Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 12:39:34 Player: Zane Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3584) 3584 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1941) 1941 TOTAL SCORE: 12740 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 134 Follower Combat Kills 7 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disruptor Cannon Coil Gun Enhanced Gauss Cannon Segregator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Improved Trap Scanner Experimental Sensor Array Armor Integrity Analyzer Utility Shielding EM Disruption Field Improved Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Longsword +1 > --- INVENTORY -------- Antimatter Reactor Enhanced Gauss Cannon Shock Maul [Rating: 96] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Utility Hacking Suite Device Improved Shield Generator Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Longsword +1 Energy Gun Phase Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 11 | . . . . . 3 2 . . 1 1 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 7 5 3 1 1 19 6 3 2 10 16 13 7 6 Power 10 | 2 1 . . . 3 . . . . 3 . . 1 Engine 7 | 2 1 . . . 2 . . . . 2 . . . Core 2 | . . . . . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 32 | 2 3 . . . 10 2 1 . 6 5 1 2 . Treads 2 | . . . . . . . . . . . . 2 . Leg 30 | 2 3 . . . 10 2 1 . 6 5 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | 1 . 1 . . 3 4 2 1 4 6 9 4 1 Device 14 | . . . . . . 3 1 . 1 3 5 1 . Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 . . 1 . Hackware 6 | . . 1 . . . . . . 1 1 3 . . Protection 12 | . . . . . 3 1 . 1 1 2 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 2 1 1 3 . . 1 . 2 3 1 4 Energy Gun 2 | . . . . . . . . . . . 2 . . Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . Ballistic Cannon 3 | . 1 . . . 2 . . . . . . . . Launcher 5 | . . 1 . . . . . 1 . 1 . . 2 Special Weapon 3 | . . 1 . 1 . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . Parts Lost 31 | . . . . 1 6 . 2 . . . 8 1 13 Power 4 | . . . . . 1 . . . . . . . 3 Propulsion 6 | . . . . . 2 . . . . . 1 1 2 Utility 13 | . . . . . 1 . 2 . . . 5 . 5 Weapon 8 | . . . . 1 2 . . . . . 2 . 3 Highest Loss Streak 13 | . . . . 1 3 . 1 . . . 5 1 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 100 100 99 81 95 95 100 99 99 96 95 77 Engine 7 | . 14 14 14 14 1 7 7 7 6 9 5 4 2 Core 1 | . . . . . 6 . . . . . 5 4 2 Leg 22 | . 28 28 28 28 24 23 23 23 26 22 20 10 6 Device 10 | . . . . . . 13 12 15 13 16 15 17 15 Storage 5 | . 14 14 14 14 9 7 7 7 3 . . . . Processor 5 | . . . . . . . 1 7 8 11 8 9 7 Hackware 12 | . . 14 14 14 9 7 7 7 12 11 21 23 18 Protection 10 | . . . . . 15 20 18 15 13 10 9 7 6 Ballistic Gun 1 | . 22 . . . 3 . . . . . . . . Ballistic Cannon 2 | . 5 9 . . 2 7 7 2 . . . . . Launcher 2 | . . 13 4 . . . . 4 6 3 3 . . Special Weapon 1 | . . 4 14 13 . . . . . 1 . . . Slashing Weapon 5 | . . . 9 14 9 7 7 7 6 5 4 . . Peak Build Rating 96 | 6 7 12 18 19 36 50 49 47 64 82 96 94 95 Average Rating 54 | 4 6 10 16 17 25 46 46 46 57 77 87 90 73 On Entrance 39 | . 6 7 12 18 17 36 49 47 46 64 75 79 94 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 60 | 13 15 17 16 15 30 41 41 36 34 51 60 52 54 Greatest Support 74 | 20 20 20 20 20 43 48 48 48 74 71 74 65 65 Greatest Overweight (x) 3 | 2 . . . . . . . . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 2 6 7 7 7 7 8 8 8 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 5 5 4 5 4 Class Distribution -------------------- 45% | Hacker-Mutant 27% | Mutant 18% | Scavenger-Mutant 8% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Matter Collected 1366 | 212 251 30 . 20 137 . 130 20 93 250 138 65 20 Remotely 50 | . . . . . . . 10 20 20 . . . . Salvage Created 4483 | . 307 36 . 158 791 . 349 . 426 961 1216 87 152 Parts 218 | . 27 . . 7 37 . 12 . 16 42 71 2 4 Haulers Intercepted 4 | . . . . . 1 . . . 1 1 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Combat Hostiles Destroyed 64 | . 7 2 . 3 12 . 9 . 5 11 12 1 2 Melee 49 | . . . . 3 12 . 9 . 5 11 9 . . Guns 5 | . 5 . . . . . . . . . . . . Cannons 3 | . 2 1 . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 5 . . 1 4 . 2 . 1 . 2 . . Worker 5 | . 2 . . 1 . . . . 1 . . 1 . Builder 3 | . . . . . . . . . . . 2 1 . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 4 | . . . . . 1 . . . 1 1 1 . . Recycler 6 | . . . . 1 1 . . . . 1 3 . . Operator 8 | . 2 . . . 1 . . . . 2 2 . 1 Watcher 4 | . 1 . . . . . . . . 1 1 . 1 Swarmer 13 | . 3 . . 3 . . 5 . . . 2 . . Grunt 26 | . 4 2 . . 8 . 2 . 3 5 . . 2 Brawler 2 | . . . . . . . 1 . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . . . . 1 . . . 1 2 1 1 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 5 | . . . . . . . 1 . . . 4 . . Programmer 9 | . . . . . . . . . 1 3 5 . . Best Kill Streak 6 | . 5 2 . 3 6 . 4 . 4 4 4 1 2 Combat Bots Only 5 | . 5 2 . 3 5 . 4 . 3 2 4 1 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee 1 | . . . . 1 1 . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Hostile Shots Fired 740 | . 52 8 . 10 70 . 72 . 37 57 190 20 224 Missed 256 | . 20 3 . 3 19 . 24 . 15 20 73 6 73 Damage Taken 6653 | . 327 67 . 103 948 . 533 . 198 622 1131 397 2327 Core 1762 | . 23 . . 28 132 . 76 . 36 72 81 59 1255 Absorbed by Shields 2051 | . . . . . . . 196 . 77 221 670 . 887 Redirected to Shielding 181 | . . . . . . . 19 . 5 10 42 72 33 Ignored by Resistances 169 | . . . . . . . 29 . . . 140 . . Regen/Repaired (Parts) 58 | . . . . . . . . . . 58 . . . Core Remaining (%) 89 | 100 . . . 79 76 . . 89 95 92 92 . . Volleys Fired 50 | . 31 8 . . 4 . . . 3 2 1 . 1 Largest 2 | . 2 1 . . 1 . . . 1 1 1 . 1 Hottest 100 | . 55 80 . . 100 . . . 36 45 45 . 49 Shots Fired 81 | . 62 8 . . 4 . . . 3 2 1 . 1 Gun 51 | . 51 . . . . . . . . . . . . Cannon 14 | . 11 . . . 3 . . . . . . . . Launcher 6 | . . . . . . . . . 3 1 1 . 1 Special 10 | . . 8 . . 1 . . . . 1 . . . Kinetic 65 | . 62 . . . 3 . . . . . . . . Thermal 10 | . . 8 . . 1 . . . . 1 . . . Explosive 6 | . . . . . . . . . 3 1 1 . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 14 . . . . . . . 15 . . 1 Robot Miss Streak 3 | . 3 . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 240 | . 40 8 . 6 41 1 17 . 14 54 39 16 4 Core Hits 111 | . 21 3 . 3 15 . 8 . 10 25 17 2 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . . . . 3 2 1 Critical Strikes 23 | . 1 2 . . 7 . 1 . 2 2 4 3 1 Burn 2 | . . 2 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . 3 3 1 Sever 13 | . . . . . 7 . 1 . 2 2 1 . . Melee Attacks 200 | . . . . 6 41 1 19 . 14 56 40 20 3 Impact 28 | . . . . . . . . . . . 5 20 3 Slashing 172 | . . . . 6 41 1 19 . 14 56 35 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 2 4 1 . . 2 5 10 5 1 Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11640 | . 575 90 . 389 1996 90 758 . 784 2720 2455 930 853 Guns 403 | . 403 . . . . . . . . . . . . Cannons 111 | . 111 . . . . . . . . . . . . Explosions 767 | . . . . . . . . . . 125 . . 642 Melee 10197 | . . . . 389 1996 90 758 . 784 2595 2445 930 210 Ramming 74 | . 61 2 . . . . . . . . 10 . 1 Kinetic 514 | . 514 . . . . . . . . . . . . Thermal 88 | . . 88 . . . . . . . . . . . Explosive 767 | . . . . . . . . . . 125 . . 642 Electromagnetic . | . . . . . . . . . . . . . . Impact 1531 | . . . . . . . . . . . 391 930 210 Slashing 8666 | . . . . 389 1996 90 758 . 784 2595 2054 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 1 2 4 . . Average Corruption 1 | . . . . . . . . . 1 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 2 14 11 . . Message Errors 5 | . . . . . . . . . . 4 1 . . Matter Fused 8 | . . . . . . . . . . 3 5 . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . . . 1 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . Data Loss (major) 5 | . . . . . . . . . 1 2 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1392 | . . . . 149 115 60 58 . . 210 466 169 165 Projectiles . | . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . . 35 Melee 1357 | . . . . 149 115 60 58 . . 210 466 169 130 Knockbacks 11 | . 2 . . . . . . . . . 4 4 1 Impact 9 | . . . . . . . . . . . 4 4 1 Kinetic 1 | . 1 . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . . . . . . 39 . 43 Shots 3 | . . . . . . . . . . . 2 . 1 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 15 | . 9 2 . . . . . . . . 2 . 2 Kicked 13 | . 9 2 . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 257 | . 36 254 . . 16 . . . . 257 . . 27 Average Temperature 80 | . 9 135 . . 8 . . . . 128 . . 13 Received Heat Transfer 1463 | . 132 54 . 18 405 . 81 . 55 102 12 108 496 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 3 1 1 Combat Hostiles 5 | . . . . . . . . . . . 3 1 1 Parts Fried 10 | . . . . . . . . . . . 5 1 4 Impact Corruptions 14 | . . . . . . . . . . . 7 5 2 Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 960 | . . 960 . . . . . . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . 12 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Peak Influence 1670 | . 210 111 . 125 244 70 . . 86 141 256 169 1670 Initial 129 | . . 57 . . 48 70 . . 19 23 44 129 8 Average 127 | . 115 60 . 64 143 47 . . 26 52 85 84 1604 Maximum Alert Level 5 | . 1 . . . 1 . . . . . 1 . 5 Low Security (%) 93 | 100 98 100 . 100 77 100 . . 100 100 93 100 . Level 1 2 | . 1 . . . 22 . . . . . 6 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . 99 Squads Dispatched 24 | . 2 . . . 2 . . . 1 2 3 2 12 Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 1 2 1 . Reinforcement 7 | . 2 . . . 2 . . . . 1 1 1 . Assault 12 | . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Distress Signals 4 | . . . . . 1 . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 22 2 . 6 15 . 16 . 5 17 21 3 61 Peak Tracking Total 39 | . 5 2 . 4 6 . 7 . 3 3 9 1 39 Tactical Retreats 13 | . 1 . . 1 3 . 3 . . 1 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Traps Triggered 5 | . . . . . . . . . 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . 1 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Accessed 24 | . 6 1 1 . 2 3 . . 3 4 3 1 . Terminals 16 | . 6 1 . . 1 2 . . 1 2 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . 1 1 . . 1 1 . . . Total Hacks 71 | . 23 2 1 . 3 6 . . 5 18 10 3 . Successful 46 | . 13 1 1 . 3 4 . . 3 11 7 3 . Failed 25 | . 10 1 . . . 2 . . 2 7 3 . . Catastrophic 4 | . . . . . . 1 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 55 | . 23 2 . . 2 5 . . 2 9 9 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . 7 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . 1 . . Garrison Access 5 | . . . . . 1 1 . . 1 2 . . . Terminal Hacks 34 | . 13 1 1 . 2 3 . . 1 4 6 3 . Record 6 | . . . . . . . . . 1 3 1 1 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 1 2 . Locate Traps 7 | . 4 . . . . 1 . . . 1 1 . . Disarm Traps 3 | . 3 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 6 . . . Scan Component 3 | . . . . . . . . . . 3 . . . Repair 3 | . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . 1 . . Insert Component 2 | . . . . . . . . . 1 . 1 . . Garrison Access Hacks 4 | . . . . . 1 1 . . 1 1 . . . Seal Access 4 | . . . . . 1 1 . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . Used 2 | . . . . . . . . . . 1 1 . . Hacking Detections 13 | . 3 1 . . . 2 . . 2 2 2 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 3 . . . Time 140 | . . . . . . . . . . 140 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . Highest-Rated Group 76 | . . . . 76 45 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 5 3 . . . . . . . . Total Damage 123 | . . . . 83 40 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Turns Passed 8569 | 75 558 425 463 340 570 586 837 46 945 1708 1189 556 271 Spaces Moved 5211 | 53 357 318 384 263 235 279 643 36 663 706 815 313 146 Core 43 | 10 . . . . . . . . . . . . 33 Treads 329 | . . . . . . . . . . . . 216 113 Legs 4839 | 43 357 318 384 263 235 279 643 36 663 706 815 97 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 115 113 113 113 50 Average Speed 121 | 117 120 120 120 120 120 120 120 120 121 115 116 148 136 Slowest Speed 240 | 150 120 120 120 120 120 120 120 120 122 185 117 240 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 67 75 88 64 22 6 79 10 14 22 18 7 21 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 3 . 1 . . 4 1 . . . . . Spaces Dug 50 | . . . . . 1 . . . 25 . 24 . . Terrain Destroyed 95 | . . . . . 1 . . . 37 20 24 . 13 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 94 | . . . . . . . . . 37 20 24 . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Total 7137 | 62 429 348 386 282 477 530 690 38 791 1537 1005 362 200 Wait 1418 | . 17 6 . 8 158 240 23 . 83 734 118 20 11 Move 5198 | 52 356 317 383 262 234 278 642 35 662 705 814 312 146 Hop . | . . . . . . . . . . . . . . Pick Up 53 | 3 5 6 1 3 9 1 1 . 4 10 7 2 1 Fast Attach 53 | 6 1 1 . . 5 5 2 1 4 11 8 6 3 Attach 17 | . . 1 . 1 5 . . . 1 3 3 1 2 Detach 1 | . . . . . . . . . . 1 . . . Swap 29 | 1 4 1 1 . 9 1 1 1 5 2 2 . 1 Drop 71 | . 6 6 1 2 12 4 2 1 14 12 10 1 . Fire 50 | . 31 8 . . 4 . . . 3 2 1 . 1 Melee 200 | . . . . 6 41 1 19 . 14 56 40 20 3 Ram 2 | . . . . . . . . . . . . . 2 Kick 13 | . 9 2 . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 1 . . . 30 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Entered Mines 641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 684 | -10/Mines | Identified exit to Exiles 743 | -10/Mines | Discovered new exit (range 10) 841 | -10/Mines | Discovered new exit (range 15) 907 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1059 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Discovered new exit (range 15) 1089 | -10/Exiles | Met 8R-AWN 1110 | -10/Exiles | Met EX-HEX 1142 | -10/Exiles | Met EX-BIN 1157 | -10/Exiles | Aligned with FarCom system 1158 | -10/Exiles | Given EX-Vault access code 1190 | -10/Exiles | Opened EX-Vault 1197 | -10/Exiles | Found Longsword +1 1224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1262 | -10/Exiles | Met EX-DEC 1312 | -10/Exiles | Visited The Gauntlet 1508 | -10/Exiles | Discovered new exit (range 14) 1522 | -10/Exiles | Left Exiles lab with Longsword +1 1522 | -10/Exiles | Entered Mines 1525 | -9/Mines | Received a Mining Laser from a helpful Derelict 1626 | -9/Mines | Learned 4 Materials zone layouts 1667 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1670 | -9/Mines | Found Prototype Device 1796 | -9/Mines | Discovered new exit (range 13) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Accompanied by 2 allies 1862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1867 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1957 | -8/Materials | Lost 3 parts (1p1n1w) 2283 | -8/Materials | Discovered new exit (range 13) 2432 | -8/Materials | Entered Factory 2432 | -7/Factory | Evolved 2 slots: Utility x2 2508 | -7/Factory | Discovered new exit (range 13) 2759 | -7/Factory | Build established: Scavenger-Mutant 3018 | -7/Factory | Entered Lower Caves 3098 | -7/Lower Caves | Learned 4 Factory zone layouts 3488 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3836 | -7/Lower Caves | Discovered new exit (range 15) 3852 | -7/Lower Caves | Spotted B-75 Beast 3855 | -7/Lower Caves | Entered another Lower Caves area 3895 | -7/Lower Caves | Discovered new exit (range 5) 3901 | -7/Lower Caves | Entered Factory 3901 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3902 | -6/Factory | Identified exit to Factory 3902 | -6/Factory | Identified exit to Lower Caves 4061 | -6/Factory | Identified Exp. Sensor Array 4214 | -6/Factory | Build established: Hacker-Mutant 4846 | -6/Factory | Entered another Factory area 4846 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4884 | -5/Factory | Repaired Utility Shielding 4885 | -5/Factory | Repaired Hvy. Deuterium Engine 4929 | -5/Factory | Repaired Imp. Shield Generator 5121 | -5/Factory | Build established: Hacker-Assassin 5397 | -5/Factory | Found Prototype Launcher 5397 | -5/Factory | Identified Rocket Array 5721 | -5/Factory | Build established: Hacker-Mutant 6510 | -5/Factory | Discovered new exit (range 16) 6554 | -5/Factory | Entered another Factory area 6554 | -4/Factory | Evolved 2 slots: Utility x2 6917 | -4/Factory | Spotted B-86 Titan 7707 | -4/Factory | Discovered new exit (range 10) 7721 | -4/Factory | Lost 5 parts (1n3u1w) 7743 | -4/Factory | Entered Research 7743 | -3/Research | Evolved 2 slots: Utility x2 7834 | -3/Research | Discovered new exit (range 16) 8299 | -3/Research | Entered Testing 8300 | -3/Testing | Maximum security lockdown engaged 8538 | -3/Testing | Spotted Investigator 8540 | -3/Testing | Scanned by Researcher 8553 | -3/Testing | Lost 13 parts (3p2n5u3w) 8553 | -3/Testing | Core integrity fell below 50% 8566 | -3/Testing | Core integrity fell below 20% 8570 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08560_ M-36 Artificer fits Backup Laser VII on G-73 Enforcer. 08560_ Stasis bubble strength at 74. 08561_ Stasis bubble strength at 68. 08562_ Stasis bubble strength at 62. 08563_ Stasis bubble strength at 56. 08564_ M-36 Artificer repairs Lgt. Antimatter Reactor. 08564_ Stasis bubble strength at 50. 08565_ Stasis bubble strength at 44. 08566_ Held in stasis. 08566_ Investigator is analyzing... 08566_ M-36 Artificer repairs G-73 Enforcer. 08566_ Stasis bubble strength at 38. 08567_ Stasis bubble strength at 32. 08568_ Stasis bubble strength at 26. 08569_ Critical hit (Burn: +23). 08569_ M-36 Artificer repairs G-67 Veteran. 08569_ Held in stasis. 08569_ Stasis bubble strength at 20. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????C??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ??????????????# "#?????????????????????????????? | | ??????????????# "%#?????????????????????????????? | | ??????????????#%" "#?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????#% ########??????????????????????? | | ?############## gggg^ #??????????????????????? | | ?#! # mg cg #??????????????????????? | | ?# # b"""g ll +??????????????????????? | | ?# """"" # g""T""/%b@#??????????????????????? | | ## """"" # "" ""g=ll#??????????????????????? | | + """"" # g gg ! #??????????????????????? | | # g # ^gi g #??????????????????????? | | /#! """"""g# l""""" #??????????????????????? | | =/%= """""" /gb """"" l #??????????????????????? | | %#! """""" # g """""g= #??????????????????????? | | # # g lm #??????????????????????? | | # # """"" #??????????????????????? | | # # ^ """"" #??????????????????????? | | ##########+#### """"" #??????????????????????? | | %" b g #??????????????????????? | | " ??????????????????????? | | " " = ??????????????????????? | | "%" #??????????????????????? | | ## ##### ####" F"## #??????????????????????? | | ##+##### #??#""""#????????????????????????????? | | =# #######??????????????????????????????? | | "" # # """#???????????????????????????????? | | ] """ # # " "???????????????????????????????? | | S" # # " "???????????????????????????????? | | """ + + "???????????????????????????????? | | """ # # "???????????????????????????????? | | ] # # "#???????????????????????????????? | | ######## ########## ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Resistance: EX 25 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Dangerous Findings Dynamic Key Hunted Challenges ------------ None Game ------ Seed VariableAngularKatana Manual? 0 Play Time 01:49:45 Cumulative 12.6 hours Start 2024.10.03 @ 10:41:52 End 2024.10.03 @ 12:39:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fc8b35b-e820-44a3-9ba6-d1dbf8c5fe37