Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 14:38:30 Player: skye Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (2954) 2954 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 9645 Bonus ------- Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 53/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Point Defense System Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Shield Generator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Shielding Improved Propulsion Shielding > --- WEAPON ----------- Plasma Rifle Matter Neutralizer Gauss Cannon Advanced Datajack > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Compact Wheel Improved Medium Armor Plating Improved Shield Generator Plasma Cannon Improved Concussive RPG [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Concussive RPG Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . 2 2 Power 2 | . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . 1 . . 1 Utility 5 | . . . 1 . 1 1 . . . . 1 . . 1 Weapon 2 | . . . . . . 1 . . . . . . 1 . Parts Attached 125 | 7 2 2 20 4 8 8 . 17 6 2 5 8 6 30 Power 20 | 1 . . 3 1 . 1 . 4 . . 1 1 2 6 Engine 9 | 1 . . 3 . . . . 3 . . 1 . . 1 Core 7 | . . . . 1 . 1 . 1 . . . 1 1 2 Reactor 4 | . . . . . . . . . . . . . 1 3 Propulsion 35 | 2 . 1 4 2 4 1 . 3 3 1 1 6 . 7 Treads 4 | . . . . . 2 . . 1 . . . . . 1 Leg 19 | 2 . 1 2 2 . . . 1 1 1 . 6 . 3 Wheel 10 | . . . 1 . 1 1 . 1 2 . 1 . . 3 Hover 1 | . . . . . 1 . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 39 | 1 2 . 7 1 2 2 . 6 2 1 2 . 3 10 Device 19 | . 1 . 3 1 . . . 4 1 . 1 . 2 6 Storage 3 | 1 1 . . . . . . . . . 1 . . . Processor 8 | . . . 1 . 2 1 . 1 . . . . 1 2 Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . 3 . . 1 . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 3 . 1 6 . 2 4 . 4 1 . 1 1 1 7 Energy Gun 5 | 2 . . 1 . . . . . . . . . 1 1 Energy Cannon 4 | . . . . . 1 . . 1 . . . . . 2 Ballistic Gun 11 | 1 . . 2 . . 4 . 1 . . 1 . . 2 Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . 1 Parts Lost 69 | . . . 14 . 6 . 2 . 5 1 . 4 3 34 Power 15 | . . . 2 . 2 . . . 2 . . 2 1 6 Propulsion 19 | . . . 4 . 2 . . . 2 . . . . 11 Utility 20 | . . . 5 . 1 . 1 . 1 1 . 1 1 9 Weapon 15 | . . . 3 . 1 . 1 . . . . 1 1 8 Highest Loss Streak 11 | . . . 11 . 6 . 2 . 4 1 . 2 2 10 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Backups 6 | 1 5 9 8 7 5 7 7 5 4 5 5 7 8 7 Power . | . 1 1 . . . . . 1 . . . . 1 . Propulsion 1 | . 1 2 1 . . . . . 1 1 1 3 4 4 Utility 1 | . 1 2 2 . . 2 2 2 2 3 3 2 2 1 Weapon 2 | . 1 3 3 6 5 5 4 1 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 3 . 3 3 2 2 . . . 1 . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 . 1 Utility 4 | . . . 1 . . 1 1 1 . . . . . . Weapon 8 | . . . 1 . 3 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 100 83 100 62 76 68 76 90 91 92 93 76 68 Engine 5 | . 14 14 17 19 2 . . 6 . . 2 5 . . Core 3 | . . . . 2 2 . 5 1 6 7 6 6 3 4 Treads 3 | . . . . . 5 15 9 4 3 . . . . . Leg 13 | . 28 28 19 22 6 . . 6 11 15 13 23 23 11 Wheel 3 | . . . 1 . 3 . 4 5 6 7 10 2 . 4 Device 8 | . 10 14 7 11 2 . . 10 13 10 12 9 6 5 Storage 5 | . 14 14 10 11 6 7 4 . . . 3 6 5 3 Processor 13 | . . . . 11 18 23 23 19 15 15 13 13 12 20 Protection 4 | . . . 6 . . 5 4 . 7 11 8 6 5 1 Energy Gun 1 | . 14 14 4 . . . . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . 5 7 7 1 . . 3 Ballistic Gun 7 | . 14 9 6 11 3 22 15 1 6 . 4 6 2 2 Ballistic Cannon 1 | . . . 3 . . . . 3 . 7 6 3 5 . Impact Weapon 1 | . . . 4 11 9 . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 6 7 7 6 3 . . Peak Build Rating 72 | 6 7 10 19 18 19 30 30 40 38 35 45 61 64 72 Average Rating 30 | 4 6 8 13 14 13 23 22 29 32 32 41 55 56 57 On Entrance 23 | . 6 7 10 14 18 14 30 8 38 32 32 45 50 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 14 19 21 37 22 22 27 27 29 26 25 42 42 50 57 Greatest Support 73 | 20 20 25 28 20 40 40 10 16 22 30 30 64 64 73 Greatest Overweight (x) 9 | 4 . . 6 1 2 2 3 1 6 2 1 2 . 9 Average Overweight (x) . | . . . . . . . 1 . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 5 5 5 10 10 10 10 Average Capacity 7 | 7 9 10 9 8 7 8 6 5 5 5 8 10 10 8 Most Carried 10 | 3 9 10 10 8 8 8 8 5 5 5 5 10 10 10 Average Carried 6 | 1 5 9 8 7 6 7 6 4 4 5 5 7 8 7 Final Capacity 10 | 8 10 10 8 8 8 8 5 5 5 5 10 10 10 5 Final Carried 10 | 3 9 10 7 8 8 8 5 5 5 5 5 8 10 2 Class Distribution -------------------- 67% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Matter Collected 2408 | 108 168 55 291 310 67 182 . 277 339 41 71 90 162 247 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3463 | . . 118 489 194 112 197 . 379 251 17 124 344 138 1100 Parts 143 | . . 8 30 12 5 14 . 18 6 2 5 13 5 25 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 59 | . . 3 15 3 2 4 . 5 6 1 . 1 3 16 Melee 2 | . . . . . 1 . . . 1 . . . . . Guns 26 | . . 1 8 3 . 4 . 3 3 . . 1 . 3 Cannons 20 | . . . 5 . 1 . . 2 2 . . . 3 7 AOE 10 | . . 2 2 . . . . . . . . . . 6 Classes Destroyed 17 | . . 2 5 . 2 2 . 1 1 1 . 1 . 2 Worker 2 | . . . . . 1 . . 1 . . . . . . Builder 3 | . . 1 . . . 1 . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . Recycler 7 | . . . 2 1 . . . 2 . . 1 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 10 | . . . 6 . . . . 3 1 . . . . . Grunt 32 | . . 3 7 3 . 3 . . 3 . . . 3 10 Brawler 2 | . . . . . . . . . 1 . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 5 | . . . 2 . 1 . . 1 1 . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . . . . . . . . . 3 Programmer 3 | . . . . . . 1 . 1 . . . . . 1 Thief 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . . 4 4 3 1 4 . 3 3 1 1 1 3 6 Combat Bots Only 6 | . . 3 3 3 1 3 . 3 3 1 . 1 3 6 Max Kills in Single Turn 6 | . . 1 3 1 1 2 . 1 1 1 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . 1 2 . . . . . . . . . . 6 Melee 1 | . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 1085 | . . 7 237 15 89 25 2 41 101 4 . 96 51 417 Missed 367 | . . 3 65 5 26 5 . 13 33 2 . 33 18 164 Hits 718 | . . 4 172 10 63 20 2 28 68 2 . 63 33 253 Melee 9 | . . . . . 4 . 2 . . 2 . . . 1 Projectile 709 | . . 4 172 10 59 20 . 28 68 . . 63 33 252 AOE 6 | . . . . . . . . . . . . . . 6 Critical Strikes 27 | . . . . . 4 1 . . . . . 2 4 16 Part Disruptions 6 | . . . . . . 1 . . . . . 2 . 3 Damage Taken 11344 | . . 42 1771 119 1035 313 94 332 739 6 . 1131 666 5096 Core 2324 | . . . 360 11 321 30 59 36 128 . . 140 79 1160 Absorbed by Shields 240 | . . . . . . . . . . 2 . 112 . 126 Redirected to Shielding 238 | . . . 52 . . . . . 28 . . 28 17 113 Ignored by Resistances 160 | . . . . . . . . . . . . 160 . . Core Remaining (%) 69 | 100 . 100 . 7 41 . . . . 63 . 83 92 . Volleys Fired 221 | . 1 9 61 14 10 17 . 13 24 2 . 17 10 43 Largest 3 | . 2 1 2 1 1 3 . 2 2 2 . 2 2 3 Hottest 260 | . 60 40 93 23 100 78 . 100 88 100 . 70 115 260 Shots Fired 318 | . 2 9 72 14 10 36 . 20 41 5 . 22 14 73 Gun 167 | . 2 7 34 14 . 36 . 8 17 . . 10 4 35 Cannon 140 | . . . 37 . 6 . . 12 24 5 . 8 10 38 Launcher 7 | . . 2 1 . . . . . . . . 4 . . Special 4 | . . . . . 4 . . . . . . . . . Kinetic 195 | . 1 . 59 14 . 36 . 14 17 2 . 18 13 21 Thermal 107 | . . . 11 . 10 . . 6 24 3 . . 1 52 Explosive 7 | . . 2 1 . . . . . . . . 4 . . Electromagnetic 9 | . 1 7 1 . . . . . . . . . . . Robot Hit Streak 23 | . 1 4 7 9 2 11 . 10 17 1 . 9 9 23 Robot Miss Streak 5 | . 1 2 5 1 1 2 . 5 4 1 . 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 246 | . 1 6 47 13 11 28 . 19 29 2 1 14 12 63 Core Hits 165 | . . 6 25 5 2 12 . 20 25 1 1 14 7 47 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 12 | . 1 . 1 . . . . 1 . 1 . . 2 6 Burn 3 | . . . . . . . . . . . . . . 3 Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 3 | . . . . . . . . . . . . . . 3 Blast 4 | . . . 1 . . . . 1 . . . . 2 . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks 34 | . . . 7 1 10 . . 6 2 3 1 . . 4 Impact 19 | . . . 7 1 10 . . . . . . . . 1 Slashing 12 | . . . . . . . . 6 2 3 1 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 1 1 . . 3 . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8504 | . 18 257 1278 279 445 561 . 541 713 52 57 803 376 3124 Guns 2447 | . 18 67 339 181 . 542 . 112 326 . . 193 94 575 Cannons 2456 | . . . 546 . 95 . . 234 322 24 . 86 282 867 Explosions 2413 | . . 190 145 . . . . . . . . 520 . 1558 Melee 1135 | . . . 218 98 350 . . 195 65 28 57 . . 124 Ramming 53 | . . . 30 . . 19 . . . . . 4 . . Kinetic 2968 | . . . 768 181 . 542 . 197 326 . . 279 353 322 Thermal 3118 | . . . 117 . 95 . . 149 322 24 . . 23 2388 Explosive 855 | . . 190 145 . . . . . . . . 520 . . Electromagnetic 375 | . 18 67 . . . . . . . . . . . 290 Impact 790 | . . . 218 98 350 . . . . . . . . 124 Slashing 345 | . . . . . . . . 195 65 28 57 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 13 13 13 13 . 1 . 11 Average Corruption 10 | . . . . . . 1 6 13 13 13 . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 Effects 111 | . . . . . . . 4 22 61 8 . 1 . 15 Message Errors 30 | . . . . . . . 1 6 18 . . . . 5 Matter Fused 29 | . . . . . . . 1 6 17 3 . . . 2 Heat Flow Errors 12 | . . . . . . . . 2 8 . . . . 2 Energy Discharges 5 | . . . . . . . . 1 2 1 . 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 Parts Fused 4 | . . . . . . . . 1 2 . . . . 1 Data Loss (minor) 11 | . . . . . . . . 3 6 1 . . . 1 Data Loss (major) 5 | . . . . . . . 1 2 2 . . . . . Misfires 6 | . . . . . . . . 1 3 2 . . . . Alerts 2 | . . . . . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 476 | . . . 77 73 65 . . . . . . . . 261 Projectiles 16 | . . . 16 . . . . . . . . . . . Explosions 157 | . . . . . . . . . . . . . . 157 Melee 303 | . . . 61 73 65 . . . . . . . . 104 Knockbacks 17 | . . . 11 . 3 1 . . . . . 2 . . Impact 9 | . . . 4 . 3 1 . . . . . 1 . . Kinetic 8 | . . . 7 . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . 43 . . 9 . . . . . . . 181 Shots 5 | . . . 1 . . . . . . . . . . 4 Rammed 4 | . . . 3 . . 1 . . . . . . . . Targets Rammed 12 | . . . 10 . . 1 . . . . . 1 . . Kicked 8 | . . . 7 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 565 | . 20 24 565 . 15 3 . 222 172 18 . 2 33 318 Average Temperature 107 | . 15 16 197 . 8 1 . 68 82 12 . 2 10 62 Received Heat Transfer 3067 | . . 24 606 66 558 72 . 24 306 . . 216 288 907 Effects 14 | . . . 14 . . . . . . . . . . . Shutdowns 4 | . . . 4 . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Damage (minor) 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . 1 Impact Corruptions 10 | . . . 2 1 4 . . . . . . . . 3 Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 14 | . . . . . . . . . 1 1 . . . 12 Heat Transferred 4367 | . . . 296 . 148 . . 222 518 37 . . 50 3096 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . 1 Low Security (%) 85 | 100 100 100 39 100 56 100 100 100 . . 100 100 100 89 Level 1 14 | . . . 60 . 43 . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 372 | . . 81 309 84 278 100 20 105 . . 5 90 42 372 Initial 100 | . . . 27 84 13 100 20 . . . . . 42 . Average 64 | . . 21 166 45 143 34 4 18 . . . 61 16 83 Influence Increases 2723 | . . 91 608 90 393 125 . 199 130 . 5 120 100 862 Destroy 0b10 Robot/C 1140 | . . 60 300 60 40 80 . 100 120 . . 20 60 300 Destroy 0b10 Robot/NC 100 | . . 5 20 5 5 10 . 20 . . 5 15 . 15 Destroy Leader 222 | . . 10 62 10 20 20 . 30 10 . . . 10 50 Successful Hack 33 | . . . . . 5 14 . 14 . . . . . . Disable Machine 240 | . . . 45 15 . . . 15 . . . 15 . 150 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . Destroy Structure 158 | . . 16 16 . 3 1 . 5 . . . 25 . 92 Partial Spotted 15 | . . . . . . . . 15 . . . . . . Lose Combat Pursuer 615 | . . . 165 . 120 . . . . . . 45 30 255 Influence Decreases 2418 | . . 20 461 274 204 290 58 118 211 . 5 40 180 557 Entered New Map 429 | . . . 44 134 21 123 38 . 31 . . . 38 . Time Decay 1434 | . . 20 277 140 143 167 20 118 148 . 5 . 122 274 Lost Part 555 | . . . 140 . 40 . . . 32 . . 40 20 283 Squads Dispatched 19 | . 1 1 1 . 3 2 . 4 . . . 2 2 3 Investigation 5 | . . 1 . . 1 1 . 1 . . . . . 1 Extermination 4 | . . . . . . 1 . 1 . . . . . 2 Reinforcement 8 | . 1 . 1 . 1 . . 1 . . . 2 2 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Distress Signals 7 | . . . 3 . 2 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 142 | . 1 3 33 3 14 4 6 7 6 1 . 9 15 40 Peak Tracking Total 13 | . 1 3 11 3 9 3 6 5 3 1 . 6 9 13 Tactical Retreats 17 | . . . 3 . 3 . . . . . . 3 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Traps Triggered 4 | . . . . . . 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Machines Disabled 16 | . . . 3 1 . . . 1 . . . 1 . 10 Max in Single Turn 4 | . . . 1 1 . . . 1 . . . 1 . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Machines Accessed 23 | . 3 1 2 . 2 4 . 3 1 . 3 . 1 3 Terminals 14 | . 2 . 2 . 1 4 . 2 . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 Recycling Units 3 | . 1 . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 45 | . 7 1 6 . 6 6 . 5 1 . 4 . 2 7 Successful 15 | . 3 1 1 . 2 1 . 2 1 . 2 . . 2 Failed 30 | . 4 . 5 . 4 5 . 3 . . 2 . 2 5 Catastrophic 4 | . . . 1 . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 4 . 3 . 6 6 . 4 . . . . 2 3 Terminals 30 | . 4 . 6 . 5 6 . 4 . . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 2 . . 3 Recycling Units 5 | . 3 . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 2 . Terminal Hacks 4 | . . 1 . . . . . . 1 . 1 . . 1 Open Door 2 | . . 1 . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . 1 . . 1 . . . Report Inventory 3 | . 1 . . . . . . 1 . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . 2 1 . 1 . . . . . . Terminals 5 | . 1 . 1 . 1 1 . 1 . . . . . . Botnet 5 | . 1 . 1 . 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 1 4 . 1 . . 2 . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Active Infowar (turns) 3501 | . 290 153 378 288 394 601 121 533 621 . . . 122 . Optics 1730 | . . . 8 288 394 601 121 318 . . . . . . Sensors 1653 | . 290 153 370 . . . . 219 621 . . . . . Cloaking 122 | . . . . . . . . . . . . . 122 . ECM 2 | . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Turns Passed 6275 | 56 353 153 689 288 394 601 121 533 1409 167 196 221 332 762 Spaces Moved 4458 | 34 231 108 366 171 271 296 126 462 1171 141 177 134 231 539 Core 310 | 9 . . 3 . 108 . 59 68 3 . . . . 60 Treads 340 | . . . . . 71 256 . . 13 . . . . . Legs 1770 | 25 231 108 327 171 42 . . 128 33 83 63 123 231 205 Wheels 2032 | . . . 36 . 44 40 67 266 1122 58 114 11 . 274 Hover 6 | . . . . . 6 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 120 50 110 50 50 95 105 105 105 120 50 Average Speed 115 | 127 120 120 128 135 114 154 94 98 111 107 105 119 120 109 Slowest Speed 500 | 250 120 120 350 190 190 240 200 115 350 110 105 260 120 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 38 20 41 42 40 9 85 14 91 19 5 88 8 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . 3 2 . . . . Spaces Dug 7 | . . . . . 4 . . 3 . . . . . . Terrain Destroyed 124 | . . 19 15 . 5 . . 5 2 2 . 25 . 51 Melee 3 | . . . . . . . . 3 . . . . . . Projectile 18 | . . . 7 . 5 . . 2 2 2 . . . . AOE 103 | . . 19 8 . . . . . . . . 25 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac DSF Fac Fac Total 5188 | 43 304 124 500 215 322 413 129 510 1225 148 184 172 270 629 Wait 208 | . 65 . 4 19 6 78 . . 14 . . . 21 1 Move 4445 | 33 230 107 365 170 270 296 125 461 1170 140 176 133 230 539 Hop . | . . . . . . . . . . . . . . . Pick Up 47 | 3 6 3 10 2 6 7 . 3 . . . 3 1 3 Fast Attach 86 | 6 . . 10 . 5 3 . 14 8 1 5 4 6 24 Attach 31 | . 1 . 11 . 4 3 . 1 1 . . 1 . 9 Detach 18 | . . . 4 . 3 1 1 2 1 . . 2 1 3 Swap 31 | 1 1 2 9 4 1 2 . 3 1 1 . 6 . . Drop 55 | . . 3 9 5 7 5 3 7 4 1 2 5 1 3 Fire 221 | . 1 9 61 14 10 17 . 13 24 2 . 17 10 43 Melee 34 | . . . 7 1 10 . . 6 2 3 1 . . 4 Ram 4 | . . . 3 . . 1 . . . . . . . . Kick 8 | . . . 7 . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 410 | -10/Materials | Entered Mines 422 | -10/Mines | Learned Materials trap positions 446 | -10/Mines | Discovered new exit (range 9) 495 | -10/Mines | Met a Derelict shopkeep closing up shop 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 564 | -9/Materials | Loaded intel: 24 trap records 1016 | -9/Materials | Core integrity fell below 50% 1067 | -9/Materials | Core integrity fell below 20% 1098 | -9/Materials | Lost 11 parts (2p3n4u2w) 1200 | -9/Materials | Discovered new exit (range 12) 1252 | -9/Materials | Entered Mines 1253 | -9/Mines | Learned location of Storage (-8) 1325 | -9/Mines | Learned location of 1 exit from Lower Caves 1383 | -9/Mines | Found a hidden stash of uninstalled traps 1530 | -9/Mines | Discovered new exit (range 5) 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -8/Materials | Garrison activated, responded to threat 1735 | -8/Materials | Lost 6 parts (2p2n1u1w) 1737 | -8/Materials | Core integrity fell below 50% 1789 | -8/Materials | Discovered new exit (range 15) 1871 | -8/Materials | Discovered new exit (range 11) 1934 | -8/Materials | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2236 | -7/Factory | Build established: Scavenger-Gunner 2535 | -7/Factory | Sucked down chute 2535 | -7/Factory | Entered Waste 2543 | -7/Waste | Spotted C-40 Crusher 2550 | -7/Waste | EMP discharged 2559 | -7/Waste | Spotted C-40 Crusher 2561 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Spotted C-40 Crusher 2608 | -7/Waste | Spotted C-40 Crusher 2609 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2612 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2650 | -7/Waste | EMP discharged 2650 | -7/Waste | System corruption reached 10% 2651 | -7/Waste | Discovered new exit (range 11) 2656 | -7/Waste | Entered Factory 2921 | -7/Factory | Build established: Mutant 3094 | -7/Factory | Garrison activated, responded to threat 3177 | -7/Factory | Discovered new exit (range 9) 3186 | -7/Factory | Identified exit to Lower Caves 3189 | -7/Factory | Entered Lower Caves 3190 | -7/Lower Caves | Identified exit to Lower Caves 3201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3452 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3848 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4598 | -7/Lower Caves | Entered another Lower Caves area 4761 | -7/Lower Caves | Discovered new exit (range 3) 4764 | -7/Lower Caves | Identified exit to Factory 4765 | -7/Lower Caves | Entered Factory 4765 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4766 | -6/Factory | Identified exit to Extension 4961 | -6/Factory | Identified exit to DSF 4961 | -6/Factory | Entered DSF 5046 | -6/DSF | Additional patrols routed to DSF 5164 | -6/DSF | Discovered new exit (range 14) 5181 | -6/DSF | Identified exit to Factory 5182 | -6/DSF | Entered Factory 5182 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5461 | -5/Factory | Discovered new exit (range 13) 5513 | -5/Factory | Identified exit to Factory 5514 | -5/Factory | Entered another Factory area 5514 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5630 | -4/Factory | Lost 4 parts (1n2u1w) 5926 | -4/Factory | Lost 3 parts (1p2w) 6045 | -4/Factory | Lost 5 parts (1p2n1u1w) 6052 | -4/Factory | Spotted B-86 Titan 6070 | -4/Factory | Build established: Scavenger-Mutant 6070 | -4/Factory | System corruption reached 10% 6089 | -4/Factory | Core integrity fell below 50% 6126 | -4/Factory | Lost 10 parts (2p5n2u1w) 6208 | -4/Factory | Core integrity fell below 20% 6234 | -4/Factory | Lost 7 parts (1p2n3u1w) 6276 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06245_ K-01 Serf cleans the Garrison Access. 06249_ Slug penetrates Wall. 06259_ DD7EKLO0Y2K=L 06267_ Com. Wheel destroyed. 06267_ Slug penetrates Wall. 06268_ Acquired Point Defense System. 06269_ Slug penetrates Wall. 06269_ Penetrated by Slug. 06270_ Imp. Corruption Screen intercepted 1% system corruption. 06270_ Penetrated by Slug. 06271_ Imp. Corruption Screen intercepted 1% system corruption. 06272_ Slug penetrates Wall. 06273_ U-05 Engineer builds a Door. 06273_ Penetrated by Slug. 06273_ Imp. Corruption Screen intercepted 1% system corruption. 06273_ Antimatter Reactor destroyed. 06275_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????? ""???????????????????????????????????? | | ??????"" G#?????????#######??????????????????? | | ???? """ ""#?????????= ???????????????????? | | ?????""" ""#????????? ??????????????????? | | ?????? #????????? "Y"???????????????????? | | ??????? [#????????? 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Yw """???????????? | | #?????????????????# !! @ # """???????????? | | #?????????????????#######+######????????????????? | | #???????????????????????? #?????????????????????? | | #???????????????????????? ?????????????????????? | | ##??????????????????????? ""????????????????????? | | T#??????????????????????? ###???????????????????? | | #??????????????????????? #?????????????????????? | | ##????????????????????????#?????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????????????????????????????????????????? | | #??????????????????????????????????????? | | +?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 16 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 22 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDeliveryCompressor Manual? 0 Play Time 01:03:46 Cumulative 87.3 hours Start 2025.08.23 @ 13:38:17 End 2025.08.23 @ 14:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 65 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cda0f4a-dd71-43fe-8ac6-773fe5c02da4