Identified Exp. Phase Shifter 11478 | -5/Proximity Caves | Found Prototype Device 11478 | -5/Proximity Caves | Identified Thermal Barrier 11567 | -5/Proximity Caves | Found Exp. Signal Interpreter 11573 | -5/Proximity Caves | Found Thermal Barrier 11595 | -5/Proximity Caves | Found Exp. Signal Interpreter 11827 | -5/Proximity Caves | Botcube activated 11845 | -5/Proximity Caves | Botcube completed mutation into treaded form, armed with 2 melee weapons. 11874 | -5/Proximity Caves | Found Exp. Signal Interpreter 11878 | -5/Proximity Caves | Found Thermal Barrier 12036 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12182 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12206 | -5/Proximity Caves | Entered Factory 12206 | -5/Factory | Accompanied by 2 allies 12206 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12439 | -5/Factory | Identified exit to Factory 12465 | -5/Factory | Loaded intel: 8 recycling unit locations 12594 | -5/Factory | Build established: Mutant 12609 | -5/Factory | Spotted B-75 Beast 12654 | -5/Factory | System corruption reached 10% 12688 | -5/Factory | Lost 8 parts (2p1n4u1w) 12743 | -5/Factory | Sucked down chute 12743 | -5/Factory | Entered Waste 12747 | -5/Waste | Found Prototype Launcher 12747 | -5/Waste | Identified Hellfire Missile Launcher 12788 | -5/Waste | Spotted C-40 Crusher 12789 | -5/Waste | Spotted C-40 Crusher 12800 | -5/Waste | Spotted C-40 Crusher 12836 | -5/Waste | Spotted C-40 Crusher 12839 | -5/Waste | Spotted C-40 Crusher 12845 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12854 | -5/Waste | Spotted C-40 Crusher 12862 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12865 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12871 | -5/Waste | Discovered new exit (range 13) 12884 | -5/Waste | Entered Factory 12896 | -5/Factory | Lost 3 parts (1n2u) 13641 | -5/Factory | Discovered new exit (range 10) 13654 | -5/Factory | Identified exit to Upper Caves 14094 | -5/Factory | Core integrity fell below 50% 14217 | -5/Factory | Entered Upper Caves 14257 | -5/Upper Caves | Encountered a Warlord checkpoint 14273 | -5/Upper Caves | Learned location of Warlord (-5) 14293 | -5/Upper Caves | Spotted B-75 Beast 14359 | -5/Upper Caves | Discovered new exit (range 15) 14363 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 14364 | -5/Upper Caves | Identified exit to Upper Caves 14382 | -5/Upper Caves | Entered another Upper Caves area 14383 | -5/Upper Caves | Identified exit to Warlord 14418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14455 | -5/Upper Caves | Entered Warlord 14468 | -5/Warlord | System corruption cleaned by Quarantine Array 14486 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14529 | -5/Warlord | Build established: Scout 14628 | -5/Warlord | Warlord's base attacked by MAIN.C 14633 | -5/Warlord | Learned Research stockpile data 14634 | -5/Warlord | Learned Armory security intel 14634 | -5/Warlord | Learned Factory repair station intel 14634 | -5/Warlord | Learned Armory scanalyzer intel 14634 | -5/Warlord | Learned 4 Quarantine zone layouts 14678 | -5/Warlord | Found Prototype Piercing Weapon 14680 | -5/Warlord | Found Prototype Piercing Weapon 14683 | -5/Warlord | Found Prototype Launcher 14752 | -5/Warlord | Found Prototype Reactor 14752 | -5/Warlord | Identified Vortex Chain Reactor 14755 | -5/Warlord | Found Prototype Hackware 14761 | -5/Warlord | Found Prototype Device 14761 | -5/Warlord | Identified System Purifier 14763 | -5/Warlord | Found Prototype Processor 14763 | -5/Warlord | Identified Exp. Target Analyzer 14882 | -5/Warlord | Lost 3 allies 14938 | -5/Warlord | Rebuked by Warlord 14978 | -5/Warlord | Warlord forces counterattacked 15303 | -5/Warlord | Warlord base infiltrated, sounded retreat 15304 | -5/Warlord | Enhanced Grunt warped into view 15304 | -5/Warlord | Enhanced Grunt warped into view 15304 | -5/Warlord | Enhanced Grunt warped into view 15304 | -5/Warlord | Enhanced Demolisher warped into view 15304 | -5/Warlord | Enhanced Demolisher warped into view 15304 | -5/Warlord | Enhanced Demolisher warped into view 15305 | -5/Warlord | Identified Vortex Lance (x2) 15397 | -5/Warlord | Spotted Striker 15433 | -5/Warlord | Spotted Striker 15484 | -5/Warlord | Spotted Executioner 15484 | -5/Warlord | Spotted Executioner 15528 | -5/Warlord | Spotted Striker 15532 | -5/Warlord | Spotted Striker 15533 | -5/Warlord | Spotted Striker 15533 | -5/Warlord | Discovered new exit (range 11) 15534 | -5/Warlord | Spotted B-75 Beast 15535 | -5/Warlord | Identified exit to Proximity Caves 15536 | -5/Warlord | Entered Proximity Caves 15547 | -4/Proximity Caves | Lost 6 allies 15612 | -4/Proximity Caves | Spotted B-86 Titan 15711 | -4/Proximity Caves | Build established: Scavenger-Mutant 15834 | -4/Proximity Caves | Entered Factory 15834 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15835 | -4/Factory | Identified exit to Research 15836 | -4/Factory | Loaded intel: 6 repair station locations 15900 | -4/Factory | Loaded intel: 8 recycling unit locations 15930 | -4/Factory | Incoming investigation squad redirected 16061 | -4/Factory | Discovered exit to Research (range 9) 16073 | -4/Factory | Identified System Mapper 16086 | -4/Factory | Identified exit to Upper Caves 16086 | -4/Factory | Identified exit to Extension 16086 | -4/Factory | Identified exit to Armory 16170 | -4/Factory | Incoming investigation squad redirected 16183 | -4/Factory | Repaired Hellfire Missile Launcher 16234 | -4/Factory | Incoming investigation squad redirected 16283 | -4/Factory | Spotted B-86 Titan 16303 | -4/Factory | Incoming investigation squad redirected 16305 | -4/Factory | Entered Upper Caves 16310 | -4/Upper Caves | Identified exit to Upper Caves 16434 | -4/Upper Caves | Entered another Upper Caves area 16447 | -4/Upper Caves | Discovered exit to Research (range 5) 16507 | -4/Upper Caves | Learned Research interactive machine intel 16603 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16615 | -4/Upper Caves | Discovered new exit (range 12) 16620 | -4/Upper Caves | Identified exit to Zhirov 16621 | -4/Upper Caves | Entered Zhirov 16621 | -4/Zhirov | Discovered new exit (range 3) 16630 | -4/Zhirov | Met Zhirov 16640 | -4/Zhirov | Found Alien Artifact 16640 | -4/Zhirov | Identified Integrated Reactor 16640 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16686 | -4/Zhirov | Identified Vortex Catalyst Activator 16691 | -4/Zhirov | Found Alien Artifact 16709 | -4/Zhirov | Learned location of Quarantine (-2) 16709 | -4/Zhirov | Learned location of Testing (-3) 16709 | -4/Zhirov | Learned location of Command (-1) 16711 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16725 | -4/Zhirov | Identified exit to Proximity Caves 16725 | -4/Zhirov | Entered Proximity Caves 16727 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16743 | -3/Proximity Caves | Spotted B-86 Titan 16964 | -3/Proximity Caves | Discovered exit to Research (range 9) 16967 | -3/Proximity Caves | Entered Research 16967 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16969 | -3/Research | Loaded intel: 46 interactive machine locations 17035 | -3/Research | Repaired Centrium Medium Armor Plating 17043 | -3/Research | Loaded intel: 5 recycling unit locations 17075 | -3/Research | Incoming investigation squad redirected 17103 | -3/Research | Identified exit to Testing 17128 | -3/Research | Spotted B-86 Titan 17256 | -3/Research | Entered Testing 17301 | -3/Testing | Found Prototype Energy Gun 17301 | -3/Testing | Identified Tachyon Dispersion Ray 17334 | -3/Testing | Spotted PP-JVY91D7WRC 17366 | -3/Testing | Build established: Scavenger-Sprinter 17427 | -3/Testing | Found Exp. Signal Interpreter 17465 | -3/Testing | Destroyed PP-JVY91D7WRC 17506 | -3/Testing | Lost 4 parts (2p1n1u) 17580 | -3/Testing | Incoming investigation squad redirected 17584 | -3/Testing | System corruption reached 10% 17622 | -3/Testing | Spotted Striker 17625 | -3/Testing | Spotted Striker 17668 | -3/Testing | Core integrity fell below 50% 17668 | -3/Testing | Identified Transdimensional Reconstructor 17668 | -3/Testing | Warped through subspace 17668 | -3/Testing | Discovered new exit (range 3) 17669 | -3/Testing | Identified exit to Research 17706 | -3/Testing | Lost 11 parts (7n4u) 17755 | -3/Testing | Found Prototype Energy Gun 17755 | -3/Testing | Identified Hyp. EM Gauss Rifle 17781 | -3/Testing | Entered Research 17781 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17908 | -2/Research | Build established: Mutant 17964 | -2/Research | Discovered new exit (range 5) 17967 | -2/Research | Entered Access 17967 | -1/Access | Evolved 2 slots: Propulsion x2 18344 | -1/Access | Scraphulk reinforcements arrived? 18386 | -1/Access | Lost 9 parts (5n4u) 18467 | -1/Access | First assault squad dispatched 18485 | -1/Access | Incoming assault squad redirected 18503 | -1/Access | Discovered new exit (range 7) 18506 | -1/Access | Identified exit to Command 18506 | -1/Access | Entered Command 18514 | -1/Command | Spotted B-99 Colossus 18575 | -1/Command | Lost 5 parts (4n1u) 18659 | -1/Command | Core integrity fell below 50% 18675 | -1/Command | Core integrity fell below 20% 18676 | -1/Command | Spotted Striker 18676 | -1/Command | Spotted Executioner 18677 | -1/Command | Lost 8 parts (1p5n2u) 18698 | -1/Command | Destroyed self with Vortex Catalyst Activator Last Messages --------------- 18671_ Slug penetrates Wall. 18672_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 1J. 18674_ Penetrated by Slug. 18679_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<84-3=81> UFD!ETA<12> UFD!SANITIZING UFD!... 18679_ ALERT: Suspicious activity at Recycling Unit C002. Dispatching Investigation squad. 18682_ 6ZV8NLHPID,ONDE 84M5BOE#R5 18684_ Recycling Unit disabled. 18684_ Com. HERF Cannon tumbles out of recycling unit. 18695_ Vortex Lance implodes. 18698_ System corrupted: Matter fused (-10). 18698_ Vortex Catalyst Activator destroyed. 18698_ Destroyed Vortex Catalyst Activator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###############??????????????????????? | | ????????????# ] % " ##@#??????????????????????? | | ????????????# # K ##??????????????????????? | | ????????????# %#####???????????????????????? | | ????????????# ] #???????????????????????????? | | ????????????# ""#???????????????????????????? | | ????????????# Y"#???????????????????????????? | | ??????# ????# """#???????????????????????????? | | ??????# ????# #???????????????????????????? | | ?# ???# ???# #???????????????????????????? | | ?# ### #########+####??? ???????????????????? | | # + ?????????????????? | | # " ?????????????????? | | # + ????????????????? | | # +? ?????????????????? | | ??######### ########??? ? ?????????????????? | | ??????????# #??????????? # #??????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# ##########????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# " #????????????????????????? | | ??????????# # ! #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 65 Energy Capacity 940 Matter Stores 400 Matter Capacity 400 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1125 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hellfire Missile Launcher | 1% | -4/Factory Centrium Medium Armor Plating | 37% | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedImprovedKatana Manual? 0 Play Time 02:59:07 Cumulative 376.9 hours Start 2025.10.04 @ 14:16:47 End 2025.10.05 @ 16:27:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 313 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 9924ca8d-6450-4859-b0a9-7530526f9ef0