Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:38:35 Player: Jellyman Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2770) 2770 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 6192 Bonus ------- Pacifist 200 High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (0) Compact Matter Pod (0) Particle Gun Minigun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod Seismic Detector Shock Rifle Arc Projector Heavy Assault Rifle Heavy Assault Rifle Flak Gun Assault Cannon Missile Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 106 | 7 2 . 24 25 45 3 Power 13 | 1 . . 2 5 4 1 Engine 3 | 1 . . 2 . . . Core 10 | . . . . 5 4 1 Reactor . | . . . . . . . Propulsion 35 | 3 . . 8 8 16 . Treads 17 | 1 . . 8 8 . . Leg 18 | 2 . . . . 16 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 1 . 5 7 8 . Device 7 | . . . 4 . 3 . Storage 5 | 1 . . . 1 3 . Processor 4 | . 1 . 1 2 . . Hackware . | . . . . . . . Protection 6 | . . . . 4 2 . Artifact . | . . . . . . . Weapon 36 | 2 1 . 9 5 17 2 Energy Gun 13 | . 1 . 4 3 4 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 18 | 2 . . 3 2 10 1 Ballistic Cannon 3 | . . . 2 . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 43 | . . . 6 4 28 5 Power 6 | . . . . 1 4 1 Propulsion 16 | . . . 3 2 10 1 Utility 3 | . . . 1 . 2 . Weapon 18 | . . . 2 1 12 3 Highest Loss Streak 10 | . . . 3 3 10 5 To Critical Strikes 3 | . . . 1 . 1 1 Average Slot Usage (%) 93 | . 98 100 94 98 87 68 Engine 5 | . 14 14 11 3 . . Core 4 | . . . . 5 10 7 Treads 17 | . . . 29 26 . . Leg 10 | . 28 28 2 . 26 13 Device 3 | . . . 7 1 4 7 Storage 9 | . 14 14 11 9 8 7 Processor 12 | . 12 14 11 16 9 7 Protection 4 | . . . . 8 4 5 Energy Gun 10 | . 14 14 6 17 6 . Ballistic Gun 10 | . 14 14 10 9 10 11 Ballistic Cannon 1 | . . . 4 . 2 . Naked Turns . | . . . . . . . Heaviest Build 111 | 13 13 13 18 45 106 111 Greatest Support 80 | 20 20 20 69 69 80 33 Greatest Overweight (x) 17 | 1 . . . 1 17 3 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 25 | 8 8 8 8 15 25 25 Average Capacity 12 | 6 8 8 8 14 15 25 Most Carried 15 | 5 6 6 8 15 15 8 Average Carried 9 | 3 5 6 7 13 8 7 Final Capacity 25 | 8 8 8 8 15 25 5 Final Carried 15 | 4 6 6 8 15 8 5 Class Distribution -------------------- 41% | Mutant 37% | Gunner 11% | Tank 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 2015 | 185 . . 798 345 687 . Remotely . | . . . . . . . Salvage Created 2601 | . . . 827 762 1012 . Parts 144 | . . . 51 48 45 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 64 | . . . 22 16 26 . Guns 48 | . . . 19 16 13 . Cannons 9 | . . . 3 . 6 . AOE 7 | . . . . . 7 . Classes Destroyed 10 | . . . 5 1 4 . Worker 4 | . . . 1 2 1 . Recycler 1 | . . . . . 1 . Watcher 4 | . . . 1 3 . . Swarmer 12 | . . . 3 3 6 . Grunt 29 | . . . 12 6 11 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 14 | . . . 7 5 2 . Hunter 3 | . . . . 2 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 6 | . . . 6 4 6 . Combat Bots Only 6 | . . . 5 3 6 . Max Kills in Single Turn 2 | . . . 1 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 567 | . . . 126 87 350 4 Missed 155 | . . . 29 19 107 . Damage Taken 6084 | . . . 1277 849 3757 201 Core 897 | . . . 135 34 625 103 Absorbed by Shields 33 | . . . . . 33 . Core Remaining (%) 89 | 100 . 100 66 93 . . Volleys Fired 188 | . 2 . 67 39 77 3 Largest 3 | . 2 . 2 3 3 3 Hottest 168 | . 70 . 126 149 168 136 Shots Fired 452 | . 4 . 133 115 195 5 Gun 365 | . 4 . 112 115 132 2 Cannon 71 | . . . 21 . 47 3 Launcher 16 | . . . . . 16 . Special . | . . . . . . . Kinetic 245 | . 2 . 81 40 120 2 Thermal 148 | . 2 . 52 53 38 3 Explosive 16 | . . . . . 16 . Electromagnetic 43 | . . . . 22 21 . Robot Hit Streak 13 | . . . 12 12 13 3 Robot Miss Streak 12 | . 2 . 3 3 12 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 266 | . . . 87 76 100 3 Core Hits 151 | . . . 37 42 72 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . 1 . Burn 2 | . . . 1 . 1 . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5835 | . . . 1529 1510 2702 94 Guns 4287 | . . . 1286 1507 1450 44 Cannons 682 | . . . 240 . 392 50 Explosions 852 | . . . . . 852 . Melee . | . . . . . . . Ramming 14 | . . . 3 3 8 . Kinetic 2614 | . . . 829 515 1226 44 Thermal 1847 | . . . 697 618 482 50 Explosive 852 | . . . . . 852 . Electromagnetic 508 | . . . . 374 134 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 8 14 Average Corruption 6 | . . . . . 6 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 14 1 Message Errors 5 | . . . . . 5 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . 1 . 18 . Projectiles 1 | . . . 1 . . . Explosions 18 | . . . . . 18 . Melee . | . . . . . . . Knockbacks 7 | . . . 5 . 2 . Impact . | . . . . . . . Kinetic 7 | . . . 5 . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 167 | . . . . . 167 . Shots 4 | . . . . . 4 . Rammed 3 | . . . 2 1 . . Targets Rammed 4 | . . . 2 1 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 630 | . 30 . 237 360 630 27 Average Temperature 165 | . 18 . 72 132 237 18 Received Heat Transfer 1347 | . . . 573 234 540 . Effects 42 | . . . . 3 39 . Shutdowns 15 | . . . . . 15 . Energy Bleed 6 | . . . . 2 4 . Interference 6 | . . . . 1 5 . Matter Decay 1 | . . . . . 1 . Short Circuit 6 | . . . . . 6 . Damage (minor) 6 | . . . . . 6 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 2 2 3 . Heat Transferred 4087 | . . . 1591 1332 1064 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 476 | . 1 . 420 408 476 86 Initial 163 | . . . . 163 151 86 Average 213 | . . . 198 270 242 81 Maximum Alert Level 2 | . . . 2 2 2 . Low Security (%) 48 | 100 100 100 52 29 46 100 Level 1 45 | . . . 44 69 36 . Level 2 5 | . . . 2 1 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 2 2 9 . Investigation . | . . . . . . . Extermination 3 | . . . . . 3 . Reinforcement 7 | . . . 2 2 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 5 | . . . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 5 . 34 26 34 2 Peak Tracking Total 6 | . 5 . 6 3 6 2 Tactical Retreats 7 | . . . 4 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 7 | . . . . 4 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 5 | . . . 1 1 3 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 8 | . . . . 4 4 . Terminals 6 | . . . . 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . . . . 8 7 . Successful 5 | . . . . 3 2 . Failed 10 | . . . . 5 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . . . 6 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 2 | . . . . 1 1 . Robot Analysis 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 2 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 169 | . . . . . . 169 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 3883 | 74 84 225 1077 1259 1127 37 Spaces Moved 1953 | 55 61 188 489 626 526 8 Core 24 | 16 . . . . 8 . Treads 1023 | 2 . . 395 626 . . Legs 906 | 37 61 188 94 . 518 8 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 330 Average Speed 148 | 106 120 120 152 160 145 330 Slowest Speed 900 | 160 120 120 160 240 900 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 21 64 55 52 14 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . . 1 . 75 . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 75 | . . . . . 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 2561 | 68 67 187 693 795 737 14 Wait 166 | . . . 68 55 43 . Move 1948 | 54 60 187 488 625 526 8 Hop . | . . . . . . . Pick Up 96 | 7 3 . 24 32 30 . Fast Attach 13 | 3 . . 3 7 . . Attach 62 | 3 1 . 10 8 37 3 Detach 1 | . . . . . 1 . Swap 31 | 1 1 . 11 10 8 . Drop 48 | . . . 20 18 10 . Fire 188 | . 2 . 67 39 77 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 3 | . . . 2 1 . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 5) 159 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-7) 219 | -10/Mines | Discovered new exit (range 5) 318 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 6) 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -9/Materials | Discovered new exit (range 8) 1370 | -9/Materials | Discovered new exit (range 11) 1371 | -9/Materials | Lost 3 parts (2n1w) 1416 | -9/Materials | Identified exit to Materials 1461 | -9/Materials | Entered another Materials area 1461 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1936 | -8/Materials | Lost 3 parts (1p1n1w) 1954 | -8/Materials | Build established: Gunner 2665 | -8/Materials | Discovered new exit (range 14) 2718 | -8/Materials | Identified exit to Factory 2720 | -8/Materials | Entered Factory 2720 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2991 | -7/Factory | Garrison activated, responded to threat 3093 | -7/Factory | Lost 4 parts (1n3w) 3375 | -7/Factory | Lost 5 parts (2p1n1u1w) 3419 | -7/Factory | Core integrity fell below 50% 3531 | -7/Factory | Lost 10 parts (1p4n1u4w) 3546 | -7/Factory | Core integrity fell below 20% 3847 | -7/Factory | Sucked down chute 3847 | -7/Factory | Entered Waste 3848 | -7/Waste | Met a frightened Derelict 3853 | -7/Waste | Lost 4 parts (2n2w) 3862 | -7/Waste | EMP discharged 3862 | -7/Waste | System corruption reached 10% 3863 | -7/Waste | Spotted C-40 Crusher 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3879 | -7/Waste | Spotted C-40 Crusher 3881 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3884 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3884 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03862_ System corrupted (+6). 03862_ Broken Xenon Bombardment Thruster fried beyond repair. 03866_ System corrupted: IFF burst signal emitted. 03867_ Slug penetrates C-40 Crusher. 03871_ C-40 Crusher suffers critical hit (Burn). 03875_ Gauss Rifle crushed. 03875_ Lyr. Light Armor Plating crushed. 03876_ C-40 Crusher suffers critical hit (Burn). 03878_ Imp. Carbon-fiber Leg crushed. 03878_ Gauss Rifle crushed. 03878_ Lgt. Nuclear Core crushed. 03881_ Plasma Cannon crushed. 03881_ Carbon-fiber Leg crushed. 03884_ Flak Gun crushed. 03884_ Huge Storage Unit crushed. 03884_ Imp. Heat Sink crushed. 03884_ Critical hit (Destroy). 03884_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????############???????#??????????????? | | ?????????????# ! #?????? #??????????????? | | ?????????????# #???? #??????????????? | | ?????????????# #### #??????????????? | | ?????????????# g! CC #??????????????? | | ?????????????# !@* CC #??????????????? | | ?????????????# CC #??????????????? | | ?????????????# CC #??????????????? | | ?????????????# #### #??????????????? | | ?????????????# #???? #??????????????? | | ?????????????# #?????? #??????????????? | | ?????????????############???????#??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 323 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePiercingInjector Manual? 0 Play Time 00:42:55 Cumulative 7.3 hours Start 2024.04.04 @ 15:56:14 End 2024.04.04 @ 16:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c6d380-77ea-4da5-9529-1a399fd9df9f