Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 22:41:47 Player: xack Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (5229) 5229 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1564) 1564 TOTAL SCORE: 12753 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 138 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -279 Cogmind --------- Core Integrity 0/1150 Matter 71/300 Energy 69/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Hunter] (16) Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Force Field > --- WEAPON ----------- Advanced Assault Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Energy Well Matter Filter Improved Light Armor Plating Improved Focal Shield Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Ion Cannon Precision Grenade Launcher Scatter Rocket Array Advanced Datajack Chainsword [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 2 2 2 . . Power 2 | . . . . . . 1 . 1 . . . Propulsion 4 | . . 1 1 . . . 1 1 . . . Utility 5 | . . 1 . . . 1 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 222 | 7 13 22 73 30 15 15 11 13 10 11 2 Power 23 | 1 2 2 6 4 1 2 2 2 1 . . Engine 14 | 1 2 2 4 . 1 2 1 1 . . . Core 8 | . . . 2 4 . . 1 1 . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 38 | 2 2 4 11 7 2 . 3 3 3 1 . Treads 1 | . . 1 . . . . . . . . . Leg 37 | 2 2 3 11 7 2 . 3 3 3 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 76 | 2 1 10 28 4 5 6 2 6 5 7 . Device 29 | 1 1 3 11 1 2 2 . 3 2 3 . Storage 8 | 1 . 2 1 . 1 . . 2 1 . . Processor 5 | . . 1 1 . . 1 . 1 1 . . Hackware 4 | . . . . . 1 1 . . . 2 . Protection 30 | . . 4 15 3 1 2 2 . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 85 | 2 8 6 28 15 7 7 4 2 1 3 2 Energy Gun 17 | . 1 . 7 3 5 1 . . . . . Energy Cannon 2 | . . . . . . . 1 . . . 1 Ballistic Gun 27 | 2 4 5 12 3 1 . . . . . . Ballistic Cannon 15 | . . . 2 4 . 4 2 2 1 . . Launcher 7 | . . . . 3 . 1 1 . . 2 . Special Weapon 11 | . 3 1 6 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 1 1 1 . . . 1 . Unidentified Prototypes 7 | . . . 3 . 1 1 1 1 . . . Parts Lost 48 | . 1 1 8 11 1 1 . . 1 23 1 Power 9 | . . . 3 2 1 . . . . 3 . Propulsion 10 | . . . . 4 . . . . . 6 . Utility 16 | . . 1 3 1 . 1 . . 1 9 . Weapon 13 | . 1 . 2 4 . . . . . 5 1 Highest Loss Streak 22 | . 1 1 3 5 1 1 . . 1 22 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 99 91 97 99 100 84 8 Engine 7 | . 14 11 6 3 4 7 6 10 5 3 . Core 3 | . . . 2 5 4 . 4 5 6 4 . Leg 32 | . 28 24 36 35 36 30 31 34 31 25 . Device 10 | . 14 8 6 9 8 14 6 10 17 16 . Storage 8 | . 14 11 9 9 9 7 6 5 7 4 . Processor 4 | . . 3 8 . . . 6 5 5 5 5 Protection 5 | . . 10 2 8 6 7 13 5 5 3 . Energy Gun 4 | . 7 . 6 7 9 7 1 . . . . Energy Cannon 1 | . . . . . . . 4 5 4 . 2 Ballistic Gun 10 | . 18 21 16 10 9 7 . . . . . Ballistic Cannon 5 | . . . 2 7 3 6 11 10 10 11 . Special Weapon 1 | . 2 . 2 1 . . . . . . . Peak Build Rating 99 | 7 7 22 34 34 34 41 53 73 96 99 10 Average Rating 38 | 4 6 13 28 31 30 36 49 68 86 82 8 On Entrance 33 | . 7 7 22 33 32 28 39 53 73 96 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 13 15 36 50 51 47 59 69 78 90 100 6 Greatest Support 109 | 20 20 36 54 54 54 54 76 100 109 108 3 Greatest Overweight (x) 6 | 1 . 1 . 1 . 1 1 . . 6 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 14 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 8 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 5 7 13 14 13 14 14 14 14 14 13 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 15 14 15 15 15 15 15 15 5 3 Class Distribution -------------------- 23% | Tank 21% | Scavenger-Tank 19% | Mutant 17% | Gunner 10% | Scavenger-Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Bothacker-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Matter Collected 5375 | 265 310 395 1719 926 399 214 162 215 449 321 . Remotely . | . . . . . . . . . . . . Salvage Created 4472 | 41 326 411 1872 699 193 17 91 205 468 149 . Parts 232 | 12 18 26 95 30 7 4 4 6 25 5 . Haulers Intercepted 3 | . . . 2 . . . . 1 . . . Recyclers Shooed 7 | . 1 . 3 . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 123 | . 8 9 40 42 2 1 2 2 9 8 . Guns 74 | . 8 9 35 20 2 . . . . . . Cannons 31 | . . . 4 7 . 1 2 2 8 7 . AOE 16 | . . . . 15 . . . . . 1 . Classes Destroyed 13 | 1 3 2 2 2 1 . 1 . 1 . . Tunneler 4 | 3 . . . . . . . . 1 . . Hauler 3 | . . . 2 . . . . 1 . . . Recycler 5 | . 1 1 2 . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 30 | . 2 4 11 4 . 1 . . 4 4 . Grunt 43 | . 6 1 20 10 . . 1 2 2 1 . Brawler 4 | . . . . 1 . . . . 1 2 . Duelist 2 | . . 1 1 . . . . . . . . Sentry 15 | . . 3 8 3 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 5 | . . . . . . . 1 . 3 1 . Assembled 24 | . . . . 24 . . . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 12 | 3 2 4 5 12 1 1 2 2 4 4 . Combat Bots Only 12 | . 2 4 4 12 1 1 2 1 3 4 . Max Kills in Single Turn 3 | 2 1 1 2 3 1 1 1 2 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Hostile Shots Fired 933 | . 60 47 184 185 40 11 2 11 66 308 19 Missed 269 | . 18 17 45 52 15 4 1 6 27 80 4 Damage Taken 10479 | . 458 394 2150 2225 279 132 20 56 387 4046 332 Core 1822 | . 71 55 230 257 21 18 . 10 10 937 213 Absorbed by Shields 1226 | . . . . . . . . 59 407 760 . Ignored by Resistances 178 | . . . . . . . . . . 178 . Core Remaining (%) 80 | 100 71 86 . . 7 97 100 99 . . . Volleys Fired 421 | 4 46 28 148 96 15 8 3 7 35 27 4 Largest 3 | 2 2 2 3 3 1 3 3 3 3 3 1 Hottest 165 | 40 100 100 140 142 63 142 156 165 165 162 60 Shots Fired 963 | 8 82 55 352 232 15 18 9 21 98 69 4 Gun 591 | 8 79 54 275 151 13 11 . . . . . Cannon 332 | . . . 56 70 2 7 9 21 98 65 4 Launcher 14 | . . . . 10 . . . . . 4 . Special 26 | . 3 1 21 1 . . . . . . . Kinetic 703 | 8 52 54 270 153 2 12 6 14 67 65 . Thermal 246 | . 30 1 82 69 13 6 3 7 31 . 4 Explosive 14 | . . . . 10 . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 4 10 7 15 10 3 3 2 5 7 7 6 Robot Miss Streak 12 | 1 3 3 3 12 2 4 1 3 8 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 490 | 6 54 35 182 93 10 9 5 11 40 38 7 Core Hits 252 | 3 19 14 75 83 5 3 3 7 15 24 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 15 | . . . 3 1 . . . 2 4 4 1 Burn 2 | . . . 1 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 11 | . . . 1 . . . . 2 4 4 . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 13 | . . . . 1 1 . . . . 7 4 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11804 | 90 675 517 3449 2929 155 221 160 385 1424 1596 203 Guns 5747 | 90 675 517 2950 1238 155 122 . . . . . Cannons 4210 | . . . 485 665 . 99 144 370 1257 1098 92 Explosions 1513 | . . . . 1015 . . . . . 498 . Melee 111 | . . . . . . . . . . . 111 Ramming 212 | . . . 14 . . . 16 15 167 . . Kinetic 7641 | 90 477 517 2666 1234 . 204 121 226 1008 1098 . Thermal 2327 | . 198 . 769 680 155 17 23 144 249 . 92 Explosive 1513 | . . . . 1015 . . . . . 498 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 111 | . . . . . . . . . . . 111 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 10 10 4 . . 3 20 20 Average Corruption 7 | . . . . 9 10 4 . . 2 10 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . . 12 13 13 . . 6 19 3 Message Errors 11 | . . . . 3 1 2 . . 1 4 . Matter Fused 14 | . . . . 2 5 3 . . . 4 . Heat Flow Errors 7 | . . . . 2 2 1 . . 1 . 1 Energy Discharges 7 | . . . . 2 1 . . . 1 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . 2 3 3 . . . 2 1 Data Loss (major) 4 | . . . . . 1 3 . . . . . Misfires 2 | . . . . . . . . . 1 1 . Alerts 2 | . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 207 | . . . 7 38 . . . . 111 51 . Projectiles 167 | . . . 7 28 . . . . 89 43 . Explosions 18 | . . . . 10 . . . . . 8 . Melee 22 | . . . . . . . . . 22 . . Knockbacks 24 | . . . 2 4 . 2 1 3 9 3 . Impact 3 | . . . . . . . . 1 2 . . Kinetic 18 | . . . 2 4 . 1 1 2 5 3 . Secondary 3 | . . . . . . 1 . . 2 . . Self-Inflicted Damage 156 | . . . . 23 . . . . . 133 . Shots 6 | . . . . 1 . . . . . 5 . Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . . . 3 . . . 2 1 7 . . Kicked 13 | . . . 3 . . . 2 1 7 . . Crushed . | . . . . . . . . . . . . Highest Temperature 427 | . 54 24 427 229 243 169 86 84 392 239 153 Average Temperature 80 | . 23 9 117 26 63 55 52 36 90 75 54 Received Heat Transfer 2202 | . 240 18 864 381 36 36 9 8 6 532 72 Effects 10 | . . . 6 . . . . . 4 . . Shutdowns 4 | . . . 2 . . . . . 2 . . Energy Bleed 2 | . . . 1 . . . . . 1 . . Interference 4 | . . . 3 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . 3 . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 5 | . . . 2 1 2 . . . . . . Heat Transferred 4584 | . 450 . 1591 1396 333 37 37 222 370 . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Peak Influence 1169 | 15 176 172 511 1169 626 236 86 69 306 398 145 Initial 564 | . 9 35 56 317 564 216 55 42 22 113 145 Average 282 | 3 78 66 207 922 592 158 63 53 122 247 142 Maximum Alert Level 4 | . . . 2 4 2 1 . . 1 1 . Low Security (%) 56 | 100 100 100 50 . . 42 100 100 79 37 100 Level 1 21 | . . . 38 6 . 57 . . 20 62 . Level 2 8 | . . . 11 5 100 . . . . . . Level 3 10 | . . . . 70 . . . . . . . Level 4 2 | . . . . 17 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 . 1 2 . 1 7 . . Investigation 1 | . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . 1 2 . . Reinforcement 7 | . 1 . 3 . . 2 . . 1 . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Distress Signals 10 | . 2 1 4 . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 18 10 56 53 3 12 4 12 21 23 3 Peak Tracking Total 12 | . 5 4 7 8 3 3 1 3 6 12 3 Tactical Retreats 24 | . 1 . 8 9 . . . . 2 4 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Traps Triggered 8 | . . . 1 2 1 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Machines Disabled 14 | . . . 2 6 . . . . 4 2 . Max in Single Turn 2 | . . . 1 1 . . . . 2 1 . Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 5 | . . . . 4 . . . . . 1 . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Machines Accessed 26 | . 5 1 9 2 4 1 . 1 2 1 . Terminals 21 | . 4 1 7 2 3 1 . 1 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . . Total Hacks 55 | . 13 1 22 2 9 2 . 1 3 2 . Successful 21 | . 7 . 6 1 3 . . 1 2 1 . Failed 34 | . 6 1 16 1 6 2 . . 1 1 . Catastrophic 10 | . 2 1 3 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 7 1 16 . 3 2 . 1 1 . . Terminals 48 | . 11 1 19 2 8 2 . 1 2 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . . Terminal Hacks 11 | . 4 . 3 1 1 . . 1 . 1 . Record 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . 1 . . Unlock Access 2 | . . . 1 . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 2 . 1 . 1 . . . 1 . . Terminals 5 | . 2 . 1 . 1 . . . 1 . . Botnet 5 | . 2 . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 5 1 8 2 3 1 . 1 1 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . 10 . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . . 1 . Hotswap 1 | . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . 1 . . . . 4 . Non-combat . | . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . 4 . Robot Hacks Applied 5 | . . . . . 1 . . . . 4 . overwrite_iff 3 | . . . . . . . . . . 3 . streamctrl_high 1 | . . . . . . . . . . 1 . formatsys_high 1 | . . . . . 1 . . . . . . Relay Couplers Released 19 | . . . . 14 . . . . . 5 . Machine Destruction 19 | . . . . 14 . . . . . 5 . Attached 4 | . . . . . 1 1 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Total Allies 7 | . . . . 1 1 . . . 1 4 . Largest Group 2 | . . . . 1 1 1 1 . 1 2 . Highest-Rated Group 94 | . . . . 31 15 15 15 . 30 94 . Highest-Rated Ally 47 | . . . . 31 15 15 15 . 30 47 . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . 7 4 7 1 . 4 8 . Total Damage 578 | . . . . 86 87 129 . . 84 192 . Kills 7 | . . . . 3 . 2 . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Turns Passed 8741 | 86 745 692 2431 1351 391 691 321 716 847 416 54 Spaces Moved 5172 | 53 463 345 1319 795 248 438 194 466 543 261 47 Core 109 | 10 . . . . . . . . . 52 47 Treads . | . . . . . . . . . . . . Legs 5063 | 43 463 345 1319 795 248 438 194 466 543 209 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 107 107 115 116 116 120 50 50 Average Speed 117 | 107 120 151 112 115 111 115 126 116 120 113 57 Slowest Speed 350 | 120 120 190 115 190 115 190 190 122 121 350 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 33 | 5 93 29 77 87 24 19 8 11 11 36 2 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 45 | . 3 1 32 3 1 . . . 5 . . Terrain Destroyed 158 | . 3 1 41 30 1 . . 1 27 54 . Melee . | . . . . . . . . . . . . Projectile 98 | . 3 1 41 6 1 . . 1 27 18 . AOE 60 | . . . . 24 . . . . . 36 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Total 6980 | 70 564 463 1980 1012 346 610 264 622 658 326 65 Wait 890 | . 30 34 360 47 54 130 40 125 45 17 8 Move 5163 | 52 462 344 1319 794 247 437 193 465 543 260 47 Hop . | . . . . . . . . . . . . Pick Up 116 | 7 5 19 36 15 4 8 8 4 8 2 . Fast Attach 30 | 7 1 1 5 1 6 2 1 4 2 . . Attach 49 | . 1 4 13 10 . 2 5 2 3 7 2 Detach 1 | . . . . . . 1 . . . . . Swap 143 | . 11 17 55 19 9 11 5 7 5 4 . Drop 119 | . 8 16 41 9 10 11 7 7 8 2 . Fire 421 | 4 46 28 148 96 15 8 3 7 35 27 4 Melee 13 | . . . . 1 1 . . . . 7 4 Ram . | . . . . . . . . . . . . Kick 13 | . . . 3 . . . 2 1 7 . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous 10 | . . . . 10 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 477 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -9/Materials | Discovered new exit (range 10) 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1622 | -8/Materials | Discovered new exit (range 7) 1836 | -8/Materials | Build established: Gunner 1915 | -8/Materials | Lost 3 parts (1p1u1w) 2481 | -8/Materials | Build established: Scavenger-Gunner 3449 | -8/Materials | Build established: Gunner 3836 | -8/Materials | Discovered new exit (range 4) 3955 | -8/Materials | Identified exit to Garrison 3955 | -8/Materials | Entered Garrison 3980 | -8/Garrison | Garrison Relay disabled 4023 | -8/Garrison | Triggered checkpoint 4066 | -8/Garrison | Garrison Relay disabled 4114 | -8/Garrison | Triggered checkpoint 4117 | -8/Garrison | Triggered checkpoint 4151 | -8/Garrison | Destroyed 12 combat bots 4195 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Discovered new exit (range 9) 4321 | -8/Garrison | Build established: Tank 4337 | -8/Garrison | Discovered new exit (range 9) 4379 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Core integrity fell below 50% 4392 | -8/Garrison | Assembled breached garrison interior 4462 | -8/Garrison | Rescued a captive Derelict 4482 | -8/Garrison | Garrison Relay disabled 4897 | -8/Garrison | Core integrity fell below 20% 4972 | -8/Garrison | System corruption reached 10% 5023 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5073 | -8/Garrison | Phase Generator disabled 5073 | -8/Garrison | Discovered new exit (range 9) 5150 | -8/Garrison | Installed Relay Interface Framework 5306 | -8/Garrison | Entered Materials 5652 | -8/Materials | Met 7R-MNS 5678 | -8/Materials | Discovered new exit (range 11) 5697 | -8/Materials | Entered Factory 5697 | -7/Factory | Accompanied by 1 ally 5697 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5698 | -7/Factory | Caught up to 7R-MNS 6081 | -7/Factory | Discovered new exit (range 8) 6156 | -7/Factory | Discovered new exit (range 16) 6333 | -7/Factory | Discovered new exit (range 13) 6348 | -7/Factory | Identified exit to Factory 6388 | -7/Factory | Entered another Factory area 6388 | -6/Factory | Accompanied by 1 ally 6388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6389 | -6/Factory | Caught up to 7R-MNS 6422 | -6/Factory | Spotted B-75 Beast 6467 | -6/Factory | Found Prototype Launcher 6468 | -6/Factory | Identified Scatter Rocket Array 6671 | -6/Factory | Discovered new exit (range 10) 6707 | -6/Factory | Identified exit to Factory 6709 | -6/Factory | Entered another Factory area 6709 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6710 | -5/Factory | Caught up to 7R-MNS 6881 | -5/Factory | Discovered new exit (range 15) 7101 | -5/Factory | Build established: Scavenger-Tank 7409 | -5/Factory | Discovered new exit (range 8) 7418 | -5/Factory | Identified exit to Factory 7425 | -5/Factory | Entered another Factory area 7425 | -4/Factory | Evolved 2 slots: Utility x2 7426 | -4/Factory | Caught up to 7R-MNS 7747 | -4/Factory | Garrison activated, responded to threat 7983 | -4/Factory | Garrison activated, responded to threat 8079 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8272 | -4/Factory | Identified exit to Garrison 8272 | -4/Factory | Entered Garrison 8274 | -4/Garrison | Triggered checkpoint 8286 | -4/Garrison | Triggered checkpoint 8341 | -4/Garrison | Expanded RIF knowledge: Hotswap 8350 | -4/Garrison | Garrison Relay disabled 8454 | -4/Garrison | Spotted B-86 Titan 8467 | -4/Garrison | Triggered checkpoint 8538 | -4/Garrison | Discovered new exit (range 44) 8538 | -4/Garrison | Discovered new exit (range 32) 8538 | -4/Garrison | Discovered new exit (range 23) 8538 | -4/Garrison | Discovered new exit (range 54) 8606 | -4/Garrison | Crushed by falling debris 8606 | -4/Garrison | System corruption reached 10% 8630 | -4/Garrison | Lost 4 allies 8661 | -4/Garrison | Core integrity fell below 50% 8672 | -4/Garrison | Core integrity fell below 20% 8679 | -4/Garrison | Lost 22 parts (3p6n8u5w) 8687 | -4/Garrison | Identified exit to Factory 8688 | -4/Garrison | Entered Factory 8742 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08667_ The unstable cave ceiling collapses. 08667_ Acquired 3 matter. 08670_ System corrupted: Energy discharge (-30). 08675_ ALERT: Dispatching investigation squad to Factory. 08687_ EXIT=IDENTIFIED: FACTORY 08688_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 08697_ System corrupted: Heat flow error (+196). 08711_ ALERT: All DSF locations entering lockdown mode. 08719_ System corrupted: Component data lost. 08731_ Ion Cannon destroyed. 08735_ System corrupted: IFF burst signal emitted. 08738_ G-73 Enforcer Lgt. Quantum Reactor severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????? ???????????????? | | ?????????????????? #??????????????? | | ?????????????????? #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #?????"""??????? | | ??????????????????+ +?????""???????? | | ??????????????????# #???? ????????? | | ??????????????????# #####g####?????? | | ??????????????????# # ! g #?????? | | ??????????????????# # #?????? | | ??????????????????# # """"??????? | | ??????????######### # """"??????? | | ?????????# / g* """"#?????? | | ?????????#"S """ # #@ """"#?????? | | ??????????""" """ # #! """"#?????? | | ????????????" """?# # """"??????? | | ???????????? ?# # #?????? | | ???????????? ""??# ##########?????? | | ??????????? ""??# #??????????????? | | ??????????? "???# ##############?? | | ??????????????????# # #?? | | ?????###########??# # ! #?? | | ?????#] ?# # #?? | | ??????? ?# # #?? | | ?????????""" # # #?? | | ????????"""" # # #?? | | ????????"""" + + #?? | | ?????# # # !! #?? | | ?????# """ # # !! #?? | | ?????????""" ?# # #?? | | ?????????""" ?####### #?? | | ????????? ????????# #?? | | ???????? ????????##############?? | | ??????? ????????????????????????? | | ??????#########????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 8 Matter Filtering 30 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 18 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredScanBiocell Manual? 0 Play Time 02:30:25 Cumulative 54.0 hours Start 2025.01.01 @ 20:05:14 End 2025.01.01 @ 22:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c164963-ec0a-48e9-83c8-1242b5cd2e34