Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 13:14:48 Player: f3-rnm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (883) 883 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2603 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 93/100 System Corruption 0% Temperature Cool (15) Movement Flying (40) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Minesniffer Drone Bay > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Experimental Sensor Array ECM Suite Plasma Storm Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -4 -3 ------- Run | Yrd Mat Mat Min War Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 4 8 15 . 2 2 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 6 . . 1 Treads 7 | 2 . 5 . . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 8 | 1 2 2 . 2 1 Device 3 | . 2 . . 1 . Storage 4 | 1 . 1 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | . 5 6 . . . Energy Gun 4 | . 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 6 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 9 | . 4 5 . . . Power 1 | . 1 . . . . Propulsion 2 | . . 2 . . . Utility 2 | . 1 1 . . . Weapon 4 | . 2 2 . . . Highest Loss Streak 3 | . 2 3 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 66 78 88 88 98 Engine 10 | . 5 11 11 11 11 Treads 27 | . 28 16 33 33 33 Wheel 1 | . . 7 . . . Device 2 | . 2 8 . . . Storage 12 | . 14 11 11 11 20 Protection 6 | . . 2 11 11 11 Energy Gun 3 | . 14 4 . . . Ballistic Gun 17 | . . 17 22 22 22 Naked Turns 1 | . . . . . 1 Heaviest Build 64 | 8 13 40 40 60 64 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 2 | . . 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 15 | 6 8 14 15 18 19 Most Carried 20 | 4 7 15 15 20 20 Average Carried 13 | 2 5 11 15 18 18 Final Capacity 20 | 8 8 15 15 20 5 Final Carried 20 | 4 6 15 15 20 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -4 -3 ----------- Run | Yrd Mat Mat Min War Pro Matter Collected 856 | 196 294 342 24 . . Remotely . | . . . . . . Salvage Created 1197 | . 331 740 126 . . Parts 73 | . 27 39 7 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -4 -3 ------- Run | Yrd Mat Mat Min War Pro Combat Hostiles Destroyed 28 | . 11 17 . . . Melee 1 | . 1 . . . . Guns 27 | . 10 17 . . . Classes Destroyed 8 | . 2 4 2 . . Worker 4 | . . 3 1 . . Tunneler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 8 | . 4 4 . . . Grunt 14 | . 7 7 . . . Brawler 1 | . . 1 . . . Sentry 5 | . . 5 . . . Best Kill Streak 8 | . 4 8 3 . . Combat Bots Only 5 | . 4 5 . . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -4 -3 -------- Run | Yrd Mat Mat Min War Pro Hostile Shots Fired 164 | . 46 98 . . 20 Missed 36 | . 12 19 . . 5 Damage Taken 1863 | . 602 904 . . 357 Core 579 | . 159 192 . . 228 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 36 . . . . Volleys Fired 87 | . 26 56 3 . 2 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 90 80 50 . 50 Shots Fired 158 | . 41 107 6 . 4 Gun 158 | . 41 107 6 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | . . 80 6 . 4 Thermal 68 | . 41 27 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 8 10 3 . 2 Robot Miss Streak 6 | . 1 6 1 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 106 | . 35 64 4 . 3 Core Hits 58 | . 20 33 4 . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Melee Attacks 6 | . 6 . . . . Impact . | . . . . . . Slashing 6 | . 6 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1605 | . 524 960 78 . 43 Guns 1462 | . 381 960 78 . 43 Cannons . | . . . . . . Explosions . | . . . . . . Melee 143 | . 143 . . . . Ramming . | . . . . . . Kinetic 903 | . . 782 78 . 43 Thermal 559 | . 381 178 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 143 | . 143 . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . 10 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . 10 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 172 | . 172 15 . . . Average Temperature 41 | . 50 3 . . . Received Heat Transfer 486 | . 177 276 . . 33 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 4 2 . . . Heat Transferred 1549 | . 1149 400 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -4 -3 ------- Run | Yrd Mat Mat Min War Pro Peak Influence 387 | . 305 387 170 . . Initial 150 | . . 48 150 . . Average 144 | . 108 185 139 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 75 | 100 70 62 100 . . Level 1 24 | . 29 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -4 -3 --------- Run | Yrd Mat Mat Min War Pro Distress Signals 6 | . 3 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 21 29 . . 4 Peak Tracking Total 10 | . 10 5 . . 4 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -4 -3 ------- Run | Yrd Mat Mat Min War Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . . 3 . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -4 -3 ---------- Run | Yrd Mat Mat Min War Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -4 -3 --------- Run | Yrd Mat Mat Min War Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 1 . . . Successful 1 | . . 1 . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -4 -3 ------------ Run | Yrd Mat Mat Min War Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -4 -3 -------- Run | Yrd Mat Mat Min War Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -4 -3 ------- Run | Yrd Mat Mat Min War Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -4 -3 ------------- Run | Yrd Mat Mat Min War Pro Turns Passed 3028 | 94 465 796 444 858 371 Spaces Moved 1449 | 58 216 284 219 515 157 Core 9 | 7 . . . . 2 Treads 1430 | 51 216 279 219 515 150 Legs . | . . . . . . Wheels 5 | . . 5 . . . Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 40 | 50 160 110 166 166 40 Average Speed 178 | 146 160 205 166 166 222 Slowest Speed 246 | 160 160 240 166 166 246 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 52 38 35 59 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -4 -3 --------- Run | Yrd Mat Mat Min War Pro Total 1730 | 65 281 397 294 519 174 Wait 122 | . 20 20 68 . 14 Move 1442 | 57 215 283 218 514 155 Hop 1 | . . . . . 1 Pick Up 25 | 4 5 14 1 1 . Fast Attach 15 | 4 4 5 . 1 1 Attach 10 | . 4 4 . 1 1 Detach 2 | . 1 . . 1 . Swap 6 | . . 6 . . . Drop 11 | . . 9 1 1 . Fire 87 | . 26 56 3 . 2 Melee 6 | . 6 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . 3 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 462 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Lost 3 parts (2n1w) 753 | -9/Materials | Identified exit to Mines 836 | -9/Materials | Build established: Scavenger-Mutant 1202 | -9/Materials | Discovered new exit (range 13) 1356 | -9/Materials | Entered Mines 1363 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1382 | -9/Mines | Assembled infested the area 1447 | -9/Mines | Build established: Mutant 1618 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1622 | -9/Mines | Found Prototype Device 1643 | -9/Mines | Found a hidden stash of uninstalled traps 1791 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1800 | -9/Mines | Entered Warlord 2049 | -4/Warlord | Found Prototype Energy Gun 2362 | -4/Warlord | Found Prototype Device 2362 | -4/Warlord | Identified Minesniffer Drone Bay 2637 | -4/Warlord | Discovered new exit (range 14) 2658 | -4/Warlord | Entered Proximity Caves 3023 | -3/Proximity Caves | Core integrity fell below 50% 3025 | -3/Proximity Caves | Released all parts (9) 3027 | -3/Proximity Caves | Core integrity fell below 20% 3029 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- tool to solve big problems, too!" LV-01A: Warlord said if I want to see real action and be effective when we need it most, I can't show my true power over defending the gate. Whyyyyyy... 02560_ 1H-ZU4(M): "Seriously, if you don't watch the collateral damage next time I'm going to scrap you." 02637_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03025_ Released Hcp. Matter Pod. 03025_ Released Hcp. Storage Unit. 03025_ Released Hpw. Shotgun. 03025_ Released Arm. Treads. 03025_ Released Med. Armor Plating. 03025_ Released Arm. Treads. 03025_ Released Hpw. Shotgun. 03025_ Released Imp. Ion Engine. 03025_ Released Lgt. Treads. 03026_ Acquired Prototype Flight Unit. 03026_ Identified Imp. Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ### ####????????#####???????????????????????????? | | ## ########## ##??????????????????????????? | | ## ### ##????????????????????? | | #?# #????????????????????? | | ### ####### ##????????????????????? | | ## ##???## ##?????????????????????? | | ##??## ##?????????????????????? | | ##?### #?????????????????????? | | ##### ### #????????????????????? | | ## ### ####?# #????????????????????? | | ## ## #???### ##????????????????????? | | ## ### ##### #####?????????????????????? | | ### #### ## ##?????????????????????????? | | #?# #?####?????????????????????? | | #?# ### ##????????????????????? | | #?####### #????????????????????? | | ### ##??# ### ## #????????????????????? | | ### #??###?## ## ##???????????????????? | | #?# #####???# [=!##??????????????????? | | #?# #? #???# ==l=[#??????????????????? | | ### ## #???## [*[!##??????????????????? | | ##???## *=!!!#???????????????????? | | ## ##???# ggg[##???????????????????? | | ?## #???# @]##????????????????????? | | ??## #??# !#?????????????????????? | | ???# ##??# #?????????????????????? | | ??## ##???# #????????????????????? | | ### ##???# ???????????????????? | | ##????# ## ??????????????????? | | #?????## ###### ?????????????????? | | #??????# #?????# ???????????????? | | #??????# #?????? ???????????????? | | ## ###?????# ##??????? ?????????????? | | ####??????# ##????????? ##????????????? | | #????????? ###????????????##?????????????? | | ## #????????? #??????????????????????????????? | | ?####??????????? #???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed chargebiometalmapper Manual? 1 Play Time 00:10:59 Cumulative 197.6 hours Start 2024.07.15 @ 13:04:32 End 2024.07.15 @ 13:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 166 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 48 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e04b39-74ea-4f50-8f93-e634b0e8553f