Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 16:59:30 Player: Miles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (959) 959 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2749 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 270/300 Energy 66/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON (4) ------- Beam Rifle Heavy Assault Rifle Minigun Advanced EMP Blaster > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer ECM Suite Light Armor Plating Shield Generator Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Beam Rifle Faulty Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer ECM Suite Light Armor Plating Shield Generator Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Minigun Missile Launcher Missile Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 36 | 7 . 18 11 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 8 1 Treads 10 | 2 . 7 1 Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 2 4 Device 3 | 1 . . 2 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 . 7 6 Energy Gun 7 | . . 5 2 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 8 | 2 6 7 13 Power . | . 1 . . Propulsion 1 | 1 2 1 3 Utility 3 | . 2 4 3 Weapon 2 | . 1 1 6 Tool/Special . | . . . . Unused Backups 20 | . . 7 13 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility 8 | . . 3 5 Weapon 8 | . . 2 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 99 95 Engine 10 | . 14 10 9 Treads 26 | . 28 26 27 Leg 3 | . . 6 . Device 4 | . 14 . 4 Storage 11 | . 14 11 9 Processor 2 | . . 5 . Protection 6 | . . 4 12 Energy Gun 14 | . . 16 20 Ballistic Gun 16 | . 28 16 9 Peak Build Rating 25 | 9 9 13 25 Average Rating 12 | 5 9 11 19 On Entrance 7 | . 9 9 13 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 67 | 15 15 22 67 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 11 | 7 8 8 20 Most Carried 20 | 5 8 8 20 Average Carried 8 | 3 6 7 14 Final Capacity 20 | 8 8 8 20 Final Carried 20 | 4 8 8 20 Class Distribution -------------------- 33% | Tank 27% | Gunner 21% | Mutant 13% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1079 | 184 141 577 177 Remotely . | . . . . Salvage Created 1293 | 14 43 706 530 Parts 79 | 6 1 47 25 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 1 14 8 Guns 20 | . 1 13 6 AOE 1 | . . . 1 Classes Destroyed 8 | 1 1 6 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 4 | . . 2 2 Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 10 | . 1 4 5 Duelist 1 | . . 1 . Sentry 9 | . . 6 3 Best Kill Streak 5 | 1 1 5 3 Combat Bots Only 5 | . 1 5 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 142 | . 2 85 55 Missed 35 | . 1 22 12 Hits 107 | . 1 63 43 Melee 3 | . . 3 . Projectile 104 | . 1 60 43 Critical Strikes 6 | . . 4 2 Damage Taken 1585 | . 12 857 716 Core 78 | . . 49 29 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 87 . Volleys Fired 80 | 2 3 47 28 Largest 4 | 2 2 3 4 Hottest 179 | 40 40 168 179 Shots Fired 233 | 4 6 141 82 Gun 232 | 4 6 141 81 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 124 | 4 6 86 28 Thermal 83 | . . 55 28 Explosive 1 | . . . 1 Electromagnetic 25 | . . . 25 Robot Hit Streak 16 | 1 7 15 16 Robot Miss Streak 3 | 3 . 2 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | 1 6 94 56 Core Hits 60 | 1 2 32 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2440 | 12 76 1223 1129 Guns 2244 | 12 76 1223 933 Cannons . | . . . . Explosions 196 | . . . 196 Melee . | . . . . Ramming . | . . . . Kinetic 991 | 12 76 649 254 Thermal 945 | . . 574 371 Explosive 85 | . . . 85 Electromagnetic 419 | . . . 419 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 479 | . . 479 349 Average Temperature 117 | . . 105 131 Received Heat Transfer 579 | . 6 276 297 Effects 3 | . . 2 1 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 6 . Heat Transferred 2555 | . . 1517 1038 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 191 | 5 20 191 79 Initial 46 | . . . 46 Average 65 | . . 108 34 Influence Increases 792 | 5 25 490 272 Destroy 0b10 Robot/C 460 | . 20 280 160 Destroy 0b10 Robot/NC 35 | 5 . 20 10 Destroy Leader 150 | . . 96 54 Successful Hack 5 | . 5 . . Disable Machine 30 | . . . 30 Destroy Structure 22 | . . 4 18 Lose Combat Pursuer 90 | . . 90 . Influence Decreases 772 | 5 25 379 363 Entered New Map 65 | . . . 65 Time Decay 667 | 5 25 359 278 Lost Part 40 | . . 20 20 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 3 26 12 Peak Tracking Total 7 | . 2 7 2 Tactical Retreats 8 | . . 6 2 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 . 1 Successful 3 | . 2 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Alert Level 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 794 | 16 383 92 303 Terrain 491 | 16 383 92 . ECM 303 | . . . 303 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2275 | 117 383 1167 608 Spaces Moved 1011 | 62 216 509 224 Core 5 | 5 . . . Treads 1006 | 57 216 509 224 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 170 | 151 160 160 208 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 38 32 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1403 | 81 248 767 307 Wait 204 | . 26 156 22 Move 1008 | 61 215 508 224 Hop . | . . . . Pick Up 44 | 11 4 13 16 Fast Attach 11 | . . 9 2 Attach 15 | 7 . 4 4 Detach 1 | . . . 1 Swap 13 | . . 7 6 Drop 27 | . . 23 4 Fire 80 | 2 3 47 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 883 | -9/Materials | Build established: Gunner 1506 | -9/Materials | Build established: Tank 1553 | -9/Materials | Discovered new exit (range 16) 1593 | -9/Materials | Discovered new exit (range 15) 1668 | -9/Materials | Entered another Materials area 1668 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2276 | -8/Materials | Self-destructed Last Messages --------------- Engine. 02184_ Beam Rifle destroyed. 02184_ R-06 Scavenger collects Corrupted Lgt. Treads. 02188_ R-06 Scavenger collects Lgt. Treads. 02191_ R-06 Scavenger collects Ion Engine. 02202_ Critical hit (Burn: +37). 02219_ Lgt. Armor Plating destroyed. 02220_ Acquired Prototype Launcher. 02220_ Identified Adv. EMP Blaster. 02221_ U-05 Engineer lays Concrete. 02232_ Y-45 Defender destroyed. 02236_ Acquired 49 matter. 02239_ U-05 Engineer lays Concrete. 02241_ Dropped Ion Engine. 02241_ Acquired Imp. Ion Engine. 02244_ R-06 Scavenger collects Lgt. Treads. 02246_ Dropped Hvy. Assault Rifle. 02248_ Acquired 10 matter. 02257_ Acquired Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "??"?? ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??#+##+#?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | #?# #???#+??###+##????????????????????????????? | | #?# #??## ### *#########????????????????????? | | #?# #??# ## # / #????????????????????? | | ??# #### ## %+! ! @ #????????????????????? | | #?# ## [#! #????????????????????? | | #?# ## #########????????????????????? | | ### = =###?????????????????????????? | | % ^ =""#### #????????????????? | | ### """ """^ =%% #????????????????? | | ??# ^""" """ =#"#### * #????????????????? | | ??# """ """ !!###??????? #????????????????? | | ??# """ """ "T" #???????????????????????????? | | ### #???????????????????????????? | | = #???????????????????????????? | | ###+##### ######???????????????????????????? | | # # #????????????????????????????????? | | # + #????????????????????????????????? | | # #########????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledThermicAmplifier Manual? 0 Play Time 00:13:00 Cumulative 37.7 hours Start 2026.04.21 @ 18:43:25 End 2026.04.28 @ 16:59:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e63dec5e-4f89-4de6-a1e6-13d8c8428dd2