Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 18:58:59 Player: Awod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (330) 330 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1550 Bonus ------- None Cogmind --------- Core Integrity 188/400 Matter 297/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Weight Redist. System Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Actuator Array Actuator Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Weight Redist. System Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Particle Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Matter Pod Device Weight Redist. System Storage High-capacity Matter Pod Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 5 5 4 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 1 | . . 1 . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 4 | 2 1 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 5 5 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Backups 3 | 2 4 4 1 Power . | . . . . Propulsion 1 | 1 1 1 . Utility . | . . . 1 Weapon 1 | . 2 2 . Tool/Special . | . . . . Unused Backups 8 | . 4 1 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . 1 . 2 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 81 96 62 Engine 12 | . 14 14 9 Leg 11 | . 28 10 1 Flight 5 | . . 14 5 Device 3 | . . . 7 Storage 7 | . 10 14 3 Processor 7 | . . 13 10 Energy Gun 17 | . 25 24 9 Energy Cannon 5 | . . . 11 Launcher 3 | . 2 3 3 Peak Build Rating 13 | 5 8 8 13 Average Rating 7 | 4 5 7 9 On Entrance 3 | . 5 8 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 7 12 12 17 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 4 Average Carried 3 | 2 4 4 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 3 3 Class Distribution -------------------- 81% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 435 | 247 15 44 129 Remotely . | . . . . Salvage Created 334 | 36 82 64 152 Parts 18 | . 8 5 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | 1 2 4 4 Melee 1 | . . . 1 Guns 7 | 1 1 4 1 AOE 2 | . 1 . 1 Classes Destroyed 6 | 1 2 2 1 Worker 2 | . 1 . 1 Builder 3 | . 3 . . Watcher 1 | . . . 1 Swarmer 4 | . . 3 1 Grunt 6 | 1 2 . 3 Assembled 1 | . . 1 . Best Kill Streak 6 | 1 6 3 3 Combat Bots Only 3 | 1 2 3 2 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 121 | 6 9 23 83 Missed 36 | 3 3 8 22 Hits 85 | 3 6 15 61 Melee 6 | . . 6 . Projectile 79 | 3 6 9 61 Critical Strikes 1 | . . . 1 Damage Taken 1055 | 33 144 259 619 Core 276 | 12 7 45 212 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 76 | . . . 76 Core Remaining (%) 84 | 95 . 74 . Volleys Fired 45 | 6 14 7 18 Largest 3 | 2 2 2 3 Hottest 190 | 100 100 100 190 Shots Fired 79 | 12 28 13 26 Gun 66 | 12 23 13 18 Cannon 6 | . . . 6 Launcher 7 | . 5 . 2 Special . | . . . . Kinetic . | . . . . Thermal 54 | 12 23 13 6 Explosive 7 | . 5 . 2 Electromagnetic 18 | . . . 18 Robot Hit Streak 7 | 3 6 3 7 Robot Miss Streak 2 | 2 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 49 | 7 17 7 18 Core Hits 29 | 2 9 5 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 . 3 1 Burn 5 | 2 . 3 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1494 | 90 594 93 717 Guns 559 | 89 172 90 208 Cannons 50 | . . . 50 Explosions 810 | . 422 . 388 Melee . | . . . . Ramming 75 | 1 . 3 71 Kinetic . | . . . . Thermal 697 | 89 267 90 251 Explosive 487 | . 300 . 187 Electromagnetic 235 | . 27 . 208 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 2 Average Corruption 2 | . . 8 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 31 | . 31 . . Projectiles . | . . . . Explosions 31 | . 31 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . 79 . 33 Shots 4 | . 4 . . Rammed 12 | . . . 12 Targets Rammed 14 | 1 . 1 12 Kicked 2 | 1 . 1 . Crushed . | . . . . Highest Temperature 254 | 252 117 122 254 Average Temperature 78 | 130 47 69 88 Received Heat Transfer 153 | 18 36 . 99 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 2 . 2 . Heat Transferred 1930 | 407 618 481 424 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 20 152 101 89 Initial 51 | . 6 51 . Average 33 | 3 19 61 38 Influence Increases 453 | 20 157 70 206 Destroy 0b10 Robot/C 200 | 20 40 60 80 Destroy 0b10 Robot/NC 30 | . 20 . 10 Destroy Leader 52 | . 10 10 32 Successful Hack 7 | . 5 . 2 Disable Machine 60 | . 45 . 15 Destroy Structure 59 | . 37 . 22 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 423 | 10 35 202 176 Entered New Map 85 | . 4 81 . Time Decay 251 | 10 31 80 130 Lost Part 87 | . . 41 46 Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 5 13 14 Peak Tracking Total 10 | 1 5 10 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 4 | . 2 . 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 4 | . 1 . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 323 | . . . 323 Optics 323 | . . . 323 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 909 | 117 241 176 375 Spaces Moved 602 | 80 148 119 255 Core 109 | 14 . . 95 Treads 6 | . . 6 . Legs 287 | 66 148 43 30 Wheels . | . . . . Hover . | . . . . Flight 200 | . . 70 130 Fastest Speed 40 | 50 120 40 40 Average Speed 115 | 107 120 118 113 Slowest Speed 200 | 120 120 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 8 23 32 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . 45 . 23 Melee . | . . . . Projectile 3 | . . . 3 AOE 65 | . 45 . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 733 | 97 183 139 314 Wait 14 | 1 . 1 12 Move 599 | 79 147 118 255 Hop . | . . . . Pick Up 21 | 5 9 1 6 Fast Attach 7 | 3 1 1 2 Attach 8 | 2 1 . 5 Detach 1 | . . . 1 Swap 11 | . 5 5 1 Drop 13 | . 6 5 2 Fire 45 | 6 14 7 18 Melee . | . . . . Ram 12 | . . . 12 Kick 2 | 1 . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 367 | -10/Mines | Discovered new exit (range 10) 499 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Assembled infested the area 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 536 | -9/Materials | Identified exit to Storage 564 | -9/Materials | Lost 5 parts (1p1n1u2w) 810 | -9/Materials | Repaired Aluminum Leg 910 | -9/Materials | Core integrity fell below 50% 910 | -9/Materials | Self-destructed Last Messages --------------- 00857_ C-30 ARC bursts open, deploying its payload. 00857_ S-10 Pest unfolds itself. 00868_ Slammed into R-06 Scavenger. 00868_ Destabilizing: System corrupted (+2). 00870_ System corrupted: IFF burst signal emitted. 00873_ EM Pulse Gun destroyed. 00874_ Slammed into S-10 Pest. 00876_ Lgt. Ion Engine destroyed. 00877_ Slammed into S-10 Pest. 00877_ Visual Processing Unit broken. 00877_ Destabilizing: Short circuit. 00878_ Slammed into S-10 Pest. 00879_ Destabilizing: System interference. 00879_ Weight Redist. System temporarily disabled. 00881_ Slammed into S-10 Pest. 00891_ Hvy. Particle Cannon destroyed. 00909_ Slammed into S-10 Pest. 00909_ S-10 Pest destroyed. [Achievement: Fist Fight] 00910_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????########### | | ###????????????????# # | | !!#????????????????# # | | #????????????????# * # | | #????????????????# @[ # | | ######????#############s#### | | s #??? | | ################### #######??? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# ########## | | ??????????????????# ## # | | ?????????????????## ## """ # | | ######???????????# # "T" # | | #???????###?# # " " # | | """" ######### ### # # | | """" # ####### / # | | """" # # """ # | | """" / # """ # | | """" # # """ # | | """" # ###/### # # | | """" ## ### # # # | | ## # # # ######### | | ####### ### # # """ #? | | ??????# #?# # #! """ #? | | ??????# #?# + # """ #? | | ??????# #?# # # #? | | ??????# #?# # # #? | | ??????# #?# # ##+#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fist Fight For Emergencies Only Ghost 'Em I Survived The Infestation One Hack Too Far Organ Harvest Part-time Mechanic Power Corrupts Spot Them First Uninvited Guest Challenges ------------ None Game ------ Seed SplicePitchforkSteel Manual? 0 Play Time 00:42:48 Cumulative 0.7 hours Start 2026.09.08 @ 21:25:53 End 2026.09.11 @ 18:58:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9279c5-87a6-4d5e-894e-a3ba34c33c1c