Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.24 @ 01:47:28

Player: Luigi Panache

Result: Destroyed by L-41 Fighter with Axe

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (17)       3400
Robots Destroyed (114)     570
Value Destroyed (3603)     3603
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (1040)               1040
              TOTAL SCORE: 11093

 Bonus
-------
High Alert Combat Kills    165
Follower Combat Kills      708
Met Data Miner             300
Friendly Fire              -133

 Cogmind 
---------
Core Integrity             0/850
Matter                     223/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
  Improved Flight Unit
>          --- UTILITY (7) ------
           Structural Scanner
  Improved Signal Interpreter
  Advanced Signal Interpreter
  Improved Targeting Computer
  Improved Light Armor Plating
           System Shield
>          --- WEAPON (2) -------
     Heavy Missile Launcher
>          --- INVENTORY (5) ----
     Micro Nuclear Core
  Advanced Energy Well
  Improved Light Armor Plating
           Proton Missile Launcher

 Peak State 
------------
>               --- POWER ------------
                Fission Core
>               --- PROPULSION -------
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
>               --- UTILITY ----------
          Small Storage Unit
   Experimental Sensor Array
       Improved Signal Interpreter
       Improved Targeting Computer
       Improved Core Shielding
                Propulsion Shielding
           Mini Drone Bay
>               --- WEAPON -----------
       Improved Heavy Machine Gun
           Mini Grenade Launcher
>               --- INVENTORY --------
          Heavy Ion Engine
       Improved Flight Unit
  High-capacity Matter Pod
       Improved Propulsion Shielding
                Proton Missile Launcher
          Heavy Missile Launcher
       Improved Datajack
[Rating: 57]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Flight Unit
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Improved Flight Unit
Utility                    Improved Targeting Computer
  Device                   Structural Scanner
  Storage                  High-capacity Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 System Shield
  Protection               Propulsion Shielding
Weapon                     Improved Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Hammer
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Utility                  5    | .   .   .   1   .   .   .   2   1   .   .   .   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             99   | 2   8   .   19  1   .   1   10  13  2   .   .   .   10  20  3   .   10  
  Power                    13   | .   1   .   2   .   .   .   1   1   .   .   .   .   2   3   1   .   2   
    Engine                 9    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   3   1   .   1   
    Core                   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               26   | 2   2   .   7   .   .   .   4   4   .   .   .   .   1   3   .   .   3   
    Treads                 11   | 2   .   .   4   .   .   .   4   .   .   .   .   .   .   .   .   .   1   
    Leg                    4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 11   | .   .   .   1   .   .   .   .   4   .   .   .   .   1   3   .   .   2   
  Utility                  27   | .   2   .   2   1   .   .   2   4   1   .   .   .   3   7   1   .   4   
    Device                 7    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   3   1   .   .   
    Storage                4    | .   1   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   
    Processor              5    | .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
    Hackware               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
    Protection             8    | .   .   .   1   1   .   .   1   1   1   .   .   .   1   1   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   33   | .   3   .   8   .   .   1   3   4   1   .   .   .   4   7   1   .   1   
    Energy Gun             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          21   | .   3   .   7   .   .   1   3   3   .   .   .   .   3   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   3   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
Parts Lost                 42   | .   4   1   2   .   .   1   4   .   1   .   .   1   3   9   5   3   8   
  Power                    7    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   2   1   1   .   
  Propulsion               10   | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   1   2   4   
  Utility                  12   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   5   2   .   3   
  Weapon                   13   | .   2   1   1   .   .   1   2   .   .   .   .   1   1   2   1   .   1   
  Highest Loss Streak      8    | .   2   1   1   .   .   1   2   .   1   .   .   1   2   3   5   8   3   
Average Slot Usage (%)     90   | .   84  86  93  100 100 99  90  89  93  100 100 94  91  88  87  73  61  
  Engine                   7    | .   10  14  10  11  11  11  9   1   .   .   .   .   .   2   4   6   .   
  Treads                   11   | .   25  .   8   33  33  33  26  5   .   .   .   .   .   .   .   .   4   
  Leg                      7    | .   2   28  24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   11   | .   .   .   .   .   .   .   .   22  30  30  30  30  33  32  33  26  11  
  Device                   2    | .   .   .   .   .   .   .   .   2   7   7   7   7   9   7   15  13  7   
  Storage                  9    | .   14  14  11  11  11  11  17  8   7   7   7   7   6   4   .   .   .   
  Processor                12   | .   3   14  14  20  11  11  9   13  15  15  15  15  13  13  13  13  18  
  Protection               6    | .   .   .   2   1   11  11  10  15  13  15  15  15  15  10  6   .   1   
  Ballistic Gun            13   | .   24  15  21  22  22  21  18  7   .   .   .   .   2   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  7   6   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             66   | 12  52  46  57  61  61  61  66  66  19  19  19  19  22  22  19  15  11  
  Greatest Support         63   | 40  40  20  63  63  63  63  63  60  20  20  20  20  25  25  41  20  16  
  Greatest Overweight (x)  7    | .   4   2   1   .   .   .   1   1   .   .   .   .   .   7   .   .   2   
  Average Overweight (x)   .    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  20  20  8   8   8   8   8   8   5   5   5   
  Average Capacity         14   | 8   18  20  20  20  20  20  20  11  8   8   8   8   8   5   5   5   5   
  Most Carried             20   | 6   9   9   20  20  20  20  20  18  8   8   8   8   8   8   5   4   5   
  Average Carried          10   | 6   7   9   14  19  19  20  19  10  7   8   8   8   6   5   4   4   4   
  Final Capacity           20   | 8   20  20  20  20  20  20  20  8   8   8   8   8   8   5   5   5   5   
  Final Carried            20   | 6   9   9   20  19  20  20  18  8   8   8   8   8   6   5   4   4   4   

 Class Distribution 
--------------------
 47% | Mutant
 28% | Sprinter
 18% | Scavenger-Mutant
  3% | Scavenger-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
         Sprinter | -7/Factory
         Sprinter | -7/Lower Caves
         Sprinter | -7/Lower Caves
         Sprinter | -7/Data Miner
         Sprinter | -6/Proximity Caves
         Sprinter | -6/Factory
         Sprinter | -6/Extension
         Sprinter | -6/Cetus
           Mutant | -6/Archives
    Hacker-Mutant | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           2949 | 208  182  166  454  429  55   65   420  .    91   .    .    211  77   518  23   .    50   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4244 | .    420  53   645  464  .    116  851  .    100  50   .    98   247  1071 .    .    129  
  Parts                    235  | .    17   7    41   24   .    11   51   .    5    3    .    6    14   50   .    .    6    
Haulers Intercepted        4    | .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6    | .    .    .    3    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      9    | .    .    .    .    .    .    .    .    .    2    2    .    5    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  101  | .   10  3   11  23  .   7   16  .   4   4   .   3   6   12  .   .   2   
  Melee                    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   1   
  Guns                     72   | .   10  3   11  23  .   7   16  .   .   .   .   .   1   1   .   .   .   
  AOE                      17   | .   .   .   .   .   .   .   .   .   4   4   .   3   5   .   .   .   1   
Classes Destroyed          16   | .   4   .   3   2   .   .   3   .   .   .   .   .   2   2   .   .   .   
  Worker                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Builder                  6    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   3   .   .   .   
  Hauler                   4    | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   1   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Watcher                  3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Swarmer                  30   | .   3   3   .   9   .   7   .   .   4   4   .   .   .   .   .   .   .   
  Grunt                    45   | .   7   .   6   4   .   .   13  .   .   .   .   3   4   7   .   .   1   
  Brawler                  4    | .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   8    | .   .   .   3   .   .   .   2   .   .   .   .   .   .   2   .   .   1   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Assembled                8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | .   5   3   3   10  .   4   8   .   4   4   .   3   3   3   .   .   1   
  Combat Bots Only         10   | .   5   3   3   10  .   4   7   .   4   4   .   3   2   3   .   .   1   
Max Kills in Single Turn   2    | .   1   1   1   2   .   2   2   .   2   2   .   1   1   1   .   .   1   
  Gunslinging              1    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   2   2   .   1   1   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Damage Taken               6340 | .    707  136  421  780  .    161  952  14   519  28   .    275  359  874  242  245  627  
  Core                     1763 | .    115  34   82   230  .    6    111  .    213  11   .    76   87   309  100  93   296  
  Absorbed by Shields      126  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    112  14   .    .    
Core Remaining (%)         59   | 100  .    40   .    .    .    20   79   .    .    .    .    57   .    .    .    .    .    
Volleys Fired              294  | .    46   9    53   48   .    15   62   .    6    4    .    7    34   7    .    .    3    
  Largest                  2    | .    2    2    2    2    .    2    2    .    1    1    .    1    2    1    .    .    1    
  Hottest                  70   | .    70   40   46   46   .    46   46   .    30   30   .    30   54   15   .    .    39   
Shots Fired                509  | .    90   14   100  96   .    24   123  .    6    4    .    7    35   7    .    .    3    
  Gun                      474  | .    90   14   100  96   .    24   123  .    .    .    .    .    20   7    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 35   | .    .    .    .    .    .    .    .    .    6    4    .    7    15   .    .    .    3    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  470  | .    86   14   100  96   .    24   123  .    .    .    .    .    20   7    .    .    .    
  Thermal                  4    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                35   | .    .    .    .    .    .    .    .    .    6    4    .    7    15   .    .    .    3    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         34   | .    5    4    11   20   .    8    34   .    2    .    .    6    20   4    .    .    2    
  Robot Miss Streak        6    | .    6    2    4    2    .    2    1    .    2    .    .    .    2    2    .    .    1    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        13   | .    2    1    1    3    .    1    5    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           416  | .    55   7    72   70   .    16   111  .    4    .    .    4    24   41   .    .    12   
  Core Hits                228  | .    20   3    32   39   .    7    59   .    5    6    .    7    19   23   .    .    8    
  Critical Hits            2    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Kills           1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              61   | .    .    .    .    .    .    .    .    .    3    .    .    .    .    45   .    .    13   
  Impact                   3    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Slashing                 58   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    13   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    2    
    Combat Hostiles        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Follow-up Attacks        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Damage Inflicted           9943 | .    592  80   1195 967  .    217  1574 .    247  341  .    490  1017 2205 .    .    1018 
  Guns                     4963 | .    582  80   1123 963  .    217  1574 .    .    .    .    .    319  105  .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2137 | .    .    .    .    .    .    .    .    .    212  341  .    490  698  .    .    .    396  
  Melee                    2757 | .    .    .    .    .    .    .    .    .    35   .    .    .    .    2100 .    .    622  
  Ramming                  86   | .    10   .    72   4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4938 | .    557  80   1123 963  .    217  1574 .    .    .    .    .    319  105  .    .    .    
  Thermal                  25   | .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2137 | .    .    .    .    .    .    .    .    .    212  341  .    490  698  .    .    .    396  
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   35   | .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    .    
  Slashing                 2722 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2100 .    .    622  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    5    5    5    
  Average Corruption       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    4    5    5    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  33   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    24   3    .    5    
    Message Errors         11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    2    
    Matter Fused           9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    1    
    Heat Flow Errors       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    
    Energy Discharges      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    1    
    Parts Rejected         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Data Loss (minor)      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            402  | .    .    .    1    .    .    .    .    .    51   22   .    .    6    151  .    .    171  
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               56   | .    .    .    .    .    .    .    .    .    26   22   .    .    6    .    .    .    2    
  Melee                    346  | .    .    .    1    .    .    .    .    .    25   .    .    .    .    151  .    .    169  
Knockbacks                 2    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      320  | .    .    .    .    .    .    .    .    .    112  .    .    .    24   .    .    .    184  
  Shots                    7    | .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    3    
  Rammed                   4    | .    1    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             9    | .    1    .    7    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   5    | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        217  | .    30   .    2    32   .    28   78   .    7    .    .    5    4    217  4    .    108  
  Average Temperature      27   | .    11   .    1    12   .    10   22   .    5    .    .    2    3    110  4    .    60   
  Received Heat Transfer   1816 | .    243  .    177  205  .    .    522  .    39   .    .    90   93   212  40   45   150  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Impact Corruptions       2    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         74   | .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Peak Influence             731  | .   172 65  179 420 .   150 301 159 .   .   .   .   677 731 423 155 174 
  Initial                  408  | .   .   5   .   .   .   .   58  116 .   .   .   .   132 259 408 125 53  
  Average                  174  | .   49  26  44  248 .   57  166 127 .   .   .   .   320 453 370 144 121 
Maximum Alert Level        3    | .   .   .   .   2   .   .   1   .   .   .   .   .   2   3   2   .   .   
  Low Security (%)         66   | 100 100 100 100 27  .   100 66  100 .   .   .   .   20  .   .   100 100 
  Level 1                  19   | .   .   .   .   66  .   .   33  .   .   .   .   .   47  38  60  .   .   
  Level 2                  13   | .   .   .   .   6   .   .   .   .   .   .   .   .   31  56  39  .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          14   | .   3   .   .   .   .   .   2   1   .   .   .   1   1   4   .   .   2   
  Investigation            7    | .   2   .   .   .   .   .   1   1   .   .   .   .   1   2   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            5    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   
  Assault                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Distress Signals           8    | .   1   .   1   .   .   .   1   .   .   .   .   .   1   2   1   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              207  | .   18  3   14  41  .   7   20  3   8   4   .   19  15  35  6   4   10  
  Peak Tracking Total      16   | .   7   3   2   16  .   4   4   3   4   4   .   13  3   9   5   4   7   
  Tactical Retreats        14   | .   .   .   .   4   .   .   .   .   .   .   .   3   3   4   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Traps Triggered            5    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Disabled          5    | .   .   .   2   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Max in Single Turn       1    | .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Accessed          30   | .   2   .   5   .   1   .   5   1   1   .   3   .   6   2   .   .   4   
  Terminals                19   | .   2   .   4   .   .   .   4   .   .   .   .   .   3   2   .   .   4   
  Fabricators              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Repair Stations          2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Total Hacks                107  | .   8   .   17  .   1   .   17  6   1   .   23  .   18  4   .   .   12  
  Successful               62   | .   2   .   10  .   1   .   6   4   1   .   23  .   9   .   .   .   6   
  Failed                   44   | .   6   .   6   .   .   .   11  2   .   .   .   .   9   4   .   .   6   
    Catastrophic           9    | .   1   .   1   .   .   .   2   .   .   .   .   .   3   1   .   .   1   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   46   | .   7   .   7   .   .   .   14  .   .   .   .   .   4   4   1   .   9   
  Terminals                64   | .   8   .   15  .   .   .   16  .   .   .   .   .   9   4   .   .   12  
  Fabricators              14   | .   .   .   .   .   .   .   .   6   .   .   .   .   8   .   .   .   .   
  Repair Stations          3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Terminal Hacks             46   | .   2   .   7   .   1   .   4   .   1   .   23  .   5   .   .   .   3   
  Record                   7    | .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   .   .   
  Part Schematic           13   | .   .   .   .   .   .   .   2   .   .   .   9   .   .   .   .   .   2   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        6    | .   .   .   2   .   .   .   1   .   .   .   3   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Unreport Threat          3    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              3    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
Repair Station Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   3   
  Terminals                6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   3   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         23   | .   2   .   5   .   .   .   5   1   .   .   .   .   5   2   .   .   3   
  Full Trace Events        5    | .   1   .   .   .   .   .   1   1   .   .   .   .   1   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   .   .   .   2   .   .   .   9   .   .   .   .   .   2   
  Parts Built              3    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
    Matter                 1100 | .   .   .   .   .   .   .   .   398 .   .   .   .   702 .   .   .   .   
    Time                   475  | .   .   .   .   .   .   .   .   102 .   .   .   .   373 .   .   .   .   
  Total Part Build Rating  16   | .   .   .   .   .   .   .   .   8   .   .   .   .   8   .   .   .   .   
Parts Repaired             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     32   | .   .   .   32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               16   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    14   .    .    1    
  Largest Group            7    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    7    3    .    1    
  Highest-Rated Group      220  | .    .    .    .    .    .    .    .    .    .    .    .    95   .    220  194  .    10   
  Highest-Rated Ally       156  | .    .    .    .    .    .    .    .    .    .    .    .    95   .    156  149  .    10   
Total Orders               4    | .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    
  EXPLORE                  4    | .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    
Ally Attacks               116  | .    .    .    .    .    .    .    .    .    .    .    .    6    .    105  5    .    .    
  Total Damage             2548 | .    .    .    .    .    .    .    .    .    .    .    .    276  .    2170 102  .    .    
  Kills                    21   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    19   .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   1   .   .   .   .   2   1   .   1   .   .   .   .   .   
Drone Launches             5    | .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               7283 | 9    863  840  1302 468  272  237  539  239  181  97   25   137  580  1173 63   13   245  
Spaces Moved               4826 | 5    294  293  548  190  170  124  154  189  272  285  79   397  489  835  110  38   354  
  Core                     7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Treads                   1091 | 3    271  .    159  190  170  124  154  20   .    .    .    .    .    .    .    .    .    
  Legs                     707  | 2    23   293  389  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   3021 | .    .    .    .    .    .    .    .    169  272  285  79   397  489  828  110  38   354  
  Fastest Speed            28   | 120  160  280  160  160  160  160  160  31   31   31   31   31   28   28   28   31   37   
  Average Speed            98   | 144  242  280  188  160  160  160  216  55   31   31   31   31   28   30   28   34   53   
  Slowest Speed            440  | 160  440  280  200  160  160  160  260  260  31   31   31   31   34   400  31   37   200  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            26   | .    .    .    .    .    .    .    .    .    1    .    .    1    7    10   .    .    7    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       46   | 2    61   86   40   46   54   33   19   6    68   55   69   67   19   76   49   63   29   
  Regions Visited          17
    Branch Regions         12
  Pre-discovered Areas     4    | .    .    1    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    
  Known Exits Taken        13   | .    1    1    1    .    .    1    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      4    | 1    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             6    | .    .    1    .    .    .    .    .    .    2    2    .    1    .    .    .    .    .    
Spaces Dug                 14   | .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    
Terrain Destroyed          203  | .    .    .    .    .    .    .    .    .    52   24   .    11   89   .    .    .    27   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      203  | .    .    .    .    .    .    .    .    .    52   24   .    11   89   .    .    .    27   
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      6751 | 6    359  301  711  259  170  139  244  332  355  288  78   402  889  1664 141  37   376  
  Wait                     1297 | .    6    .    53   17   .    .    13   102  73   .    .    .    358  648  27   .    .    
  Move                     4760 | 4    293  292  547  189  169  123  153  188  269  284  78   394  475  816  109  37   340  
  Hop                      23   | .    .    .    .    .    .    .    .    .    1    .    .    1    6    8    .    .    7    
  Pick Up                  34   | .    4    .    17   1    1    .    3    4    1    .    .    .    .    1    1    .    1    
  Fast Attach              47   | .    3    .    9    .    .    1    3    4    1    .    .    .    5    12   1    .    8    
  Attach                   32   | .    3    .    3    1    .    .    5    7    1    .    .    .    5    3    2    .    2    
  Detach                   19   | .    1    .    2    1    .    .    .    7    .    .    .    .    4    3    .    .    1    
  Swap                     21   | 2    2    .    8    .    .    .    2    2    .    .    .    .    .    5    .    .    .    
  Drop                     41   | .    .    .    12   1    .    .    3    18   .    .    .    .    2    3    1    .    1    
  Fire                     294  | .    46   9    53   48   .    15   62   .    6    4    .    7    34   7    .    .    3    
  Melee                    58   | .    .    .    .    .    .    .    .    .    3    .    .    .    .    42   .    .    13   
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     5    | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4    | .    1    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            43   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   .    .    .    
  Rewire                   73   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    73   .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-6/Hub_04(d) (discovered 1 exit: *Fac)

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Discovered new exit (range 3)
   10 | -11/Scrapyard      | Entered Materials
   31 | -10/Materials      | Discovered new exit (range 11)
  168 | -10/Materials      | Discovered new exit (range 16)
  338 | -10/Materials      | Build established: Mutant
  467 | -10/Materials      | Identified exit to Mines
  594 | -10/Materials      | Discovered new exit (range 16)
  678 | -10/Materials      | Identified exit to Materials
  873 | -10/Materials      | Entered Mines
  886 | -10/Mines          | Met a Derelict bent on vengeance
  938 | -10/Mines          | Core integrity fell below 50%
 1047 | -10/Mines          | Discovered exit to Materials (range 7)
 1381 | -10/Mines          | Learned location of Storage (-7)
 1422 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1553 | -10/Mines          | Learned Materials security intel
 1693 | -10/Mines          | Discovered exit to Materials (range 8)
 1713 | -10/Mines          | Entered Materials
 1713 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
 2008 | -9/Materials       | Discovered new exit (range 6)
 2018 | -9/Materials       | Identified exit to Mines
 2279 | -9/Materials       | Central database locked down
 2318 | -9/Materials       | Discovered new exit (range 5)
 2792 | -9/Materials       | Repaired Rnf. Ion Engine
 2950 | -9/Materials       | Identified exit to Materials
 2980 | -9/Materials       | Build established: Scavenger-Mutant
 3015 | -9/Materials       | Entered Mines
 3046 | -9/Mines           | Discovered exit to Materials (range 10)
 3204 | -9/Mines           | Assembled infested the area
 3239 | -9/Mines           | Core integrity fell below 50%
 3283 | -9/Mines           | Destroyed 10 combat bots
 3477 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 3477 | -9/Mines           | Discovered new exit (range 5)
 3483 | -9/Mines           | Entered Exiles
 3524 | -9/Exiles          | Met 8R-AWN
 3552 | -9/Exiles          | Met EX-HEX
 3632 | -9/Exiles          | Met EX-DEC
 3665 | -9/Exiles          | Learned location of Zion (-6)
 3742 | -9/Exiles          | Build established: Mutant
 3742 | -9/Exiles          | Discovered new exit (range 10)
 3755 | -9/Exiles          | Entered Mines
 3964 | -8/Mines           | Discovered exit to Materials (range 6)
 3992 | -8/Mines           | Entered Materials
 3992 | -8/Materials       | Evolved 2 slots: Utility x2
 4373 | -8/Materials       | Destroyed 7 combat bots
 4516 | -8/Materials       | Discovered new exit (range 4)
 4531 | -8/Materials       | Entered Factory
 4531 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 4700 | -7/Factory         | Fabricated Mni. Drone Bay (x1)
 4756 | -7/Factory         | Fabricated Imp. Flight Unit (x1)
 4766 | -7/Factory         | Discovered new exit (range 5)
 4767 | -7/Factory         | Identified exit to Lower Caves
 4770 | -7/Factory         | Entered Lower Caves
 4774 | -7/Lower Caves     | Learned location of 1 exit from Factory
 4873 | -7/Lower Caves     | Build established: Sprinter
 4890 | -7/Lower Caves     | Spotted B-75 Beast
 4947 | -7/Lower Caves     | Discovered new exit (range 9)
 4950 | -7/Lower Caves     | Identified exit to Lower Caves
 4951 | -7/Lower Caves     | Entered another Lower Caves area
 4973 | -7/Lower Caves     | Learned location of 1 exit from Factory
 5010 | -7/Lower Caves     | Spotted B-75 Beast
 5046 | -7/Lower Caves     | Discovered new exit (range 5)
 5047 | -7/Lower Caves     | Identified exit to Data Miner
 5048 | -7/Lower Caves     | Entered Data Miner
 5048 | -7/Data Miner      | Discovered new exit (range 6)
 5054 | -7/Data Miner      | Met Data Miner
 5061 | -7/Data Miner      | Learned location of Section 7 (-2)
 5061 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 5066 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 5072 | -7/Data Miner      | Identified exit to Proximity Caves
 5073 | -7/Data Miner      | Entered Proximity Caves
 5100 | -6/Proximity Caves | Escorted by Enhanced Grunt
 5100 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 5178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 5183 | -6/Proximity Caves | Learned Factory non-interactive machine intel
 5209 | -6/Proximity Caves | Discovered new exit (range 5)
 5210 | -6/Proximity Caves | Identified exit to Factory
 5210 | -6/Proximity Caves | Entered Factory
 5210 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 5211 | -6/Factory         | Identified exit to Lower Caves
 5211 | -6/Factory         | Identified exit to Factory
 5212 | -6/Factory         | Loaded intel: 234 non-interactive machine locations
 5424 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
 5606 | -6/Factory         | Local fabrication network quarantined
 5719 | -6/Factory         | Identified exit to Extension
 5790 | -6/Factory         | Entered Extension
 5817 | -6/Extension       | Rescued a captive Derelict
 6188 | -6/Extension       | Lost 3 parts (3u)
 6283 | -6/Extension       | Rescued a captive Derelict
 6284 | -6/Extension       | Rescued a captive Derelict
 6288 | -6/Extension       | Rescued a captive Derelict
 6289 | -6/Extension       | Rescued a captive Derelict
 6490 | -6/Extension       | First assault squad dispatched
 6513 | -6/Extension       | Incoming assault squad redirected
 6645 | -6/Extension       | Incoming assault squad redirected
 6651 | -6/Extension       | Spotted B-75 Beast
 6665 | -6/Extension       | Spotted B-75 Beast
 6682 | -6/Extension       | Rescued A7
 6905 | -6/Extension       | Rescued a captive Derelict
 6906 | -6/Extension       | Rescued a captive Derelict
 6915 | -6/Extension       | Discovered exit to Factory (range 10)
 6915 | -6/Extension       | Discovered new exit (range 6)
 6917 | -6/Extension       | Identified exit to Cetus
 6963 | -6/Extension       | Entered Cetus
 6963 | -6/Cetus           | Accompanied by 3 allies (A7)
 6968 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 6969 | -6/Cetus           | Spotted Cetus Guard
 6969 | -6/Cetus           | Spotted Cetus Guard
 6972 | -6/Cetus           | Spotted Cetus Guard
 6983 | -6/Cetus           | Spotted Cetus Guard
 6985 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 6992 | -6/Cetus           | Core integrity fell below 50%
 7001 | -6/Cetus           | Started Cetus Manufacturing Module
 7019 | -6/Cetus           | Cetus Manufacturing Module disabled
 7022 | -6/Cetus           | Discovered new exit (range 16)
 7026 | -6/Cetus           | Identified exit to Archives
 7026 | -6/Cetus           | Entered Archives
 7034 | -6/Archives        | Discovered new exit (range 15)
 7039 | -6/Archives        | Identified exit to Hub_04(d)
 7039 | -6/Archives        | Entered Hub_04(d)
 7063 | -6/Hub_04(d)       | Lost 8 parts (2p3n2u1w)
 7096 | -6/Hub_04(d)       | Core integrity fell below 20%
 7121 | -6/Hub_04(d)       | Lost 3 parts (1n2u)
 7191 | -6/Hub_04(d)       | Discovered exit to Factory (range 15)
 7264 | -6/Hub_04(d)       | Lost 3 parts (1n1u1w)
 7284 | -6/Hub_04(d)       | Destroyed by L-41 Fighter with Axe

 Last Messages 
---------------
07226_ K-01 Serf collects debris.
07229_ Phasing Sabre destroyed.
07231_ K-01 Serf collects debris.
07233_ System Shield destroyed.
07243_ Connecting with Terminal...
>>Trojan(Assimilate)
Trojan loaded successfully.
  Testing...
  System interface override in place.
07243_ O-16 Technician accesses terminal...
07243_ O-16 Technician IFF database reprogrammed.
07279_ System corrupted: Matter fused (-10).
07279_ U-05 Engineer lays Concrete.
07281_ Xenon Bombardment Thruster destroyed.
07281_ Destroyed Xenon Bombardment Thruster.
07281_ Lgt. Treads destroyed.
07281_ Destroyed Lgt. Treads.
07281_ G-50 Soldier destroyed.
07281_ ALERT: Construction progress impeded, dispatching reinforcements to
  local area.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????"# ????????? ##????????????????? |
| ??????????????????"# ????????? ##????????????????? |
| ?????????????????? #   ????? ! ##????????????????? |
| ??????????????????##    """    ##????????????????? |
| ??????????????????##   """""   ##????????????????? |
| ??????????????????##  """""""  ##### ###?????????? |
| ??????????????????##   """""   #########?????????? |
|  ##???????????????##    """    #      ##?????????? |
| +##???????????????## !   "     # """" ##????#    ? |
|  ##??????????#######          !# """" ##????##+### |
|  ##??????????############+###### """" ##????## ### |
|  ##????    ####         # ###### """" ##????## # " |
|  ##????#+######         #u######      ######## #   |
|  ##????       #         #R########/########### #   |
|  ###???*  """ +         /u                     +   |
|  #####        #         # ######## ###########/### |
|   ####    """ #              ##### #########       |
| T    +        #                  # ##?????## "     |
|   ## #    """ +              """"# ##?????## "     |
| +### #        #######    g   """"# ######### "     |
|    # #    """ ########   lg  """"# #########   !!  |
|    # #        ####       @   """"#         #   !!  |
| "" # #############               #         ####### |
| "" # #############   "        ####                 |
| "" # ##?????????##   "  # # # ####                 |
| "" # ##?????????##   "  # ########                 |
| #### ##?????????##      # ########                 |
| #### ################+### ########                 |
|  ### ###############   ## ########                 |
|                      <                             |
|  ###################   ########################### |
| ################################################## |
| ###???????????????#######????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          18
Energy Capacity            310
Matter Stores              500
Matter Capacity            500
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Additional Mass Support    16
Armor Coverage             300
Core Shielding             30
Propulsion Shielding       66
Phase Shifting             5
Evasion (%)                69
Targeting Accuracy         6
Recoil Reduction           3
Offensive Hacking          10
Defensive Hacking          20

 Item Schematics 
-----------------
            Imp. Flight Unit | -8/Materials  | Hacked
           Med. Storage Unit | -8/Materials  | Hacked
            Combat Drone Bay | -7/Data Miner | Free
   Lgt. Regenerative Plating | -7/Data Miner | Free
         Cmb. Gravmag System | -7/Data Miner | Free
                Triangulator | -7/Data Miner | Free
           Exp. Sensor Array | -7/Data Miner | Free
 Exp. Terrain Scan Processor | -7/Data Miner | Free
     Exp. Targeting Computer | -7/Data Miner | Free
    Exp. Transmission Jammer | -7/Data Miner | Free
                Plasma Sword | -7/Data Miner | Free
                   Hvy. Pick | -6/Hub_04(d)  | Hacked
         Imp. Gravmag System | -6/Hub_04(d)  | Hacked

 Robot Schematics 
------------------
   S-27 Virus | -7/Data Miner | Free
 G-50 Soldier | -7/Data Miner | Free
 L-41 Fighter | -7/Data Miner | Free
  H-66 Slayer | -7/Data Miner | Free
   I-36 Angel | -7/Data Miner | Free

 Fabricated
------------
    Mni. Drone Bay | x1 | -7/Factory | Preloaded
  Imp. Flight Unit | x1 | -7/Factory 
 Exp. Sensor Array | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BattleMetafieldGun
  Manual?         0
Play Time         01:01:05
  Cumulative      317.4 hours
  Start           2021.03.23 @ 21:56:33
  End             2021.03.24 @ 01:47:28
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          309
  Rogue           139
  Adventurer      92
  Explorer        78
Win Type          -
  Total           23
  Types           16/0/5/2/0/0/0/0/0
Lore%             80
Gallery%          88
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 36e4c530-f07a-4efb-a329-869fe4b96d49