Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 23:03:05 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2818) 2818 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 5202 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Plasma Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Disposable Heat Sink Huge Storage Unit Structural Scanner Machine Analyzer Improved Medium Laser Plasma Cannon Autogun Minigun Rocket Launcher Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Disposable Heat Sink Huge Storage Unit Structural Scanner Machine Analyzer Improved Medium Laser Plasma Cannon Autogun Minigun Rocket Launcher Rocket Launcher Mini Grenade Launcher Flail [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 64 | 7 13 2 13 29 Power 9 | 1 1 . 2 5 Engine 6 | 1 . . 2 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 19 | 2 4 2 4 7 Treads 15 | . 2 2 4 7 Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 4 . 2 10 Device 11 | 1 1 . 2 7 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 18 | 2 4 . 5 7 Energy Gun 5 | 1 2 . 2 . Energy Cannon 5 | . 1 . 1 3 Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 26 | . 1 2 5 18 Power 5 | . 1 . 1 3 Propulsion 9 | . . 2 1 6 Utility 6 | . . . . 6 Weapon 6 | . . . 3 3 Highest Loss Streak 8 | . 1 2 1 8 To Critical Strikes . | . . . . . Average Backups 17 | 3 12 15 19 23 Power . | . 1 1 . 1 Propulsion 5 | 1 3 3 5 7 Utility 5 | . 3 5 6 5 Weapon 6 | 1 4 6 7 8 Tool/Special . | . . . . . Unused Backups 29 | . 1 . 4 24 Power 2 | . . . . 2 Propulsion 8 | . . . . 8 Utility 7 | . . . 3 4 Weapon 12 | . 1 . 1 10 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 99 96 85 Engine 6 | . 10 . 8 6 Core 3 | . . 14 2 2 Treads 26 | . 22 27 30 24 Leg 1 | . 5 . . . Device 12 | . 14 14 10 12 Storage 11 | . 14 14 11 9 Protection 1 | . . . . 4 Energy Gun 12 | . 12 14 20 2 Energy Cannon 9 | . 12 14 2 10 Ballistic Gun 5 | . 2 . 8 7 Ballistic Cannon 1 | . . . . 6 Peak Build Rating 34 | 7 15 15 23 34 Average Rating 18 | 5 11 14 19 25 On Entrance 11 | . 7 15 15 19 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 123 | 11 92 92 96 123 Greatest Support 69 | 20 43 43 66 69 Greatest Overweight (x) 30 | . 2 30 2 5 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 6 17 16 25 25 Average Carried 17 | 3 12 15 20 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 16 14 25 24 Class Distribution -------------------- 43% | Mutant 39% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1418 | 278 136 30 336 638 Remotely . | . . . . . Salvage Created 3455 | 121 383 179 1361 1411 Parts 175 | 6 20 12 80 57 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 74 | . 7 8 31 28 Guns 42 | . 3 6 29 4 Cannons 23 | . 4 2 . 17 AOE 3 | . . . . 3 Classes Destroyed 12 | 2 4 1 3 2 Worker 4 | . . 1 1 2 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 5 | . 1 . 3 1 Recycler 4 | 1 1 . . 2 Operator 3 | . . . 3 . Watcher 6 | . 2 . 3 1 Swarmer 19 | . 2 6 11 . Grunt 40 | . 5 2 11 22 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 13 | . . . 8 5 Best Kill Streak 9 | 1 3 4 9 7 Combat Bots Only 8 | . 2 3 8 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 486 | . 47 65 151 223 Missed 129 | . 13 20 33 63 Hits 357 | . 34 45 118 160 Melee 3 | . . . 2 1 Projectile 354 | . 34 45 116 159 Critical Strikes 10 | . 1 1 2 6 Damage Taken 4936 | . 430 440 1291 2775 Core 982 | . 128 98 205 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 64 | . . . 64 . Core Remaining (%) 52 | 100 . 9 48 . Volleys Fired 228 | 8 35 26 72 87 Largest 3 | 2 2 2 3 3 Hottest 193 | 60 116 116 172 193 Shots Fired 594 | 16 70 52 205 251 Gun 346 | 16 50 26 190 64 Cannon 246 | . 20 26 15 185 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 208 | 8 21 . 54 125 Thermal 384 | 8 49 52 151 124 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 18 | 6 15 6 16 18 Robot Miss Streak 6 | 4 4 5 3 6 Penetration Max . | . . . . . Secondary Targets 6 | . . . 5 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 355 | 10 47 27 119 152 Core Hits 134 | 3 16 10 50 55 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 17 | . 1 1 9 6 Burn 9 | . 1 1 7 . Meltdown 3 | . . . . 3 Destroy 2 | . . . 2 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7170 | 90 574 524 2048 3934 Guns 3267 | 90 386 274 1917 600 Cannons 3624 | . 176 250 122 3076 Explosions 258 | . . . . 258 Melee . | . . . . . Ramming 21 | . 12 . 9 . Kinetic 2219 | 36 143 . 538 1502 Thermal 4672 | 54 419 524 1501 2174 Explosive 258 | . . . . 258 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles 45 | . . . . 45 Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 42 | . . . . 42 Shots 2 | . . . . 2 Rammed 3 | . 2 . 1 . Targets Rammed 4 | . 3 . 1 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 742 | 40 212 196 508 742 Average Temperature 115 | 21 75 118 104 138 Received Heat Transfer 2169 | . 207 132 363 1467 Effects 16 | . . . 1 15 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . 1 . Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . 1 . . . Robots Melted 6 | . . . 2 4 Combat Hostiles 6 | . . . 2 4 Parts Melted 23 | . 2 5 7 9 Heat Transferred 10131 | 125 978 1184 3700 4144 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 81 | 100 100 100 80 53 Level 1 14 | . . . 7 46 Level 2 3 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 455 | 5 74 89 455 390 Initial 191 | . 3 1 . 191 Average 104 | . 13 17 137 211 Influence Increases 2335 | 10 221 195 971 938 Destroy 0b10 Robot/C 1480 | . 140 160 620 560 Destroy 0b10 Robot/NC 120 | 10 20 5 50 35 Destroy Leader 382 | . 36 30 182 134 Successful Hack 36 | . 8 . 24 4 Disable Machine 75 | . 15 . 30 30 Destroy Structure 62 | . 2 . 5 55 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 165 | . . . 60 105 Influence Decreases 1960 | 5 220 201 518 1016 Entered New Map 269 | . 2 5 . 262 Time Decay 1441 | 5 208 176 478 574 Lost Part 250 | . 10 20 40 180 Squads Dispatched 11 | . 1 . 5 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 8 | . 1 . 3 4 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 17 8 47 56 Peak Tracking Total 9 | . 4 3 9 8 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 17 | . 4 . 7 6 Terminals 15 | . 4 . 5 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 39 | . 8 . 20 11 Successful 22 | . 4 . 15 3 Failed 16 | . 4 . 4 8 Catastrophic 5 | . 1 . . 4 Database Lockouts 1 | . . . 1 . Manual 31 | . 8 . 12 11 Terminals 30 | . 8 . 11 11 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Robot Analysis 3 | . 1 . 2 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 3 | . . . 3 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 3 . 6 3 Terminals 12 | . 3 . 6 3 Operators 1 | . . . 1 . Skim 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 3 5 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 451 | 6 346 . . 99 Structural 99 | . . . . 99 Seismic 352 | 6 346 . . . Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6618 | 159 1673 969 2060 1757 Spaces Moved 2174 | 110 617 272 667 508 Core 19 | 18 . 1 . . Treads 1872 | . 426 271 667 508 Legs 283 | 92 191 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 240 240 Average Speed 252 | 108 242 324 251 258 Slowest Speed 1550 | 120 320 1550 320 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 81 64 61 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . . 55 Melee . | . . . . . Projectile 31 | . . . . 31 AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2824 | 134 722 308 892 768 Wait 225 | . 17 9 97 102 Move 2170 | 109 616 271 666 508 Hop . | . . . . . Pick Up 88 | 10 25 . 27 26 Fast Attach 6 | 1 . . 3 2 Attach 40 | 6 1 2 10 21 Detach . | . . . . . Swap 27 | . 12 . 6 9 Drop 36 | . 13 . 10 13 Fire 228 | 8 35 26 72 87 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 866 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Core integrity fell below 50% 1132 | -10/Materials | Discovered new exit (range 10) 1193 | -10/Materials | Discovered new exit (range 13) 1491 | -10/Materials | Discovered new exit (range 10) 1833 | -10/Materials | Entered Mines 2068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2068 | -10/Mines | Discovered new exit (range 5) 2141 | -10/Mines | Discovered new exit (range 6) 2453 | -10/Mines | Core integrity fell below 20% 2632 | -10/Mines | Discovered new exit (range 9) 2637 | -10/Mines | Learned location of Storage (-7) 2802 | -10/Mines | Entered Materials 2802 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3097 | -9/Materials | Build established: Gunner 3944 | -9/Materials | Central database locked down 4184 | -9/Materials | Learned Storage stockpile data 4245 | -9/Materials | Identified exit to Materials 4294 | -9/Materials | Learned location of Mines (-9) 4313 | -9/Materials | Repaired Imp. Medium Laser 4334 | -9/Materials | Learned location of Zion (-7) 4392 | -9/Materials | Learned 2 Materials zone layouts 4408 | -9/Materials | Learned 2 Storage zone layouts 4513 | -9/Materials | Identified exit to Mines 4513 | -9/Materials | Learned location of 2 exits from Materials 4525 | -9/Materials | Destroyed 8 combat bots 4644 | -9/Materials | Core integrity fell below 50% 4802 | -9/Materials | First assault squad dispatched 4862 | -9/Materials | Entered another Materials area 4862 | -8/Materials | Evolved 2 slots: Utility x2 4863 | -8/Materials | Identified exit to Factory 5171 | -8/Materials | Build established: Scavenger-Tank 5589 | -8/Materials | Lost 8 parts (2p3n2u1w) 5818 | -8/Materials | Lost 3 parts (1p1n1w) 5823 | -8/Materials | Build established: Gunner 6115 | -8/Materials | Discovered exit to Factory (range 3) 6476 | -8/Materials | Core integrity fell below 50% 6480 | -8/Materials | Core integrity fell below 20% 6619 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06510_ Destroyed Wheel. 06510_ U-05 Engineer knocked back. 06513_ R-06 Scavenger collects Aluminum Leg. 06516_ Terminal disabled. 06516_ R-06 Scavenger collects Imp. Heat Sink. 06519_ Hvy. Armor Plating destroyed. 06519_ G-47 Trooper destroyed. 06522_ Acquired 65 matter. 06525_ U-05 Engineer builds a Wall. 06533_ Acquired 4 matter. 06537_ U-05 Engineer builds a Wall. 06539_ K-01 Serf collects debris. 06556_ System corrupted: Component data lost. 06557_ K-01 Serf collects debris. 06600_ M-13 Machinist fits Backup Propulsion I on O-16 Technician. 06606_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 06606_ System corrupted: Imp. Light Cannon misfires. 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Medium Laser | 28% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerPartitionBeacon Manual? 0 Play Time 00:34:49 Cumulative 281.3 hours Start 2026.05.15 @ 22:30:46 End 2026.05.15 @ 23:03:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 382 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ff1e8ae-2bd2-485f-af8d-d1d9a6950a72