Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.28 @ 23:58:08 Player: Cogchaaaan Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (294) 1470 Value Destroyed (11901) 11901 Prototype IDs (51) 1020 Alien Tech Used (7) 1400 Bonus (15518) 15518 TOTAL SCORE: 40009 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 778 Follower Combat Kills 2718 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Friendly Fire -878 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 184/200 System Corruption 8% Temperature Cool (0) +ITN Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (20) --- Particle Reactor Graphene Brace Advanced Point Defense System Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Spacefold Activator Microwarp Drive Sigix Sheargun Gamma Bomb Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Particle Reactor Graphene Brace Advanced Point Defense System Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Microwarp Drive Sigix Sheargun Gamma Bomb Array [Rating: 211] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Plasma Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 . . 4 . . . . 2 . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . 3 . . . . 2 . . . 1 . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 7 16 5 20 1 22 11 4 22 . 2 . 2 16 8 5 3 11 1 1 . . . . 4 20 19 Power 22 | 1 3 1 1 . 1 . . 3 . . . . 2 2 1 3 . . . . . . . 1 . 3 Engine 8 | 1 3 . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Core 5 | . . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . 1 3 . . . . . . . 1 . 3 Propulsion 28 | 2 6 1 7 . 5 3 . . . . . . . . . . . . . . . . . . 3 1 Treads 11 | . . . 5 . 3 3 . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 6 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Utility 89 | 2 2 2 4 1 8 3 2 13 . . . 1 12 5 3 . 9 . 1 . . . . 1 15 5 Device 57 | 1 1 2 3 1 3 3 1 7 . . . 1 9 3 1 . 7 . 1 . . . . . 11 2 Storage 6 | 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . 2 . . 2 . . . . 2 1 . . 2 . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Protection 12 | . . . . . 2 . . 4 . . . . . 1 2 . . . . . . . . . 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 61 | 2 5 1 8 . 8 5 2 6 . 2 . 1 2 1 1 . 2 1 . . . . . 2 2 10 Energy Gun 19 | . 2 . 2 . 2 1 . 3 . 1 . . . . 1 . 1 . . . . . . . 1 5 Energy Cannon 15 | . . . 4 . 4 1 1 . . . . 1 1 . . . 1 . . . . . . 1 . 1 Ballistic Gun 9 | 2 2 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Ballistic Cannon 7 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 4 Launcher 6 | . . . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 6 3 1 1 . . . . . 1 1 . 1 . . . . . 1 . 5 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Parts Lost 35 | . 3 . . . . 1 . 5 . 1 . 2 2 . 1 . . . . . . . . . 6 14 Power 8 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 4 Propulsion 4 | . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Utility 14 | . . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . . 3 6 Weapon 9 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 4 Highest Loss Streak 7 | . 2 . . . . 1 . 2 . 1 . 2 2 . 1 . . . . . . . . . 4 7 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 12 15 18 24 24 24 23 18 20 19 19 17 14 18 19 20 19 20 20 20 20 20 20 19 19 16 Power 1 | . . 1 2 3 2 2 1 2 3 3 3 2 1 2 1 2 1 1 1 1 2 2 2 2 1 1 Propulsion 2 | 1 4 3 4 7 7 6 4 . . . . . . . . . . . . . . . . . . . Utility 10 | . 3 7 7 9 10 11 12 11 12 11 11 9 6 10 13 14 14 15 15 14 14 14 14 12 12 7 Weapon 3 | . 2 3 4 4 4 5 3 3 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 4 1 2 . 10 2 9 4 . . . 3 . 2 2 . 3 . . 1 . . . . 1 8 Power 8 | . . . . . 1 . 1 . . . . 1 . 2 2 . . . . . . . . . . 1 Propulsion 16 | . 1 1 1 . 5 1 6 1 . . . . . . . . . . . . . . . . . . Utility 16 | . 2 . . . 3 1 1 1 . . . 2 . . . . 2 . . 1 . . . . 1 2 Weapon 8 | . 1 . 1 . 1 . 1 2 . . . . . . . . 1 . . . . . . . . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 82 | . 99 99 99 99 99 100 84 67 66 65 60 65 69 69 68 70 72 72 73 73 73 73 71 71 71 67 Engine 5 | . 13 4 8 11 9 9 9 3 6 6 6 6 3 . . . . . . . . . . . . . Core 1 | . . 9 2 . . . . 2 . . . . . 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 4 5 9 10 10 10 10 10 10 9 9 7 Treads 8 | . . . 25 22 18 18 16 . . . . . 1 4 4 5 3 . . . . . . . 4 1 Leg 3 | . 27 28 . . . . . 3 6 6 6 6 3 . . . . . . . . . . . . 1 Wheel 3 | . . . 6 11 8 9 7 . . . . . . . . . . . . . . . . . . . Device 15 | . 13 13 11 10 8 9 9 17 19 19 20 22 26 23 23 23 23 21 21 21 21 21 20 21 20 15 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . 9 9 9 12 13 13 13 8 8 5 5 5 7 10 10 10 10 10 10 9 9 10 Hackware 1 | . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 9 9 5 Protection 3 | . . . . . 8 8 3 2 . . . . 2 5 5 5 5 5 5 5 5 5 5 4 4 5 Energy Gun 3 | . 9 14 10 . . . . 6 5 5 . 5 3 4 4 5 . . . . . . . . 3 3 Energy Cannon 9 | . . . 20 32 26 19 8 1 5 6 6 6 6 . . . 4 8 10 8 10 10 8 8 4 2 Ballistic Gun 3 | . 18 14 1 . . 5 5 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 4 . . . . . . 4 5 5 5 1 . . . . . . . 3 Peak Build Rating 211 | 7 8 11 24 28 35 38 51 80 79 82 78 79 100 109 121 123 146 144 144 145 145 139 145 159 166 211 Average Rating 68 | 5 7 10 18 23 31 36 41 68 77 78 73 74 85 107 116 121 136 141 139 143 139 139 139 152 155 156 On Entrance 85 | . 7 8 11 24 24 34 38 44 78 79 78 78 72 100 108 121 123 142 139 139 145 139 139 139 151 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 29 29 101 101 112 112 108 72 64 71 64 70 68 88 88 88 125 128 117 128 117 117 128 129 127 132 Greatest Support 168 | 20 20 20 60 12 12 12 45 88 70 70 70 70 105 89 128 128 128 128 128 128 128 128 128 168 151 151 Greatest Overweight (x) 32 | 2 2 1 9 8 9 9 32 1 1 1 . 1 1 1 1 . . . . . . . . 1 . . Average Overweight (x) 2 | . . 1 4 8 8 8 7 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 15 21 25 24 25 24 19 20 20 20 17 15 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 4 15 15 24 25 25 25 25 20 20 20 19 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 12 15 18 24 24 24 23 18 19 19 19 17 14 18 19 20 19 20 20 19 20 20 20 19 19 17 Final Capacity 25 | 8 15 15 25 25 25 25 15 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 4 15 15 24 25 25 25 15 20 20 19 19 15 15 20 20 20 20 20 20 20 20 20 20 20 19 12 Scrap Engine Consumption 145 | . . . . . . . 20 53 . 1 . 2 18 4 10 3 7 4 . 2 . . . 4 11 6 Constructs Created 5 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 Constructs Modified 53 | . . . . . . . 6 17 2 . . 1 6 4 2 1 4 1 . 1 . . . 4 1 3 Class Distribution -------------------- 30% | Gunner 20% | Construct 18% | Mutant 5% | Scavenger-Scout 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Skirmisher | -5/Factory Construct | -5/Extension Scavenger-Construct | -5/Cetus Scavenger-Construct | -5/Archives Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Matter Collected 8264 | 393 412 204 249 104 377 249 364 1062 3 209 . 247 414 388 126 33 685 162 . 140 47 . 86 554 428 1328 Remotely 1149 | . . . . . . . . . . . . 101 70 . . . 70 . . . . . . . 106 802 Salvage Created 12980 | 181 607 220 625 162 890 1197 570 2438 . 240 . 150 373 783 145 80 630 68 . 132 . . 106 688 810 1885 Parts 593 | 11 48 15 43 22 40 59 20 94 . 3 . 11 10 32 7 4 30 5 . 3 . . 11 19 36 70 Haulers Intercepted 20 | . 2 . 4 . 5 4 . 2 . . . . 1 . . . . . . . . . . 1 . 1 Recyclers Shooed 17 | 2 1 . . . 1 . . 10 . . . . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 10 . 14 . . . . . . . 11 5 . 4 . . . Prevented 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 214 | . 15 7 11 12 12 19 5 42 . 5 . 10 2 8 2 1 13 . . 2 . . 7 6 13 22 Guns 57 | . 15 7 . . . 2 . 25 . . . 1 1 . . . . . . . . . . . 2 4 Cannons 96 | . . . 8 5 10 16 5 10 . 1 . 3 1 7 2 1 8 . . . . . . 3 6 10 AOE 45 | . . . 3 7 . . . 7 . 4 . 6 . 1 . . 5 . . 2 . . 7 2 . 1 Classes Destroyed 21 | 2 6 . 1 . 1 1 2 4 . . . 1 . . . . . . . . . . . . . 3 Worker 9 | . 1 . 1 . . 1 . 3 . . . . . . . . 2 . . . . . . 1 . . Builder 9 | . 2 . 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . 2 Tunneler 9 | 6 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 4 . 5 4 . 2 . . . . 1 . . . . . . . . . . 1 . 1 Recycler 13 | 1 . . . . 1 1 2 3 . . . . 1 1 . . . . . . . . . 2 . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 12 | . 2 . . . . 2 . 2 . . . . . 2 . . . . . . . . . 1 1 2 Swarmer 69 | . 9 3 3 12 3 4 . 7 . . . 5 . 1 . . 5 . . 1 . . 7 4 5 . Grunt 74 | . 6 4 4 . 7 6 . 21 . 3 . 2 . 4 . . 2 . . 1 . . . 1 3 10 Brawler 4 | . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 4 . 2 8 3 5 . 1 . . . 3 . 1 2 . . . . . . 1 . 5 Hunter 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Programmer 12 | . . . . . . . . 6 . . . . . . . . 3 . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 5 3 4 8 4 5 3 10 . 5 . 9 2 2 2 1 5 . . 2 . . 4 6 5 5 Combat Bots Only 9 | . 3 3 3 8 4 4 1 4 . 5 . 9 1 2 2 1 5 . . 2 . . 4 4 5 5 Max Kills in Single Turn 5 | 1 1 2 2 5 2 2 2 2 . 2 . 3 1 2 1 1 3 2 . 1 . . 2 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . . . 2 . 2 . 3 . 1 . . 3 . . 1 . . 2 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Hostile Shots Fired 1320 | . 98 29 28 31 43 59 6 364 12 15 . 66 19 26 34 4 42 . . 2 . 13 11 24 127 267 Missed 397 | . 29 4 11 8 11 13 1 122 4 7 . 23 9 9 8 1 14 . . 1 . 5 6 6 34 71 Hits 923 | . 69 25 17 23 32 46 5 242 8 8 . 43 10 17 26 3 28 . . 1 . 8 5 18 93 196 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Projectile 921 | . 69 25 17 23 32 46 5 242 8 8 . 42 10 17 26 3 28 . . 1 . 8 5 18 93 195 Critical Strikes 54 | . 2 1 2 1 1 1 1 11 . . . 1 2 . 5 . 3 . . 1 . . . 1 8 13 Actively Blocked 21 | . . . . . . . . . . . . . 1 . 5 . . . . . . . . . 6 9 Damage Taken 18459 | . 702 341 216 256 460 671 129 3928 76 171 . 803 217 547 725 83 375 13 . 12 . 133 59 334 3162 5046 Core 2608 | . 95 83 59 28 77 82 44 455 . 19 . 104 . 112 84 . 31 . . . . 16 11 56 101 1151 Absorbed by Shields 1038 | . . . . . . . . . . . . . . . 80 . 292 13 . 12 . . 62 105 474 . Ignored by Resistances 788 | . . . . . . . . . . . . . . . . . . . . . . . . . . 788 Regen/Repaired (Parts) 4357 | . 10 . . . 532 . . 1079 275 . . 260 198 59 370 136 250 34 . 12 . . . 348 . 794 Core Remaining (%) 67 | 100 . 28 . 78 . . 63 . . . . 32 . . . 80 . . . . . . 94 . . . Volleys Fired 808 | 33 69 19 39 14 39 49 19 165 2 9 . 21 15 30 13 11 51 10 . 5 . . 11 25 41 118 Largest 3 | 2 2 2 3 2 3 3 3 2 1 2 . 2 2 2 2 2 2 2 . 2 . . 1 2 2 3 Hottest 204 | 40 100 70 204 136 188 185 185 167 92 167 . 167 179 194 179 179 194 156 . 156 . . 90 156 160 200 Shots Fired 1447 | 66 135 39 89 26 77 110 40 288 3 14 . 30 23 56 20 22 77 18 . 6 . . 11 41 63 193 Gun 680 | 66 133 39 27 . . 19 11 227 1 5 . 9 10 25 7 11 . . . . . . . . 15 75 Cannon 724 | . . . 60 24 77 91 29 56 1 4 . 14 13 29 13 11 75 18 . 4 . . 5 37 45 118 Launcher 41 | . . . 2 2 . . . 5 1 5 . 7 . 2 . . 2 . . 2 . . 6 4 3 . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 522 | 66 85 19 7 . . 19 14 112 . . . . . 23 13 11 26 8 . . . . . 16 . 103 Thermal 790 | . 50 20 80 24 77 91 26 162 2 9 . 23 23 31 7 11 49 10 . 4 . . 5 21 60 5 Explosive 38 | . . . 2 2 . . . 5 1 5 . 7 . 2 . . 2 . . 2 . . 6 4 . . Electromagnetic 55 | . . . . . . . . 9 . . . . . . . . . . . . . . . . 3 43 Slashing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Robot Hit Streak 25 | 6 13 15 9 3 24 12 15 25 6 19 . 16 13 19 18 5 16 14 . 5 . . 10 9 21 18 Robot Miss Streak 6 | 5 3 3 5 3 5 1 2 6 . 1 . 2 2 2 1 4 3 3 . . . . . 3 3 3 Penetration Max 2 | . . . . . . . . 2 . . . . . 1 1 . 1 . . . . . . . . 1 Secondary Targets 8 | . 3 1 . . . . . 3 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 934 | 33 87 25 46 9 48 66 21 246 1 11 . 16 13 45 18 13 40 8 . 4 . . 5 23 39 117 Core Hits 600 | 12 36 15 20 14 24 32 13 219 3 14 . 15 11 32 5 6 18 1 . 6 . . 11 16 27 50 Critical Kills 15 | . 1 . . . 2 . . 1 . . . . . 1 2 . 1 . . . . . . 4 3 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . 2 1 3 . . . . . . 1 6 . Critical Strikes 46 | . 2 1 . . 2 . . 2 . 1 . 1 . 2 5 3 4 2 . . . . . 5 10 6 Burn 8 | . 1 1 . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . Meltdown 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . Destroy 28 | . 1 . . . . . . . . . . . . 1 5 1 4 2 . . . . . 4 10 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 31 | . . . . . 1 . . 28 . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . 1 . . 28 . . . . 2 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34116 | 326 865 317 1060 681 1113 1802 536 7691 35 749 . 1328 453 1910 935 523 2500 638 . 374 . . 913 1481 2281 5605 Guns 10981 | 326 846 290 156 . . 182 69 5115 35 89 . 109 135 385 154 125 . . . . . . . . 390 2575 Cannons 17223 | . . . 721 217 1096 1620 459 1525 . 205 . 382 318 1366 781 398 2144 638 . 121 . . . 1094 1462 2676 Explosions 5715 | . . . 183 444 . . . 984 . 455 . 837 . 159 . . 356 . . 253 . . 913 387 429 315 Melee 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Ramming 130 | . 19 27 . 20 17 . 8 . . . . . . . . . . . . . . . . . . 39 Kinetic 10900 | 326 532 111 40 . . 182 69 2600 . . . . . 1131 781 398 1343 497 . . . . . 573 . 2317 Thermal 14665 | . 314 179 837 217 1096 1620 459 3983 35 294 . 491 453 620 154 125 801 141 . 121 . . . 521 1852 352 Explosive 4780 | . . . 183 444 . . . 793 . 455 . 837 . 159 . . 356 . . 253 . . 913 387 . . Electromagnetic 1800 | . . . . . . . . 248 . . . . . . . . . . . . . . . . 429 1123 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1841 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . 1774 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 4 4 1 1 2 2 2 7 7 7 7 8 . 1 1 9 1 1 1 1 1 1 . . . 8 Average Corruption 2 | . 2 4 1 1 2 2 2 3 7 7 7 7 . 1 1 1 1 1 1 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . 18 24 4 13 21 28 50 52 13 16 4 10 . 6 8 1 10 4 2 3 3 1 . . . 9 Message Errors 75 | . 5 10 1 6 9 9 6 12 2 2 1 3 . 1 2 . 1 . 1 . 1 . . . . 3 Matter Fused 70 | . 4 6 . 5 4 5 13 8 4 4 1 4 . 2 2 . 4 . . 2 . . . . . 2 Heat Flow Errors 45 | . 2 4 . . 3 3 8 15 3 2 . 3 . . 1 . . 1 . . . . . . . . Energy Discharges 39 | . 2 2 . . 1 6 10 6 2 1 1 . . . . . 3 2 1 . 1 1 . . . . Parts Rejected 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . 2 . 1 1 1 1 8 5 1 1 1 . . 2 2 . . 1 . . 1 . . . . . Data Loss (major) 18 | . 1 1 1 1 1 3 2 3 . 2 . . . 1 . . . . . . . . . . . 2 Misfires 8 | . . 1 1 . . 1 1 . 1 1 . . . . . . 1 . . . . . . . . 1 Alerts 11 | . 1 . . . 2 . 2 1 . 2 . . . . 1 1 . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 774 | . . . 22 3 . 9 16 159 . 4 . 86 20 15 26 . 120 41 . 9 . . 16 111 70 47 Projectiles 491 | . . . 12 3 . 9 16 3 . . . 13 20 15 26 . 120 41 . . . . . 96 70 47 Explosions 251 | . . . 10 . . . . 124 . 4 . 73 . . . . . . . 9 . . 16 15 . . Melee 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . . 15 . . . . . 2 1 1 2 . . . . . . 2 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . 11 . . . . . 2 1 1 1 . . . . . . 2 . 9 Secondary 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 389 | . . . . 79 8 . 4 68 . . . 70 . . . . . . . . . . . . . 160 Shots 7 | . . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . 2 Rammed 8 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . 3 Targets Rammed 20 | . 6 6 . 1 3 . 1 . . . . . . . . . . . . . . . . . . 3 Kicked 12 | . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 249 261 487 90 357 458 253 326 240 181 . 168 . . 162 . . 217 . . . 182 . . 191 126 Average Temperature 86 | . 39 128 82 30 89 118 67 89 90 68 . 65 . . 84 . . 144 . . . 105 . . 86 42 Received Heat Transfer 3258 | . 243 198 117 . 261 279 85 1041 . 36 . 105 . 99 72 9 77 . . 13 . . . 8 129 486 Effects 12 | . . . 3 . 1 8 . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 7 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 2 . Parts Melted 55 | . . 1 2 . 5 7 2 11 . . . . 8 4 1 . 3 . . . . . . 3 8 . Heat Transferred 21488 | . 845 592 1592 370 1926 3000 846 4530 30 525 . 775 1050 1258 324 370 851 148 . 74 . . . 555 1577 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Maximum Alert Level 5 | . . . 1 1 . . . 3 . . . . 2 1 . 1 3 1 . . . . . 1 1 5 Low Security (%) 78 | 100 100 100 67 50 100 100 100 55 . . . . 38 76 100 89 43 37 100 . . . . 70 97 50 Level 1 13 | . . . 32 49 . . . 14 . . . . 50 24 . 10 . 62 . . . . . 29 2 34 Level 2 6 | . . . . . . . . 25 . . . . 11 . . . 46 . . . . . . . . 4 Level 3 1 | . . . . . . . . 3 . . . . . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Peak Influence 1810 | 5 118 80 304 327 134 166 57 845 . . . . 447 301 154 214 912 325 79 . . . . 266 219 1810 Initial 317 | . 3 37 . 97 16 . 46 250 . . . . 212 112 52 48 45 317 79 . . . . 54 56 46 Average 131 | 1 46 17 105 185 18 74 4 266 . . . . 232 165 46 159 330 224 73 . . . . 164 124 352 Influence Increases 11520 | 35 479 170 735 350 430 707 255 1610 15 100 . 244 711 708 390 212 1499 74 . 400 220 . 160 365 473 1178 Destroy 0b10 Robot/C 5360 | . 300 140 400 240 240 380 60 840 . 100 . 180 140 360 160 80 480 . . 180 100 . 140 120 260 460 Destroy 0b10 Robot/NC 455 | 35 35 . 65 10 40 40 10 65 . . . 10 25 30 10 . 15 . . . . . . 30 5 30 Destroy Leader 1084 | . 68 30 116 30 70 112 . 208 . . . 30 32 44 . . 122 . . 20 10 . 20 34 62 76 Allied During Kill 1292 | . . . 69 15 4 . . . . . . 24 34 167 140 80 449 . . 200 110 . . . . . Successful Hack 203 | . 14 . 25 . 52 5 10 25 . . . . . 12 22 . . . . . . . . 14 24 . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 945 | . 15 . 30 45 15 135 15 30 . . . . 270 15 . 30 165 . . . . . . 15 60 105 Destroy Structure 971 | . 2 . 15 10 9 20 10 87 . . . . 60 80 58 22 268 74 . . . . . 122 32 102 Advance Influence 400 | . . . . . . . . 250 . . . . 150 . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 630 | . 45 . 15 . . 15 . 105 15 . . . . . . . . . . . . . . . 30 405 Influence Decreases 10815 | 30 388 266 484 558 473 588 374 768 502 292 163 145 581 843 362 204 721 869 44 252 182 255 80 344 491 556 Entered New Map 2269 | . 2 59 . 154 27 . 73 . 312 68 163 . 37 117 42 74 85 591 34 26 42 255 . 26 45 37 Time Decay 7465 | 30 386 207 444 404 381 482 280 718 190 214 . 125 474 530 210 110 516 238 10 206 140 . 80 318 386 386 Lost Part 313 | . . . . . . 10 . 50 . 10 . 20 20 . 10 . . . . . . . . . 60 133 Lost Ally 490 | . . . 40 . 20 . . . . . . . 50 80 100 20 120 40 . 20 . . . . . . Purge Threat 278 | . . . . . 45 96 21 . . . . . . 116 . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . 6 . . 15 . 1 . . 2 . . . 5 . . . . . . 5 . 15 Investigation 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Extermination 15 | . . . . . . . . 7 . . . . 1 . . . 4 . . . . . . . . 3 Reinforcement 25 | . 2 . 1 . 2 . . 8 . . . . 1 . . . . . . . . . . 5 . 6 Assault 8 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Distress Signals 22 | . 1 1 3 . 2 2 . 5 . . . 2 . 1 2 . . . . . . . . 2 . 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Times Spotted 339 | . 27 7 30 12 14 23 2 50 1 4 . 11 5 20 10 7 22 2 . 4 . 2 6 9 16 55 Peak Tracking Total 16 | . 3 2 5 8 4 4 1 6 1 5 . 9 5 4 5 2 6 1 . 3 . 2 4 3 5 16 Tactical Retreats 24 | . 3 . 1 . . 1 . 4 1 . . . . . . . . . . . . . . . 2 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Traps Triggered 13 | . 3 . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Machines Disabled 65 | . 1 . 2 3 1 9 1 2 . 1 . . 18 1 . 2 11 . . . . . . 1 4 8 Max in Single Turn 6 | . 1 . 1 1 1 1 1 1 . 1 . . 1 1 . 1 6 . . . . . . 1 1 1 Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Machines Accessed 109 | . 9 . 5 1 17 14 13 9 . . 4 . 7 7 3 . 8 . . 1 1 . . 5 3 2 Terminals 63 | . 6 . 3 . 10 11 5 4 . . . . 1 7 3 . 5 . . . . . . 3 3 2 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . 2 . 2 1 6 1 . . . . 4 . . . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 2 . . . . 1 . . . 1 . . . . . . 1 . . Total Hacks 293 | . 20 . 11 1 60 25 55 18 . . 33 . 12 16 9 . 12 . . 1 1 . . 11 5 3 Successful 168 | . 9 . 5 1 32 14 42 6 . . 33 . 3 8 5 . 3 . . 1 1 . . 2 2 1 Failed 124 | . 10 . 6 . 28 11 13 12 . . . . 9 8 4 . 9 . . . . . . 9 3 2 Catastrophic 28 | . . . 1 . 3 2 2 5 . . . . 2 3 . . 5 . . . . . . 3 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 14 . 6 . 27 6 18 8 . . . . 2 7 1 . 2 . . . . . . 2 . 2 Terminals 162 | . 16 . 8 . 41 22 14 11 . . . . 2 16 9 . 7 . . . . . . 8 5 3 Fabricators 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 39 | . 2 . 3 . 6 1 15 1 . . . . 7 . . . 3 . . . . . . 1 . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 1 . 2 . . . . 2 . . . 2 . . . . . . 2 . . Terminal Hacks 112 | . 3 . 1 1 14 10 29 3 . . 33 . . 7 5 . . . . 1 1 . . 2 2 . Record 44 | . . . . . 2 . 26 . . . 11 . . 1 4 . . . . . . . . . . . Part Schematic 13 | . . . . . 1 . . . . . 12 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . 1 . Open Door 6 | . . . . 1 . 2 . . . . . . . . 1 . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . . . . 3 1 1 . . . . . . 2 . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 1 . . 2 . . . . . 3 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 2 . 2 . 2 1 5 . . . . . 2 . . . 2 . . . . . . . . . Retrieve Components 16 | . 2 . 2 . 2 1 5 . . . . . 2 . . . 2 . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 . 2 . 5 2 8 1 . . . . 1 1 . . 1 . . . . . . . . 1 Terminals 18 | . 2 . 2 . 4 2 3 1 . . . . 1 1 . . 1 . . . . . . . . 1 Botnet 18 | . 2 . 2 . 4 2 3 1 . . . . 1 1 . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 5 . 5 . 12 8 9 7 . . . . 6 7 2 . 7 . . . . . . 5 3 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 4 . . . . . 12 . . . . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 84 | . 26 . . . 58 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . 12 . 13 . 13 2 7 . . . . . 3 . . . 5 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 1 . . . 3 . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Total Allies 47 | . . 3 . 1 . . . . . 1 . 1 . 16 5 . 1 19 . . . . . . . . Largest Group 18 | . . 3 3 2 1 . . . . 1 1 1 1 10 10 8 7 18 15 13 11 11 . . . . Highest-Rated Group 748 | . . 40 40 45 14 . . . . 32 32 96 96 428 748 627 448 656 568 472 422 422 . . . . Highest-Rated Ally 159 | . . 16 16 31 14 . . . . 32 32 96 96 159 159 159 96 96 50 50 50 50 . . . . Total Orders 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Ally Attacks 504 | . . . 60 . . . . . . . . 10 11 93 74 15 65 98 . 49 4 25 . . . . Total Damage 13809 | . . . 627 . . . . . . . . 283 1250 1408 2402 494 2164 3325 . 933 337 586 . . . . Kills 82 | . . . 16 . . . . . . . . 1 8 13 10 3 12 6 . 8 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Active Infowar (turns) 11519 | 7 1709 787 2 . 2 . . 2248 382 422 125 371 1159 3 . . 1321 217 39 43 295 115 233 709 834 496 Sensors 8617 | . . . . . 2 . . 2233 382 422 125 342 1156 . . . 1261 217 39 41 286 115 233 585 700 478 Terrain 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Structural 8586 | . . . . . . . . 2225 380 419 125 371 1157 2 . . 1257 216 35 42 293 115 224 562 679 484 Seismic 2504 | 7 1709 786 . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jamming 1597 | . . . . . . . . . . . . . . . . . 55 . . . . . . 708 834 . ECM 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 . . . . . . . . . . 3 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Turns Passed 28425 | 333 1736 1122 1723 970 2607 1910 3724 3568 382 458 125 398 1213 1525 671 226 1442 515 39 434 295 115 266 709 913 1006 Spaces Moved 15398 | 174 754 547 806 438 1022 731 1479 2074 256 297 91 234 606 766 288 166 935 503 41 385 264 123 261 626 756 775 Core 12 | 9 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Treads 3764 | . . . 352 . . . 175 102 . . . . 221 761 271 166 605 . . . . . . 165 756 190 Legs 4096 | 165 754 547 . . . . . 1049 256 297 91 234 385 . . . . . . . . . . 151 . 167 Wheels 3946 | . . . 454 438 1022 731 1301 . . . . . . . . . . . . . . . . . . . Hover 3385 | . . . . . . . . 923 . . . . . 5 17 . 330 503 41 385 264 123 261 310 . 223 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 160 210 210 210 150 70 136 136 136 136 136 136 92 92 85 85 85 85 85 85 85 85 85 30 Average Speed 151 | 120 187 190 189 210 223 223 218 123 145 137 136 139 173 170 141 92 114 85 85 85 85 85 85 86 85 77 Slowest Speed 1650 | 190 260 190 215 210 225 225 1650 201 167 209 136 209 209 209 209 92 160 85 85 85 85 85 85 158 85 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 60 | 9 97 94 61 93 97 95 99 46 56 52 69 40 15 85 86 95 29 96 1 62 48 20 51 14 65 54 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 9 | . . 1 . . . . 5 . . . 1 . . . . . . . . 2 . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . 1 . 2 . . . . . . . 2 2 . 1 . . . Spaces Dug 150 | . . . . . 1 . . 28 . 36 . 5 6 13 . . 18 2 . 2 . . 5 3 10 21 Terrain Destroyed 734 | . . . 17 13 6 19 8 82 18 69 . 66 6 42 4 11 140 6 . 30 . . 58 68 16 55 Melee 27 | . . . . . 1 . . 25 . . . . 1 . . . . . . . . . . . . . Projectile 198 | . . . . . 5 19 8 17 . . . 6 5 5 4 11 38 6 . 2 . . 5 10 16 41 AOE 508 | . . . 17 13 . . . 40 18 69 . 60 . 36 . . 102 . . 28 . . 53 58 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Upp Upp War Pro Res Qua Sec Total 19062 | 235 946 591 928 461 1269 869 1948 2734 263 329 92 272 736 926 532 216 1213 571 44 481 332 133 286 741 959 955 Wait 1946 | 18 64 6 27 . 99 35 413 324 . 6 . . 42 64 215 34 136 53 . 82 65 11 . 54 70 128 Move 15194 | 173 753 546 805 437 1021 730 1478 2073 255 296 90 233 605 765 287 165 935 502 40 384 263 122 260 625 755 596 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 4 21 1 19 2 31 5 5 19 1 . . 2 7 9 3 . 8 . . 1 . . . 3 10 16 Fast Attach 177 | 7 10 6 8 2 22 5 1 11 . 2 1 . 18 12 5 2 13 2 2 . . . 2 4 23 19 Attach 75 | . 4 . 4 . 2 1 2 22 1 1 . 1 6 . 1 . 2 . . . . . . 3 6 19 Detach 47 | . . . 1 . 1 . 1 17 . . . . 4 . 1 . 1 . . . . . . 2 6 13 Swap 273 | . 4 . 9 2 11 10 6 56 3 8 . 10 16 7 . 2 39 2 . 8 4 . 12 20 19 25 Drop 260 | . 15 7 16 3 39 9 22 19 1 1 1 5 21 16 7 2 19 2 2 1 . . 1 5 29 17 Fire 808 | 33 69 19 39 14 39 49 19 165 2 9 . 21 15 30 13 11 51 10 . 5 . . 11 25 41 118 Melee 31 | . . . . . 1 . . 28 . . . . 2 . . . . . . . . . . . . . Ram 7 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . 2 Kick 12 | . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Rewire 36 | . . . . . . . . . . 6 . . . 21 . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 334 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 9) 802 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Discovered new exit (range 4) 1513 | -10/Materials | Central database locked down 1572 | -10/Materials | Discovered new exit (range 15) 1617 | -10/Materials | Repaired Seismic Detector 1758 | -10/Materials | Discovered new exit (range 10) 2070 | -10/Materials | Entered Mines 2348 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2372 | -10/Mines | Discovered new exit (range 10) 2435 | -10/Mines | Core integrity fell below 50% 2500 | -10/Mines | Discovered new exit (range 11) 2614 | -10/Mines | Learned location of 1 exit from Materials 3131 | -10/Mines | Discovered new exit (range 8) 3154 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3192 | -10/Mines | Entered Materials 3192 | -9/Materials | Accompanied by 3 allies 3192 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3193 | -9/Materials | Identified exit to Materials 3592 | -9/Materials | Discovered new exit (range 11) 3665 | -9/Materials | Identified exit to Mines 3710 | -9/Materials | Build established: Gunner 3868 | -9/Materials | Discovered exit to Materials (range 5) 4915 | -9/Materials | Entered Mines 4915 | -9/Mines | Accompanied by 1 ally 4949 | -9/Mines | Destroyed 8 combat bots 5036 | -9/Mines | Discovered exit to Materials (range 7) 5225 | -9/Mines | Discovered exit to Materials (range 10) 5375 | -9/Mines | Received a Mining Laser from a helpful Derelict 5594 | -9/Mines | Found the Drone Emporium 5608 | -9/Mines | Found Prototype Device 5608 | -9/Mines | Identified Thief Drone Bay 5641 | -9/Mines | Learned Materials terminal intel 5671 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5885 | -9/Mines | Entered Materials 5885 | -8/Materials | Accompanied by 1 ally 5885 | -8/Materials | Evolved 2 slots: Utility x2 5886 | -8/Materials | Loaded intel: 12 terminal locations 6040 | -8/Materials | Discovered new exit (range 16) 6470 | -8/Materials | Discovered new exit (range 16) 6631 | -8/Materials | Discovered new exit (range 6) 6682 | -8/Materials | Identified exit to Storage 7362 | -8/Materials | Discovered new exit (range 16) 7822 | -8/Materials | Repaired Arm. Wheel 7905 | -8/Materials | Repaired Huge Storage Unit 8330 | -8/Materials | Discovered new exit (range 14) 8492 | -8/Materials | Entered Storage 9136 | -8/Storage | Identified exit to Recycling 9506 | -8/Storage | Discovered new exit (range 6) 10398 | -8/Storage | Used back door to open Recycling access 10402 | -8/Storage | Entered Recycling 10809 | -8/Recycling | Discovered new exit (range 15) 10929 | -8/Recycling | Scanned before Scraplab entrance 11749 | -8/Recycling | Angered Scraplab inhabitants 11867 | -8/Recycling | Found Prototype Device 11869 | -8/Recycling | Identified Scrap Engine 12147 | -8/Recycling | Build established: Mutant 13855 | -8/Recycling | Build established: Construct 14126 | -8/Recycling | Entered Factory 14126 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14810 | -6/Factory | Discovered new exit (range 4) 14909 | -6/Factory | Identified exit to Lower Caves 15084 | -6/Factory | Cargo convoy interrupted 16967 | -6/Factory | Build established: Scout 17643 | -6/Factory | Core integrity fell below 50% 17691 | -6/Factory | Build established: Construct 17694 | -6/Factory | Entered Lower Caves 17726 | -6/Lower Caves | Learned Factory security intel 17744 | -6/Lower Caves | Spotted B-75 Beast 18064 | -6/Lower Caves | Discovered new exit (range 8) 18073 | -6/Lower Caves | Identified exit to Lower Caves 18076 | -6/Lower Caves | Entered another Lower Caves area 18102 | -6/Lower Caves | Encountered a Warlord checkpoint 18290 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18515 | -6/Lower Caves | Discovered new exit (range 11) 18533 | -6/Lower Caves | Identified exit to Data Miner 18534 | -6/Lower Caves | Entered Data Miner 18534 | -6/Data Miner | Accompanied by 1 ally 18535 | -6/Data Miner | Discovered new exit (range 6) 18561 | -6/Data Miner | Met Data Miner 18587 | -6/Data Miner | Learned location of Section 7 (-3) 18587 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18610 | -6/Data Miner | Received God Mode back door access code from Data Miner 18658 | -6/Data Miner | Identified exit to Proximity Caves 18659 | -6/Data Miner | Entered Proximity Caves 18659 | -5/Proximity Caves | Accompanied by 1 ally 18756 | -5/Proximity Caves | Spotted B-75 Beast 18789 | -5/Proximity Caves | Spotter reported a threat 18829 | -5/Proximity Caves | Allies destroyed B-75 Beast 18832 | -5/Proximity Caves | Escorted by Enhanced Grunt 18867 | -5/Proximity Caves | Destroyed 9 combat bots 19049 | -5/Proximity Caves | Discovered new exit (range 3) 19057 | -5/Proximity Caves | Entered Factory 19057 | -5/Factory | Accompanied by 1 ally 19057 | -5/Factory | Evolved 2 slots: Utility x2 19154 | -5/Factory | Discovered new exit (range 7) 19347 | -5/Factory | Build established: Skirmisher 19364 | -5/Factory | Identified exit to Upper Caves 19859 | -5/Factory | Lost 3 allies 20236 | -5/Factory | Build established: Construct 20257 | -5/Factory | Discovered new exit (range 11) 20269 | -5/Factory | Identified exit to Extension 20270 | -5/Factory | Entered Extension 20323 | -5/Extension | Rescued a captive Derelict 20324 | -5/Extension | Rescued a captive Derelict 20344 | -5/Extension | Rescued a captive Derelict 20361 | -5/Extension | Rescued a captive Derelict 20874 | -5/Extension | Spotted B-75 Beast 20889 | -5/Extension | Allies destroyed B-75 Beast 20898 | -5/Extension | Spotted B-75 Beast 20902 | -5/Extension | Allies destroyed B-75 Beast 20947 | -5/Extension | Lost 4 allies 20999 | -5/Extension | Rescued a captive Derelict 21058 | -5/Extension | Rescued A7 21244 | -5/Extension | Rescued a captive Derelict 21290 | -5/Extension | Rescued a captive Derelict 21292 | -5/Extension | Rescued a captive Derelict 21344 | -5/Extension | Rescued a captive Derelict 21345 | -5/Extension | Rescued a captive Derelict 21441 | -5/Extension | Rescued a captive Derelict 21442 | -5/Extension | Rescued a captive Derelict 21745 | -5/Extension | Discovered new exit (range 10) 21747 | -5/Extension | Discovered new exit (range 6) 21762 | -5/Extension | Identified exit to Cetus 21795 | -5/Extension | Entered Cetus 21795 | -5/Cetus | Accompanied by 10 allies (A7) 21800 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21821 | -5/Cetus | Spotted Cetus Guard 21821 | -5/Cetus | Spotted Cetus Guard 21824 | -5/Cetus | Spotted Cetus Guard 21824 | -5/Cetus | Spotted Cetus Guard 21828 | -5/Cetus | Destroyed Cetus Guard 21836 | -5/Cetus | Destroyed Cetus Guard 21849 | -5/Cetus | Allies destroyed Cetus Guard 21860 | -5/Cetus | Allies destroyed Cetus Guard 21885 | -5/Cetus | Lost 5 allies 22105 | -5/Cetus | Started Cetus Manufacturing Module 22130 | -5/Cetus | Manufactured an Enhanced Grunt 22155 | -5/Cetus | Manufactured an Enhanced Grunt 22180 | -5/Cetus | Manufactured an Enhanced Grunt 22190 | -5/Cetus | Build established: Scavenger-Construct 22205 | -5/Cetus | Manufactured an Enhanced Grunt 22230 | -5/Cetus | Manufactured an Enhanced Grunt 22255 | -5/Cetus | Escorted A7 to Cetus Mainframe 22331 | -5/Cetus | Discovered new exit (range 15) 22362 | -5/Cetus | Spotted Cetus Guard 22362 | -5/Cetus | Spotted Cetus Guard 22366 | -5/Cetus | Spotted Cetus Guard 22371 | -5/Cetus | Spotted Cetus Guard 22377 | -5/Cetus | Allies destroyed Cetus Guard 22384 | -5/Cetus | Allies destroyed Cetus Guard 22389 | -5/Cetus | Allies destroyed Cetus Guard 22396 | -5/Cetus | Discovered new exit (range 15) 22401 | -5/Cetus | Met Revision 17 22443 | -5/Cetus | Identified exit to Archives 22466 | -5/Cetus | Entered Archives 22466 | -5/Archives | Accompanied by 8 allies (A7) 22471 | -5/Archives | Received a hacking code to weaken MAIN.C 22513 | -5/Archives | Discovered new exit (range 16) 22522 | -5/Archives | Discovered new exit (range 16) 22574 | -5/Archives | Discovered new exit (range 16) 22595 | -5/Archives | Identified exit to Factory 22628 | -5/Archives | Identified exit to Hub_04(d) 22692 | -5/Archives | Entered Factory 22692 | -4/Factory | Accompanied by 6 allies 22692 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23004 | -4/Factory | Build established: Scavenger-Tank 23112 | -4/Factory | Discovered new exit (range 7) 23119 | -4/Factory | Identified exit to Research 23254 | -4/Factory | P-70 Sage assimilated allied 5D-JCZ(h) 23322 | -4/Factory | Build established: Scavenger-Skirmisher 23818 | -4/Factory | Discovered exit to Research (range 10) 23942 | -4/Factory | First assault squad dispatched 24134 | -4/Factory | Sucked down chute 24134 | -4/Factory | Entered Waste 24134 | -4/Waste | Met up with 1 ally sucked down the chute earlier 24144 | -4/Waste | Spotted C-40 Crusher 24170 | -4/Waste | Warlord forces began an assault 24177 | -4/Waste | Allies destroyed C-40 Crusher 24185 | -4/Waste | Spotted C-40 Crusher 24191 | -4/Waste | Allies destroyed C-40 Crusher 24220 | -4/Waste | Spotted C-40 Crusher 24222 | -4/Waste | Allies destroyed C-40 Crusher 24222 | -4/Waste | Spotted C-40 Crusher 24222 | -4/Waste | Allies destroyed C-40 Crusher 24248 | -4/Waste | Lost 4 allies 24402 | -4/Waste | Build established: Scavenger-Tank 24410 | -4/Waste | Discovered new exit (range 13) 24431 | -4/Waste | Identified exit to Factory 24649 | -4/Waste | Entered Factory 24649 | -4/Factory | Accompanied by 15 allies 24659 | -4/Factory | Discovered new exit (range 6) 24662 | -4/Factory | Identified exit to Upper Caves 24688 | -4/Factory | Entered Upper Caves 24688 | -4/Upper Caves | Accompanied by 13 allies 24789 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24839 | -4/Upper Caves | Learned Research non-interactive machine intel 25041 | -4/Upper Caves | Discovered new exit (range 16) 25049 | -4/Upper Caves | Encountered a Warlord checkpoint 25065 | -4/Upper Caves | Identified exit to Upper Caves 25122 | -4/Upper Caves | Entered another Upper Caves area 25122 | -4/Upper Caves | Accompanied by 11 allies 25146 | -4/Upper Caves | Discovered exit to Research (range 12) 25388 | -4/Upper Caves | Discovered new exit (range 8) 25394 | -4/Upper Caves | Identified exit to Warlord 25417 | -4/Upper Caves | Entered Warlord 25417 | -4/Warlord | Accompanied by 11 allies 25430 | -4/Warlord | Build established: Scavenger-Scout 25446 | -4/Warlord | System corruption cleaned by Quarantine Array 25450 | -4/Warlord | Attacked by Warlord forces 25460 | -4/Warlord | Spotted 68-3HB(B) 25460 | -4/Warlord | Spotted 0J-0XW(B) 25517 | -4/Warlord | Lost 3 allies 25522 | -4/Warlord | Discovered new exit (range 14) 25531 | -4/Warlord | Identified exit to Proximity Caves 25532 | -4/Warlord | Entered Proximity Caves 25709 | -3/Proximity Caves | Found Alien Artifact 25709 | -3/Proximity Caves | Identified Core Expander 25709 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 25774 | -3/Proximity Caves | Discovered exit to Research (range 15) 25798 | -3/Proximity Caves | Entered Research 25798 | -3/Research | Evolved 2 slots: Utility x2 25799 | -3/Research | Identified exit to Quarantine 25800 | -3/Research | Loaded intel: 84 non-interactive machine locations 25807 | -3/Research | Identified exit to Armory 25998 | -3/Research | Revision forces began assault on 0b10 26033 | -3/Research | Met up with Revision 17++ 26417 | -3/Research | Found Unknown Launcher 26417 | -3/Research | Identified Gamma Bomb Array 26463 | -3/Research | Spotted B-90 Cyclops 26498 | -3/Research | Research terminal network offline 26507 | -3/Research | Entered Quarantine 26553 | -3/Quarantine | Found Alien Artifact 26554 | -3/Quarantine | Identified Core Reset Matrix 26554 | -3/Quarantine | Used Core Reset Matrix 26558 | -3/Quarantine | Detected hypermatrix surge 26558 | -3/Quarantine | Sensed 10 artifacts in vicinity 26603 | -3/Quarantine | Cryocooling Duct disabled 26618 | -3/Quarantine | Ambient heat levels rising (+20) 26618 | -3/Quarantine | Non-combat units ordered to evacuate 26661 | -3/Quarantine | Cryocooling Duct disabled 26676 | -3/Quarantine | Ambient heat levels rising (+20) 26676 | -3/Quarantine | Combat units ordered to evacuate 26776 | -3/Quarantine | Quarantine Guard activated 26792 | -3/Quarantine | Identified exit to Research 26815 | -3/Quarantine | Spotted Quarantine Guard 26884 | -3/Quarantine | Found Transdimensional Reconstructor 26892 | -3/Quarantine | Spotted Quarantine Guard 26917 | -3/Quarantine | Destroyed Quarantine Guard 26920 | -3/Quarantine | Spotted Quarantine Guard 26927 | -3/Quarantine | Destroyed Quarantine Guard 26980 | -3/Quarantine | Found Prototype Device 26980 | -3/Quarantine | Identified Exp. Thermal Shield 27006 | -3/Quarantine | Spotted Quarantine Guard 27163 | -3/Quarantine | Found Subatomic Replicator 27300 | -3/Quarantine | Spotted Quarantine Guard 27304 | -3/Quarantine | Spotted Fortress 27364 | -3/Quarantine | Build established: Hacker-Tank 27370 | -3/Quarantine | Spotted Quarantine Guard 27372 | -3/Quarantine | Spotted Quarantine Guard 27374 | -3/Quarantine | Spotted Quarantine Guard 27387 | -3/Quarantine | Destroyed Quarantine Guard 27387 | -3/Quarantine | Destroyed Quarantine Guard 27388 | -3/Quarantine | Destroyed Quarantine Guard 27388 | -3/Quarantine | Discovered new exit (range 14) 27395 | -3/Quarantine | Discovered new exit (range 6) 27406 | -3/Quarantine | Identified exit to Section 7 27415 | -3/Quarantine | Identified exit to Protoforge 27417 | -3/Quarantine | Lost 4 parts (1p1u2w) 27420 | -3/Quarantine | Entered Section 7 27421 | -3/Section 7 | Detected hypermatrix surge 27421 | -3/Section 7 | Sensed 23 artifacts in vicinity 27701 | -3/Section 7 | Found Microwarp Drive 27789 | -3/Section 7 | Spotted S7 Guard 27802 | -3/Section 7 | Destroyed S7 Guard 27997 | -3/Section 7 | Found Integrated Thermoelectric Network 27997 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28068 | -3/Section 7 | Found Integrity Redistributor 28162 | -3/Section 7 | Found Spacefold Activator 28232 | -3/Section 7 | Spotted B-86 Titan 28247 | -3/Section 7 | Scanned by Researcher 28258 | -3/Section 7 | Spotted Alpha 7 28273 | -3/Section 7 | Spotted S7 Guard 28274 | -3/Section 7 | Core integrity fell below 50% 28290 | -3/Section 7 | Spotted B-99 Colossus 28302 | -3/Section 7 | Integrated with Sigix Exoskeleton 28309 | -3/Section 7 | Lost 7 parts (2p4u1w) 28324 | -3/Section 7 | Spotted Executioner 28325 | -3/Section 7 | Spotted Executioner 28330 | -3/Section 7 | Spotted Striker 28330 | -3/Section 7 | Spotted Striker 28343 | -3/Section 7 | Core integrity fell below 20% 28343 | -3/Section 7 | Spotted Striker 28343 | -3/Section 7 | Spotted Striker 28347 | -3/Section 7 | Found Sigix Sheargun 28354 | -3/Section 7 | Found Sigix Sheargun 28368 | -3/Section 7 | Destroyed Striker 28376 | -3/Section 7 | Destroyed Striker 28404 | -3/Section 7 | Spotted Executioner 28404 | -3/Section 7 | Spotted Executioner 28425 | -3/Section 7 | Destroyed Executioner 28426 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 28414_ Penetrated by Slug. 28415_ Quantum Shear penetrates Executioner. 28417_ Penetrated by Slug. 28418_ Quantum Shear penetrates Executioner. 28420_ Destroyed Prototype Ballistic Gun. 28420_ Quantum Shear penetrates Executioner. 28423_ Penetrated by Slug. 28423_ Quantum Shear penetrates Executioner. 28423_ Destroyed Prototype Ballistic Gun. 28423_ Penetrated by Slug. 28425_ Quantum Shear penetrates Executioner. 28425_ Executioner destroyed. 28425_ Machine disabled. 28425_ Switching to secondary target: Executioner. 28425_ Quantum Shear penetrates Machine. 28426_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????######################################### | | ?????????######################################### | | ?????????######################################### | | ????????########################################## | | ????????########################################## | | ????????########################################## | | ????????########################################## | | ????????###############E!######################### | | ???????""""" *!%!X """"""""""#!"#T T#"" # | | ???????? =!! """"""""#!!" " !# | | ???????? = " #### #!" # | | ???????? ##### | | ###T#??? "" | | "??? """ | | "???? " "" | | ##??????? " "" | | ????????? " " "" | | ?????????? " "" """" | | ??????????? " " " """ """" | | ??????????? """ " "" """" | | ???????????? " " " """" " " | | ????????????? " " "" " | | ?????????????? " """"""" | | ????????????????""" " """""" | | ?????????????????""""" " """"""" | | ??????????????????? | | ?????????????????????? | | ????????????????????????? " | | ?????????????????????????? """ | | ????????????????????????????? " " | | ???????????????????? ?????????? ?? ?? ??? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?""""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 80 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Adv. Matter Compressor | -3/Section 7 | Archive Hvy. Antimatter Reactor | -3/Section 7 | Archive Adv. EM Shield | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 50% | -10/Materials Arm. Wheel | 28% | -8/Materials Huge Storage Unit | 23% | -8/Materials Alien Tech Used ----------------- Core Expander Core Reset Matrix Integrated Thermoelectric Network Microwarp Drive Spacefold Activator Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed GaussNetworkedProjector Manual? 0 Play Time 05:47:34 Cumulative 31.5 hours Start 2025.04.27 @ 17:32:54 End 2025.04.28 @ 23:58:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/1/0/0/0/2/0/0/0 Lore% 31 Gallery% 31 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dbab742-edbc-43cc-bd48-a12d552bd607