Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.29 @ 19:04:19 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (596) 2980 Value Destroyed (32136) 32136 Prototype IDs (91) 1820 Alien Tech Used (17) 3400 Bonus (51868) 51868 TOTAL SCORE: 102504 Bonus ------- High Alert Combat Kills 5634 Follower Combat Kills 332 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1798 Cogmind --------- Core Integrity 310/1600 Matter 11/300 Energy 457/700 System Corruption 1% Temperature Cool (3) Movement Treading (345) Ox2 Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental ECM Suite SHELL Armor Advanced Force Field Microwarp Drive > --- WEAPON (5) ------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Advanced Energy Well (500) Experimental Energy Well (0) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Advanced Kinecellerator Experimental ECM Suite Improved Focal Shield High-powered Tractor Beam Hypervelocity Multirail Perforator Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor SHELL Armor Advanced Force Field Ghost Barrier Matter Drive Microwarp Drive > --- WEAPON ----------- Null Cannon Perforator Sigix Broadsword > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Experimental ECM Suite Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Core Reset Matrix Compact HERF Cannon Core Cannon Multirail Multirail Gamma Bomb Array Core Stripper [Rating: 282] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection SHELL Armor Artifact Microwarp Drive Weapon Graviton Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Graviton Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . 2 . 2 . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . 1 . . . . . 2 . . . 1 . . . . . 2 . 2 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Attached 1037 | 3 12 16 2 20 46 19 23 26 57 14 15 23 17 23 22 8 21 16 26 24 52 26 42 37 12 55 35 278 67 Power 51 | . . . 1 . 5 1 . 1 2 1 . . . . . 2 . 1 1 1 4 3 2 3 . 5 . 18 . Engine 12 | . . . 1 . 5 1 . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . Core 5 | . . . . . . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . Reactor 34 | . . . . . . . . . 1 1 . . . . . . . . . . 2 3 2 3 . 5 . 17 . Propulsion 180 | 3 7 8 . 7 18 12 11 10 19 3 . 1 . . . . 5 . 4 2 6 2 4 3 2 1 3 49 . Treads 119 | 1 3 5 . 4 12 7 5 6 9 3 . 1 . . . . 2 . 3 2 6 2 4 3 2 1 3 35 . Leg 18 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . 14 . Wheel 42 | 2 4 3 . 3 6 5 6 3 7 . . . . . . . 2 . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 406 | . 2 1 . 3 15 1 4 2 13 4 7 13 4 4 6 3 8 1 9 11 16 12 18 15 7 19 20 145 43 Device 204 | . . . . 2 5 . 2 2 6 1 2 6 1 1 2 1 2 . 3 3 9 8 10 6 5 11 8 76 32 Storage 43 | . 1 . . . . . . . 2 . . . . 1 1 . 1 . . 2 1 . 1 . 1 2 1 28 1 Processor 26 | . 1 . . . 3 . . . . 1 1 . . . 1 . . . . 2 1 . . 1 . 1 . 12 2 Hackware 28 | . . . . . . . 1 . 3 1 1 1 1 2 . 1 3 1 1 3 3 2 . 1 . 1 2 . . Protection 73 | . . 1 . 1 7 1 1 . 2 1 3 6 2 . 2 1 2 . 5 1 2 2 6 1 . 2 4 20 . Artifact 32 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 2 5 9 8 Weapon 400 | . 3 7 1 10 8 5 8 13 23 6 8 9 13 19 16 3 8 14 12 10 26 9 18 16 3 30 12 66 24 Energy Gun 16 | . 1 4 . . 1 . . 1 2 . . . . . . . . . . . . . 3 . . 1 . 3 . Energy Cannon 93 | . . . . . 2 1 2 3 1 . 4 4 5 6 4 1 . 3 4 3 7 4 3 6 2 8 4 16 . Ballistic Gun 128 | . 2 2 1 8 5 3 5 7 14 2 3 4 7 12 6 2 4 5 2 . 5 . . 1 . 1 1 18 8 Ballistic Cannon 83 | . . . . . . . . . 1 . . . . . 4 . 2 1 3 4 6 1 7 3 1 11 5 20 14 Launcher 35 | . . 1 . 2 . 1 . 2 . . 1 . . 1 . . . 5 . 3 3 2 2 4 . 5 . 3 . Special Weapon 29 | . . . . . . . . . 5 4 . 1 1 . 2 . 2 . 3 . 5 2 1 . . . . 3 . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . 2 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . . 1 4 . . . 1 . . . . . . . . 1 . . 3 . 5 6 . 13 1 26 2 Corrupted Parts 17 | . . 1 . 5 . . . . . . . . . . . . . . 2 . 3 . 2 . . 2 . 2 . System Corruption 48 | . . 5 . 13 . . . . . . . . . . . . . . 6 . 12 . 2 . . 7 . 3 . Parts Lost 96 | . . 3 . 1 2 3 . 8 17 . . . . . 1 2 6 2 6 4 8 2 9 . . 1 2 8 11 Power 7 | . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . 2 . . 1 . . . Propulsion 22 | . . . . . . 2 . 4 6 . . . . . . . 2 . 2 1 2 . 1 . . . . . 2 Utility 33 | . . . . . . . . 1 4 . . . . . 1 1 2 . 2 1 5 1 2 . . . 2 6 5 Weapon 34 | . . 3 . 1 2 1 . 3 6 . . . . . . . 2 1 1 2 1 1 4 . . . . 2 4 Highest Loss Streak 8 | . . 2 . 1 1 2 . 4 7 . . . . . 1 2 6 1 6 4 3 1 3 . . 1 1 7 8 Average Slot Usage (%) 76 | . 87 99 79 93 97 99 99 95 95 90 83 83 83 83 81 85 77 93 74 75 81 82 77 68 74 67 67 66 72 Engine 1 | . 14 14 13 14 9 9 9 9 3 . . . . . . 5 5 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 7 7 7 7 7 6 . . . . . 3 3 8 8 8 7 8 4 4 Treads 13 | . 16 16 14 14 20 22 21 24 20 15 15 14 15 15 13 13 14 11 10 15 14 14 13 14 13 12 11 10 11 Wheel 1 | . 11 11 14 13 6 4 5 2 7 6 . . . . . . 1 11 8 . . . . . . . . . . Device 8 | . . . . . 8 . 7 13 7 4 6 10 7 7 8 11 9 5 3 4 3 4 9 3 14 7 6 12 11 Storage 8 | . 14 14 14 14 9 9 9 9 8 7 7 7 7 7 7 13 9 5 5 7 5 5 4 4 6 4 4 8 4 Processor 5 | . 2 12 . . 2 9 9 9 7 10 7 7 7 7 5 . . . . 4 9 5 4 8 8 7 8 4 15 Hackware 3 | . . . . . . . 1 . 7 7 7 1 5 7 6 6 6 23 16 14 17 13 7 3 . 2 7 . . Protection 7 | . . 1 14 13 15 17 9 2 4 6 6 9 8 7 11 13 8 5 4 2 2 5 2 4 3 3 4 8 4 Energy Cannon 1 | . . . . . 4 2 2 5 2 . 6 5 6 3 3 1 . . 2 1 1 2 2 1 4 2 3 . . Ballistic Gun 8 | . 18 5 8 14 18 24 24 15 16 14 14 16 15 19 14 18 13 15 10 3 11 7 . . . . 1 4 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 1 12 3 7 10 1 7 4 2 6 18 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 315 | 13 49 51 58 58 67 68 68 65 123 122 123 143 143 126 142 139 139 111 153 174 142 168 227 190 201 208 211 315 225 Greatest Support 260 | 10 40 40 16 40 60 62 62 64 86 140 140 140 140 140 140 140 210 93 220 225 220 220 220 230 225 220 235 260 235 Greatest Overweight (x) 11 | 1 4 3 3 3 4 4 5 4 6 11 . 1 1 . 1 . 5 5 5 . . . 1 . . . . 2 2 Average Overweight (x) . | 1 1 2 2 2 3 2 2 1 3 1 . . . . . . 1 4 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Most Carried 25 | 6 14 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 9 16 19 19 18 18 19 19 20 24 24 24 24 24 24 24 23 24 23 23 22 23 24 24 23 24 23 21 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 20 20 19 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 25 24 23 23 23 25 25 25 14 Class Distribution -------------------- 27% | Alien-Mutant 16% | Alien-Tank 8% | Bothacker-Mutant 6% | Bothacker-Tank 6% | Scavenger-Mutant 6% | Alien-Gunner 5% | Mutant 5% | Botlord-Mutant 4% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Bothacker-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Gunner | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 31226 | 230 148 177 . 236 1221 492 598 433 1313 934 69 965 282 632 604 561 430 585 649 912 2462 1113 1908 681 198 1977 750 7692 2974 Remotely 4069 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2561 1508 Salvage Created 34265 | . 372 324 . 99 1299 630 472 470 1830 1225 315 891 402 987 880 905 1028 495 1101 648 3599 1374 1390 1632 136 2250 1678 7158 675 Parts 1479 | . 27 17 . 8 52 24 20 28 120 29 21 56 15 58 46 31 64 37 49 30 131 63 65 52 13 96 45 252 30 Haulers Intercepted 7 | . 2 . . . 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 45 | . . . . 1 4 . . . 3 . 1 . 2 . 2 . . . 3 . 12 7 . 1 . . 4 5 . Parts Field Recycled 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Retrieved Matter 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 472 | . 7 6 . 15 14 14 9 14 34 4 6 18 6 27 15 21 20 14 12 19 34 22 29 21 4 24 12 38 13 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . 7 4 8 5 3 . Guns 237 | . 7 6 . 2 8 13 9 8 34 4 2 17 3 17 14 21 17 10 8 6 13 4 4 . . . . 3 7 Cannons 104 | . . . . . 6 . . 1 . . 1 1 3 1 1 . 3 1 4 6 10 9 12 2 . 10 3 24 6 AOE 65 | . . . . 13 . 1 . 5 . . 3 . . 9 . . . 3 . 7 6 6 8 3 . 1 . . . Classes Destroyed 23 | . 6 1 . 1 2 1 1 2 3 1 2 . . . . . . . . . . . . 1 . 1 1 . . Worker 45 | . 1 . . . 3 . 1 . 3 . . . . . 1 . 2 . . . 6 3 . 1 1 . . 23 . Builder 13 | . . . . . . . . . 3 . . . . . 1 . 2 . . . 2 . . 1 . 4 . . . Tunneler 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 2 . . . 3 . . . . . . . . . . . 1 . 1 . 3 1 . . . 1 . . . Recycler 29 | . . . . . 4 . . . 1 . . . 1 . 2 . . . 1 . 8 . . . . 1 3 8 . Mechanic 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . Operator 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 4 . Watcher 18 | . 1 . . . 2 . . . 2 . 1 . . . 1 . . . 1 . 2 . 1 . . . 2 5 . Swarmer 94 | . 3 . . 6 . 2 . 3 6 . 3 4 . 11 8 10 7 8 . 6 2 5 5 1 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 148 | . 4 4 . . 8 10 6 5 9 . . 8 2 12 1 8 5 4 4 5 11 6 11 3 . 10 . 12 . Brawler 12 | . . . . . . . 1 . . . . . . 2 . 1 . . . 1 3 . . . . 1 . 3 . Duelist 14 | . . . . . . 2 . . 2 . . . . . . 1 . . 1 1 1 1 1 2 . 1 . 1 . Protector 7 | . . . . . . . . 1 2 . . . . . . . . . 1 . 1 1 . 1 . . . . . Sentry 38 | . . 2 . . 3 . 2 3 5 . 1 5 2 1 2 . 2 . 1 1 1 1 . 3 . . 1 2 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 54 | . . . . . 3 . . 1 2 . 1 1 . 1 . 1 5 . 1 3 6 4 2 4 . 5 4 10 . Programmer 68 | . . . . . . . . . 6 . 1 . 2 . 4 . 2 2 4 2 9 4 10 5 . 6 4 7 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | . 7 2 . 8 4 5 2 4 15 2 4 4 4 11 7 7 22 4 2 10 11 7 7 11 4 6 3 26 5 Combat Bots Only 20 | . 6 2 . 8 4 5 2 4 12 2 3 4 3 11 5 7 14 4 2 10 6 6 7 10 4 6 2 20 5 Max Kills in Single Turn 5 | . 1 2 . 2 1 1 2 2 2 1 3 1 2 5 2 2 3 3 1 3 2 3 3 4 1 3 2 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 1 . 2 . . 3 . . 5 . . . 3 . 3 2 2 3 3 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 43884 | . 270 482 . 280 937 643 339 947 2769 . 272 518 284 579 598 570 1930 382 854 1511 3449 1758 3147 4184 552 1468 1666 7045 6450 Core 5198 | . 73 117 . 38 138 86 44 86 335 . 31 28 10 35 10 9 67 21 60 92 232 47 52 1266 215 255 239 689 923 Absorbed by Shields 13819 | . . . . . . . . . 240 . 16 199 108 222 208 . . . . . . 164 764 552 372 464 1058 5664 3788 Reduced by Siege Mode 1670 | . . . . . . . . . . . . 47 . 46 15 35 186 15 31 83 196 47 110 187 . 26 9 300 337 Redirected to Core 316 | . . . . . . . . . . . . . . . . . . . . . . . 12 304 . . . . . Core Remaining (%) 51 | 100 . . . 8 . . . 35 . . . . . 37 . 97 . 91 . . 66 . . 7 . 58 . . 19 Volleys Fired 1564 | . 46 17 . 19 85 36 34 48 92 60 35 59 22 32 54 32 36 29 59 40 154 75 89 25 3 60 23 234 66 Largest 5 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 3 2 1 1 2 5 5 Hottest 360 | . 80 80 . 40 156 75 75 154 154 76 105 161 105 84 103 84 96 96 148 156 196 243 206 188 300 300 300 360 299 Shots Fired 3114 | . 92 34 . 26 208 94 86 98 242 118 53 105 41 75 118 81 98 68 121 94 270 118 142 32 3 61 24 379 233 Gun 1895 | . 92 34 . 12 165 89 78 73 217 95 17 67 16 65 78 77 82 53 72 40 148 41 20 . . 12 . 233 19 Cannon 1046 | . . . . . 43 2 8 19 18 . 35 36 24 7 36 4 13 10 28 48 100 65 105 27 3 43 24 134 214 Launcher 86 | . . . . 14 . 3 . 6 . . 1 . . 3 . . . 5 . 4 7 7 13 5 . 6 . 12 . Special 87 | . . . . . . . . . 7 23 . 2 1 . 4 . 3 . 21 2 15 5 4 . . . . . . Kinetic 2331 | . 49 11 . 12 152 89 78 70 205 95 17 67 16 65 88 77 95 58 77 80 192 67 83 4 . 30 7 314 233 Thermal 374 | . . . . . 56 2 8 22 30 15 35 36 24 7 26 4 . 5 20 . . 19 8 2 3 11 2 39 . Explosive 55 | . . . . 14 . 3 . 6 . . 1 . . 3 . . . 3 . 4 5 6 10 . . . . . . Electromagnetic 282 | . 43 23 . . . . . . . . . . . . . . . 2 3 8 58 21 37 26 . 20 15 26 . Robot Hit Streak 64 | . 9 14 . 11 11 21 18 17 26 46 7 18 11 26 20 30 53 14 31 12 25 20 20 17 . 21 8 64 56 Robot Miss Streak 8 | . 3 1 . 2 5 3 2 2 8 3 6 5 4 3 8 4 4 6 4 4 4 3 2 4 . 4 5 8 5 Penetration Max 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 2 2 1 . . 2 3 2 1 Secondary Targets 30 | . 1 1 . . . 2 1 . 5 . . 3 1 3 1 7 3 1 1 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . 1 1 . 1 . . 1 1 2 1 2 1 1 1 . . . . . . . . . . Autonomous 43 | . . . . 2 . . . 17 24 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2509 | . 63 30 . 12 138 63 57 51 186 112 21 64 27 56 89 74 83 53 88 67 184 72 90 52 6 52 44 455 220 Core Hits 2182 | . 22 15 . 24 56 31 21 26 141 57 25 101 31 100 90 119 134 60 84 70 113 57 58 45 4 63 25 267 343 Critical Kills 86 | . . . . . 1 1 . . 1 . . . . . . . . . . . 5 3 . 3 . 11 5 49 7 Critical Parts Destroyed 103 | . . . . . . . 3 . 2 . . . . . . . . . . . 4 5 . 3 2 13 5 49 17 Critical Strikes 218 | . 1 . . . 1 1 3 . 4 . . . . . . . 1 . . 1 14 8 4 7 3 28 11 106 25 Burn 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 199 | . . . . . . 1 3 . 3 . . . . . . . . . . . 9 8 . 7 3 27 11 103 24 Blast 11 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . 3 . . . . 3 1 Corrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Melee Attacks 333 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 63 11 51 45 159 . Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 14 . 1 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 304 | . . . . . . . . . . . . . . . . . . . . . . . 1 49 11 50 34 159 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 5 3 21 . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 4 . . Damage Inflicted 97343 | . 685 346 . 1152 2150 1222 879 1392 4339 3169 860 1471 854 2786 2153 1760 2584 1409 2150 2769 7347 3865 5364 4144 662 3748 3293 27391 7399 Guns 34918 | . 655 346 . 92 1562 1046 879 887 4088 3026 242 1340 432 1405 1474 1760 1880 947 1635 827 2920 1104 547 . . 226 . 5302 296 Cannons 24080 | . . . . . 580 . . 25 246 . 225 131 402 34 640 . 352 233 486 1023 2680 1705 2837 530 200 496 750 3404 7101 Explosions 12267 | . 30 . . 1060 . 176 . 480 . . 377 . . 1347 . . 352 229 . 919 1609 909 1932 1193 . 983 . 671 . Melee 25531 | . . . . . . . . . . . . . . . . . . . . . . . 48 2421 462 2043 2543 18014 . Ramming 404 | . . . . . 8 . . . 5 . 16 . 20 . 39 . . . 29 . 138 147 . . . . . . 2 Kinetic 49988 | . 252 74 . 92 1410 1046 879 887 3909 3026 242 1340 432 1405 1819 1760 2232 1098 1779 1701 3765 1735 2320 412 . 375 718 7883 7397 Thermal 5541 | . 30 . . . 732 . . 25 425 143 225 131 402 34 295 . 352 82 305 . 348 421 120 369 200 427 200 275 . Explosive 8251 | . . . . 1060 . 176 . 480 . . 377 . . 1347 . . . 229 . 919 1134 744 1600 . . 185 . . . Electromagnetic 8789 | . 403 272 . . . . . . . . . . . . . . . . 37 149 1962 818 1324 1301 . 853 451 1219 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24370 | . . . . . . . . . . . . . . . . . . . . . . . . 2062 462 1908 1924 18014 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . 5 5 18 . . . . 6 6 6 1 3 3 4 4 2 2 6 9 50 20 32 21 . 9 1 12 1 Average Corruption 6 | . . 5 5 5 . . . . 5 6 2 1 2 3 2 4 1 2 5 8 25 8 13 14 . 1 1 2 1 Corruption Purged 11 | . . . . . . . . . . . 5 1 . . . . . . . . 2 . . . . . . 3 . Effects 539 | . . 2 7 19 . . . . 21 21 10 . 12 29 11 23 3 9 22 34 105 20 56 58 . 5 . 72 . Message Errors 120 | . . 1 1 6 . . . . 5 6 4 . 3 9 2 5 2 3 10 5 10 4 10 13 . 2 . 19 . Matter Fused 129 | . . 1 2 1 . . . . 7 6 1 . 5 4 4 10 . . 3 7 29 2 14 13 . . . 20 . Heat Flow Errors 65 | . . . . 8 . . . . 2 2 . . 1 4 1 1 . 2 2 9 11 2 6 6 . . . 8 . Energy Discharges 64 | . . . 1 2 . . . . . 1 2 . . 8 3 5 1 1 1 1 10 1 6 8 . . . 13 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Data Loss (minor) 60 | . . . 3 1 . . . . 4 1 2 . 3 4 1 1 . 3 2 5 7 1 5 5 . 2 . 10 . Data Loss (major) 15 | . . . . 1 . . . . 1 1 . . . . . . . . 1 2 5 1 1 2 . . . . . Misfires 20 | . . . . . . . . . 1 2 1 . . . . . . . 3 2 4 . 3 2 . 1 . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Misdirections 34 | . . . . . . . . . . . . . . . . . . . . . 15 4 8 7 . . . . . Weapon Failures 24 | . . . . . . . . . 1 2 . . . . . 1 . . . 3 9 3 2 2 . . . 1 . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 5531 | . . . . 25 . 16 . 22 2 . . 2 27 2 101 . 58 . 18 78 210 82 213 299 190 771 467 2948 . Projectiles 830 | . . . . . . . . . 2 . . 2 27 . 82 . . . 18 . 123 69 68 . 160 . 173 106 . Explosions 466 | . . . . 25 . 16 . 22 . . . . . 2 . . 58 . . 78 78 . 145 . . 42 . . . Melee 4235 | . . . . . . . . . . . . . . . 19 . . . . . 9 13 . 299 30 729 294 2842 . Knockbacks 166 | . . . . . . . . . . . . . . . 5 . 1 . 3 12 11 7 17 . . 9 6 23 72 Impact 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . Kinetic 161 | . . . . . . . . . . . . . . . 4 . 1 . 1 12 11 6 17 . . 8 6 23 72 Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Self-Inflicted Damage 529 | . . . . 42 . 1 . . . . . . . . . . . 19 . 44 154 . 68 173 . 6 . 22 . Shots 30 | . . . . 2 . 1 . . . . . . . . . . . 1 . 1 6 . 2 12 . 1 . 4 . Rammed 32 | . . . . . 2 . . . 2 . 3 . 2 . 3 . . . 3 . 6 9 . . 1 . . . 1 Targets Rammed 34 | . . . . . 2 . . . 2 . 3 . 2 . 3 . . . 3 . 8 9 . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Highest Temperature 497 | . 96 138 . 235 180 90 72 192 333 160 72 132 152 231 216 62 156 159 208 425 400 447 497 366 297 216 130 241 447 Average Temperature 78 | . 40 55 . 97 63 32 18 46 73 43 34 43 64 59 46 62 84 37 47 132 97 115 114 90 148 107 40 74 120 Received Heat Transfer 4750 | . 90 219 . . 279 252 153 324 558 . 18 162 96 114 50 171 207 63 114 133 217 132 176 187 16 29 18 665 307 Effects 8 | . . . . . . . . . . . . . . . . . . . . . 3 1 4 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 77 | . . . . . . . . . . . . 10 1 9 5 6 3 4 3 5 2 4 5 3 . 3 4 6 4 Total Turns 2450 | . . . . . . . . . . . . 190 11 656 43 70 132 137 49 117 75 58 107 139 . 45 26 499 96 Longest Duration 177 | . . . . . . . . . . . . 41 11 173 13 17 60 61 19 50 53 28 37 103 . 22 13 177 42 Robots Corrupted 42 | . . . . . . . . . . . . . . . . . . . . . 8 3 6 7 . 5 4 9 . Combat Hostiles 34 | . . . . . . . . . . . . . . . . . . . . . 5 3 5 7 . 5 1 8 . Parts Fried 96 | . . . . . . . . . . . . . . . . . . . . . 25 4 20 14 . 10 4 19 . Impact Corruptions 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 5 . . . 1 . 1 . 1 . 1 . . . 3 . . 1 . . . . . . . Heat Transferred 6753 | . 50 . . . 1406 . . 37 814 481 300 200 550 50 400 . 300 100 400 . 250 333 87 350 . 533 . 112 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1236 | . 304 85 . 238 268 727 514 594 897 328 230 772 482 1109 616 594 953 991 830 668 705 747 786 1236 911 977 750 1127 . Initial 695 | . . 43 . . 10 176 354 215 311 313 89 83 405 227 581 44 311 548 509 118 350 367 420 393 695 512 585 260 . Average 492 | . 165 53 . 87 111 518 384 439 499 249 95 557 357 727 164 381 550 819 336 421 454 582 438 671 755 561 573 979 . Maximum Alert Level 4 | . 1 . . 1 1 3 2 2 3 1 1 3 2 4 2 2 3 3 3 2 3 3 3 4 3 3 3 4 . Low Security (%) 14 | 100 53 100 . 82 93 3 . . 31 37 99 10 . . 67 21 . . 34 26 16 . 17 . . . . . . Level 1 13 | . 46 . . 17 6 33 57 33 13 62 . 19 61 28 24 39 44 . 24 7 19 6 28 14 . 27 1 . . Level 2 19 | . . . . . . 55 42 66 6 . . 23 38 3 8 39 15 20 39 66 55 80 41 35 45 54 83 . . Level 3 16 | . . . . . . 8 . . 48 . . 46 . 60 . . 40 79 1 . 7 12 13 49 54 18 14 14 . Level 4 36 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 84 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 3 . . . 7 . 5 . 6 . 1 . 3 . 4 . 8 . 9 . 10 4 4 9 2 5 3 1 . Investigation 8 | . 2 . . . 1 . . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . Extermination 27 | . . . . . . . . . 2 . 1 . 3 . 2 . . . 3 . 4 2 2 3 . 3 1 1 . Reinforcement 27 | . 1 . . . 3 . 5 . 3 . . . . . 1 . 4 . 2 . 2 . 1 5 . . . . . Assault 14 | . . . . . . . . . . . . . . . . . . . 1 . 3 2 1 1 2 2 2 . . Garrison 8 | . . . . . 3 . . . 1 . . . . . . . 3 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . 1 . . . 3 . 1 . 1 . . . . . . . 4 . 2 . . . . 3 1 1 . 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 741 | . 14 6 . 17 29 13 17 12 48 6 7 21 7 29 18 24 27 19 27 19 59 40 40 74 18 36 23 63 28 Peak Tracking Total 23 | . 4 2 . 9 5 5 4 4 8 2 3 4 3 11 4 8 9 5 5 7 6 7 5 23 12 5 6 9 7 Tactical Retreats 45 | . . . . 1 1 . . . 3 . . 1 . 2 . 4 . 3 1 3 1 2 2 8 2 1 3 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . 1 . . . 2 6 . 8 2 . . 1 2 1 . . . 3 1 . . 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 90 | . 1 . . . 1 1 1 3 3 . 1 7 . 5 1 1 5 3 3 2 6 . 13 5 . 14 3 8 3 Max in Single Turn 5 | . 1 . . . 1 1 1 1 2 . 1 1 . 1 1 1 5 1 1 1 1 . 1 1 . 2 1 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 . . Garrison Relay 15 | . . . . . . 1 . 3 . . . 3 . 4 . 1 . 1 . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 86 | . 4 . 2 . 5 . 3 . 7 . 9 . 6 . 10 . 2 . 4 . 4 5 2 5 1 8 4 5 . Terminals 48 | . 3 . . . 2 . 2 . 2 . 3 . 4 . 5 . 1 . 1 . 2 3 2 4 1 6 3 4 . Fabricators 9 | . . . . . . . . . 3 . 2 . . . 2 . . . 2 . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . 1 . . . 1 . . . Recycling Units 5 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzers 4 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . 1 1 . . Total Hacks 206 | . 11 . 2 . 11 . 9 . 18 . 25 . 13 . 25 . 5 . 6 . 8 11 4 12 2 15 19 10 . Successful 105 | . 9 . 2 . 4 . 4 . 9 . 13 . 6 . 16 . 4 . 3 . 5 6 1 5 1 9 6 2 . Failed 101 | . 2 . . . 7 . 5 . 9 . 12 . 7 . 9 . 1 . 3 . 3 5 3 7 1 6 13 8 . Catastrophic 21 | . . . . . 1 . . . . . 3 . 2 . 1 . . . 2 . 3 2 2 1 . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 7 . 1 . 6 . 6 . 10 . 14 . 9 . 8 . 1 . 3 . 3 3 2 6 . 4 9 5 . Terminals 123 | . 10 . . . 3 . 8 . 7 . 11 . 9 . 9 . 2 . 1 . 5 7 4 10 2 11 18 6 . Fabricators 17 | . . . . . . . . . 7 . 4 . . . 4 . . . 2 . . . . . . . . . . Repair Stations 14 | . . . . . . . . . . . 4 . 2 . 3 . . . . . . 2 . . . 3 . . . Recycling Units 12 | . 1 . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . 4 . Scanalyzers 14 | . . . . . . . . . 2 . 3 . . . 7 . . . . . . . . 2 . . . . . Garrison Access 24 | . . . . . 2 . 1 . 2 . 3 . 2 . 2 . 3 . 3 . 2 2 . . . 1 1 . . Terminal Hacks 35 | . 5 . 2 . 1 . 1 . 1 . 3 . 1 . 3 . 1 . . . 3 1 1 3 1 4 4 . . Record 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 3 . . Locate Traps 5 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . 1 . . . 2 . . . Scan Component 5 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . Repair 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . 2 . 1 . . . 6 . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . 1 . 1 . 2 . 2 . 2 . 2 . 2 . 2 . 2 2 . . . 1 1 . . Unlock Access 7 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 . . Coupler Status 8 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . . . . Unauthorized Hacks 30 | . 4 . . . 1 . 2 . 3 . 5 . 2 . 4 . 1 . . . . 2 . 2 . 2 1 1 . Terminals 23 | . 3 . . . . . 2 . 2 . 3 . 2 . 3 . . . . . . 2 . 2 . 2 1 1 . Track 10 | . 1 . . . . . . . 1 . 2 . . . 2 . . . . . . . . 1 . 2 . 1 . Botnet 10 | . 1 . . . . . 2 . 1 . 1 . 2 . 1 . . . . . . 1 . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 3 . . . 4 . 2 . 6 . 9 . 6 . 6 . 1 . 3 . 4 5 2 4 1 5 2 5 . Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter 212 | . . . . . . . . . 212 . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Time 112 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 7 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 46 | . . . . . . . 1 . 4 6 . 1 1 . 2 . 1 1 11 1 11 4 2 . . . . . . Non-combat 18 | . . . . . . . . . 3 . . . 1 . 2 . . . 4 . 5 2 1 . . . . . . Combat 28 | . . . . . . . 1 . 1 6 . 1 . . . . 1 1 7 1 6 2 1 . . . . . . Autoassimilated 4 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . Robot Hacks Applied 52 | . . . . . . . 2 . 5 7 . 1 1 . 3 . 1 . 14 1 10 4 3 . . . . . . parse_system 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . . purge_threat 12 | . . . . . . . . . 2 . . . . . 2 . . . 4 . 2 . 2 . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 12 | . . . . . . . . . . . . . . . . . 1 . 6 1 3 1 . . . . . . . streamctrl_low 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 5 | . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 1 . . . . . . . Relay Couplers Released 71 | . . . . . . 5 . 9 4 . . 12 . 16 . 5 4 3 . 7 2 1 . 3 . . . . . Ejected 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 60 | . . . . . . 5 . 9 . . . 12 . 16 . 5 . 3 . 7 2 1 . . . . . . . Programmers 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . Attached 21 | . . . . . . . 1 . 3 1 . 1 1 2 . 1 3 1 1 3 2 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 44 | . . . . 1 . . 1 . 1 . . 1 . . 1 . 1 1 8 1 9 3 . 8 . . . . 8 Largest Group 8 | . . . . 1 . . 1 . 1 . . 1 . . 1 . 1 1 2 1 2 2 . 8 . . . . 8 Highest-Rated Group 147 | . . . . 31 . . 16 . 16 . . 32 . . 23 . 41 29 144 115 147 120 . 107 . . . . 111 Highest-Rated Ally 115 | . . . . 31 . . 16 . 16 . . 32 . . 23 . 41 29 98 115 100 97 . 15 . . . . 15 Total Orders 14 | . . . . . . . 1 . . . . . . . 2 . . . 2 . 8 1 . . . . . . . STAY 10 | . . . . . . . 1 . . . . . . . 1 . . . 2 . 5 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 120 | . . . . 9 . . 7 . . . . 4 . . . . 3 8 15 3 15 7 . 29 . . . . 20 Total Damage 2843 | . . . . 148 . . 71 . . . . 114 . . . . 47 95 862 149 415 211 . 525 . . . . 206 Kills 18 | . . . . 4 . . 1 . . . . 3 . . . . 1 1 3 . 1 . . 3 . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 51859 | 9 475 925 301 782 1463 1200 897 1478 1504 645 916 1632 1052 1744 1300 1029 436 1038 1300 1122 1812 1002 1476 1164 294 1427 910 22073 453 Spaces Moved 22031 | 5 258 550 211 454 631 521 345 626 622 264 446 676 521 604 628 550 142 440 510 530 765 446 634 813 243 690 467 7992 447 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16311 | . 1 26 . 1 86 182 86 427 195 163 446 676 521 604 628 550 106 62 325 530 765 446 634 421 143 569 397 7247 74 Legs 498 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 488 . Wheels 3909 | 5 257 524 211 453 545 339 259 199 417 101 . . . . . . 36 378 185 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 145 130 130 145 145 145 145 110 155 160 160 160 160 160 160 155 155 131 160 160 155 155 158 153 153 145 145 145 Average Speed 169 | 95 121 150 137 145 166 193 173 200 159 158 160 184 179 160 162 160 161 169 169 160 160 156 165 160 155 153 148 177 147 Slowest Speed 345 | 95 260 260 145 260 260 260 260 260 345 245 160 260 260 160 260 160 260 260 260 160 160 160 264 161 165 153 153 345 345 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Microwarps 143 | . . . . . . . . . . . . . . . . . . . . . . . . 40 6 19 12 28 38 Exploration Rate (%) 46 | 2 62 99 60 78 50 67 33 81 22 76 23 63 23 66 21 65 7 57 14 45 24 21 76 53 10 82 10 92 18 Regions Visited 29 Branch Regions 8 Pre-discovered Areas 6 | . 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 314 | . . . . 23 . 15 7 5 5 . 20 3 9 . 12 . . . 6 . 8 9 5 18 54 61 27 27 . Terrain Destroyed 1042 | . 4 . . 131 . 33 8 40 36 . 54 6 11 20 18 . 17 7 14 36 105 58 81 26 54 153 27 100 3 Melee 60 | . . . . . . . . . . . . . . . . . . . . . . . . 15 4 25 10 6 . Projectile 380 | . . . . 2 . . 8 6 19 . 26 6 11 . 18 . 1 1 14 15 57 22 22 3 50 43 17 36 3 AOE 602 | . 4 . . 129 . 33 . 34 17 . 28 . . 20 . . 16 6 . 21 48 36 59 8 . 85 . 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Res Tes Acc Com Ac0 Total 34564 | 7 331 610 227 555 880 643 578 775 955 375 597 970 599 1320 808 637 271 669 858 732 1141 655 933 775 193 972 615 15563 320 Wait 9636 | . 7 20 . 48 63 23 155 29 125 . 86 192 28 647 91 37 62 166 237 116 111 84 106 145 4 144 64 6823 23 Move 20839 | 4 257 549 210 453 631 520 345 625 622 263 446 675 521 603 628 549 141 439 510 529 764 445 633 460 149 587 408 7762 111 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 310 | . 8 7 3 5 23 6 6 10 28 13 2 9 1 4 4 5 5 . 8 11 22 6 26 13 3 16 13 43 10 Fast Attach 417 | . 2 1 . 1 16 1 4 5 18 5 8 3 6 1 2 3 7 2 14 7 17 9 15 19 5 26 11 200 9 Attach 274 | . . 3 2 8 12 4 1 9 16 4 1 3 . 7 5 2 6 1 7 7 12 3 17 15 7 20 20 50 32 Detach 192 | . . 1 2 2 6 . 1 2 6 2 4 1 1 6 2 2 2 1 7 4 9 1 5 14 4 20 12 51 24 Swap 362 | 3 10 12 . 11 19 14 18 12 23 5 6 17 11 15 15 3 8 13 5 10 23 14 13 10 . 10 4 31 27 Drop 535 | . 1 . 10 6 23 3 11 7 23 23 6 9 7 5 4 4 4 . 8 8 21 9 27 24 7 38 20 210 17 Fire 1564 | . 46 17 . 19 85 36 34 48 92 60 35 59 22 32 54 32 36 29 59 40 154 75 89 25 3 60 23 234 66 Melee 315 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 50 11 51 40 159 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . . . 2 . . . 2 . 3 . 2 . 3 . . . 3 . 8 9 . . . . . . 1 Escape Stasis 84 | . . . . . . 36 . 28 . . . 2 . . . . . 18 . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 12) 350 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered Mines 526 | -10/Mines | Learned 2 Materials zone layouts 546 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Learned location of Storage (-7) 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -10/Mines | Learned Materials security intel 933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1205 | -10/Mines | Discovered new exit (range 11) 1232 | -10/Mines | Core integrity fell below 50% 1349 | -10/Mines | Discovered new exit (range 9) 1404 | -10/Mines | Discovered new exit (range 5) 1410 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Met 8R-AWN 1468 | -10/Exiles | Met EX-HEX 1504 | -10/Exiles | Met EX-BIN 1522 | -10/Exiles | Aligned with FarCom system 1524 | -10/Exiles | Given EX-Vault access code 1554 | -10/Exiles | Opened EX-Vault 1564 | -10/Exiles | Found AWS/Gauss 1568 | -10/Exiles | Found YOLO Cannon 1575 | -10/Exiles | Found Army-in-a-Box 1603 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1620 | -10/Exiles | Exiles lab attacked by MAIN.C 1654 | -10/Exiles | Learned location of Zion (-7) 1698 | -10/Exiles | Discovered new exit (range 10) 1711 | -10/Exiles | Stole three prototypes: AWS/Gauss, Army-in-a-Box, YOLO Cannon 1711 | -10/Exiles | Entered Mines 1733 | -9/Mines | Learned location of 1 exit from Materials 1809 | -9/Mines | Received a Mining Laser from a helpful Derelict 1830 | -9/Mines | Core integrity fell below 20% 1839 | -9/Mines | Found a hidden stash of uninstalled traps 2042 | -9/Mines | Assembled infested the area 2103 | -9/Mines | Destroyed 8 combat bots 2376 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2379 | -9/Mines | Found Prototype Device 2457 | -9/Mines | Discovered new exit (range 5) 2464 | -9/Mines | System corruption reached 10% 2476 | -9/Mines | Identified Exp. Sensor Array 2493 | -9/Mines | Entered Materials 2493 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2494 | -8/Materials | Identified exit to Factory 3399 | -8/Materials | Build established: Scavenger-Tank 3594 | -8/Materials | Discovered exit to Factory (range 16) 3755 | -8/Materials | Garrison activated, responded to threat 3956 | -8/Materials | Identified exit to Garrison 3956 | -8/Materials | Entered Garrison 4060 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Discovered new exit (range 14) 4228 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Discovered new exit (range 10) 4567 | -8/Garrison | Triggered checkpoint 4704 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Discovered new exit (range 10) 4730 | -8/Garrison | Installed Relay Interface Framework 5060 | -8/Garrison | Garrison Relay disabled 5070 | -8/Garrison | Build established: Mutant 5156 | -8/Garrison | Entered Materials 5829 | -8/Materials | Build established: Scavenger-Skirmisher 6024 | -8/Materials | Discovered exit to Factory (range 9) 6053 | -8/Materials | Identified exit to Garrison 6053 | -8/Materials | Entered Garrison 6088 | -8/Garrison | Triggered checkpoint 6258 | -8/Garrison | Garrison Relay disabled 6397 | -8/Garrison | Triggered checkpoint 6409 | -8/Garrison | Core integrity fell below 50% 6464 | -8/Garrison | Lost 4 parts (2n1u1w) 6554 | -8/Garrison | Triggered checkpoint 6636 | -8/Garrison | Discovered exit to Factory (range 15) 6684 | -8/Garrison | Triggered checkpoint 6699 | -8/Garrison | Garrison Relay disabled 6800 | -8/Garrison | Lost 4 parts (2n2w) 7087 | -8/Garrison | Triggered checkpoint 7147 | -8/Garrison | Discovered exit to Factory (range 8) 7316 | -8/Garrison | Discovered exit to Factory (range 11) 7354 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 7424 | -8/Garrison | Triggered checkpoint 7446 | -8/Garrison | Garrison Relay disabled 7531 | -8/Garrison | Entered Factory 7531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7533 | -7/Factory | FarCom data flow suspended 8066 | -7/Factory | Lost 4 parts (1n1u2w) 8208 | -7/Factory | Cargo convoy interrupted 8248 | -7/Factory | Discovered new exit (range 15) 8321 | -7/Factory | Lost 7 parts (1p4n2u) 8335 | -7/Factory | Destroyed 12 combat bots 8354 | -7/Factory | Garrison activated, responded to threat 8368 | -7/Factory | Lost 4 parts (1u3w) 8465 | -7/Factory | Found Faulty Exp. Targeting Computer 8704 | -7/Factory | Fabricated Smartbomb Launcher (x1) 8778 | -7/Factory | Build established: Scavenger-Tank 8922 | -7/Factory | Discovered new exit (range 11) 9035 | -7/Factory | Sucked down chute 9035 | -7/Factory | Entered Waste 9065 | -7/Waste | Spotted C-40 Crusher 9073 | -7/Waste | Spotted C-40 Crusher 9115 | -7/Waste | Spotted C-40 Crusher 9132 | -7/Waste | Spotted C-40 Crusher 9141 | -7/Waste | Spotted C-40 Crusher 9243 | -7/Waste | Spotted C-40 Crusher 9272 | -7/Waste | Destroyed C-40 Crusher 9281 | -7/Waste | Destroyed C-40 Crusher 9398 | -7/Waste | Destroyed C-40 Crusher 9450 | -7/Waste | Discovered new exit (range 15) 9495 | -7/Waste | Found Damper Plating 9573 | -7/Waste | Destroyed C-40 Crusher 9680 | -7/Waste | Entered Factory 9711 | -7/Factory | Build established: Scavenger-Mutant 9885 | -7/Factory | Repaired Med. Reactive Plating 9948 | -7/Factory | Discovered new exit (range 26) 10113 | -7/Factory | Discovered new exit (range 9) 10222 | -7/Factory | Core integrity fell below 50% 10596 | -7/Factory | Identified exit to Garrison 10596 | -7/Factory | Entered Garrison 10657 | -7/Garrison | Triggered checkpoint 10854 | -7/Garrison | Build established: Scavenger-Tank 10940 | -7/Garrison | Discovered new exit (range 15) 10971 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11024 | -7/Garrison | Triggered checkpoint 11089 | -7/Garrison | Garrison Relay disabled 11256 | -7/Garrison | Triggered checkpoint 11309 | -7/Garrison | Garrison Relay disabled 11377 | -7/Garrison | Triggered checkpoint 11426 | -7/Garrison | Discovered new exit (range 9) 11439 | -7/Garrison | Triggered checkpoint 11518 | -7/Garrison | Triggered checkpoint 11537 | -7/Garrison | Garrison Relay disabled 11571 | -7/Garrison | Build established: Scavenger-Mutant 12076 | -7/Garrison | Build established: Bothacker-Mutant 12228 | -7/Garrison | Entered Factory 12769 | -7/Factory | Discovered new exit (range 36) 13012 | -7/Factory | Found Powered Armor 13072 | -7/Factory | Discovered new exit (range 4) 13280 | -7/Factory | Identified exit to Garrison 13280 | -7/Factory | Entered Garrison 13338 | -7/Garrison | Triggered checkpoint 13474 | -7/Garrison | Discovered new exit (range 12) 13502 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 13561 | -7/Garrison | Triggered checkpoint 13637 | -7/Garrison | Build established: Bothacker-Tank 13709 | -7/Garrison | Garrison Relay disabled 13820 | -7/Garrison | Destroyed 7 combat bots 13843 | -7/Garrison | Triggered checkpoint 13869 | -7/Garrison | Destroyed 11 combat bots 14169 | -7/Garrison | Discovered new exit (range 14) 14194 | -7/Garrison | Triggered checkpoint 14244 | -7/Garrison | Garrison Relay disabled 14388 | -7/Garrison | Triggered checkpoint 14438 | -7/Garrison | Garrison Relay disabled 14729 | -7/Garrison | Build established: Bothacker-Mutant 14807 | -7/Garrison | Garrison Relay disabled 15024 | -7/Garrison | Entered Factory 15024 | -6/Factory | Evolved 2 slots: Utility x2 15123 | -6/Factory | Build established: Bothacker-Tank 16324 | -6/Factory | Identified exit to Garrison 16324 | -6/Factory | Entered Garrison 16393 | -6/Garrison | Triggered checkpoint 16540 | -6/Garrison | Triggered checkpoint 16579 | -6/Garrison | Discovered new exit (range 15) 16689 | -6/Garrison | Triggered checkpoint 16741 | -6/Garrison | Garrison Relay disabled 16945 | -6/Garrison | Triggered checkpoint 16992 | -6/Garrison | Destroyed 7 combat bots 17039 | -6/Garrison | Discovered new exit (range 13) 17068 | -6/Garrison | Expanded RIF knowledge: Robot Detection 17353 | -6/Garrison | Entered Factory 17353 | -5/Factory | Evolved 2 slots: Propulsion x2 17525 | -5/Factory | Found Launcher Loader 17535 | -5/Factory | Garrison activated, responded to threat 17697 | -5/Factory | Found Prototype Launcher 17703 | -5/Factory | Lost 6 parts (2n2u2w) 17714 | -5/Factory | Destroyed 14 combat bots 17723 | -5/Factory | Found Prototype Launcher 17786 | -5/Factory | Identified exit to Garrison 17789 | -5/Factory | Entered Garrison 17796 | -5/Garrison | Triggered checkpoint 17846 | -5/Garrison | Build established: Botlord-Tank 17904 | -5/Garrison | Garrison Relay disabled 18054 | -5/Garrison | Identified Mni. Smartbomb Launcher (x2) 18282 | -5/Garrison | Triggered checkpoint 18490 | -5/Garrison | Discovered new exit (range 13) 18614 | -5/Garrison | Triggered checkpoint 18690 | -5/Garrison | Triggered checkpoint 18776 | -5/Garrison | Triggered checkpoint 18793 | -5/Garrison | Discovered new exit (range 13) 18821 | -5/Garrison | Expanded RIF knowledge: Hotswap 18827 | -5/Garrison | Entered Factory 18827 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19053 | -4/Factory | Fabricated A-27 Freighter? 19077 | -4/Factory | First assault squad dispatched 19289 | -4/Factory | Lost 6 parts (1p2n2u1w) 19337 | -4/Factory | Local fabrication network quarantined 19785 | -4/Factory | Build established: Bothacker-Mutant 20094 | -4/Factory | Garrison activated, responded to threat 20127 | -4/Factory | Identified exit to Garrison 20127 | -4/Factory | Entered Garrison 20136 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 20206 | -4/Garrison | Spotted B-86 Titan 20213 | -4/Garrison | Triggered checkpoint 20217 | -4/Garrison | Triggered checkpoint 20545 | -4/Garrison | Destroyed 10 combat bots 20549 | -4/Garrison | Lost 4 parts (1n1u2w) 20683 | -4/Garrison | Discovered new exit (range 8) 20748 | -4/Garrison | Triggered checkpoint 20778 | -4/Garrison | Garrison Relay disabled 20832 | -4/Garrison | Found Gamma Bomb Array 20836 | -4/Garrison | Found Gamma Bomb Array 20839 | -4/Garrison | Found Gamma Bomb Array 20958 | -4/Garrison | Triggered checkpoint 20992 | -4/Garrison | Garrison Relay disabled 21076 | -4/Garrison | Build established: Botlord-Mutant 21249 | -4/Garrison | Entered Factory 21726 | -4/Factory | System corruption reached 10% 21731 | -4/Factory | P-70 Sage assimilated allied Veteran 7b 21920 | -4/Factory | Discovered new exit (range 11) 22074 | -4/Factory | Identified exit to Upper Caves 22074 | -4/Factory | Identified exit to Extension 22249 | -4/Factory | First assault squad dispatched 22368 | -4/Factory | System corruption reached 30% 22406 | -4/Factory | Lost 3 parts (3u) 22811 | -4/Factory | Found Prototype Processor 22811 | -4/Factory | Identified Exp. Signal Interpreter 23058 | -4/Factory | Identified exit to Research 23061 | -4/Factory | Entered Research 23061 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 23561 | -3/Research | First assault squad dispatched 23602 | -3/Research | Discovered new exit (range 20) 23625 | -3/Research | System corruption reached 10% 23794 | -3/Research | Identified exit to Research 24050 | -3/Research | Discovered new exit (range 8) 24061 | -3/Research | Identified exit to Quarantine 24063 | -3/Research | Entered Quarantine 24090 | -3/Quarantine | Found Alien Artifact 24096 | -3/Quarantine | Found Alien Artifact 24099 | -3/Quarantine | Found Alien Artifact 24108 | -3/Quarantine | Found Alien Artifact 24108 | -3/Quarantine | Identified Dimensional Node Initializer 24108 | -3/Quarantine | Initialized slip node 24121 | -3/Quarantine | Found Alien Artifact 24121 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 24121 | -3/Quarantine | Warped through subspace to slip node 24125 | -3/Quarantine | Found Dimensional Node Initializer 24156 | -3/Quarantine | Found Alien Impact Weapon 24218 | -3/Quarantine | Found Alien Artifact 24230 | -3/Quarantine | Cryocooling Duct disabled 24245 | -3/Quarantine | Ambient heat levels rising (+20) 24245 | -3/Quarantine | Non-combat units ordered to evacuate 24376 | -3/Quarantine | System corruption reached 30% 24454 | -3/Quarantine | Found Alien Artifact 24509 | -3/Quarantine | Found Alien Artifact 24510 | -3/Quarantine | Identified Core Reset Matrix 24510 | -3/Quarantine | Identified Phase Armor 24510 | -3/Quarantine | Identified Phase Redirector 24510 | -3/Quarantine | Identified Transdimensional Reconstructor 24510 | -3/Quarantine | Identified Core Stripper 24510 | -3/Quarantine | Used Core Reset Matrix 24514 | -3/Quarantine | Detected hypermatrix surge 24514 | -3/Quarantine | Sensed 9 artifacts in vicinity 24677 | -3/Quarantine | Lost 3 parts (1p2w) 24724 | -3/Quarantine | Found Matter Drive 24898 | -3/Quarantine | Discovered exit to Research (range 6) 25002 | -3/Quarantine | Destroyed 7 combat bots 25063 | -3/Quarantine | First assault squad dispatched 25100 | -3/Quarantine | Found Subatomic Replicator 25241 | -3/Quarantine | Found Sigix Broadsword 25260 | -3/Quarantine | Spotted Alpha 7 25288 | -3/Quarantine | Found Core Cannon 25359 | -3/Quarantine | Spotted Fortress 25476 | -3/Quarantine | Discovered new exit (range 5) 25481 | -3/Quarantine | Identified exit to Section 7 25539 | -3/Quarantine | Entered Section 7 25540 | -3/Section 7 | Sensed 21 artifacts in vicinity 25547 | -3/Section 7 | Build established: Alien-Mutant 25711 | -3/Section 7 | Spotted S7 Guard 25740 | -3/Section 7 | Destroyed S7 Guard 25786 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 25787 | -3/Section 7 | Found Integrated Singularity Reactor 25787 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25790 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25802 | -3/Section 7 | Found Prototype Protection 25802 | -3/Section 7 | Identified Hvy. Regenerative Plating 25835 | -3/Section 7 | Spotted B-86 Titan 25912 | -3/Section 7 | Found Integrity Redistributor 26039 | -3/Section 7 | First assault squad dispatched 26111 | -3/Section 7 | Found Microwarp Drive 26118 | -3/Section 7 | Destroyed 10 combat bots 26174 | -3/Section 7 | Found Integrity Redistributor 26205 | -3/Section 7 | Core integrity fell below 50% 26214 | -3/Section 7 | Spotted Alpha 7 26216 | -3/Section 7 | Spotted Alpha 7 26218 | -3/Section 7 | Spotted B-99 Colossus 26266 | -3/Section 7 | Emitted hypermatrix ping 26271 | -3/Section 7 | Assembled emerged from beneath the floor 26340 | -3/Section 7 | Destroyed Alpha 7 26381 | -3/Section 7 | Found LRC Boosters 26381 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 26396 | -3/Section 7 | Found LRC Insulator 26396 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 26480 | -3/Section 7 | Found Integrated Dissipator 26480 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26538 | -3/Section 7 | Found Core Reset Matrix 26542 | -3/Section 7 | Found Core Reset Matrix 26580 | -3/Section 7 | Core integrity fell below 20% 26581 | -3/Section 7 | Spotted Executioner 26581 | -3/Section 7 | Spotted Executioner 26620 | -3/Section 7 | Found Integrated Reactor 26647 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+264) 26679 | -3/Section 7 | Discovered exit to Research (range 5) 26703 | -3/Section 7 | Entered Research 26703 | -2/Research | Evolved 2 slots: Utility x2 26900 | -2/Research | Identified exit to Testing 26953 | -2/Research | First assault squad dispatched 26985 | -2/Research | Spotted B-90 Cyclops 26997 | -2/Research | Entered Testing 27084 | -2/Testing | Repaired Arm. Heavy Treads 27129 | -2/Testing | Found Prototype Protection 27129 | -2/Testing | Identified SHELL Armor 27171 | -2/Testing | Found Prototype Launcher 27171 | -2/Testing | Identified Z-bomb Delivery System 27215 | -2/Testing | Found Prototype Energy Cannon 27215 | -2/Testing | Identified Null Cannon 27276 | -2/Testing | Found Prototype Ballistic Cannon 27276 | -2/Testing | Identified Perforator 27278 | -2/Testing | Installed Integrated Reactor, increased core energy generation (+10) 27328 | -2/Testing | Found Prototype Hackware 27393 | -2/Testing | Identified System Mapper 27853 | -2/Testing | Found Prototype Hackware 27966 | -2/Testing | Discovered new exit (range 11) 27997 | -2/Testing | First assault squad dispatched 28386 | -2/Testing | Found Corrupted Prototype Device 28386 | -2/Testing | Identified Exp. ECM Suite 28389 | -2/Testing | Found Prototype Reactor 28389 | -2/Testing | Identified Zero-point Reactor 28424 | -2/Testing | Entered Access 28424 | -1/Access | Evolved 2 slots: Utility x2 28517 | -1/Access | Identified Ghost Barrier 28811 | -1/Access | Spotted B-99 Colossus 28880 | -1/Access | Identified exit to Command 28955 | -1/Access | Destroyed B-99 Colossus 29174 | -1/Access | First assault squad dispatched 29255 | -1/Access | Spotted B-99 Colossus 29255 | -1/Access | Spotted B-99 Colossus 29266 | -1/Access | Destroyed B-99 Colossus 29307 | -1/Access | Destroyed B-99 Colossus 29322 | -1/Access | Found Prototype Ballistic Gun 29327 | -1/Access | Found Prototype Ballistic Gun 29334 | -1/Access | Entered Command 29535 | -1/Command | Spotted B-99 Colossus 29675 | -1/Command | Destroyed 20 combat bots 29727 | -1/Command | Spotted M Guard 29756 | -1/Command | Spotted Combat Programmer 29756 | -1/Command | Spotted Combat Programmer 29815 | -1/Command | Met MAIN.C 29815 | -1/Command | 0b10 Conduit disabled 29935 | -1/Command | Discovered new exit (range 6) 30237 | -1/Command | Found Prototype Ballistic Gun 30237 | -1/Command | Identified Hyp. Multirail 30246 | -1/Command | Found Prototype Reactor 30246 | -1/Command | Identified Vortex Chain Reactor 30251 | -1/Command | Found Prototype Protection 30251 | -1/Command | Identified Centrium Heavy Armor Plating 30258 | -1/Command | Found Prototype Device 30258 | -1/Command | Identified Exp. Weapon Cycler 30266 | -1/Command | Identified Multirail (x2) 30312 | -1/Command | Found Vortex Chain Reactor 30321 | -1/Command | Found Exp. ECM Suite 30519 | -1/Command | Build established: Alien-Tank 30873 | -1/Command | Build established: Alien-Mutant 32835 | -1/Command | System corruption reached 10% 32977 | -1/Command | Destroyed MAIN.C Shell 32980 | -1/Command | MAIN.C activated Command garrisons 32996 | -1/Command | Core integrity fell below 50% 33022 | -1/Command | Sensed 5 artifacts in vicinity 33090 | -1/Command | Destroyed MAIN.C 33114 | -1/Command | Lost 7 parts (6u1w) 33310 | -1/Command | Build established: Alien-Tank 33330 | -1/Command | All MAIN.C guards destroyed 40097 | -1/Command | Build established: Alien-Mutant 40886 | -1/Command | Spotted Alpha 7 40945 | -1/Command | Destroyed Alpha 7 44835 | -1/Command | Found Prototype Processor 44836 | -1/Command | Identified Exp. Core Analyzer 46051 | -1/Command | Build established: Alien-Gunner 46844 | -1/Command | Discovered new exit (range 14) 47077 | -1/Command | Build established: Alien-Tank 47359 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+749) 48407 | -1/Command | Build established: Alien-Mutant 48563 | -1/Command | Discovered new exit (range 8) 48578 | -1/Command | Found Prototype Device 48578 | -1/Command | Identified Adv. Kinecellerator 48582 | -1/Command | Found Prototype Processor 48582 | -1/Command | Identified Exp. Targeting Computer 48625 | -1/Command | Found Exp. Core Analyzer 49702 | -1/Command | Build established: Alien-Gunner 51116 | -1/Command | Phase Generator disabled 51401 | -1/Command | Warped through subspace to slip node 51401 | -1/Command | Discovered new exit (range 4) 51407 | -1/Command | Entered Access_0 51408 | -1/Access_0 | Sensed 2 artifacts in vicinity 51410 | -1/Access_0 | Met Architect 51411 | -1/Access_0 | Architect warped through subspace 51422 | -1/Access_0 | Destroyed A8 51484 | -1/Access_0 | Found Prototype Device 51487 | -1/Access_0 | Found Prototype Device 51487 | -1/Access_0 | Identified Exp. Phase Shifter 51491 | -1/Access_0 | Found Exp. Targeting Computer 51525 | -1/Access_0 | Architect warped through subspace 51543 | -1/Access_0 | Identified Desublimator 51556 | -1/Access_0 | Found Exp. Targeting Computer 51559 | -1/Access_0 | Found Exp. Weapon Cycler 51594 | -1/Access_0 | Architect warped through subspace 51607 | -1/Access_0 | Subspace Access Node disabled 51634 | -1/Access_0 | Architect warped through subspace 51646 | -1/Access_0 | Architect warped through subspace 51666 | -1/Access_0 | A6 warped into view 51680 | -1/Access_0 | Subspace Access Node disabled 51702 | -1/Access_0 | Destroyed A6 51722 | -1/Access_0 | Architect warped through subspace 51743 | -1/Access_0 | Architect warped through subspace 51753 | -1/Access_0 | Lost 8 parts (4u4w) 51764 | -1/Access_0 | Emitted hypermatrix ping 51769 | -1/Access_0 | Assembled emerged from beneath the floor 51772 | -1/Access_0 | Subspace Access Node disabled 51811 | -1/Access_0 | Architect warped through subspace 51828 | -1/Access_0 | Subspace Access Node disabled 51850 | -1/Access_0 | Destroyed Architect 51851 | -1/Access_0 | Architect triggered a singularity event 51853 | -1/Access_0 | Build established: Scavenger-Gunner 51856 | -1/Access_0 | Warped through subspace to slip node 51856 | -1/Access_0 | Discovered new exit (range 8) 51859 | -1/Access_0 | Core integrity fell below 20% 51860 | *** | Escaped singularity! Last Messages --------------- 51844_ Penetrated by Quantum Shear. 51849_ Quantum Shear penetrates Subspace Access Node. 51850_ Architect: "If I can't win, no one wins!" 51850_ Architect destroyed. 51851_ A0_COM: Initiating irreversible singularity event. Goodbye. 51851_ Biometal Heavy Treads destroyed. 51852_ A0_COM: 10. 51853_ A0_COM: 9. 51854_ A0_COM: 8. 51855_ A0_COM: 7. 51856_ A0_COM: 6. 51856_ Warped through subspace, drawn to slip node. 51856_ EXIT=FOUND 51857_ A0_COM: 5. 51858_ A0_COM: 4. 51858_ Ended siege mode. 51858_ Microwarped (distance 8). 51859_ A0_COM: 3. 51860_ A0_COM: 2. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 105 Energy Capacity 1300 Matter Stores 800 Matter Capacity 800 Sight Range 23 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Additional Mass Support 25 Armor Coverage 3450 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Core Shielding 30 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 45 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 30 Relay Coupler Types 133 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded A-27 Freighter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Phase Armor Sigix Broadsword Core Stripper Phase Redirector Subatomic Replicator Integrated Singularity Reactor Microwarp Drive LRC Boosters LRC Insulator Integrated Dissipator Matter Drive Core Cannon Integrity Redistributor Integrated Reactor Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed ChargeRecoilWarhead Manual? 0 Play Time 14:49:37 Cumulative 488.9 hours Start 2021.05.15 @ 15:17:25 End 2021.05.29 @ 19:04:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type 6 Total 25 Types 12/4/1/0/2/0/6/0/0 Lore% 88 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa977707-5a79-42cd-b12c-a9334c01e0b2