Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.08 @ 00:09:13 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3653) 3653 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1902) 1902 TOTAL SCORE: 8860 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1402 Cogmind --------- Core Integrity 391/700 Matter 256/300 Energy 100/100 System Corruption 6% Temperature Warm (126) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Improved Light Armor Plating > --- WEAPON (4) ------- HERF Cannon Particle Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Cooled Airjet Cooled Airjet Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet HERF Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . . 2 Weapon 2 | . . . 1 . . 1 Parts Attached 79 | . 8 1 7 9 . 54 Power 10 | . . 1 1 . . 8 Engine 7 | . . 1 1 . . 5 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 27 | . 2 . 2 1 . 22 Treads 7 | . . . . . . 7 Leg 8 | . . . . . . 8 Wheel 6 | . 2 . 2 1 . 1 Hover 6 | . . . . . . 6 Flight . | . . . . . . . Utility 24 | . 4 . 2 3 . 15 Device 4 | . . . . . . 4 Storage 1 | . 1 . . . . . Processor 6 | . 3 . . . . 3 Hackware . | . . . . . . . Protection 13 | . . . 2 3 . 8 Artifact . | . . . . . . . Weapon 18 | . 2 . 2 5 . 9 Energy Gun 2 | . 1 . . 1 . . Energy Cannon 6 | . . . 1 1 . 4 Ballistic Gun 5 | . . . 1 3 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 2 Parts Lost 24 | . 1 . 2 1 . 20 Power 5 | . . . . . . 5 Propulsion 3 | . . . 1 . . 2 Utility 8 | . . . . 1 . 7 Weapon 8 | . 1 . 1 . . 6 Highest Loss Streak 6 | . 1 . 1 1 . 6 Average Slot Usage (%) 94 | . 95 100 91 99 100 92 Engine 7 | . 14 14 11 11 11 4 Core 1 | . . . . . . 2 Treads 6 | . . . . . . 12 Leg 3 | . 4 . . . . 5 Wheel 11 | . 23 28 16 22 22 2 Hover 1 | . . . . . . 3 Device 2 | . . . . . . 5 Storage 8 | . 14 14 11 11 11 4 Processor 9 | . 10 14 11 11 11 8 Protection 9 | . . . 10 10 11 12 Energy Gun 1 | . 6 14 . . . . Energy Cannon 10 | . . . 10 9 11 14 Ballistic Gun 10 | . 12 . 8 20 22 6 Launcher 6 | . 8 14 11 2 . 6 Naked Turns . | . . . . . . . Heaviest Build 78 | 11 46 48 62 64 64 78 Greatest Support 69 | 20 20 20 20 20 20 69 Greatest Overweight (x) 6 | . 2 2 6 3 3 3 Average Overweight (x) 1 | . 1 2 3 2 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 16 | 8 18 20 20 20 20 14 Most Carried 20 | 6 17 18 20 20 19 20 Average Carried 14 | 6 12 17 18 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 16 18 20 19 19 3 Class Distribution -------------------- 32% | Mutant 28% | Tank 21% | Gunner 11% | Bomber 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -9/Storage Gunner | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 2029 | 200 82 70 209 297 119 1052 Remotely . | . . . . . . . Salvage Created 3649 | . 396 110 549 653 169 1772 Parts 216 | . 28 6 43 39 11 89 Haulers Intercepted 5 | . 2 . . 3 . . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 75 | . 9 4 11 10 2 39 Guns 22 | . 6 1 1 6 2 6 Cannons 32 | . . . 7 4 . 21 AOE 20 | . 3 3 3 . . 11 Classes Destroyed 17 | . 4 . 6 1 1 5 Worker 2 | . . . 1 . . 1 Builder 6 | . . . 3 . . 3 Tunneler 2 | . . . 1 . . 1 Hauler 5 | . 2 . . 3 . . Recycler 3 | . . . 1 . 2 . Mechanic 1 | . . . . . . 1 Operator 3 | . . . 1 2 . . Drone 2 | . . . . . 2 . Watcher 4 | . 2 . . . . 2 Swarmer 9 | . 6 . 3 . . . Grunt 41 | . 3 4 6 7 . 21 Brawler 3 | . . . . . . 3 Duelist 3 | . . . . 1 . 2 Protector 1 | . . . . . . 1 Sentry 7 | . . . 2 2 . 3 Hunter 4 | . . . . . . 4 Programmer 5 | . . . . . . 5 Best Kill Streak 9 | . 3 2 9 4 2 9 Combat Bots Only 6 | . 3 2 6 3 1 5 Max Kills in Single Turn 8 | . 3 1 2 2 1 8 Gunslinging . | . . . . . . . Exploded 4 | . 3 1 1 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 4532 | . 202 93 376 225 5 3631 Core 535 | . 51 12 84 79 . 309 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 74 . . 59 . Volleys Fired 227 | . 39 8 30 31 11 108 Largest 4 | . 2 2 3 3 3 4 Hottest 234 | . 60 70 121 114 114 234 Shots Fired 529 | . 57 13 58 82 33 286 Gun 234 | . 55 8 24 54 22 71 Cannon 263 | . . . 27 28 11 197 Launcher 32 | . 2 5 7 . . 18 Special . | . . . . . . . Kinetic 241 | . 37 . 21 54 22 107 Thermal 226 | . . . 27 28 11 160 Explosive 32 | . 2 5 7 . . 18 Electromagnetic 30 | . 18 8 3 . . 1 Robot Hit Streak 16 | . 10 4 6 11 3 16 Robot Miss Streak 6 | . 3 1 3 3 6 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 320 | . 34 9 31 50 10 186 Core Hits 189 | . 19 6 25 19 7 113 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Destroy 1 | . . . . . . 1 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9548 | . 540 390 868 888 184 6678 Guns 2078 | . 388 72 227 536 112 743 Cannons 3784 | . . . 332 352 61 3039 Explosions 3675 | . 152 318 309 . . 2896 Melee . | . . . . . . . Ramming 11 | . . . . . 11 . Kinetic 2314 | . 204 . 205 536 112 1257 Thermal 4354 | . 43 56 332 352 61 3510 Explosive 2554 | . 109 262 309 . . 1874 Electromagnetic 315 | . 184 72 22 . . 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 . . . 6 Average Corruption 2 | . 1 1 . . . 2 Corruption Purged 2 | . . . . . . 2 Effects 19 | . . . . . . 19 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 123 | . . 16 1 12 . 94 Projectiles 31 | . . . . 12 . 19 Explosions 92 | . . 16 1 . . 75 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 359 | . . 26 67 . 5 261 Shots 9 | . . 1 2 . . 6 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . 85 48 269 335 209 435 Average Temperature 114 | . 32 25 113 106 83 136 Received Heat Transfer 1326 | . 57 39 96 60 . 1074 Effects 2 | . . . . 1 . 1 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . . 1 . . 11 Heat Transferred 6275 | . 50 50 592 629 111 4843 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1909 | . 246 203 448 545 218 1909 Initial 913 | . . 37 78 189 134 913 Average 688 | . 88 116 220 339 160 1130 Maximum Alert Level 5 | . 1 1 2 2 1 5 Low Security (%) 31 | 100 98 96 45 16 72 . Level 1 11 | . 1 3 46 52 27 . Level 2 3 | . . . 8 31 . . Level 3 20 | . . . . . . 39 Level 4 32 | . . . . . . 60 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 . 3 4 . 15 Investigation 5 | . 1 . 1 1 . 2 Extermination 5 | . . . . . . 5 Reinforcement 7 | . . . 2 3 . 2 Assault 5 | . . . . . . 5 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 6 | . . . 1 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 13 3 16 20 20 72 Peak Tracking Total 7 | . 4 2 3 5 4 7 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 10 | . . . 1 3 . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 40 | . 1 3 . 1 . 35 Max in Single Turn 24 | . 1 3 . 1 . 24 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 10 | . 2 1 . . 5 2 Terminals 6 | . 2 1 . . 3 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 41 | . 5 5 . . 25 6 Successful 11 | . . 2 . . 8 1 Failed 29 | . 5 2 . . 17 5 Catastrophic 3 | . 1 . . . 2 . Database Lockouts 1 | . . 1 . . . . Manual 20 | . 5 4 . 5 6 . Terminals 22 | . 5 5 . . 12 . Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 13 | . . . . . 13 . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 2 . . 5 . Record 3 | . . 1 . . 2 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Retrieve Components 3 | . . . . . 3 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 . 1 5 2 Full Trace Events 8 | . 2 . . 1 4 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Matter 234 | . . . . . . 234 Time 58 | . . . . . . 58 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 4553 | 2 664 181 360 429 483 2434 Spaces Moved 2983 | 2 490 144 196 218 345 1588 Core . | . . . . . . . Treads 412 | . . . . . . 412 Legs 436 | 2 61 . . . . 373 Wheels 1530 | . 429 144 196 218 345 198 Hover 605 | . . . . . . 605 Flight . | . . . . . . . Fastest Speed 42 | 120 110 110 110 110 125 42 Average Speed 120 | 120 111 110 127 124 125 122 Slowest Speed 265 | 120 120 110 170 125 125 265 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 69 40 19 34 60 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 333 | . 27 18 63 . . 225 Melee . | . . . . . . . Projectile 11 | . . . 2 . . 9 AOE 322 | . 27 18 61 . . 216 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 3500 | 1 558 153 255 310 371 1852 Wait 137 | . 1 . 18 46 14 58 Move 2977 | 1 489 143 195 217 344 1588 Hop . | . . . . . . . Pick Up 29 | . 14 1 3 1 . 10 Fast Attach 36 | . 5 . 2 8 . 21 Attach 20 | . . . 2 1 . 17 Detach 6 | . . . . 1 . 5 Swap 23 | . 3 1 3 . . 16 Drop 43 | . 7 . 2 5 . 29 Fire 227 | . 39 8 30 31 11 108 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 598 | -10/Materials | Discovered new exit (range 9) 651 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Entered Mines 787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 8) 842 | -10/Mines | Central database locked down 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1163 | -9/Materials | Discovered new exit (range 11) 1208 | -9/Materials | Entered Storage 1634 | -9/Storage | Used back door to open Recycling access 1634 | -9/Storage | Discovered new exit (range 4) 1637 | -9/Storage | Entered Recycling 1648 | -9/Recycling | Spotter reported a threat 1693 | -9/Recycling | Spotter reported a threat 1693 | -9/Recycling | Spotter reported a threat 1707 | -9/Recycling | Spotter reported a threat 1716 | -9/Recycling | Build established: Bomber 1760 | -9/Recycling | Spotter reported a threat 1769 | -9/Recycling | Spotter reported a threat 1807 | -9/Recycling | Spotter reported a threat 1868 | -9/Recycling | Spotter reported a threat 1868 | -9/Recycling | Spotter reported a threat 1908 | -9/Recycling | Spotter reported a threat 1912 | -9/Recycling | Spotter reported a threat 1933 | -9/Recycling | Spotter reported a threat 1939 | -9/Recycling | Spotter reported a threat 1952 | -9/Recycling | Spotter reported a threat 1965 | -9/Recycling | Spotter reported a threat 1983 | -9/Recycling | Spotter reported a threat 1986 | -9/Recycling | Spotter reported a threat 1992 | -9/Recycling | Spotter reported a threat 2005 | -9/Recycling | Spotter reported a threat 2039 | -9/Recycling | Spotter reported a threat 2042 | -9/Recycling | Spotter reported a threat 2048 | -9/Recycling | Spotter reported a threat 2053 | -9/Recycling | Spotter reported a threat 2077 | -9/Recycling | Build established: Gunner 2078 | -9/Recycling | Spotter reported a threat 2088 | -9/Recycling | Spotter reported a threat 2100 | -9/Recycling | Discovered new exit (range 16) 2120 | -9/Recycling | Entered Factory 2120 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2522 | -7/Factory | Build established: Tank 2920 | -7/Factory | First assault squad dispatched 3690 | -7/Factory | Lost 6 parts (1p1n2u2w) 3969 | -7/Factory | Fabricated HERF Cannon (x1) 4549 | -7/Factory | Garrison activated, responded to threat 4549 | -7/Factory | High security lockdown imminent 4554 | -7/Factory | Self-destructed Last Messages --------------- 04536_ System corrupted: Energy discharge (-107). 04541_ C-30 ARC bursts open, deploying its payload. 04541_ G-50 Soldier unfolds itself. 04541_ G-47 Trooper unfolds itself. 04541_ B-48 Gladiator unfolds itself. 04541_ G-47 Trooper unfolds itself. 04541_ M-28 Smith unfolds itself. 04543_ Adv. Beam Cannon destroyed. 04544_ G-47 Trooper destroyed. 04548_ Adv. Beam Cannon destroyed. 04549_ Fusion Modulator explodes. 04549_ M-28 Smith destroyed. 04549_ G-50 Soldier destroyed. 04549_ Fusion Modulator explodes. 04549_ ALERT: Activating Garrison Access F002. 04549_ Terminal disabled. 04549_ ALERT: High security lockdown imminent, T-100. 04549_ Knocked back. 04550_ Critical hit (Burn: +37). 04552_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#=#????????????????? | | ????????????????????#[#????????????????? | | ???##############???# #????????????????? | | ???# = ##### #????????????????? ? | | ???# + #????????????????????? | | ???# """Y""" = ##### #????????????????????? | | ???# """"""" ##### #####????????????????? | | ???# !# #????????????????? | | ???#+########+### #????????????????? | | ?????????# #????????????????? | | ?????????# T" #????????????????? | | ?????????# " #????????????????? | | ??????#### #????????????????? | | ???# #????????????????? | | ??##+########+### #????????????????? | | ??# # #????????????????? | | ??#[!! ### ###????????????????? | | ??#[ ! #?# #??????????????????? | | ??#[!! #?# #??????????????????? | | ??# #?# #??????????????????? | | ??# #?# r #??????????????????? | | ??###############?# #??????????????????? | | ?????????? ??????# #??????????????????? | | ????????? ????# #??????????????????? | | ????????? ""??# #??????????????????? | | ?????????? "" #@ ##?????????????????? | | ??????????? " """ b #?????????????????? | | ???????????T" """ g #?????????????????? | | ????????????" """ ! r #?????????????????? | | ???????????? % #?????????????????? | | ????????????#;;; [%! ????????????????? | | ??????????? = ??????????????? | | ????????? w ????????????? | | ????????? " +???????????? | | ????????? k #???????????? | | ????????? #???????????? | | ????????+ g ????????????? | | ????????" ????????????? | | ?????????? ??????????????? | | ???????????? ????????????????? | | ??????????????? ???????????????????? | | ????????????????? ?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportArmoredMultirail Manual? 0 Play Time 00:44:02 Cumulative 32.8 hours Start 2021.10.07 @ 22:58:55 End 2021.10.08 @ 00:09:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 9 Adventurer 25 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9ee2dc-39b9-45fe-9acd-dc685399a87c