Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 14:20:36 Player: TheSkyeDoctor Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (162) 810 Value Destroyed (8545) 8545 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (8409) 8409 TOTAL SCORE: 26244 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2979 Follower Combat Kills 2461 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1450 Matter 170/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Improved Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Improved Matter Compressor (0) Thermoblaster Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON ----------- Linear Accelerator Linear Accelerator Perforator > --- INVENTORY -------- Light Quantum Reactor Experimental Energy Well Improved Matter Compressor Thermoblaster Micro-nuke Launcher [Rating: 181] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . Utility 8 | . . . . . 1 1 2 . . . . . . . . . 2 1 1 . Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 157 | 8 . 2 2 . 2 11 4 23 7 11 2 3 1 . 5 . 35 13 20 8 Power 12 | 1 . . . . . 2 . 2 2 . . . . . . . 3 1 . 1 Engine 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . 2 . . . . . . . 2 1 . 1 Propulsion 50 | 2 . 1 . . 1 1 . 7 1 6 2 . 1 . . . 13 4 7 4 Treads 24 | 2 . 1 . . . . . 4 1 1 2 . 1 . . . 9 . . 3 Leg 10 | . . . . . . . . . . . . . . . . . 2 1 7 . Wheel 9 | . . . . . . . . 2 . 5 . . . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . . Flight 5 | . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 Utility 49 | 2 . . 1 . 1 4 3 8 2 2 . 1 . . 3 . 9 6 6 1 Device 17 | 1 . . . . 1 1 1 4 . . . 1 . . 1 . 2 1 3 1 Storage 6 | 1 . . 1 . . 1 . 1 . . . . . . 1 . . 1 . . Processor 15 | . . . . . . . 2 1 . . . . . . 1 . 4 4 3 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 10 | . . . . . . 2 . 2 2 2 . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 3 . 1 1 . . 4 1 6 2 3 . 2 . . 2 . 10 2 7 2 Energy Gun 9 | 1 . . . . . . 1 2 1 1 . . . . . . 2 1 . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Ballistic Gun 12 | 2 . 1 . . . 2 . 1 1 1 . 2 . . . . 2 . . . Ballistic Cannon 8 | . . . . . . . . 1 . . . . . . . . . . 6 1 Launcher 7 | . . . 1 . . . . 1 . . . . . . . . 4 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 2 1 2 3 2 . . . . 4 . . 3 4 3 Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 75 | . . 2 . . 1 . . 15 3 1 . . . . . 1 32 3 3 14 Power 6 | . . . . . . . . 1 . . . . . . . . 3 . . 2 Propulsion 24 | . . 1 . . . . . 2 1 1 . . . . . 1 10 2 2 4 Utility 23 | . . . . . 1 . . 6 1 . . . . . . . 8 1 1 5 Weapon 22 | . . 1 . . . . . 6 1 . . . . . . . 11 . . 3 Highest Loss Streak 14 | . . 1 . . 1 . . 8 3 1 . . . . . 1 8 2 2 14 To Critical Strikes 3 | . . . . . . . . 2 1 . . . . . . . . . . . Average Backups 10 | 1 3 4 4 5 5 9 11 12 12 14 14 14 13 14 13 13 11 3 4 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 . . . Propulsion . | . 1 1 1 1 . . . . 1 . . 1 1 2 . . 1 . . . Utility 4 | . 1 2 2 3 3 6 6 7 6 7 6 6 7 7 6 6 3 2 2 1 Weapon 2 | . . . . . . 2 3 2 3 4 4 4 2 2 2 3 3 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 . . 1 1 1 . . 1 . . . 3 . 3 . . 1 Power 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . . Utility 4 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 99 100 100 52 61 72 75 90 87 83 82 76 76 80 77 76 46 83 64 Engine 2 | . 14 14 14 14 9 4 . 1 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . 4 5 5 5 5 5 5 5 4 . 3 2 Treads 13 | . 28 28 28 28 . . . 8 18 10 11 11 16 17 17 12 15 . . 7 Leg 1 | . . . . . . . . . . . . . . . . . . 2 20 4 Wheel 3 | . . . . . . . . 4 13 14 12 11 . . . . 1 . . . Flight 1 | . . . . . 8 9 13 7 . . . . . . . . . 1 1 . Device 8 | . 14 14 14 14 15 13 16 7 6 5 5 5 5 5 9 10 6 . 6 7 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 5 5 5 5 . . . Processor 14 | . . . . . . . 8 12 13 11 11 11 11 11 16 17 24 37 33 30 Protection 3 | . . . . . . 6 6 8 12 7 5 5 5 5 . . 3 . . . Energy Gun 5 | . 14 14 14 14 9 3 1 3 7 6 5 5 5 5 5 5 4 . 2 . Energy Cannon 1 | . . . . . . . . . . 3 5 5 5 5 5 5 . . . . Ballistic Gun 5 | . 14 13 8 . . 6 4 2 4 10 11 11 11 11 5 5 4 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . 13 9 Launcher 1 | . . . 5 14 . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 3 6 1 . . . . . . 1 5 1 . . . Peak Build Rating 181 | 7 7 7 10 11 38 61 70 74 87 102 99 100 109 109 116 116 122 100 172 181 Average Rating 83 | 5 7 6 8 10 36 52 66 58 73 97 97 99 108 109 112 105 99 64 148 134 On Entrance 63 | . 7 7 7 10 11 37 61 70 52 87 97 99 100 109 109 116 102 24 66 157 Avg Prop Armor Cover (%) 13 | . . . . . . . . 18 18 11 13 14 14 . . . 3 20 3 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 15 15 15 51 51 49 47 47 62 66 87 87 88 88 88 88 83 77 40 86 86 Greatest Support 240 | 40 40 40 40 40 50 56 56 56 32 103 30 20 210 210 210 210 194 30 185 240 Greatest Overweight (x) 23 | . . . 1 1 . . . 9 2 2 4 4 4 . . . 23 1 3 1 Average Overweight (x) . | . . . . 1 . . . . 1 1 3 4 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 Average Capacity 13 | 6 8 8 12 20 20 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 2 5 5 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 1 3 4 6 10 10 13 13 12 12 14 14 14 14 15 14 15 13 4 4 4 Final Capacity 20 | 8 8 8 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 5 5 8 13 11 15 15 10 15 15 15 15 15 15 15 15 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Tank 29% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Assassin 5% | Scavenger-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Assassin | -4/Factory Mutant | -3/Research Scavenger-Gunner | -2/Research Gunner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Matter Collected 6156 | 289 58 203 . 20 20 136 30 766 153 545 71 18 253 65 . 133 1543 51 1136 666 Remotely 291 | . . . . . . . . . . . . . . . . . 291 . . . Salvage Created 6536 | 92 58 107 . . 29 47 116 987 345 679 . . 503 202 . 38 1995 58 752 528 Parts 287 | 4 . 7 . . 2 2 . 43 13 42 . . 11 18 . . 93 6 29 17 Haulers Intercepted 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . 11 16 . 19 . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Combat Hostiles Destroyed 118 | . . 4 . . . 1 . 18 5 7 . . 9 6 . 1 44 1 16 6 Melee 6 | . . . . . . 1 . 2 . . . . . . . . 3 . . . Guns 51 | . . 4 . . . . . 8 4 5 . . 7 4 . . 16 . 3 . Cannons 31 | . . . . . . . . 2 . 2 . . 2 . . 1 5 . 13 6 AOE 28 | . . . . . . . . 5 . . . . . 2 . . 20 1 . . Classes Destroyed 19 | 2 1 3 . . 1 1 . 8 . . . . . . . . 2 . 1 . Worker 9 | . . . . . 1 . 1 . . 4 . . . . . . 3 . . . Builder 12 | . . . . . . . . 2 . 2 . . . . . . 7 1 . . Tunneler 3 | 1 . . . . . . 2 . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Operator 5 | . . . . . . . . 1 . 2 . . . . . . . . 2 . Watcher 8 | . . . . . . . . 1 . 4 . . . . . . 2 . 1 . Swarmer 17 | . . 1 . . . . . . . . . . 2 4 . . 5 . 5 . Grunt 50 | . . 2 . . . . . 9 1 2 . . 5 1 . 1 22 . 4 3 Brawler 5 | . . . . . . . . 1 . . . . 1 . . . 1 . . 2 Duelist 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Sentry 10 | . . . . . . . . 3 . 2 . . 1 1 . . 2 . 1 . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . . . 2 . . . . . . . . 4 . . . Hunter 5 | . . . . . . . . 1 . . . . . . . . . . 4 . Programmer 13 | . . . . . . 1 . . . 3 . . . . . . 8 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . 4 . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 1 1 Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 2 1 2 . . 1 1 2 7 2 5 . . 3 4 . 1 13 2 7 7 Combat Bots Only 7 | . . 2 . . . 1 . 7 2 4 . . 3 4 . 1 5 1 7 6 Max Kills in Single Turn 4 | 1 1 1 . . 1 1 1 2 1 2 . . 1 2 . 1 4 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . . 2 . . 4 1 . . Melee 1 | . . . . . . 1 . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Hostile Shots Fired 1547 | . 3 47 . . 9 15 2 329 44 24 . . 57 17 . 40 507 65 109 279 Missed 498 | . 1 10 . . 6 8 2 136 15 4 . . 11 8 . 7 126 21 35 108 Hits 1049 | . 2 37 . . 3 7 . 193 29 20 . . 46 9 . 33 381 44 74 171 Melee 39 | . . . . . . . . 9 . . . . . . . . 1 . . 29 Projectile 1010 | . 2 37 . . 3 7 . 184 29 20 . . 46 9 . 33 380 44 74 142 AOE 11 | . . 10 . . . . . . . . . . . . . . . . 1 . Critical Strikes 66 | . . . . . 1 . . 9 8 . . . 3 . . 2 23 4 3 13 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . 3 13 Part Disruptions 6 | . . . . . . . . . . . . . . . . . 4 1 . 1 Damage Taken 21985 | . 18 680 . . 78 50 283 2561 789 570 . 169 901 158 . 523 7393 1034 2015 4763 Core 3405 | . 10 177 . . . . 107 232 78 70 . . 61 . . 18 1025 164 205 1258 Absorbed by Shields 955 | . . . . . . 16 . 346 . . . . . . . 137 456 . . . Reduced by Siege Mode 26 | . . . . . . . . . . . . . . . . . 26 . . . Regen/Repaired (Parts) 149 | . . . . . . . . . . . . . . . 149 . . . . . Core Remaining (%) 69 | 100 . . . 25 100 100 . . 50 . . . . . . 85 10 87 . . Volleys Fired 417 | 3 5 18 . . 10 4 . 78 28 48 . 2 21 6 . 5 128 11 41 9 Largest 4 | 2 2 2 . . 1 1 . 2 2 4 . 4 4 4 . 3 4 1 4 4 Hottest 462 | 70 70 70 . . 50 28 . 138 138 240 . 240 240 240 . 215 450 260 462 224 Shots Fired 907 | 6 10 30 . . 10 4 . 127 49 128 . 8 75 23 . 15 249 11 139 23 Gun 613 | 6 10 30 . . 10 4 . 90 49 110 . 6 56 17 . 10 186 5 24 . Cannon 222 | . . . . . . . . 15 . 18 . 2 19 6 . 5 20 . 114 23 Launcher 72 | . . . . . . . . 22 . . . . . . . . 43 6 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 451 | 3 5 12 . . . 4 . 46 14 78 . 4 37 12 . 5 94 . 114 23 Thermal 352 | 3 5 18 . . 10 . . 26 35 50 . 4 38 11 . 9 107 11 25 . Explosive 55 | . . . . . . . . 22 . . . . . . . . 33 . . . Electromagnetic 33 | . . . . . . . . 33 . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . 1 15 . . . Robot Hit Streak 16 | 2 4 12 . . 3 3 . 12 11 15 . . 9 4 . 5 15 8 16 9 Robot Miss Streak 7 | 1 1 2 . . 4 5 . 3 2 5 . . 7 2 . 2 4 3 4 3 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . 1 . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 595 | 4 7 21 . . 4 4 9 121 37 49 . . 43 9 13 10 161 8 76 19 Core Hits 361 | 3 1 8 . . 2 1 1 86 15 30 . . 16 7 . 1 120 3 35 32 Critical Kills 21 | . . . . . . . . 4 1 6 . . 2 1 . . . . . 7 Critical Parts Destroyed 30 | . . . . . . . . 4 2 1 . . 1 . . . . . . 22 Critical Strikes 92 | 1 1 2 . . 1 . . 9 5 7 . . 3 1 . 1 8 1 17 35 Burn 20 | 1 1 2 . . 1 . . 1 2 . . . . . . . 4 1 7 . Destroy 51 | . . . . . . . . 4 3 7 . . 3 1 . . . . . 33 Blast 12 | . . . . . . . . . . . . . . . . . . . 10 2 Smash 4 | . . . . . . . . 4 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . Sunder 4 | . . . . . . . . . . . . . . . . 1 3 . . . Melee Attacks 97 | . . . . . . 4 34 27 . . . . . . 13 . 19 . . . Impact 49 | . . . . . . 4 34 9 . . . . . . . . 2 . . . Slashing 17 | . . . . . . . . . . . . . . . . . 17 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . 4 21 . . . . . . 13 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25130 | 48 85 259 . . 62 122 683 3409 880 1919 . . 1390 437 . 405 11413 500 2901 617 Guns 9478 | 48 85 259 . . 62 65 . 1465 880 1247 . . 899 159 . 215 3318 176 600 . Cannons 5285 | . . . . . . . . 149 . 389 . . 491 115 . 190 1063 . 2301 587 Explosions 8651 | . . . . . . . . 1400 . 283 . . . 163 . . 6481 324 . . Melee 1686 | . . . . . . 57 683 395 . . . . . . . . 551 . . . Ramming 30 | . . . . . . . . . . . . . . . . . . . . 30 Kinetic 7534 | 23 35 110 . . . 65 . 655 367 875 . . 550 79 . 100 1787 . 2301 587 Thermal 7737 | 25 50 149 . . 62 . . 434 513 875 . . 840 358 . 229 3102 500 600 . Explosive 6375 | . . . . . . . . 1332 . . . . . . . . 5043 . . . Electromagnetic 778 | . . . . . . . . 593 . 169 . . . . . . 16 . . . Impact 1135 | . . . . . . 57 683 395 . . . . . . . . . . . . Slashing 551 | . . . . . . . . . . . . . . . . . 551 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 990 | . . . . . . . . . . . . . . . . 76 914 . . . Highest Corruption 15 | . . . . . . . . 6 6 5 5 6 6 6 6 . 15 4 . 7 Average Corruption 5 | . . . . . . . . 5 6 4 5 5 6 6 6 . 6 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . . . 10 13 5 3 8 19 11 1 . 56 1 . 2 Message Errors 31 | . . . . . . . . 1 4 2 . 2 3 1 . . 16 . . 2 Matter Fused 26 | . . . . . . . . 2 3 . 1 2 5 2 1 . 10 . . . Heat Flow Errors 12 | . . . . . . . . 1 1 1 1 1 2 1 . . 4 . . . Energy Discharges 16 | . . . . . . . . 2 1 . . 2 . 2 . . 9 . . . Parts Rejected 4 | . . . . . . . . . 1 . . . 1 . . . 1 1 . . Parts Fused 5 | . . . . . . . . 1 . 1 . . 1 1 . . 1 . . . Data Loss (minor) 17 | . . . . . . . . 2 1 1 1 . 3 3 . . 6 . . . Data Loss (major) 7 | . . . . . . . . 1 1 . . 1 . 1 . . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Weapon Failures 7 | . . . . . . . . . 1 . . . 3 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1211 | . . . . . . . 237 185 . 98 . . 6 1 . . 656 8 20 . Projectiles 158 | . . . . . . . . . . 10 . . 6 . . . 122 . 20 . Explosions 634 | . . . . . . . . 29 . 88 . . . 1 . . 508 8 . . Melee 419 | . . . . . . . 237 156 . . . . . . . . 26 . . . Knockbacks 32 | . . . . . . . 3 2 . . . . . . . . . . 11 16 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . 2 . . . . . . . . . . 11 15 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 786 | . . . . . . . . 110 . 78 . . . . . . 584 . . 14 Shots 14 | . . . . . . . . 3 . 2 . . . . . . 9 . . . Rammed 11 | . . . . . . . . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 912 | 27 45 144 . . 139 20 . 366 210 528 260 125 373 210 . 269 603 912 358 203 Average Temperature 111 | 14 23 47 . . 76 7 . 83 100 149 143 57 154 82 . 89 95 323 104 61 Received Heat Transfer 3690 | . . 81 . . . . . 856 36 72 . . 368 18 . 148 1676 39 72 324 Effects 24 | . . . . . . . . 2 . 10 . . 3 . . . 3 6 . . Shutdowns 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . . Interference 11 | . . . . . . . . 1 . 6 . . 3 . . . . 1 . . Matter Decay 3 | . . . . . . . . . . 2 . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . . Total Turns 13 | . . . . . . . . . . . . . . . . . 13 . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . 7 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 2 2 . 1 . . . . . . . . . . Impact Corruptions 14 | . . . . . . . 9 5 . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 14 | 1 . . . . 1 . . 3 2 3 . . . . . . 2 1 1 . Heat Transferred 10761 | 148 222 592 . . 259 . . 694 1110 642 . . 407 261 . 148 4244 739 1295 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Maximum Alert Level 5 | . . . . . . 1 . 4 3 3 1 . . . . . 4 3 3 5 Low Security (%) 33 | 100 100 100 . 100 100 98 100 19 . . 21 100 . . . . 13 . . . Level 1 4 | . . . . . . 1 . 5 . 8 78 . . . . . 3 . . . Level 2 24 | . . . . . . . . 36 . 74 . . . . . . 2 . 85 . Level 3 27 | . . . . . . . . 17 100 17 . . . . . . 63 100 14 . Level 4 6 | . . . . . . . . 21 . . . . . . . . 16 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 2055 | 10 7 65 . . 14 200 60 1502 989 771 268 131 . . . . 1599 827 718 2055 Initial 827 | . . . . . . . 60 . 827 531 268 131 . . . . 150 810 436 391 Average 558 | . . 14 . . 2 80 9 680 845 567 227 69 . . . . 903 802 554 1726 Influence Increases 8595 | 10 7 145 . . 14 257 45 2237 402 880 . 12 200 130 71 186 2647 87 670 595 Destroy 0b10 Robot/C 3600 | . . 80 . . . 20 . 1060 220 260 . . 180 120 40 140 1020 20 320 120 Destroy 0b10 Robot/NC 270 | 10 5 . . . 5 . 20 40 10 75 . . . . . 10 70 5 15 5 Destroy Leader 552 | . 2 20 . . . 10 2 112 10 80 . . 20 10 . . 194 10 62 20 Allied During Kill 1231 | . . . . . . . . 813 134 204 . . . . 16 36 28 . . . Successful Hack 70 | . . . . . 9 10 10 15 . . . . . . . . 26 . . . Disable Machine 765 | . . . . . . . . 30 . 135 . . . . . . 570 . 15 15 Anti-Garrison Action 350 | . . . . . . 200 . . . . . . . . . . . . 150 . Destroy Structure 977 | . . . . . . 2 13 92 13 126 . 12 . . . . 574 22 93 30 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 615 | . . 45 . . . . . 75 15 . . . . . 15 . 15 30 15 405 Influence Decreases 7749 | 10 7 145 . . 14 134 168 759 931 1061 580 187 213 130 26 231 1104 853 751 445 Entered New Map 3118 | . . . . . . . 63 . 651 418 500 57 5 . . 45 . 733 341 305 Time Decay 3440 | 10 7 145 . . 14 134 104 469 170 553 80 130 208 130 6 156 654 90 380 . Lost Part 720 | . . . . . . . . 150 30 10 . . . . . 10 320 30 30 140 Lost Ally 471 | . . . . . . . 1 140 80 80 . . . . 20 20 130 . . . Squads Dispatched 63 | . . . . . 1 4 4 6 1 7 . . . . . . 16 1 2 21 Investigation 9 | . . . . . . 2 2 . 1 3 . . . . . . 1 . . . Extermination 10 | . . . . . . 1 2 . . 3 . . . . . . 4 . . . Reinforcement 15 | . . . . . 1 1 . 3 . 1 . . . . . . 6 1 2 . Assault 26 | . . . . . . . . 3 . . . . . . . . 2 . . 21 Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Distress Signals 17 | . . . . . . . . 2 1 3 . . . . 1 . 4 . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 4 8 . . 4 5 1 53 12 20 . . 9 6 4 8 62 7 28 74 Peak Tracking Total 31 | . 4 3 . . 4 2 1 9 5 4 . . 3 4 4 4 6 4 6 31 Tactical Retreats 14 | . . 2 . . . . . 2 1 . . . . . 1 . 1 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Traps Triggered 13 | . . . . . . 3 . 2 . 4 . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Machines Disabled 55 | . . . . . . . . 3 . 9 . . . . 1 1 38 . 2 1 Max in Single Turn 12 | . . . . . . . . 2 . 3 . . . . 1 1 12 . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Machines Accessed 38 | . 1 . 1 . 1 4 5 5 1 4 . 1 . . 6 . 7 . 2 . Terminals 26 | . 1 . . . 1 3 5 5 1 4 . 1 . . . . 4 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 86 | . 2 . 1 . 3 12 9 14 5 15 . 1 . . 9 . 13 . 2 . Successful 29 | . 1 . 1 . 2 3 3 3 . 2 . . . . 9 . 4 . 1 . Failed 56 | . 1 . . . 1 9 6 11 5 13 . 1 . . . . 8 . 1 . Catastrophic 17 | . 1 . . . 1 2 2 3 3 3 . . . . . . 1 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 65 | . 2 . 1 . 3 12 8 8 1 15 . 1 . . . . 12 . 2 . Terminals 68 | . 2 . . . 3 10 9 14 5 15 . 1 . . . . 8 . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Terminal Hacks 14 | . . . 1 . 1 . 1 2 . . . . . . 9 . . . . . Record 8 | . . . 1 . . . . . . . . . . . 7 . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 1 3 2 1 . 2 . . . . . . 3 . 1 . Terminals 11 | . 1 . . . 1 2 2 1 . 2 . . . . . . 1 . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 1 1 2 1 . 2 . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Used 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Hacking Detections 28 | . 1 . . . . 4 4 4 2 4 . 1 . . . . 7 . 1 . Full Trace Events 8 | . . . . . . 1 2 . 1 3 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 10 . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Total Allies 31 | . . 2 . . . 1 . 13 5 . . . . . 5 . 5 . . . Largest Group 11 | . . 2 1 . . 1 1 11 5 5 . . . . 5 4 3 . . . Highest-Rated Group 530 | . . 50 31 . . 10 10 443 530 527 . . . . 244 195 154 . . . Highest-Rated Ally 159 | . . 31 31 . . 10 10 159 146 143 . . . . 64 64 64 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 393 | . . . . . . . . 245 52 22 . . . . 12 16 46 . . . Total Damage 10669 | . . . . . . . . 5483 1779 872 . . . . 292 802 1441 . . . Kills 74 | . . . . . . . . 40 8 9 . . . . 2 8 7 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Active Infowar (turns) 12970 | 50 214 502 569 524 102 548 529 1178 357 1502 179 276 643 410 1182 483 2437 84 859 342 Optics 10160 | . . . . . . . 228 1178 357 1502 179 276 643 410 1182 483 2437 84 859 342 Terrain 1101 | . . . . . . . . . . . . . . . . . 1101 . . . Structural 79 | . . . . . 79 . . . . . . . . . . . . . . . Seismic 3068 | 50 214 502 569 524 102 548 301 258 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Turns Passed 13375 | 135 214 502 569 524 102 548 529 1242 357 1611 179 276 643 410 1182 483 2437 181 893 358 Spaces Moved 9262 | 71 123 281 311 216 151 950 865 995 220 1010 131 188 351 243 684 283 1065 239 554 331 Core 327 | 1 . . . . . . . 3 . . . . . . . . 29 132 . 162 Treads 3595 | 70 123 281 311 216 . . . 1 . 41 . . 327 243 684 283 930 . . 85 Legs 592 | . . . . . . . . . . . . . . . . . 5 6 533 48 Wheels 1918 | . . . . . . . . 285 220 969 131 188 24 . . . 101 . . . Hover 15 | . . . . . . . . . . . . . . . . . . 15 . . Flight 2815 | . . . . . 151 950 865 706 . . . . . . . . . 86 21 36 Fastest Speed 40 | 50 160 160 160 240 50 42 42 42 115 100 110 140 140 160 160 160 50 40 40 40 Average Speed 116 | 158 160 160 181 240 50 47 42 72 117 122 131 140 158 160 160 160 168 50 127 86 Slowest Speed 1200 | 160 160 160 240 240 50 50 42 500 130 320 140 140 160 160 160 160 1200 170 280 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 3 2 . 1 . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 34 60 69 44 23 22 21 88 70 33 80 7 55 48 90 44 35 6 16 43 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . . . . 2 4 . . . . . . Spaces Dug 42 | . . . . . . 2 13 . . 19 . 1 . . . . 7 . . . Terrain Destroyed 752 | . . . . . . 2 13 157 1 87 . 6 24 13 . 3 399 9 28 10 Melee 21 | . . . . . . 2 13 . . . . . . . . . 6 . . . Projectile 166 | . . . . . . . . 9 1 61 . 6 24 10 . 3 23 . 28 1 AOE 556 | . . . . . . . . 148 . 26 . . . 3 . . 370 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Res Tes Total 10925 | 85 130 303 317 223 165 1034 965 1363 270 1291 139 196 383 248 764 300 1450 285 644 370 Wait 685 | . . 2 . 3 . 28 47 214 6 197 . . 6 . 39 10 108 9 15 1 Move 9221 | 70 122 280 310 215 144 945 864 992 219 1010 130 187 350 242 683 282 1064 238 553 321 Hop 10 | . . . . . 3 2 . 1 . . . . . . . . . . . 4 Pick Up 71 | 2 3 1 2 5 1 6 7 1 4 5 1 1 2 . 5 . 18 . 3 4 Fast Attach 115 | 8 . 1 . . 1 9 2 14 4 12 2 . 1 . 3 . 20 12 19 7 Attach 54 | . . 1 1 . 1 . 2 9 . 3 . . 1 . . . 28 6 1 1 Detach 42 | 1 . . . . 3 1 1 4 2 1 2 . . . . . 19 6 2 . Swap 50 | . . . 1 . . 3 . 12 3 4 . 3 . . 5 3 12 . 3 1 Drop 95 | 1 . . 3 . 2 8 7 3 4 11 4 3 2 . 8 . 18 3 7 11 Fire 417 | 3 5 18 . . 10 4 . 78 28 48 . 2 21 6 . 5 128 11 41 9 Melee 97 | . . . . . . 4 34 27 . . . . . . 13 . 19 . . . Ram 11 | . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 24 . 8 . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 350 | -10/Materials | Entered Mines 417 | -10/Mines | Assembled infested the area 458 | -10/Mines | Core integrity fell below 50% 665 | -10/Mines | Learned Materials terminal intel 840 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Entered Exiles 852 | -10/Exiles | Accompanied by 1 ally 882 | -10/Exiles | Led the pair of lost Derelicts to a safe place 942 | -10/Exiles | Met EX-HEX 1008 | -10/Exiles | Met EX-BIN 1038 | -10/Exiles | Aligned with FarCom system 1040 | -10/Exiles | Given EX-Vault access code 1076 | -10/Exiles | Opened EX-Vault 1088 | -10/Exiles | Found Prototype Flight Unit 1126 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1256 | -10/Exiles | Met EX-DEC 1299 | -10/Exiles | Learned location of Zion (-7) 1395 | -10/Exiles | Discovered new exit (range 14) 1421 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1421 | -10/Exiles | Entered Mines 1664 | -9/Mines | Found a hidden stash of uninstalled traps 1907 | -9/Mines | Discovered new exit (range 15) 1945 | -9/Mines | Entered Materials 1945 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1946 | -8/Materials | Loaded intel: 12 terminal locations 1948 | -8/Materials | Identified Flying Fortress v7 1969 | -8/Materials | Identified exit to Factory 2047 | -8/Materials | Entered Factory 2047 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -7/Factory | Discovered new exit (range 7) 2485 | -7/Factory | Discovered new exit (range 7) 2595 | -7/Factory | Entered another Factory area 2595 | -6/Factory | Accompanied by 1 ally 2595 | -6/Factory | Evolved 2 slots: Utility x2 3103 | -6/Factory | Crushed by falling debris 3115 | -6/Factory | Discovered new exit (range 6) 3119 | -6/Factory | Found Powered Armor 3124 | -6/Factory | Entered Extension 3235 | -6/Extension | Destroyed 7 combat bots 3252 | -6/Extension | Rescued a captive Derelict 3254 | -6/Extension | Rescued a captive Derelict 3297 | -6/Extension | Identified exit to Cetus 3389 | -6/Extension | Energy Cycler disabled 3391 | -6/Extension | Rescued a captive Derelict 3392 | -6/Extension | Rescued a captive Derelict 3392 | -6/Extension | Rescued a captive Derelict 3398 | -6/Extension | Rescued a captive Derelict 3419 | -6/Extension | Rescued A7 3474 | -6/Extension | First assault squad dispatched 3663 | -6/Extension | Build established: Commander-Mutant 3831 | -6/Extension | Spotted B-75 Beast 3845 | -6/Extension | Allies destroyed B-75 Beast 3845 | -6/Extension | Spotted B-75 Beast 3851 | -6/Extension | Discovered new exit (range 19) 3883 | -6/Extension | Allies destroyed B-75 Beast 3898 | -6/Extension | Lost 8 parts (1p2n3u2w) 4242 | -6/Extension | Build established: Scavenger-Mutant 4316 | -6/Extension | Discovered new exit (range 10) 4366 | -6/Extension | Entered Cetus 4366 | -6/Cetus | Accompanied by 4 allies (A7) 4371 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4396 | -6/Cetus | Allies destroyed Cetus Guard 4399 | -6/Cetus | Destroyed Cetus Guard 4408 | -6/Cetus | Allies destroyed Cetus Guard 4409 | -6/Cetus | Destroyed Cetus Guard 4420 | -6/Cetus | Lost 3 allies 4437 | -6/Cetus | Lost 3 parts (1n1u1w) 4493 | -6/Cetus | Started Cetus Manufacturing Module 4518 | -6/Cetus | Manufactured an Enhanced Grunt 4543 | -6/Cetus | Manufactured an Enhanced Grunt 4556 | -6/Cetus | Discovered new exit (range 22) 4568 | -6/Cetus | Manufactured an Enhanced Grunt 4593 | -6/Cetus | Manufactured an Enhanced Grunt 4595 | -6/Cetus | Spotted Cetus Guard 4596 | -6/Cetus | Spotted Cetus Guard 4598 | -6/Cetus | Spotted Cetus Guard 4600 | -6/Cetus | Discovered new exit (range 22) 4601 | -6/Cetus | Destroyed Cetus Guard 4602 | -6/Cetus | Spotted Cetus Guard 4618 | -6/Cetus | Manufactured an Enhanced Grunt 4623 | -6/Cetus | Allies destroyed Cetus Guard 4626 | -6/Cetus | Destroyed Cetus Guard 4632 | -6/Cetus | Allies destroyed Cetus Guard 4649 | -6/Cetus | Met Revision 17 4716 | -6/Cetus | Identified exit to Factory 4723 | -6/Cetus | Entered Factory 4723 | -5/Factory | Accompanied by 5 allies (A7) 4723 | -5/Factory | Evolved 2 slots: Weapon x2 4840 | -5/Factory | Discovered new exit (range 9) 4852 | -5/Factory | Identified exit to Factory 5026 | -5/Factory | Build established: Scavenger-Tank 5556 | -5/Factory | Lost 3 allies 5739 | -5/Factory | Spotted B-75 Beast 6060 | -5/Factory | Discovered exit to Factory (range 14) 6334 | -5/Factory | Sucked down chute 6334 | -5/Factory | Entered Waste 6334 | -5/Waste | The area was eerily silent 6487 | -5/Waste | Discovered new exit (range 13) 6511 | -5/Waste | Identified exit to Factory 6513 | -5/Waste | Entered Factory 6684 | -5/Factory | Spotted B-75 Beast 6766 | -5/Factory | Discovered new exit (range 11) 6779 | -5/Factory | Identified exit to Upper Caves 6789 | -5/Factory | Entered Upper Caves 7021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7268 | -5/Upper Caves | Discovered new exit (range 21) 7290 | -5/Upper Caves | Learned location of 1 exit from Factory 7301 | -5/Upper Caves | Identified exit to Upper Caves 7346 | -5/Upper Caves | Learned Factory stockpile data 7432 | -5/Upper Caves | Entered another Upper Caves area 7482 | -5/Upper Caves | Spotted B-75 Beast 7616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7686 | -5/Upper Caves | Learned Factory terminal intel 7752 | -5/Upper Caves | Learned Factory emergency access door positions 7827 | -5/Upper Caves | Discovered new exit (range 9) 7840 | -5/Upper Caves | Identified exit to Warlord 7842 | -5/Upper Caves | Entered Warlord 7897 | -5/Warlord | System corruption cleaned by Quarantine Array 8026 | -5/Warlord | Found Prototype Processor 8026 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8044 | -5/Warlord | Found Prototype Reactor 8448 | -5/Warlord | Met Warlord 8465 | -5/Warlord | Warlord's base attacked by MAIN.C 8625 | -5/Warlord | Found Prototype Energy Cannon 8815 | -5/Warlord | Warlord forces counterattacked 8931 | -5/Warlord | Identified Vortex Driver 8966 | -5/Warlord | Opened side exit 8996 | -5/Warlord | Discovered new exit (range 11) 8996 | -5/Warlord | Spotted Executioner 9008 | -5/Warlord | Identified exit to Proximity Caves 9021 | -5/Warlord | Lost 4 allies 9024 | -5/Warlord | Entered Proximity Caves 9024 | -4/Proximity Caves | Accompanied by 4 allies 9026 | -4/Proximity Caves | Spotter reported a threat 9120 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9473 | -4/Proximity Caves | Discovered exit to Factory (range 20) 9507 | -4/Proximity Caves | Entered Factory 9507 | -4/Factory | Accompanied by 3 allies 9507 | -4/Factory | Evolved 2 slots: Utility x2 9508 | -4/Factory | Identified exit to Research 9511 | -4/Factory | Loaded intel: 26 terminal locations 9795 | -4/Factory | Build established: Scavenger-Assassin 9803 | -4/Factory | Spotted B-86 Titan 9819 | -4/Factory | Destroyed B-86 Titan 10044 | -4/Factory | Lost 5 parts (2n1u2w) 10262 | -4/Factory | Build established: Scavenger-Mutant 10450 | -4/Factory | Discovered exit to Research (range 9) 10501 | -4/Factory | Garrison activated, responded to threat 10770 | -4/Factory | Build established: Scavenger-Assassin 11300 | -4/Factory | Central database locked down 11345 | -4/Factory | Build established: Scavenger-Tank 11507 | -4/Factory | First assault squad dispatched 11530 | -4/Factory | System corruption reached 10% 11581 | -4/Factory | Lost 7 parts (1p2n1u3w) 11743 | -4/Factory | Lost 3 parts (1p1n1w) 11755 | -4/Factory | Core integrity fell below 50% 11804 | -4/Factory | Lost 3 parts (2u1w) 11855 | -4/Factory | Build established: Mutant 11932 | -4/Factory | Core integrity fell below 20% 11944 | -4/Factory | Entered Research 11944 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11952 | -3/Research | Identified Vortex Chain Reactor 11962 | -3/Research | Lost 8 parts (5n2u1w) 12119 | -3/Research | Discovered new exit (range 7) 12122 | -3/Research | Identified exit to Research 12125 | -3/Research | Entered another Research area 12125 | -2/Research | Warlord forces began assault on 0b10 12125 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12235 | -2/Research | Research machine network offline 12488 | -2/Research | Found Prototype Processor 12488 | -2/Research | Identified Exp. Core Analyzer 12516 | -2/Research | Found Prototype Processor 12516 | -2/Research | Identified Exp. Targeting Computer 12571 | -2/Research | Discovered new exit (range 7) 12582 | -2/Research | Identified exit to Testing 12654 | -2/Research | Borebot progress halted 12670 | -2/Research | Build established: Scavenger-Gunner 12712 | -2/Research | Spotted Striker 12731 | -2/Research | Destroyed 7 combat bots 12960 | -2/Research | Borebot progress halted 12965 | -2/Research | Spotted Striker 12975 | -2/Research | Destroyed Striker 12995 | -2/Research | Spotted Striker 12997 | -2/Research | Spotted Striker 13003 | -2/Research | Spotted Executioner 13012 | -2/Research | Borebot progress halted 13018 | -2/Research | Entered Testing 13019 | -2/Testing | Maximum security lockdown engaged 13153 | -2/Testing | Found Prototype Ballistic Cannon 13153 | -2/Testing | Identified Perforator 13221 | -2/Testing | Spotted Striker 13221 | -2/Testing | Spotted Striker 13225 | -2/Testing | Spotted Striker 13239 | -2/Testing | Destroyed Striker 13248 | -2/Testing | Spotted Striker 13270 | -2/Testing | Found Fusion Bomb Launcher 13275 | -2/Testing | Spotted Striker 13275 | -2/Testing | Spotted Striker 13283 | -2/Testing | Spotted Alpha 7 13333 | -2/Testing | Core integrity fell below 50% 13364 | -2/Testing | Core integrity fell below 20% 13376 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13364_ P-80 Master resets P-80 Master, system corruption cleaned. 13364_ Slammed into H-88 Terminator. 13365_ Slammed into G-73 Enforcer. 13366_ P-80 Master resets Striker, system corruption cleaned. 13366_ Slammed into G-73 Enforcer. 13368_ Penetrated by Slug. 13368_ Slammed into H-88 Terminator. 13369_ ALERT: Heavy assault forces dispatched. 13369_ Slammed into M-36 Artificer. 13369_ Destabilizing: System interference. 13369_ Adv. Target Analyzer temporarily disabled. 13370_ Slammed into M-36 Artificer. 13372_ Drone sends a signal. 13375_ Slug penetrates Wall. 13375_ H-88 Terminator retrieves Drone. 13376_ Slug penetrates Wall. 13376_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ###### #???????????????????######????????????? | | i################### #????????????? | | "phg gp KKh K #????????????? | | pgh######### #????????????? | | ###+## g #???????# K @ #####????????????? | | ###/###???????#7 #?????????????? | | """" # #???????# ###### #?????????????? | | """" + ! #???????# #??????? #?????????????? | | """" # !#???????# #?????????#?????????????? | | """" # ! #???????#h #???????????????????????? | | # #???????# #???????????????????????? | | ###### ! #???????/m #???????????????????????? | | ?????#] #?????? # #???????????????????????? | | ?????#######????? # #???????????????????????? | | ????????????????""?# #???????????????????????? | | ?????????######????# #???????????????????????? | | ######??? #????# #???????????????????????? | | #?? #????# #???????????????????????? | | #? #????# #???????????????????????? | | ### #? #????# #####+########## ????? | | ??# # ###### +???? | | ??# # + g #???? | | ??# + ! ###### #???? | | ??# # #????# #???? | | ??# #? #????# ######+############# ????? | | ?## ##?#######????# #????????????????????????? | | ?# ############## #????????????????????????? | | ?# #????????????????????????? | | ?# " #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed NetworkFireHammer Manual? 0 Play Time 01:57:47 Cumulative 215.4 hours Start 2026.09.20 @ 11:33:35 End 2026.09.20 @ 14:20:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3eb6d34-d55d-4497-b397-c02cdb6e1772