Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 13:56:54 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1692) 1692 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4437 Bonus ------- None Cogmind --------- Core Integrity 666/700 Matter 140/300 Energy 240/240 System Corruption 0% Temperature Danger (414) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser Flak Gun Advanced Assault Cannon > --- INVENTORY (10) --- Nuclear Core Light Treads Light Treads EM Pulse Gun Improved Assault Rifle Flak Gun Flak Gun Flak Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads EM Pulse Gun Improved Assault Rifle Flak Gun Flak Gun Flak Cannon Grenade Launcher Mining Laser [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 67 | 9 13 24 18 3 Power 5 | 1 1 2 1 . Engine 3 | 1 1 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 17 | 2 2 6 7 . Treads 11 | . . 4 7 . Leg 6 | 2 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 3 4 5 5 1 Device 7 | 2 2 2 1 . Storage 5 | 1 2 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 27 | 3 6 11 5 2 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 19 | 2 6 8 3 . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 2 1 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . 1 1 1 2 Weapon . | . . . . . Highest Loss Streak 2 | . 1 2 1 2 To Critical Strikes . | . . . . . Average Backups 9 | 2 9 9 9 10 Power . | . 1 1 1 1 Propulsion 1 | 1 2 1 1 2 Utility . | . . . . . Weapon 6 | 1 5 6 7 7 Tool/Special . | . . . . . Unused Backups 15 | . 2 2 4 7 Power 3 | . . 2 . 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 10 | . 2 . 3 5 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 96 94 93 Engine 6 | . 14 7 . . Core 4 | . . 3 9 7 Treads 18 | . . 15 33 30 Leg 13 | . 28 16 . . Device 12 | . 13 15 9 7 Storage 10 | . 14 11 9 7 Protection 6 | . . 3 14 20 Energy Gun 3 | . . 5 2 3 Ballistic Gun 16 | . 28 15 9 7 Ballistic Cannon 2 | . . . 6 7 Peak Build Rating 44 | 7 10 15 35 44 Average Rating 16 | 5 8 13 24 40 On Entrance 13 | . 7 10 15 35 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 49 | 14 22 27 38 49 Greatest Support 112 | 20 20 60 112 112 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 3 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 10 10 Class Distribution -------------------- 71% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1895 | 344 297 495 724 35 Remotely . | . . . . . Salvage Created 1993 | 178 357 561 862 35 Parts 153 | 13 30 41 69 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 12 18 23 1 Guns 44 | . 12 18 13 1 Cannons 10 | . . . 10 . Classes Destroyed 13 | 3 4 2 4 . Worker 4 | 1 . . 3 . Builder 2 | . . . 2 . Tunneler 4 | 3 1 . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 3 . Operator 3 | . . 1 2 . Watcher 5 | . 3 2 . . Swarmer 26 | . 10 8 8 . Grunt 14 | . 2 5 7 . Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 10 | . . 5 5 . Hunter 1 | . . . 1 . Best Kill Streak 6 | 2 3 6 5 1 Combat Bots Only 5 | . 3 5 4 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 298 | . 56 114 100 28 Missed 83 | . 16 33 29 5 Hits 215 | . 40 81 71 23 Melee 6 | . . . 2 4 Projectile 209 | . 40 81 69 19 Critical Strikes 9 | . . 5 2 2 Damage Taken 2475 | . 333 860 832 450 Core 314 | . 50 128 102 34 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 80 68 81 . Volleys Fired 202 | 14 41 66 72 9 Largest 3 | 2 2 2 2 3 Hottest 137 | 60 46 100 86 137 Shots Fired 401 | 28 82 120 144 27 Gun 332 | 28 82 108 96 18 Cannon 57 | . . . 48 9 Launcher . | . . . . . Special 12 | . . 12 . . Kinetic 324 | 26 82 78 120 18 Thermal 72 | . . 42 21 9 Explosive . | . . . . . Electromagnetic 5 | 2 . . 3 . Robot Hit Streak 15 | 7 5 8 15 7 Robot Miss Streak 8 | 2 4 7 8 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 257 | 16 46 79 110 6 Core Hits 167 | 5 25 52 77 8 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 8 | . 2 . 6 . Destroy 4 | . 2 . 2 . Blast 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4282 | 175 564 1227 2192 124 Guns 3404 | 175 560 1189 1356 124 Cannons 815 | . . . 815 . Explosions . | . . . . . Melee . | . . . . . Ramming 39 | . 4 14 21 . Kinetic 3440 | 151 560 774 1849 106 Thermal 741 | . . 439 284 18 Explosive . | . . . . . Electromagnetic 62 | 24 . . 38 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . 19 . Projectiles 19 | . . . 19 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . 1 11 . Impact 2 | . . 1 1 . Kinetic 10 | . . . 10 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . 1 2 . Targets Rammed 8 | . 1 3 4 . Kicked 3 | . 1 2 . . Crushed 2 | . . . 2 . Highest Temperature 387 | . 1 96 6 387 Average Temperature 57 | . 1 20 2 185 Received Heat Transfer 720 | . 24 255 234 207 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1289 | . . 623 629 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 71 | 100 100 45 67 100 Level 1 28 | . . 54 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 320 | 10 70 295 320 137 Initial 137 | . . 1 85 137 Average 98 | 2 24 145 120 98 Influence Increases 1698 | 25 340 607 677 49 Destroy 0b10 Robot/C 1080 | . 240 360 460 20 Destroy 0b10 Robot/NC 115 | 25 25 15 50 . Destroy Leader 252 | . 38 94 110 10 Successful Hack 61 | . 21 21 19 . Disable Machine 15 | . . . . 15 Destroy Structure 25 | . 1 12 8 4 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 15 90 30 . Influence Decreases 1622 | 25 335 409 576 277 Entered New Map 289 | . . 4 118 167 Time Decay 1273 | 25 325 385 448 90 Lost Part 60 | . 10 20 10 20 Squads Dispatched 4 | . . 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 21 31 33 5 Peak Tracking Total 7 | . 3 7 5 3 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 7 8 4 1 Terminals 19 | . 7 7 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 60 | . 20 22 16 2 Successful 33 | . 11 17 5 . Failed 27 | . 9 5 11 2 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 55 | . 18 19 16 2 Terminals 58 | . 20 20 16 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 5 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 9 10 5 . Terminals 24 | . 9 10 5 . Assimilate 1 | . . 1 . . Botnet 8 | . 3 3 2 . Operators 2 | . 1 1 . . Skim 13 | . 5 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 1 | . . . 1 . Hacking Detections 19 | . 7 7 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2477 | 125 1030 1224 98 . Seismic 2477 | 125 1030 1224 98 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4169 | 165 1077 1388 1358 181 Spaces Moved 2215 | 90 658 705 670 92 Core 9 | 9 . . . . Treads 1136 | . . 374 670 92 Legs 1070 | 81 658 331 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 145 | 115 137 142 160 160 Slowest Speed 190 | 120 190 190 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 86 43 54 3 Regions Visited 4 Branch Regions . Pre-discovered Areas 7 | . 2 5 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 10 . . Terrain Destroyed 22 | . . 11 8 3 Melee . | . . . . . Projectile 22 | . . 11 8 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2763 | 121 762 954 821 105 Wait 178 | 3 33 114 28 . Move 2211 | 89 657 704 669 92 Hop . | . . . . . Pick Up 26 | 5 5 9 7 . Fast Attach 17 | 7 1 3 4 2 Attach 5 | . . 4 1 . Detach 1 | . . 1 . . Swap 56 | 2 12 26 15 1 Drop 59 | 1 12 24 21 1 Fire 202 | 14 41 66 72 9 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 2 . . Crush 5 | . . 1 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Learned location of Subcaves (-10) 889 | -10/Materials | Identified exit to Subcaves 947 | -10/Materials | Learned 4 Recycling zone layouts 966 | -10/Materials | Derelicts attacked the area 979 | -10/Materials | Discovered new exit (range 9) 995 | -10/Materials | Identified exit to Mines 1031 | -10/Materials | Learned 4 Subcaves zone layouts 1099 | -10/Materials | Learned Storage trap positions 1135 | -10/Materials | Loaded intel: 1 recycling unit location 1235 | -10/Materials | Learned location of 2 exits from Subcaves 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Discovered new exit (range 7) 1812 | -9/Materials | Build established: Scavenger-Mutant 2309 | -9/Materials | Identified exit to Mines 2333 | -9/Materials | Learned location of Zion (-7) 2345 | -9/Materials | Identified exit to Materials 2346 | -9/Materials | Learned location of Mines (-8) 2631 | -9/Materials | Entered another Materials area 2631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -8/Materials | Build established: Mutant 2803 | -8/Materials | Discovered new exit (range 10) 3206 | -8/Materials | Discovered new exit (range 13) 3254 | -8/Materials | Build established: Scavenger-Mutant 3704 | -8/Materials | Build established: Mutant 3711 | -8/Materials | Discovered new exit (range 8) 3989 | -8/Materials | Entered Factory 3989 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4170 | -7/Factory | Self-destructed Last Messages --------------- 04036_ Current location identified: Factory 04067_ K-01 Serf collects debris. 04076_ K-01 Serf cleans the Fusion Modulator. 04081_ Acquired Hvy. Laser. 04084_ K-01 Serf cleans the Fusion Modulator. 04122_ Dropped Flak Cannon. 04137_ ALERT: All DSF locations entering lockdown mode. 04146_ K-01 Serf cleans the Power Conduit. 04154_ Terminal disabled. 04161_ Med. Armor Plating destroyed. 04162_ Lgt. Armor Plating destroyed. 04164_ L-41 Fighter destroyed. 04165_ Acquired 35 matter. 04167_ Overheating: Matter decay (-16). 04167_ Critical hit (Burn: +37). 04170_ Power failure, Nuclear Core shutdown. 04170_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04170_ Critical hit (Burn: +37). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroExplosiveShield Manual? 0 Play Time 00:27:25 Cumulative 267.7 hours Start 2026.09.02 @ 13:27:56 End 2026.09.02 @ 13:56:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 400 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fda5c7ec-7e45-41b4-9de6-6bd043dbd939