Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 05:39:46 Player: Jiyva Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (4863) 4863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 14486 Bonus ------- High Alert Combat Kills 33 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 1/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (12) ------ (None) > --- INVENTORY (5) ---- Helical Railgun Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Transmission Jammer EM Disruption Field > --- WEAPON ----------- Railgun Linear Accelerator > --- INVENTORY -------- Light Particle Reactor ECM Suite ECM Suite Component Analysis Suite [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Trap Scanner Device Trap Scanner Processor Advanced Terrain Scan Processor Hackware Authchip [Processor] Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . 2 . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . 1 . . . . 1 . 1 2 2 Utility . | . . . . . . . . . . . . . . . . . . Weapon 10 | . . . 1 2 2 . . 1 . 2 . . 1 . 1 . . Parts Attached 125 | 5 . . 11 12 24 8 1 3 3 22 6 . . 6 12 7 5 Power 12 | 1 . . 1 1 3 . . 1 . 2 . . . 1 . 1 1 Engine 6 | 1 . . 1 1 2 . . 1 . . . . . . . . . Core 3 | . . . . . 1 . . . . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 1 1 Propulsion 40 | 2 . . 3 4 5 1 . 2 1 7 1 . . 4 6 1 3 Treads 18 | 2 . . 3 4 5 . . . 1 2 . . . . 1 . . Leg 7 | . . . . . . . . . . 3 1 . . 2 . . 1 Wheel 3 | . . . . . . 1 . 1 . 1 . . . . . . . Hover 6 | . . . . . . . . . . 1 . . . . 3 1 1 Flight 6 | . . . . . . . . 1 . . . . . 2 2 . 1 Utility 25 | . . . 2 3 6 1 . . 1 6 . . . 1 3 2 . Device 19 | . . . 1 3 6 . . . . 4 . . . . 3 2 . Storage . | . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 4 | . . . 1 . . 1 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 5 4 10 6 1 . 1 7 5 . . . 3 3 1 Energy Gun 6 | 1 . . 1 . . 1 . . . 1 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . Ballistic Gun 28 | 1 . . 3 4 7 3 1 . . 5 2 . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . . . . . 1 . . . . . . . . 1 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 1 . . . . . . . Slashing Weapon 4 | . . . 1 . 2 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . Parts Lost 61 | . . . 1 . 2 4 6 . 3 2 18 . . 4 13 3 5 Power 6 | . . . 1 . . . . . . 1 1 . . . 1 . 2 Propulsion 25 | . . . . . 1 2 3 . 2 1 4 . . 1 6 2 3 Utility 12 | . . . . . 1 1 1 . 1 . 3 . . 1 3 1 . Weapon 18 | . . . . . . 1 2 . . . 10 . . 2 3 . . Highest Loss Streak 9 | . . . 1 . 1 3 6 . 3 1 7 . . 4 9 2 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Backups 4 | 1 2 3 4 4 4 4 5 4 5 4 3 2 3 3 4 4 4 Power . | . 1 1 . 1 1 1 1 . 1 . . . . . . 1 1 Propulsion . | . . . 1 1 1 . . . . . . . . . . . . Utility 1 | . . . . . 2 2 3 1 . 1 1 1 2 1 2 . . Weapon 1 | . 1 2 2 1 . . 1 2 3 2 2 . 1 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 2 . 6 . . 1 . 1 . . . 1 . 1 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 3 . . 1 . . . . . 1 . 1 . Weapon 3 | . . . 2 . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 71 71 85 99 98 89 43 26 17 51 72 23 21 18 27 10 5 Engine 6 | . 14 14 10 9 7 7 3 3 1 . . . . . . . . Treads 17 | . 28 28 30 27 22 20 4 . 2 6 . . . . . . . Leg 1 | . . . . . . . . . . 2 15 5 5 3 5 . . Device 8 | . . . 6 11 14 14 5 3 2 3 4 . . . 6 3 . Protection 1 | . . . 4 6 . . . . . 4 1 . . . . . . Energy Gun 2 | . 14 14 5 . . 4 . . . 1 5 5 5 3 . . . Ballistic Gun 21 | . 14 14 17 35 35 26 13 . . 9 18 5 5 1 . . . Impact Weapon 3 | . . . . . 2 7 6 6 5 7 10 5 5 3 . . . Slashing Weapon 6 | . . . 9 9 14 4 3 . . . . . . . . . . Peak Build Rating 73 | 5 5 5 17 30 45 46 45 18 18 64 66 14 14 46 73 37 35 Average Rating 30 | 4 5 5 12 26 36 43 21 14 10 34 52 13 14 29 46 20 22 On Entrance 20 | . 5 5 5 17 29 45 45 5 18 14 64 13 14 14 29 18 20 Avg Prop Armor Cover (%) 11 | . . . . . . 1 1 8 25 6 2 . . 32 21 4 26 Naked Turns 64 | . . . . . . . 1 . 6 . . . . . . 12 45 Heaviest Build 50 | 5 5 5 18 29 40 41 41 15 15 50 50 10 10 23 36 12 15 Greatest Support 63 | 40 40 40 63 63 63 62 42 16 16 55 55 15 15 30 46 26 38 Greatest Overweight (x) 3 | . . . . . . . . . 1 3 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 5 4 5 4 3 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 4 5 5 5 5 5 5 5 5 2 4 4 5 5 5 2 Class Distribution -------------------- 31% | Mutant 21% | Scavenger-Tank 20% | Scavenger-Executioner 8% | Executioner 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Executioner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Matter Collected 3770 | 203 . 54 95 454 1093 430 86 . 170 455 379 8 . 6 247 . 90 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5010 | . . 42 305 887 1419 160 57 . 118 922 461 . . . 526 83 30 Parts 224 | . . 4 18 45 83 7 . . 1 29 17 . . . 16 2 2 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 6 . . . . 14 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 98 | . . 3 7 19 31 8 1 . . 7 14 . . . 6 2 . Melee 17 | . . . 5 4 7 . . . . 1 . . . . . . . Guns 68 | . . 3 2 15 23 8 1 . . 6 10 . . . . . . Cannons 2 | . . . . . . . . . . . . . . . 2 . . AOE 7 | . . . . . . . . . . . 4 . . . 1 2 . Classes Destroyed 16 | . . 1 2 4 3 2 . . 1 1 1 . . . . 1 . Worker 10 | . . . . 2 1 . . . . 4 . . . . 2 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . . . . . 3 . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . 1 . . Watcher 5 | . . . . 1 3 . . . . . . . . . 1 . . Swarmer 24 | . . 3 . 4 6 6 . . . . 5 . . . . . . Grunt 39 | . . . 5 11 13 . . . . 1 6 . . . 3 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . 1 3 . . . . . . . . . 1 . . Sentry 12 | . . . 2 2 4 . . . . 2 1 . . . 1 . . Hunter 7 | . . . . . 1 . . . . 2 2 . . . . 2 . Programmer 7 | . . . . . 4 . . . . 2 . . . . 1 . . Behemoth 2 | . . . . . . 1 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . . 3 3 5 7 6 1 . 1 4 4 . . . 7 4 1 Combat Bots Only 7 | . . 3 3 4 7 6 1 . . 2 4 . . . 4 2 . Max Kills in Single Turn 3 | . . 1 1 1 1 3 1 . 1 1 2 . . . 2 3 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 . . . 1 2 . Melee 1 | . . . 1 1 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 1073 | . . 7 47 73 206 50 46 . 17 59 141 . . 23 215 90 99 Missed 359 | . . 1 9 16 73 8 15 . 8 16 34 . . 11 85 48 35 Hits 714 | . . 6 38 57 133 42 31 . 9 43 107 . . 12 130 42 64 Melee 44 | . . . . . 3 . . . 1 . 1 . . 5 5 . 29 Projectile 670 | . . 6 38 57 130 42 31 . 8 43 106 . . 7 125 42 35 AOE 9 | . . . . . . . . . 2 . . . . 3 1 . 3 Critical Strikes 42 | . . 1 1 1 3 . 1 . . 2 2 . . 1 4 1 25 Damage Taken 14000 | . . 50 475 824 1384 708 861 . 451 831 1795 . . 681 2464 1096 2380 Core 4667 | . . 9 68 84 80 72 128 . 216 96 177 . . 337 866 899 1635 Absorbed by Shields 647 | . . . . . 307 159 . . . 83 77 . . 21 . . . Regen/Repaired (Parts) 73 | . . . . 73 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 96 83 84 . . 60 . 74 . . 72 . 70 33 38 . Volleys Fired 220 | . 2 5 10 26 47 13 14 . . 21 49 . . . 30 2 1 Largest 5 | . 2 2 2 4 5 5 4 . . 3 4 . . . 1 2 1 Hottest 167 | . 60 60 76 94 122 167 132 . . 120 134 . . . 54 92 46 Shots Fired 623 | . 3 10 20 104 211 54 52 . . 43 91 . . . 30 4 1 Gun 574 | . 3 10 20 104 211 54 52 . . 43 77 . . . . . . Cannon 26 | . . . . . . . . . . . . . . . 26 . . Launcher 23 | . . . . . . . . . . . 14 . . . 4 4 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 561 | . 2 5 16 104 211 52 52 . . 42 51 . . . 26 . . Thermal 23 | . 1 5 4 . . . . . . . 13 . . . . . . Explosive 19 | . . . . . . . . . . . 14 . . . . 4 1 Electromagnetic 20 | . . . . . . 2 . . . 1 13 . . . 4 . . Robot Hit Streak 20 | . 2 3 7 7 18 9 12 . . 14 20 . . . 8 3 4 Robot Miss Streak 14 | . 1 3 2 3 14 6 3 . . 1 5 . . . 2 1 . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . Secondary Targets 12 | . . . . 3 4 2 . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . 1 1 . . . . . . Shots Hit Robots 527 | . 2 4 32 85 188 48 42 . 1 46 53 . . . 22 3 1 Core Hits 324 | . 1 4 10 40 124 54 6 . . 19 40 . . . 16 8 2 Critical Kills 4 | . . . . . 1 . . . . 3 . . . . . . . Critical Parts Destroyed 8 | . . . . 2 . . 1 . . 5 . . . . . . . Critical Strikes 22 | . . . 3 3 3 . 2 . . 8 . . . . 3 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 7 | . . . . 2 1 . 2 . . 2 . . . . . . . Blast 3 | . . . . . . . . . . . . . . . 3 . . Smash 6 | . . . . . . . . . . 6 . . . . . . . Sever 5 | . . . 2 1 2 . . . . . . . . . . . . Melee Attacks 98 | . . . 21 30 29 . . . 1 14 3 . . . . . . Impact 24 | . . . . . 6 . . . 1 14 3 . . . . . . Slashing 74 | . . . 21 30 23 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 3 3 . . . 1 9 1 . . . . . . Combat Hostiles 4 | . . . . . 3 . . . . 1 . . . . . . . Follow-up Attacks 6 | . . . . . 5 . . . . 1 . . . . . . . Damage Inflicted 14655 | . 19 39 759 1814 3575 1193 880 . 122 1781 2310 . . . 1269 762 132 Guns 7409 | . 19 36 143 1018 2530 1193 880 . . 796 794 . . . . . . Cannons 701 | . . . . . . . . . . . . . . . 701 . . Explosions 2796 | . . . . . . . . . . . 1352 . . . 566 758 120 Melee 3727 | . . . 616 796 1045 . . . 121 985 164 . . . . . . Ramming 22 | . . 3 . . . . . . 1 . . . . . 2 4 12 Kinetic 7664 | . 9 16 85 1018 2530 1171 880 . . 771 483 . . . 701 . . Thermal 202 | . 10 20 58 . . . . . . . 114 . . . . . . Explosive 2230 | . . . . . . . . . . . 1352 . . . . 758 120 Electromagnetic 810 | . . . . . . 22 . . . 25 197 . . . 566 . . Impact 1522 | . . . . . 252 . . . 121 985 164 . . . . . . Slashing 2205 | . . . 616 796 793 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 1 . . 5 5 5 . 4 3 5 7 Average Corruption 2 | . . . . . 1 1 1 . . 4 5 5 . 4 1 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . 13 3 . . . 4 18 4 . . . 4 2 Message Errors 6 | . . . . . 2 . . . . . 2 1 . . . 1 . Matter Fused 8 | . . . . . 2 1 . . . . 2 2 . . . 1 . Heat Flow Errors 4 | . . . . . 2 . . . . . 2 . . . . . . Energy Discharges 10 | . . . . . 2 1 . . . 3 2 . . . . 2 . Data Loss (minor) 8 | . . . . . 2 1 . . . 1 3 1 . . . . . Data Loss (major) 7 | . . . . . 2 . . . . . 3 . . . . . 2 Misfires 1 | . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1070 | . . . 11 154 131 . . . 51 491 135 . . . 17 41 39 Projectiles 17 | . . . . . . . . . . . . . . . 17 . . Explosions 133 | . . . . . . . . . . . 53 . . . . 41 39 Melee 920 | . . . 11 154 131 . . . 51 491 82 . . . . . . Knockbacks 8 | . . . . . . . . . . 1 1 . . . 6 . . Impact 2 | . . . . . . . . . . 1 1 . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . . . . . . . 7 65 Shots 2 | . . . . . . . . . . . . . . . . 1 1 Rammed 7 | . . 1 . . . . . . 1 . . . . . 1 2 2 Targets Rammed 7 | . . 1 . . . . . . 1 . . . . . 1 2 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 20 40 11 24 248 3 5 . . 6 251 . . . 19 . . Average Temperature 37 | . 15 23 5 11 68 2 2 . . 4 42 . . . 8 . . Received Heat Transfer 1722 | . . . 249 396 256 77 153 . . 99 348 . . . 99 36 9 Effects 2 | . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . 1 . 1 . . . 3 . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . 3 . . Parts Fried 13 | . . . . . 1 . . . 2 5 2 . . . 3 . . Impact Corruptions 19 | . . . . . 5 . . . 2 11 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . . . . . . Heat Transferred 519 | . 25 50 222 . . . . . . . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . 1 2 . . . . . . . . . . 1 . Low Security (%) 81 | 100 100 100 100 94 51 . . 100 100 100 . . 100 100 100 84 100 Level 1 15 | . . . . 5 38 . . . . . . . . . . 15 . Level 2 3 | . . . . . 10 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 466 | . . 70 96 264 466 . . 12 35 79 . . 5 3 132 297 143 Initial 132 | . . . . 3 116 . . . 3 18 . . . 3 . . 132 Average 97 | . . 5 35 77 192 . . 1 13 20 . . . 1 60 125 108 Influence Increases 3624 | . . 70 250 605 974 170 30 29 35 247 305 . 5 . 251 462 191 Destroy 0b10 Robot/C 1940 | . . 60 140 380 620 140 20 . . 140 280 . . . 120 40 . Destroy 0b10 Robot/NC 120 | . . . . 15 25 . . . 5 35 5 . . . 20 10 5 Destroy Leader 400 | . . 10 30 82 136 30 10 . . 40 20 . . . 32 10 . Successful Hack 190 | . . . 20 55 28 . . 29 . 15 . . 5 . 14 24 . Disable Machine 105 | . . . . 15 45 . . . . 15 . . . . 30 . . Destroy Structure 179 | . . . . 13 . . . . . 2 . . . . 20 93 51 Partial Spotted 75 | . . . . . . . . . . . . . . . . 45 30 Lose Combat Pursuer 615 | . . . 60 45 120 . . . 30 . . . . . 15 240 105 Influence Decreases 3481 | . . 70 242 355 783 619 30 24 5 236 339 12 . 5 251 240 270 Entered New Map 446 | . . . . 5 142 167 . . 2 17 18 3 . 2 . . 90 Time Decay 2516 | . . 70 232 350 621 412 30 24 . 209 183 9 . . 136 110 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . Lost Part 419 | . . . 10 . 20 40 . . 3 10 138 . . 3 115 30 50 Squads Dispatched 25 | . 1 . . 3 8 . . 1 1 1 . . . 1 6 1 2 Investigation 1 | . . . . . . . . . . . . . . . 1 . . Extermination 9 | . . . . . 5 . . 1 . 1 . . . . . 1 1 Reinforcement 8 | . 1 . . 1 . . . . 1 . . . . 1 3 . 1 Assault 2 | . . . . . . . . . . . . . . . 2 . . Garrison 5 | . . . . 2 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Distress Signals 7 | . . . . 2 3 . . . . . . . . . . 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . Times Spotted 198 | . 1 3 12 27 52 8 4 . 5 5 16 . . 4 23 25 13 Peak Tracking Total 13 | . 1 3 3 6 5 6 3 . 3 2 4 . . 4 13 12 8 Tactical Retreats 23 | . . . 4 3 5 . . . 2 . . . . . 1 4 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 6 | . . . . . 2 . . . . . . . . 1 1 2 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 7 | . . . . 1 3 . . . . 1 . . . . 2 . . Max in Single Turn 2 | . . . . 1 2 . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 47 | . . . 3 5 14 1 . 6 . 4 . 1 1 . 7 4 1 Terminals 23 | . . . 1 2 6 . . 2 . 3 . 1 1 . 4 2 1 Fabricators 3 | . . . . . 2 . . 1 . . . . . . . . . Repair Stations 5 | . . . . 1 1 . . 2 . . . . . . 1 . . Recycling Units 6 | . . . 1 . 3 . . 1 . . . . . . . 1 . Scanalyzers 7 | . . . 1 1 1 . . . . 1 . . . . 2 1 . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . Total Hacks 93 | . . . 7 13 27 1 . 15 . 7 . 1 1 . 14 6 1 Successful 43 | . . . 5 11 11 1 . 3 . 2 . 1 1 . 5 3 . Failed 48 | . . . 2 2 15 . . 12 . 5 . . . . 8 3 1 Catastrophic 10 | . . . . . 5 . . 1 . 2 . . . . 2 . . Database Lockouts 2 | . . . . . 1 . . . . . . . . . 1 . . Manual 60 | . . . 3 9 24 . . 12 . 4 . . . . 5 2 1 Terminals 44 | . . . 4 5 13 . . 5 . 4 . 1 1 . 7 3 1 Fabricators 10 | . . . . . 5 . . 5 . . . . . . . . . Repair Stations 8 | . . . . 3 1 . . 3 . . . . . . 1 . . Recycling Units 10 | . . . 2 . 4 . . 2 . . . . . . . 2 . Scanalyzers 14 | . . . 1 1 2 . . . . 3 . . . . 6 1 . Garrison Access 6 | . . . . 4 2 . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 1 1 1 . 1 . . . 1 1 . 1 1 . Record 4 | . . . 2 . 1 . . . . . . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . . . . 1 . 1 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . Report Inventory 2 | . . . 1 . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . 1 1 1 . . . . 1 . . . . 3 . . Retrieve Study 7 | . . . 1 1 1 . . . . 1 . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 1 7 8 . . 2 . 1 . . . . 1 1 . Terminals 13 | . . . . 3 6 . . 1 . 1 . . . . 1 1 . Track 10 | . . . . 2 4 . . 1 . 1 . . . . 1 1 . Operators 3 | . . . . 1 2 . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . Intercept 1 | . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . . 2 3 13 . . 6 . 4 . 1 . . 6 4 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 1 1 . . . . 1 . . . . 3 . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) 3508 | . . . . 292 1919 872 31 127 29 4 . . . . 215 19 . Traps 3270 | . . . . 292 1919 872 31 127 29 . . . . . . . . Jamming 219 | . . . . . . . . . . 4 . . . . 215 . . ECM 21 | . . . . . . . . . . . . . . . 2 19 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Turns Passed 9481 | 99 34 852 565 1066 2595 1275 168 189 108 746 590 157 14 52 417 279 275 Spaces Moved 6484 | 59 19 522 251 418 1282 782 191 250 175 396 319 127 12 71 522 599 489 Core 917 | 3 . . . . . . 171 18 154 57 . . . . 103 141 270 Treads 3624 | 56 19 522 251 418 1282 782 20 . . 274 . . . . . . . Legs 557 | . . . . . . . . . . 65 319 127 12 5 28 . 1 Wheels 138 | . . . . . . . . 124 14 . . . . . . . . Hover 233 | . . . . . . . . . . . . . . . 85 4 144 Flight 1015 | . . . . . . . . 108 7 . . . . 66 306 454 74 Fastest Speed 35 | 50 160 160 160 160 155 152 50 40 40 50 120 120 120 37 35 35 40 Average Speed 116 | 154 160 160 160 160 158 153 60 72 53 142 120 120 120 49 57 38 50 Slowest Speed 240 | 160 160 160 160 160 160 155 152 100 100 240 120 120 120 120 120 95 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 2 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 9 74 24 32 36 87 21 9 98 8 50 16 1 82 21 22 19 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 . 1 . . 1 1 . Scrap Searched 9 | . . 1 . . . 5 . . . . 1 2 . . . . . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . . . Terrain Destroyed 205 | . . . . 9 . . . . . 2 135 . . . 7 34 18 Melee 9 | . . . . 9 . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 2 . . . . 3 . . AOE 191 | . . . . . . . . . . . 135 . . . 4 34 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total 7777 | 65 20 529 366 708 1696 818 207 258 186 509 437 131 11 87 600 635 514 Wait 704 | . . . 61 211 275 3 . 1 2 33 57 3 . . 26 23 9 Move 6454 | 58 18 521 250 417 1281 781 190 249 174 395 318 126 11 70 517 589 489 Hop 6 | . . . . . . . . . . . . . . . 2 4 . Pick Up 47 | 2 . 2 6 3 11 3 . 3 1 5 1 2 . 1 6 . 1 Fast Attach 83 | 5 . . 5 2 13 6 1 2 3 17 4 . . 7 8 6 4 Attach 40 | . . . 2 2 4 3 . 2 . 9 4 . . . 6 2 6 Detach 14 | . . . . . . . . . 1 6 . . . 1 1 3 2 Swap 37 | . . . 4 8 14 4 2 . . 3 . . . . 2 . . Drop 72 | . . . 7 9 28 5 . 1 3 8 1 . . 5 1 4 . Fire 220 | . 2 5 10 26 47 13 14 . . 21 49 . . . 30 2 1 Melee 89 | . . . 21 30 23 . . . 1 12 2 . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 2 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . . . 1 . . . . . 1 . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Entered Mines 264 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 310 | -10/Mines | Build established: Mutant 342 | -10/Mines | Learned location of Zion (-7) 901 | -10/Mines | Discovered new exit (range 14) 935 | -10/Mines | Learned location of Storage (-7) 986 | -10/Mines | Entered Materials 986 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1527 | -9/Materials | Discovered new exit (range 8) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Weapon x2 1702 | -8/Materials | Repaired Lgt. Treads+ 1859 | -8/Materials | Build established: Scavenger-Tank 2498 | -8/Materials | Garrison activated, responded to threat 2548 | -8/Materials | Discovered new exit (range 12) 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Weapon x2 2759 | -7/Factory | Central database locked down 2907 | -7/Factory | Build established: Executioner 3505 | -7/Factory | Garrison activated, responded to threat 3727 | -7/Factory | Build established: Scavenger-Executioner 4564 | -7/Factory | Build established: Scavenger-Tank 4981 | -7/Factory | Destroyed 7 combat bots 5129 | -7/Factory | Discovered new exit (range 9) 5212 | -7/Factory | Entered Lower Caves 5212 | -7/Lower Caves | Spotted B-75 Beast 5235 | -7/Lower Caves | Destroyed B-75 Beast 5625 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5964 | -7/Lower Caves | Build established: Scavenger-Executioner 6061 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6376 | -7/Lower Caves | Build established: Skirmisher 6475 | -7/Lower Caves | Discovered new exit (range 8) 6487 | -7/Lower Caves | Entered another Lower Caves area 6513 | -7/Lower Caves | Spotted B-75 Beast 6566 | -7/Lower Caves | Destroyed B-75 Beast 6569 | -7/Lower Caves | Released all parts (6) 6582 | -7/Lower Caves | Learned Factory emergency access door positions 6588 | -7/Lower Caves | Lost 6 parts (3n1u2w) 6619 | -7/Lower Caves | Discovered new exit (range 3) 6655 | -7/Lower Caves | Entered Factory 6655 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6844 | -6/Factory | Identified exit to DSF 6844 | -6/Factory | Entered DSF 6875 | -6/DSF | Discovered new exit (range 15) 6882 | -6/DSF | Additional patrols routed to DSF 6900 | -6/DSF | Build established: Mutant 6904 | -6/DSF | Lost 3 parts (2n1u) 6952 | -6/DSF | Entered Factory 6952 | -5/Factory | Evolved 2 slots: Weapon x2 7258 | -5/Factory | Discovered new exit (range 15) 7698 | -5/Factory | Entered Upper Caves 7786 | -5/Upper Caves | Build established: Scavenger-Executioner 7826 | -5/Upper Caves | Identified exit to Upper Caves 8034 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8073 | -5/Upper Caves | Lost 3 parts (1n2u) 8154 | -5/Upper Caves | Lost 7 parts (1p1n5w) 8268 | -5/Upper Caves | Lost 7 parts (2n5w) 8288 | -5/Upper Caves | Entered another Upper Caves area 8289 | -5/Upper Caves | Encountered a Warlord checkpoint 8434 | -5/Upper Caves | Discovered new exit (range 9) 8445 | -5/Upper Caves | Entered Factory 8445 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8457 | -4/Factory | Identified exit to DSF 8459 | -4/Factory | Entered DSF 8494 | -4/DSF | Additional patrols routed to DSF 8503 | -4/DSF | Discovered new exit (range 14) 8511 | -4/DSF | Entered Research 8511 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8525 | -3/Research | Lost 4 parts (1n1u2w) 8593 | -3/Research | Central database locked down 8806 | -3/Research | Spotted B-86 Titan 8841 | -3/Research | Lost 9 parts (1p5n1u2w) 8901 | -3/Research | Core integrity fell below 50% 8914 | -3/Research | Discovered new exit (range 13) 8928 | -3/Research | Entered another Research area 8928 | -2/Research | Evolved 2 slots: Propulsion x2 8956 | -2/Research | Build established: Mutant 9170 | -2/Research | Core integrity fell below 50% 9178 | -2/Research | Search patrols dispatched 9184 | -2/Research | Discovered new exit (range 14) 9207 | -2/Research | Entered Access 9207 | -1/Access | Evolved 2 slots: Propulsion x2 9430 | -1/Access | Core integrity fell below 50% 9454 | -1/Access | Core integrity fell below 20% 9482 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09435_ K-01 Serf cleans the Signal Shield. 09443_ System corrupted: Substantial component data lost. 09461_ Slammed into C-57 Dissector. 09463_ Biometal Leg severed. 09463_ TF Node disabled. 09463_ Adv. Sensor Array tumbles out of TF Node. 09463_ Adv. Signal Interpreter tumbles out of TF Node. 09463_ C-57 Dissector destroyed. 09464_ Acquired Biometal Leg. 09465_ Acquired 60 matter. 09466_ Biometal Leg severed. 09466_ Acquired Biometal Leg. 09469_ Destroyed Sml. Battery. 09469_ Destroyed Mic. Antimatter Reactor. 09469_ Tiamat Missile Launcher severed. 09469_ Lgt. Quantum Reactor destroyed. 09474_ U-05 Engineer builds a Wall. 09476_ P-80 Master resets C-57 Dissector, system corruption cleaned. 09479_ Biometal Leg severed. 09479_ Identified Helical Railgun. Map ----- +----------------------------------------------------+ | ????????????????????# #? #???????? | | ???????????????????## ######## # #???????? | | ??????????????????### ## ##??# # #???????? | | ?????????????????## # ???# + #???????? | | ?????????????????# = #####+#### #???????? | | ?????????????????# #??? #???????? | | ?????????????????## #????######???????? | | ?????????????????# #?????????????????? | | ?????????????????# /] ! #?????????????????? | | ?????????????????## % #?????????????????? | | ??????????????????## ## #?????????????????? | | ???????????????????# #########?????????????????? | | ???????????????????# #?????????????????????????? | | ?????????????????### ###???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# " #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????####+######?????????????????????? | | ??????????????????# = #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# c !#?????????????????????? | | ??????????????????# ! " @ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# " #?????????????????????? | | ??????????????????# = #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Evasion (%) 67 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Scythe | -8/Materials | Hacked Minigun | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Hvy. Shock Bomb Launcher | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightFluxHarness Manual? 0 Play Time 02:13:17 Cumulative 330.4 hours Start 2026.01.03 @ 00:53:10 End 2026.01.03 @ 05:39:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6c3b28-0889-4bff-abb1-024f52e0aedc