Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 21:44:12 Player: UnderDoug Result: Destroyed by Z2-10Y(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (364) 364 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 859 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 108/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink ECM Suite > --- WEAPON (2) ------- Light Cannon Hammer > --- INVENTORY (5) ---- Light Treads Particle Gun Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink ECM Suite > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | . 3 . Leg 1 | . 1 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 3 | . 3 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 5 | 2 5 4 Power . | . . . Propulsion 2 | 1 2 1 Utility . | . . . Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 5 | . 3 2 Power . | . . . Propulsion 3 | . 3 . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 13 | . 14 13 Treads 25 | . 24 28 Wheel 2 | . 4 . Device 23 | . 21 28 Storage 3 | . 4 . Energy Gun 3 | . 5 . Ballistic Gun 10 | . 15 . Ballistic Cannon 8 | . 6 14 Impact Weapon 4 | . . 14 Peak Build Rating 10 | 6 10 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 12 14 13 Greatest Support 40 | 26 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 8 | 6 8 5 Average Carried 5 | 3 5 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 487 | 178 299 10 Remotely . | . . . Salvage Created 355 | . 355 . Parts 20 | . 20 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 9 . Guns 6 | . 6 . Cannons 3 | . 3 . Classes Destroyed 2 | . 2 . Watcher 2 | . 2 . Grunt 9 | . 9 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 103 | . 87 16 Missed 36 | . 28 8 Hits 67 | . 59 8 Projectile 67 | . 59 8 Critical Strikes 3 | . 2 1 Damage Taken 996 | . 780 216 Core 255 | . 176 79 Absorbed by Shields . | . . . Regen/Repaired (Parts) 47 | . 47 . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 45 14 Largest 2 | . 2 1 Hottest 95 | . 95 30 Shots Fired 98 | . 84 14 Gun 71 | . 71 . Cannon 27 | . 13 14 Launcher . | . . . Special . | . . . Kinetic 97 | . 83 14 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 9 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 65 9 Core Hits 29 | . 28 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 759 | . 611 148 Guns 447 | . 447 . Cannons 312 | . 164 148 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 741 | . 593 148 Thermal 18 | . 18 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 4 | . 3 1 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | . 24 220 Average Temperature 28 | . 8 110 Received Heat Transfer 793 | . 471 322 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 . Initial . | . . . Average 19 | . 20 . Influence Increases 239 | . 239 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 44 | . 44 . Successful Hack 5 | . 5 . Influence Decreases 239 | . 239 . Time Decay 218 | . 218 . Lost Part 21 | . 21 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 17 2 Peak Tracking Total 5 | . 5 1 Tactical Retreats 2 | . 2 . ECM-based Alert Blocks 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 8 | . 5 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . . 3 Prototype ID Bank 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 926 | . 567 359 ECM 926 | . 567 359 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1246 | 56 831 359 Spaces Moved 648 | 46 410 192 Core 1 | 1 . . Treads 569 | . 377 192 Legs . | . . . Wheels 78 | 45 33 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 160 Average Speed 151 | 89 154 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 63 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 827 | 57 540 230 Wait 79 | . 56 23 Move 646 | 45 409 192 Hop . | . . . Pick Up 15 | 6 9 . Fast Attach 8 | 6 2 . Attach 7 | . 6 1 Detach 1 | . 1 . Swap 4 | . 4 . Drop 8 | . 8 . Fire 59 | . 45 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [Scr]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 246 | -10/Materials | Repaired Ion Engine 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Discovered new exit (range 6) 468 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Discovered new exit (range 6) 888 | -10/Materials | Entered Subcaves 889 | -10/Subcaves | Continued accompanying wandering Federalists (5) 889 | -10/Subcaves | Approached by a straggling Scientist 937 | -10/Subcaves | Visited Clippyterm 942 | -10/Subcaves | Identified exit to Recycling 942 | -10/Subcaves | Identified exit to Materials 987 | -10/Subcaves | Lost 3 allies 1093 | -10/Subcaves | Learned location of 1 exit from Materials 1156 | -10/Subcaves | Core integrity fell below 20% 1247 | -10/Subcaves | Destroyed by Z2-10Y(R) with Subdweller Beam Cannon Last Messages --------------- Subatomizers dissect the Salvaging Laser. WG-I8C(c): "I think it's somewhere south of here" A derelict emerges from the shadows: "Hey wait up! Finally some friendlies. We were scared out of our wits watching Subs pass by here several times." L1-G0G(u) builds Twisted Machinery. WG-I8C(c): "We're getting close, I can feel it." L1-G0G(u) builds Twisted Machinery. Acquired derelict log, extracted data. Data stored: Materials exits (x1). L1-G0G(u) builds Twisted Machinery. WG-I8C(c): "I think it's somewhere west of here" WG-I8C(c): "I think it's somewhere northwest of here" WG-I8C(c) destroyed. Critical hit (Meltdown: +250). Ion Engine destroyed. Z2-10Y(R) knocked back. Map ----- +----------------------------------------------------+ | ### ## ##???????????????????????????????? | | ??## #???????????????????????????????? | | ???### #???????????????????????????????? | | ????## ## #?????????###???????????????????? | | ????# #?##?????### ###?????????????????? | | ???# ###???###"" """ ????????????????? | | ???# ## ###?# "" """" ????????????????? | | ???# ### ### ""###"" #????????????????? | | ???# ??# ## ####??"" ?????????????????? | | ???# ??## ##????" ??##??????????????? | | ???## ??# ##??# ## ???????????????? | | ???? ??# ##### "### ????????????????? | | ???##???# #???## """ ?????????????????? | | ????????## ###??### """ ??????????????????? | | ?????????###????## """ ##???????????????????? | | ????????????????# """" ##????????????????????? | | ???????????????## """" #?????????????????????? | | ???????????????# ##????????????????????? | | ???????????# #?##?????????????????? | | ??????????# ## ##????????????????? | | ??????????# ## ## ## ??????? | | ??????????## #?# ###### ??????? | | ???????????###??## ##??## ### ## ??????? | | ?????????????????####??# ##?? #????????????? | | ?????????????????## ### ##??? #???????????? | | ????????????????## #; @ #???? #??????????? | | ????????????????# ##?????#??????????? | | ????????????????# ### ##???????????????? | | ???????????????# ## ;?## #???????????????? | | ??????????????# #?# ##?#% ##??????????????? | | ??????????????# #??# ##" #??????????????? | | ?????????????# #??## R #??????????????? | | ?????????????## #???# #??????????????? | | ??????????????####????# ##??????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#### #" %#????????????????? | | ?????????????????????????# ##% #????????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????## # ##???????????????? | | ?????????????????????????#### #????????????????? | | ?????????????????????????????# ""????????????????? | | ?????????????????????????????# "????????????????? | | ?????????????????????????????"""""???????????????? | | ?????????????????????????????"""""???????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 21% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexAerolevDisintegrator Manual? 0 Play Time 00:13:14 Cumulative 8.4 hours Start 2026.08.30 @ 21:33:51 End 2026.08.30 @ 21:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05265416-2cc1-4eaf-b309-f3e8bb7e00aa