Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 10:28:13 Player: lvl5hm Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (649) 3245 Value Destroyed (36823) 36823 Prototype IDs (365) 7300 Alien Tech Used (12) 2400 Bonus (59900) 59900 TOTAL SCORE: 119368 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 15098 Follower Combat Kills 1929 Destroyed Unchained 1000 Network Hubs Disabled 400 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Escaped with Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1627 Cogmind --------- Core Integrity 806/1850 Matter 280/300 Energy 1701/1723 System Corruption 0% +Membrane Temperature Cool (16) Movement Treading (88) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Zero-point Reactor Quantum-Particle Reactor > --- PROPULSION (6) --- Treaded Biometal Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler (fused) Centrium Medium Armor Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (5) ------- Improved Potential Cannon Hpw. Ballistic Linear Construct/C > --- INVENTORY (27) --- Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Energy Well (600) Experimental Matter Compressor (500) Quantum Shading Machine Long-range Sensor Array Long-range Terrain Scanner Weapon Mount Makeshift ECM Suite Advanced Reaction Control System Graphene Brace Thermal Barrier Experimental EM Shield AEGIS Remote Shield Improved Recalibrator Spacefold Activator Compact HERF Cannon Compact Linear Accelerator Graviton Cannon Fusion Bomb Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zero-point Reactor Quantum-Particle Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Weapon Mount Advanced Weapon Cycler Centrium Medium Armor Plating Heavy Regenerative Plating AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Hpw. Ballistic Linear Construct/C Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Zero-point Reactor Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Quantum Shading Machine Long-range Sensor Array Long-range Terrain Scanner Makeshift ECM Suite Advanced Reaction Control System Graphene Brace Thermal Barrier Experimental EM Shield AEGIS Remote Shield Improved Recalibrator Integrity Redistributor Integrated Mediator Subatomic Replicator Compact HERF Cannon Improved Potential Cannon Graviton Cannon Fusion Bomb Launcher Sigix Containment Pod [Rating: 261] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Centrium Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . 2 . 2 . . 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . 2 . . . . . . 1 . . . . 1 . 1 . 1 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 253 | 7 10 5 34 18 2 13 2 7 1 . 4 3 8 11 4 4 4 10 17 14 14 1 14 25 5 16 Power 36 | 1 2 . 4 1 . 1 . . . . . . . 3 . 2 . 1 3 3 3 . 4 5 1 2 Engine 8 | 1 2 . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . Core 4 | . . . 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . 1 . 2 . . 3 3 3 . 4 5 1 2 Propulsion 19 | 2 . 1 7 8 . . . . . . . . . . . . . 1 . . . . . . . . Treads 18 | 2 . 1 7 8 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 2 2 . 6 6 1 9 2 5 1 . 3 3 4 3 2 2 4 8 9 10 11 1 10 18 2 13 Device 89 | 1 . . 5 2 1 6 2 4 . . 1 2 3 1 . 1 3 6 9 4 6 1 9 12 1 9 Storage 14 | 1 2 . . . . 1 . . . . 1 1 . . . . . 1 . 4 2 . . 1 . . Processor 11 | . . . . . . 1 . . . . . . 1 1 . . . . . 1 2 . . 2 1 2 Hackware 7 | . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . 1 2 . . Protection 15 | . . . 1 3 . 1 . 1 1 . 1 . . 1 2 . . 1 . . 1 . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 61 | 2 6 4 17 3 1 3 . 2 . . 1 . 4 5 2 . . . 5 1 . . . 2 2 1 Energy Gun 19 | . . . 11 3 . . . 2 . . . . 1 1 1 . . . . . . . . . . . Energy Cannon 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . Ballistic Gun 16 | 2 4 . 2 . . . . . . . . . 1 3 . . . . 4 . . . . . . . Ballistic Cannon 8 | . 2 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Launcher 5 | . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 3 3 1 1 . 2 . . 3 . 2 . 2 . . . 2 3 3 . 5 6 1 5 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Lost 31 | . . 3 7 . . . . . . . . . 3 3 . . 2 3 2 1 1 . 1 1 . 4 Power 8 | . . . 1 . . . . . . . . . 1 2 . . . 2 . 1 . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . . . . . . . . 1 1 . . 2 1 1 . 1 . 1 . . 3 Weapon 10 | . . 3 4 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . . 2 3 . . . . . . . . . 3 2 . . 2 1 2 1 1 . 1 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 18 | . 7 16 18 19 17 18 18 16 16 17 17 19 18 18 19 18 19 17 19 18 22 23 22 20 22 22 Power 1 | . . 1 . 1 . . . 1 1 1 1 2 1 . 1 1 . . 1 . . 1 1 1 2 3 Propulsion 1 | . 1 6 4 5 5 1 . . . . . . . . . . 1 . . . 4 . . . . . Utility 10 | . 2 3 6 8 7 9 9 8 10 10 12 12 12 13 13 12 13 10 12 12 14 16 15 13 11 12 Weapon 4 | . 2 6 5 3 4 8 7 6 5 5 3 5 4 2 4 3 4 6 5 4 3 5 3 3 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 135 | . 4 . 14 1 5 12 6 7 1 1 6 1 7 11 3 4 2 13 5 . 13 3 8 2 1 5 Power 10 | . . . . . 1 1 . . . . . . 1 . . 1 1 . . . 1 . . 1 . 3 Propulsion 29 | . . . 6 . 2 5 1 2 . . . . . . . . . 3 1 . 5 2 2 . . . Utility 39 | . 1 . 6 1 1 1 2 2 . . 4 1 1 . 2 2 . 3 2 . 4 . 4 1 1 . Weapon 56 | . 3 . 2 . 1 5 3 3 1 1 1 . 5 11 1 1 1 7 2 . 3 1 2 . . 2 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 98 99 94 98 69 52 53 52 53 53 51 53 53 60 52 51 51 51 55 56 55 55 59 56 56 51 Engine 3 | . 14 14 8 9 8 1 . 5 6 6 6 6 3 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . 1 . . . . . 1 4 3 10 11 9 9 8 7 8 12 9 7 6 Treads 9 | . 26 28 32 35 15 2 1 2 . . . . . . 4 5 5 3 5 3 4 3 . 2 3 3 Leg 1 | . . . . . . . . 2 6 6 6 6 5 2 . . . . . . . . 3 1 . . Device 16 | . 14 14 16 8 8 12 13 12 12 13 12 13 9 8 13 16 16 20 19 18 22 23 23 24 26 21 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 3 | . . . . . . 5 6 6 6 6 6 6 10 11 7 5 5 5 5 4 3 4 2 1 2 1 Protection 1 | . . . 1 8 2 . . . . . . . . 2 1 . . . . . . 1 3 3 2 6 Energy Gun 2 | . . . 18 13 12 2 4 . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . 3 8 3 1 6 5 3 2 7 9 1 1 2 2 4 . . . . . . 1 . . Ballistic Gun 2 | . 24 . 1 4 . . . . . . . . . 7 . . . . 2 . . . . . . . Ballistic Cannon 3 | . 3 26 2 . . 2 . . 2 3 . . 4 . 2 2 . 4 4 4 3 4 3 2 3 3 Slashing Weapon 2 | . . . . . 3 6 1 5 6 6 3 3 5 1 . . . . 1 3 3 4 4 3 2 1 Peak Build Rating 261 | 7 11 13 37 36 49 84 97 96 88 88 97 93 110 109 102 126 129 130 158 176 190 200 212 246 256 261 Average Rating 112 | 6 7 11 27 33 40 69 88 86 85 87 89 91 99 93 97 119 121 122 149 163 177 194 205 214 251 239 On Entrance 104 | . 7 11 12 34 35 47 84 95 85 88 88 92 93 100 92 102 125 108 128 137 172 190 196 205 239 251 Avg Prop Armor Cover (%) 11 | . . . 8 . 18 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 13 54 54 64 69 67 69 76 78 78 76 80 80 87 88 73 90 107 103 128 174 173 209 224 192 200 235 Greatest Support 371 | 40 40 40 88 84 82 108 108 133 133 153 153 153 153 153 153 109 109 170 265 307 307 370 371 371 350 350 Greatest Overweight (x) 2 | . 2 1 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 27 Average Capacity 21 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 Most Carried 27 | 2 18 19 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 22 25 25 25 26 27 27 Average Carried 19 | . 8 16 18 19 17 19 19 18 17 18 18 19 19 18 19 18 19 17 19 18 23 24 24 24 25 25 Final Capacity 27 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 27 Final Carried 26 | 2 17 17 20 20 19 20 18 18 18 19 19 20 20 19 20 17 19 18 18 20 24 25 24 24 26 26 Scrap Engine Consumption 490 | . . . . . 48 33 11 38 10 12 6 3 18 57 10 10 10 29 31 29 33 16 33 26 8 19 Constructs Created 9 | . . . . . 3 . . . . . . . 1 1 . . . 2 1 . . . . . . 1 Constructs Modified 201 | . . . . . 14 13 6 15 5 5 . . 6 22 7 5 3 10 10 9 18 10 16 11 2 14 Class Distribution -------------------- 43% | Construct 21% | Generator-Construct 12% | Mutant 6% | Commander-Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Armory Hacker-Construct | -3/Research Construct | -3/Testing Generator-Construct | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Section 7 Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Matter Collected 19930 | 298 380 525 911 464 82 260 45 241 91 37 120 119 217 887 80 102 485 1907 1283 961 848 672 1853 3475 1497 2090 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 44033 | 191 350 172 1714 1339 1160 1093 1664 1421 660 186 387 170 928 1525 330 198 636 2240 2002 430 2271 1478 4845 7131 3976 5536 Parts 2122 | 21 26 8 80 81 38 38 28 67 18 1 21 3 45 78 12 18 39 106 98 15 137 82 239 414 160 249 Haulers Intercepted 20 | . 2 . 2 4 . 2 . 2 . . . . 3 1 . . . 2 . . . 1 1 . . . Recyclers Shooed 13 | . . . . . 2 1 . . . . . . 2 6 . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 8 . . . . . . 5 4 . 1 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 501 | . 9 9 34 25 3 8 6 28 7 . 4 . 11 16 5 . 8 20 32 4 30 14 56 80 42 50 Melee 4 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . Guns 64 | . 9 . 20 17 2 1 . . . . . . . 11 . . . . 4 . . . . . . . Cannons 409 | . . 9 11 7 . 5 6 26 7 . 4 . 8 3 5 . 8 20 24 4 30 14 54 75 39 50 AOE 18 | . . . 2 . . . . 2 . . . . 3 2 . . . . 3 . . . 1 4 1 . Classes Destroyed 25 | 2 4 1 5 . 1 4 2 1 . . . . . 1 . . . . 1 . 1 . . 1 1 . Worker 15 | . . . 2 . . 1 . 2 . . . . . . . . 2 2 . . . 1 2 2 . 1 Builder 22 | . 1 . . 1 . 1 . . . . . . . 1 . . 1 1 . 2 2 2 3 2 5 . Tunneler 12 | 7 . . . . 1 . . . . . . . . 2 . . . 1 . . . 1 . . . . Hauler 20 | . 2 . 2 4 . 2 . 2 . . . . 3 1 . . . 2 . . . 1 1 . . . Recycler 25 | 1 1 . 3 . 5 2 . . . . . . 1 2 . . . 3 . 1 1 2 . . 2 1 Mechanic 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 3 1 Operator 12 | . . . 2 . . . . . . . . . . . . 5 . 1 . . . . . 4 . . Watcher 23 | . 1 . 1 2 . . . 1 . . . . 2 1 . . 1 3 1 . 1 . 1 3 2 3 Swarmer 70 | . 9 . 13 6 . . . 14 . . . . 4 . . . . . 7 1 . . 5 5 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Grunt 126 | . . . 15 7 8 4 . 5 . . . . . 5 . . . 2 5 2 8 . 18 14 17 16 Brawler 13 | . . . . . . . . 1 . . . . . 1 . . . . 5 . . . 2 . 3 1 Duelist 10 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . 3 3 Protector 11 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 2 2 4 Sentry 57 | . . . 5 12 1 1 . 3 . . . . 1 5 . . 2 8 4 . . 3 . 8 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 60 | . . . . . . 1 . 1 . . . . 2 2 . . 1 3 . 1 6 4 8 24 . 7 Programmer 101 | . . . . . . 2 . 3 3 . . . 4 . . . 5 7 7 . 14 6 17 17 6 10 Heavy 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Savage 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 5 4 2 6 4 4 5 3 13 1 . 1 . 6 4 2 3 2 7 6 4 4 6 12 21 19 23 Combat Bots Only 19 | . 2 2 5 3 1 4 3 11 1 . 1 . 6 2 2 . 2 7 6 2 4 3 11 19 15 12 Max Kills in Single Turn 6 | 1 2 1 2 1 1 2 1 3 1 1 1 1 3 2 1 1 2 2 3 2 2 2 3 6 3 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 2 . . . . 3 1 . . . . 3 . . . 1 4 1 . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Data Miner (-6/Data Miner) 6S-H0T (-3/Testing) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3996 | . 79 46 171 86 5 120 . 190 74 . 33 . 153 193 27 5 116 266 304 46 253 47 290 809 260 423 Missed 1377 | . 24 11 43 21 1 46 . 59 29 . 9 . 56 62 9 1 35 83 87 11 89 12 111 361 119 98 Deflected 49 | . . . . . . . . . . . . . . . . . . . . . . . 27 22 . . Hits 2619 | . 55 35 128 65 4 74 . 131 45 . 24 . 97 131 18 4 81 183 217 35 164 35 179 448 141 325 Melee 14 | . . . . . . . . . . . . . . . . . . . 7 6 . . 1 . . . Projectile 2605 | . 55 35 128 65 4 74 . 131 45 . 24 . 97 131 18 4 81 183 210 29 164 35 178 448 141 325 AOE 39 | . . 1 . . . . . 1 1 . . . 1 3 . . 1 . . . . . . 1 . 30 Critical Strikes 132 | . . . 6 3 . 3 . 3 3 . . . 2 7 4 . 3 6 8 3 22 3 10 24 5 17 Actively Blocked 44 | . . . . . . . . . . . . . . . . . . . 2 . 14 . 1 7 3 17 Part Disruptions 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 4 Damage Taken 39938 | . 435 933 1745 865 98 949 . 1853 841 . 917 . 1739 2519 485 166 1746 2826 3767 899 2377 479 2052 5078 1498 5671 Core 2388 | . 55 96 171 39 38 113 . 106 77 . 189 . 109 137 59 22 96 196 75 24 132 26 105 190 76 257 Absorbed by Shields 17052 | . . . . . . . . . . . . . . 470 11 . . 528 814 237 1504 483 1750 4621 1427 5207 Reduced by Siege Mode 824 | . . . . . . . . . . . . . . . . . . . 109 . . 10 . 277 96 332 Redirected to Shielding 432 | . . . . . . . . . . . 118 . 157 157 . . . . . . . . . . . . Ignored by Resistances 2246 | . . . . . . . . . . . 123 . . . . . . . . . . . . 637 127 1359 Regen/Repaired (Parts) 27399 | . 204 . 257 323 5 437 100 899 724 201 159 . 648 1863 293 93 223 2802 466 2478 2131 711 1605 3936 2401 4440 Core Remaining (%) 63 | 100 . 39 . . 54 . . . . . . 42 . . . . 57 . 76 . 88 . . 76 . 43 Volleys Fired 1882 | 28 48 45 84 69 21 32 76 75 31 17 41 18 42 91 19 17 35 78 110 13 89 35 142 280 117 229 Largest 4 | 2 2 2 3 3 3 2 1 1 1 1 1 1 1 4 1 1 1 1 2 1 1 1 1 2 2 2 Hottest 409 | 40 66 66 178 182 182 141 80 92 93 65 65 65 65 147 307 409 409 409 179 90 90 69 69 121 269 269 Shots Fired 2464 | 56 97 85 235 207 45 38 76 75 31 17 41 19 42 188 19 17 34 77 148 13 88 35 142 281 122 236 Gun 676 | 56 95 . 169 137 33 6 . . . . . . . 136 . . . . 41 . . . . . . 3 Cannon 1764 | . 2 80 66 70 12 32 76 75 31 17 41 19 41 44 19 17 34 77 106 12 88 35 142 277 118 233 Launcher 21 | . . 5 . . . . . . . . . . 1 5 . . . . 1 1 . . . 4 4 . Special 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 1586 | 56 97 80 76 43 2 25 . 6 1 . . . 41 131 13 2 27 77 141 12 62 35 139 180 115 225 Thermal 765 | . . . 67 164 43 13 76 69 30 17 41 19 . 52 6 15 7 . 6 . 26 . 3 97 3 11 Explosive 20 | . . 5 . . . . . . . . . . 1 5 . . . . 1 . . . . 4 4 . Electromagnetic 93 | . . . 92 . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 31 | 9 10 9 12 25 8 8 9 10 6 10 7 . 14 31 10 6 15 10 16 5 9 13 20 24 28 28 Robot Miss Streak 7 | 7 7 1 5 3 1 1 3 4 2 2 4 . 5 6 4 1 2 3 3 1 2 2 2 5 2 3 Penetration Max 2 | . . . . . . 1 . . . . . . . 2 . . . 1 1 1 1 1 1 1 2 1 Secondary Targets 10 | . 1 . 4 . . . . . . . . . . 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 1788 | 33 54 55 136 133 61 66 51 57 30 12 28 5 32 150 14 12 21 51 86 10 68 25 94 222 86 196 Core Hits 758 | 14 17 15 64 49 23 20 14 28 9 1 12 2 19 72 7 5 11 28 44 9 25 17 45 96 48 64 Critical Kills 22 | . . . . . . . . . . . . . . 11 . . 2 . 8 . 1 . . . . . Critical Parts Destroyed 46 | . 1 . . . . . . . . . . . . 17 . . 4 1 17 3 3 . . . . . Critical Strikes 113 | . 1 3 2 4 4 5 7 . 1 1 3 . . 38 2 . 6 1 28 3 4 . . . . . Burn 23 | . . . 1 4 3 . 7 . 1 1 3 . . 3 . . . . . . . . . . . . Destroy 76 | . 1 . . . . . . . . . . . . 33 . . 6 1 28 3 4 . . . . . Blast 6 | . . 3 . . . . . . . . . . . 1 2 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . 1 5 . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 233 | . . . . . 32 59 2 8 8 3 17 6 5 12 . . . . 8 4 16 10 24 17 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 233 | . . . . . 32 59 2 8 8 3 17 6 5 12 . . . . 8 4 16 10 24 17 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . 17 8 2 . . 1 1 1 1 1 . . . . . 1 4 2 4 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 161251 | 270 691 1151 2783 2737 2744 3073 3302 5664 1885 710 1181 299 2634 4159 929 1228 2943 6506 5663 1524 9774 4669 18063 29678 16051 30940 Guns 6991 | 270 645 . 1842 1615 445 107 . . . . . . . 1693 . . . . 292 . . . . . . 82 Cannons 139305 | . 46 1151 854 1104 127 1006 3130 5319 1361 546 1086 . 2115 893 929 1228 2693 6178 5121 1135 9332 4188 17278 28108 14515 29862 Explosions 7546 | . . . 77 . 208 74 . 345 . . . . 367 1098 . . 238 180 250 293 . 309 409 1312 1390 996 Melee 7196 | . . . . . 1964 1886 172 . 524 164 95 299 152 460 . . . . . 86 442 172 376 258 146 . Ramming 198 | . . . 10 18 . . . . . . . . . . . . 12 148 . 10 . . . . . . Kinetic 113956 | 270 691 1151 770 353 36 744 . 250 66 . . . 2115 1802 754 272 2053 6178 5036 1135 6399 4188 16859 19940 14515 28379 Thermal 32437 | . . . 923 2366 536 369 3130 5069 1295 546 1086 . . 799 175 956 677 . 377 52 2933 . 419 8168 . 2561 Explosive 5936 | . . . . . 208 68 . 345 . . . . 367 1098 . . . 180 250 . . 309 409 1312 1390 . Electromagnetic 1528 | . . . 1080 . . 6 . . . . . . . . . . 201 . . 241 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7196 | . . . . . 1964 1886 172 . 524 164 95 299 152 460 . . . . . 86 442 172 376 258 146 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 3 3 1 2 2 1 1 3 3 3 3 9 2 2 2 2 10 3 22 1 14 3 9 13 . . Average Corruption 3 | . 2 3 1 1 2 1 1 1 2 3 3 3 2 2 2 1 2 1 8 1 6 1 5 11 . . Corruption Purged 8 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 456 | . 26 34 4 27 23 1 5 17 5 9 9 10 1 25 7 5 8 14 63 . 49 5 34 75 . . Message Errors 111 | . 2 11 2 6 3 . 3 3 1 3 5 1 . 4 2 1 1 3 20 . 12 1 10 17 . . Matter Fused 100 | . 9 6 1 5 4 . 2 6 1 2 . 4 . 9 1 1 1 1 12 . 9 1 8 17 . . Heat Flow Errors 60 | . 4 7 . 6 3 . . 1 2 2 . 1 . . 1 . 1 1 6 . 5 1 5 14 . . Energy Discharges 59 | . 1 4 . 3 4 . . 3 1 1 1 1 1 6 1 . 2 3 5 . 7 . 6 9 . . Parts Rejected 7 | . 1 . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . 2 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Data Loss (minor) 51 | . 5 2 . 3 3 . . 3 . 1 1 1 . 3 2 1 . 3 4 . 9 1 4 5 . . Data Loss (major) 26 | . 2 4 . 1 1 . . 1 . . 1 1 . 3 . 2 . 1 3 . 3 1 1 1 . . Misfires 10 | . 1 . 1 2 1 . . . . . . 1 . . . . . . 4 . . . . . . . Alerts 13 | . 1 . . 1 3 . . . . . . . . . . . . 1 1 . 1 . . 5 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Weapon Failures 12 | . . . . . 1 1 . . . . . . . . . . 1 1 4 . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24796 | . . . . . 211 271 . 837 424 123 110 46 220 240 . 184 694 756 394 345 2980 1631 5470 4331 2043 3486 Projectiles 23033 | . . . . . . 110 . 813 213 50 75 . 189 78 . 184 694 661 394 290 2815 1631 5234 4275 1924 3403 Explosions 508 | . . . . . . 14 . 24 . . . . 31 30 . . . 48 . 9 . . 94 56 119 83 Melee 1255 | . . . . . 211 147 . . 211 73 35 46 . 132 . . . 47 . 46 165 . 142 . . . Knockbacks 322 | . 2 7 8 . 1 8 . 4 . . . . 4 4 . . 6 14 19 7 18 8 41 84 29 58 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 289 | . 2 7 6 . 1 8 . 4 . . . . 3 4 . . 6 12 19 6 17 6 40 72 22 54 Secondary 31 | . . . 2 . . . . . . . . . 1 . . . . . . 1 1 2 1 12 7 4 Self-Inflicted Damage 1138 | . . 30 38 . 38 . . 100 . . . . . 70 . . 101 . 35 75 . 102 96 134 . 319 Shots 19 | . . 1 1 . 1 . . 1 . . . . . 1 . . 1 . 1 3 . 1 1 1 . 6 Rammed 10 | . 1 . 3 1 . . . . . . . . . . . . 1 3 . 1 . . . . . . Targets Rammed 13 | . 1 . 3 1 . . . . . . . . . . . . 1 6 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Highest Temperature 506 | . 205 190 342 340 262 63 2 340 233 406 232 273 251 297 384 411 476 326 506 171 352 249 238 299 166 425 Average Temperature 92 | . 81 84 92 82 75 26 2 102 98 111 141 86 95 89 155 139 150 84 126 83 80 50 118 73 32 116 Received Heat Transfer 4017 | . . 12 702 324 24 201 . 186 355 . . . 333 396 45 36 123 246 319 26 143 8 106 152 88 192 Effects 33 | . . . 2 . . . . 7 . . . . . 3 . 1 1 . 7 . 2 . . 3 . 7 Shutdowns 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 Energy Bleed 7 | . . . . . . . . 2 . . . . . . . . . . 2 . 1 . . 1 . 1 Interference 18 | . . . 1 . . . . 5 . . . . . 3 . . . . 3 . 1 . . 2 . 3 Short Circuit 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 27 | . . . . . . . . . . . . . . . . . . . 3 . 1 3 . 8 4 8 Total Turns 533 | . . . . . . . . . . . . . . . . . . . 57 . 7 15 . 183 80 191 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . 30 . 7 6 . 67 38 72 Martial Activations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Turns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Longest Duration 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shielding Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . 24 7 . . Total Turns 407 | . . . . . . . . . . . . . . . . . . . . . . . 274 133 . . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . 23 47 . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Fried 19 | . . . 7 . . . . . . . . . . 1 . . 1 1 . . . . . . 8 1 Impact Corruptions 14 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 1 2 5 1 Robots Melted 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 37 | . . . 2 11 3 2 . 2 2 1 1 . . 2 2 1 . . . . 2 . . 6 . . Heat Transferred 22125 | . . . 1752 4662 1369 333 2664 1670 851 444 1221 . . 2398 74 407 50 . 111 50 974 . 111 2664 . 320 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 1 . 2 . 3 . . . . . 3 2 1 1 3 3 2 2 2 4 5 5 5 Low Security (%) 44 | 100 100 . 64 76 100 53 100 14 . . . . 100 71 . . 96 27 . 60 44 . 11 . . . Level 1 21 | . . . 35 23 . 44 . 34 . . . . . 3 . 99 3 14 20 26 46 85 30 . . . Level 2 15 | . . . . . . 2 . 30 . . . . . 10 100 . . 55 74 12 8 14 33 . . . Level 3 6 | . . . . . . . . 20 . . . . . 14 . . . 3 4 . . . 9 46 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 15 19 30 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . 32 2 77 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 66 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3042 | 15 110 . 402 270 147 435 154 748 . . . . 199 1002 694 380 247 713 759 430 625 455 1360 2610 3042 2425 Initial 1946 | . . . . 169 40 212 152 . . . . . . 81 558 256 72 98 345 396 33 350 251 763 1565 1946 Average 401 | 1 22 . 167 137 32 237 25 469 . . . . 50 194 607 297 54 329 504 159 221 317 590 1328 1945 2205 Influence Increases 20875 | 40 357 . 1213 838 434 971 16 1398 155 5 20 5 435 1304 346 278 693 1195 1227 263 1143 725 2071 2887 1657 1199 Destroy 0b10 Robot/C 10120 | . 180 . 680 500 80 160 . 760 60 . 20 . 220 640 160 80 240 400 680 80 580 280 1100 1560 800 860 Destroy 0b10 Robot/NC 805 | 40 25 . 50 35 65 35 . 30 10 5 . 5 30 55 10 25 25 65 15 15 20 35 45 65 70 30 Destroy Leader 2066 | . 36 . 156 172 . 54 . 156 10 . . . 50 84 . . 72 140 126 . 102 92 184 356 144 132 Allied During Kill 868 | . . . . 14 78 . . 223 . . . . . 249 142 105 25 . 32 . . . . . . . Successful Hack 638 | . 26 . 28 14 9 44 . . . . . . 9 6 . . 36 58 57 91 67 57 52 60 . 24 Select Force Hacks 150 | . . . 30 . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 2190 | . . . 105 30 75 345 . 90 . . . . 15 90 . 60 75 255 150 30 210 30 240 225 150 15 Destroy Structure 2668 | . . . 29 13 7 43 16 79 . . . . 66 120 34 8 220 172 152 32 164 186 270 471 463 123 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . 15 . . . . . . . . . 45 . . . . . 15 . . Lose Combat Pursuer 1095 | . 90 . 135 60 . 90 . 45 75 . . . 45 60 . . . 60 15 15 . 45 180 135 30 15 Influence Decreases 17790 | 40 357 . 811 1135 509 566 451 693 532 333 20 5 268 473 702 712 700 689 1178 960 579 901 1160 1635 1225 1156 Entered New Map 6028 | . . . . 233 65 18 283 . 262 63 . . . 86 440 386 136 103 362 360 26 273 196 595 1045 1096 Time Decay 8779 | 40 357 . 591 519 323 398 148 553 270 270 20 5 238 327 222 246 413 556 586 242 543 478 654 580 180 20 Lost Part 265 | . . . 65 . . . . . . . . . 30 20 . . 20 30 20 10 10 . 10 10 . 40 Lost Ally 600 | . . . 7 109 40 . 20 140 . . . . . 40 40 80 64 . 60 . . . . . . . Purge Threat 2118 | . . . 148 274 81 150 . . . . . . . . . . 67 . 150 348 . 150 300 450 . . Squads Dispatched 134 | . . . 4 3 . 4 . 8 . . . . 5 3 . . 5 6 6 5 8 4 14 25 26 8 Investigation 14 | . . . 1 1 . . . 2 . . . . 1 1 . . . 1 1 3 1 . . 2 . . Extermination 33 | . . . . . . 2 . 3 . . . . 2 . . . 2 2 3 . 4 3 6 6 . . Reinforcement 41 | . . . 3 2 . 2 . 3 . . . . 2 1 . . 3 3 1 2 3 1 4 10 1 . Assault 43 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 4 25 8 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Construction Impeded 5 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 . Haulers Reinforced 8 | . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Distress Signals 71 | . 2 . 5 7 1 2 . . . . . . 1 2 2 . 3 2 3 10 1 1 3 4 3 19 Communications Jammed 170 | . . . . . . . . . . . . . . . . . . 28 47 24 8 8 55 . . . Distress Signals 154 | . . . . . . . . . . . . . . . . . . 17 42 24 8 8 55 . . . Times Spotted 845 | . 19 8 68 35 5 16 6 43 15 . 5 . 29 39 10 13 25 52 61 17 49 17 84 105 66 58 Peak Tracking Total 16 | . 4 2 5 4 1 4 3 10 6 . 1 . 9 6 5 2 8 7 15 9 7 5 12 10 16 8 Tactical Retreats 59 | . 3 . 5 3 . 5 . 1 4 . . . 3 2 . . 1 7 1 1 1 2 8 6 4 2 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . 1 . . . 1 13 . . 3 . . 1 5 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Traps Triggered 47 | . 2 3 4 1 . 6 . 2 . . . . 3 . . . 2 2 6 2 2 3 2 4 3 . Indirectly 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Machines Disabled 149 | . . . 7 2 5 23 . 6 . . 1 . 1 7 . 4 5 17 10 2 14 2 17 15 10 1 Max in Single Turn 5 | . . . 1 1 4 5 . 4 . . 1 . 1 1 . 1 3 3 1 1 2 1 1 1 2 1 Garrison Access 6 | . . . 1 1 . . . 1 . . . . . . . . . 1 . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Machines Accessed 141 | . 9 . 13 14 8 9 . 6 2 1 4 . 4 7 . . 7 8 3 11 7 8 10 7 2 1 Terminals 85 | . 8 . 6 11 3 6 . 3 . . . . 2 7 . . 7 2 2 6 3 4 8 6 . 1 Fabricators 7 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 . . 1 . Repair Stations 15 | . 1 . 2 2 . 1 . . . . . . 1 . . . . 2 . 1 1 2 1 1 . . Recycling Units 7 | . . . 2 . 4 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 2 . . 1 . . . . . . . . . . . . . 2 2 1 1 . . . Garrison Access 10 | . . . 1 1 . 1 . 1 . . . . . . . . . 2 . 2 1 . . . 1 . Total Hacks 444 | . 30 . 37 43 16 23 . 15 2 1 30 . 11 8 . . 15 31 14 49 28 27 35 23 4 2 Successful 211 | . 15 . 22 26 9 12 . 2 2 1 30 . 6 5 . . 4 8 7 24 8 7 9 12 1 1 Failed 233 | . 15 . 15 17 7 11 . 13 . . . . 5 3 . . 11 23 7 25 20 20 26 11 3 1 Catastrophic 59 | . . . 3 1 . 3 . 7 . . . . 2 . . . 1 9 1 9 5 4 7 5 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 22 . 20 20 15 14 . 8 . . . . 4 5 1 . 8 3 3 9 4 3 11 9 . . Terminals 251 | . 23 . 19 24 10 18 . 8 . . . . 6 8 . . 15 11 10 25 11 12 29 20 . 2 Fabricators 18 | . . . . . . . . 5 . . . . 3 . . . . 2 4 . . 2 . . 2 . Repair Stations 72 | . 7 . 11 17 . 2 . . . . . . 2 . . . . 6 . 9 4 9 2 3 . . Recycling Units 11 | . . . 3 . 4 . . . . . . . . . . . . 4 . . . . . . . . Scanalyzers 38 | . . . 3 . . 2 . . . . . . . . . . . . . 13 12 4 4 . . . Garrison Access 19 | . . . 1 2 . 1 . 2 . . . . . . . . . 8 . 2 1 . . . 2 . Terminal Hacks 87 | . 1 . 3 5 3 4 . . 2 1 30 . 2 3 . . 3 1 4 7 1 3 5 8 . 1 Record 12 | . . . . . . . . . . . 11 . . . . . . . . . . . 1 . . . Part Schematic 13 | . . . . . . 1 . . . . 11 . . . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 12 | . . . . 3 . . . . 2 1 . . 1 3 . . . . . . . . 1 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 17 | . . . 2 2 1 1 . . . . . . . . . . 1 . 1 3 . 1 2 3 . . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 46 | . 6 . 8 13 . 2 . . . . . . 2 . . . . 3 . 4 2 4 . 2 . . Scan Component 27 | . 3 . 5 7 . 1 . . . . . . 1 . . . . 2 . 3 1 3 . 1 . . Repair 19 | . 3 . 3 6 . 1 . . . . . . 1 . . . . 1 . 1 1 1 . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 19 | . . . 1 . . 1 . . . . . . . . . . . . . 10 5 . 2 . . . Insert Component 12 | . . . . . . 1 . . . . . . . . . . . . . 4 5 . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 6 | . . . 1 1 . . . 1 . . . . . . . . . 1 . 2 . . . . . . Seal Access 6 | . . . 1 1 . . . 1 . . . . . . . . . 1 . 2 . . . . . . Unauthorized Hacks 46 | . 8 . 9 7 6 4 . . . . . . 1 2 . . 1 2 1 1 . . 2 2 . . Terminals 41 | . 8 . 8 7 2 4 . . . . . . 1 2 . . 1 2 1 1 . . 2 2 . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 1 . 2 2 1 1 . . . . . . 1 2 . . 1 2 1 1 . . 2 2 . . Skim 21 | . 7 . 5 5 1 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 8 . 9 10 3 8 . 5 . . . . 3 3 . . 7 6 2 7 4 7 9 4 2 1 Full Trace Events 10 | . . . 2 1 . . . 2 . . . . 1 . . . . 1 1 1 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . . . 11 . . . . . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Parts Repaired 18 | . 3 . 3 6 . 1 . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . Time 851 | . 78 . 102 275 . 100 . . . . . . 44 . . . . 56 . 31 68 43 . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 106 | . . . . . . . . . . . . . . . . . . 106 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . 4 . . . . . 7 . . . Programmers 11 | . . . . . . . . . . . . . . . . . 4 . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Total Allies 51 | . . . 1 10 . . 20 . . . . . . 12 5 . . . 3 . . . . . . . Largest Group 19 | . . . 1 10 10 . 19 10 . . . . . 8 12 11 6 . 3 . . . . . . . Highest-Rated Group 684 | . . . 10 173 173 . 684 296 . . . . . 321 640 609 423 . 90 . . . . . . . Highest-Rated Ally 159 | . . . 10 29 29 . 50 46 . . . . . 159 152 96 96 . 30 . . . . . . . Total Orders 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 358 | . . . . . 33 . 2 112 . . . . . 107 46 39 12 . 7 . . . . . . . Total Damage 9073 | . . . . . 319 . 42 1980 . . . . . 2968 1423 1463 647 . 231 . . . . . . . Kills 55 | . . . . . 3 . . 13 . . . . . 19 5 5 6 . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Active Infowar (turns) 21504 | 100 1786 2297 1075 . . 628 . 1383 195 487 524 761 491 232 . 144 935 1326 1600 932 1972 1228 1878 594 936 . Optics 533 | . . . . . . . . . . . . . . . . . . . . . . . . 533 . . Sensors 13627 | . . . . . . 628 . 1383 195 487 524 761 481 232 . 144 877 752 1253 926 1761 1060 1250 12 901 . Terrain 2816 | . . . . . . . . . . . . . . . . . . . . 30 258 962 734 . 832 . Structural 1071 | . . . 1070 . . . . . . . . . . . . . . . . . . . 1 . . . Traps 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Seismic 5258 | 100 1786 2297 1075 . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 8097 | . . . . . . . . . . . . . . . . . . 1303 1520 761 1532 1228 1753 . . . ECM 406 | . . . . . . . . . . . . . 6 . . . 58 63 . 2 157 . . 49 71 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 2 . . . . . . . . . . . . . . . . Drone Launches 19 | . . . . 16 . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 5 | . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Turns Passed 36590 | 247 1786 2297 2199 1889 1819 944 851 2001 581 630 802 775 761 2209 472 530 1203 1638 1835 953 2133 1228 2427 1823 1100 1457 Spaces Moved 23095 | 67 684 829 987 707 1007 1172 749 1102 394 567 444 738 635 1414 258 335 759 1488 1431 882 1291 697 1464 1074 913 1007 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14189 | 61 684 829 987 707 472 583 118 490 . . . . . . 245 335 759 1029 1431 795 1291 566 191 700 913 1003 Legs 5921 | . . . . . 43 40 173 406 394 567 444 738 635 595 13 . . 10 . 87 . 131 1273 372 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2411 | . . . . . 400 537 . 206 . . . . . 819 . . . 449 . . . . . . . . Flight 562 | . . . . . 92 12 458 . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 152 50 50 58 127 89 89 89 89 89 63 108 108 108 78 83 83 125 117 88 88 88 88 Average Speed 111 | 150 210 243 153 155 136 52 72 156 98 89 89 89 89 93 116 108 108 83 83 92 128 124 115 88 88 88 Slowest Speed 320 | 160 320 250 250 156 308 123 139 245 198 89 89 89 89 146 117 108 108 108 83 136 136 146 117 88 88 88 Overloaded Moves 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 2 . . . . . . . . 3 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 56 | 4 97 29 65 97 94 24 90 36 46 66 80 83 18 82 56 89 61 40 46 31 78 20 82 56 29 32 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 9 | . . 1 2 . 4 . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 21 | . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 10 | . . 3 . . . . . . 1 1 . 5 . . . . . . . . . . . . . . Spaces Dug 318 | . . . . . 1 10 1 8 . 3 . 8 19 1 . . 164 3 6 3 6 16 28 13 28 . Terrain Destroyed 1458 | . . 32 19 3 5 45 18 74 10 8 5 20 34 75 5 2 173 115 88 15 114 66 96 200 167 69 Melee 65 | . . . . . 1 10 . 7 . 1 . 1 3 1 . . . . 4 3 4 8 15 7 . . Projectile 675 | . . 1 7 3 . 16 18 31 10 7 5 19 15 5 5 2 19 61 67 5 44 30 52 118 82 53 AOE 718 | . . 31 12 . 4 19 . 36 . . . . 16 69 . . 154 54 17 7 66 28 29 75 85 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Acc Com Total 31384 | 165 935 1017 1493 1348 1375 1378 982 1290 540 670 786 827 780 2099 413 487 1100 1814 1906 994 1659 994 2016 1720 1136 1460 Wait 4701 | 62 155 137 291 496 282 56 136 52 101 77 246 50 59 447 114 120 272 159 233 49 167 213 302 225 63 137 Move 23065 | 66 683 828 986 706 1006 1172 748 1101 393 566 443 737 634 1413 257 334 758 1487 1430 881 1290 696 1463 1072 912 1003 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 284 | 2 19 1 36 9 8 14 6 12 1 3 12 2 9 19 6 1 7 20 19 7 27 6 10 13 3 12 Fast Attach 179 | 7 6 . 16 13 1 9 . 3 . . 2 3 7 5 . 3 2 4 25 10 5 2 13 29 3 11 Attach 122 | . . 3 13 2 1 2 . 5 . . 3 1 3 12 3 1 1 9 7 6 8 1 5 13 8 15 Detach 117 | . 2 . 3 2 5 5 . 7 . . 2 2 2 12 4 3 1 8 6 4 8 . 3 15 8 15 Swap 347 | . 8 3 26 14 1 10 3 14 5 2 8 5 8 10 3 3 18 21 32 8 25 27 35 31 18 9 Drop 350 | . 13 . 35 22 18 22 11 13 1 2 12 3 11 21 7 5 5 22 26 11 24 4 19 25 2 16 Fire 1882 | 28 48 45 84 69 21 32 76 75 31 17 41 18 42 91 19 17 35 78 110 13 89 35 142 280 117 229 Melee 230 | . . . . . 32 56 2 8 8 3 17 6 5 12 . . . . 8 4 16 10 24 17 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . 3 1 . . . . . . . . . . . . 1 6 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . 7 . . . . . . . . . 41 . . . . 10 . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . 7 . . . . . . . . . 16 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: Res x4 / *Upp / *Arm) -4/Armory -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) Tau Ceti IV Orbit History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Learned 4 Recycling zone layouts 712 | -10/Materials | Learned Storage garrison access intel 773 | -10/Materials | Learned location of 1 exit from Recycling 823 | -10/Materials | Identified exit to Materials 865 | -10/Materials | Loaded intel: 18 trap records 918 | -10/Materials | Identified exit to Subcaves 1069 | -10/Materials | Discovered new exit (range 7) 1496 | -10/Materials | Identified exit to Mines 1551 | -10/Materials | Repaired Lgt. Treads 1578 | -10/Materials | Repaired Lgt. Treads 1606 | -10/Materials | Repaired Assault Rifle 2034 | -10/Materials | Entered Subcaves 2035 | -10/Subcaves | Identified exit to Materials 2054 | -10/Subcaves | Learned location of Zion (-7) 3178 | -10/Subcaves | Discovered exit to Materials (range 10) 3229 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3746 | -10/Subcaves | Core integrity fell below 50% 4331 | -10/Subcaves | Entered Materials 4331 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4777 | -8/Materials | Repaired Lgt. Treads 4798 | -8/Materials | Build established: Skirmisher 5080 | -8/Materials | Identified exit to Storage 5439 | -8/Materials | Learned Factory stockpile data 5515 | -8/Materials | Learned Factory emergency access door positions 5571 | -8/Materials | Lost 3 parts (1n2w) 5582 | -8/Materials | Identified exit to Factory 5639 | -8/Materials | Learned Factory trap positions 5756 | -8/Materials | Learned Storage stockpile data 5795 | -8/Materials | Learned Factory garrison access intel 5904 | -8/Materials | Learned 4 Factory zone layouts 5981 | -8/Materials | Build established: Tank 6296 | -8/Materials | Build established: Gunner 6456 | -8/Materials | Repaired Adv. Treads 6495 | -8/Materials | Repaired Cryofiber Web 6530 | -8/Materials | Entered Storage 6532 | -8/Storage | Loaded intel: 1 garrison access location 6710 | -8/Storage | Lost 3 allies 6972 | -8/Storage | Build established: Tank 7142 | -8/Storage | Found Prototype Processor 7301 | -8/Storage | Used back door to open Recycling access 7301 | -8/Storage | Discovered new exit (range 5) 7536 | -8/Storage | Repaired Adv. Heat Sink 7564 | -8/Storage | Repaired Lgt. Treads 7591 | -8/Storage | Repaired Lgt. Treads 7717 | -8/Storage | Discovered exit to Factory (range 15) 7769 | -8/Storage | Learned Storage garrison access intel 7812 | -8/Storage | Learned 4 Factory zone layouts 7844 | -8/Storage | Learned location of 1 exit from Extension 7864 | -8/Storage | Learned location of 1 exit from Recycling 7874 | -8/Storage | Loaded intel: 12 trap records 7886 | -8/Storage | Build established: Scavenger-Tank 7895 | -8/Storage | Learned Storage stockpile data 7927 | -8/Storage | Learned 4 Factory zone layouts 7977 | -8/Storage | Repaired Corrupted Arm. Treads 8038 | -8/Storage | Repaired Prc. Beam Rifle 8100 | -8/Storage | Repaired Prc. Beam Rifle 8246 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8419 | -8/Storage | Entered Recycling 8419 | -8/Recycling | Accompanied by 10 allies 8420 | -8/Recycling | Identified exit to Factory 8547 | -8/Recycling | Build established: Commander-Tank 8904 | -8/Recycling | Entered Scraplab 8911 | -8/Recycling | Found Prototype Device 8911 | -8/Recycling | Identified Scrap Engine 9170 | -8/Recycling | Build established: Commander-Mutant 9521 | -8/Recycling | Build established: Commander-Construct 10238 | -8/Recycling | Entered Factory 10238 | -6/Factory | Accompanied by 1 ally 10238 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10239 | -6/Factory | Identified exit to Lower Caves 10240 | -6/Factory | Loaded intel: 94 trap records 10243 | -6/Factory | Loaded intel: 4 garrison access locations 10264 | -6/Factory | Murdered 7 allies 10287 | -6/Factory | Identified Exp. Targeting Computer 10513 | -6/Factory | Build established: Construct 10527 | -6/Factory | Repaired Broken Exp. Targeting Computer? 11182 | -6/Factory | Manually triggered Chute Trap 11182 | -6/Factory | Sucked down chute 11182 | -6/Factory | Entered Waste 11183 | -6/Waste | Met a frightened Derelict 11187 | -6/Waste | Spotted C-40 Crusher 11189 | -6/Waste | Spotted C-40 Crusher 11248 | -6/Waste | Spotted C-40 Crusher 11252 | -6/Waste | Spotted C-40 Crusher 11321 | -6/Waste | Destroyed C-40 Crusher 11324 | -6/Waste | Spotted C-40 Crusher 11326 | -6/Waste | Destroyed C-40 Crusher 11328 | -6/Waste | Destroyed C-40 Crusher 11406 | -6/Waste | Destroyed C-40 Crusher 11422 | -6/Waste | Spotted C-40 Crusher 11428 | -6/Waste | Destroyed C-40 Crusher 11488 | -6/Waste | Destroyed C-40 Crusher 11523 | -6/Waste | Discovered new exit (range 12) 11870 | -6/Waste | Warlord forces began an assault 12031 | -6/Waste | Identified exit to Factory 12033 | -6/Waste | Entered Factory 12033 | -6/Factory | Accompanied by 10 allies 12370 | -6/Factory | Lost 5 allies 12462 | -6/Factory | Lost 5 allies 13112 | -6/Factory | Destroyed 11 combat bots 13787 | -6/Factory | Discovered new exit (range 5) 13790 | -6/Factory | Identified exit to Factory 13988 | -6/Factory | Discovered exit to Lower Caves (range 11) 14034 | -6/Factory | Entered Lower Caves 14038 | -6/Lower Caves | Attacked by a faux Warlord 14468 | -6/Lower Caves | Discovered new exit (range 6) 14470 | -6/Lower Caves | Learned Factory garrison access intel 14614 | -6/Lower Caves | Identified exit to Lower Caves 14615 | -6/Lower Caves | Entered another Lower Caves area 15004 | -6/Lower Caves | Learned location of 1 exit from Factory 15206 | -6/Lower Caves | Discovered new exit (range 8) 15244 | -6/Lower Caves | Identified exit to Data Miner 15245 | -6/Lower Caves | Entered Data Miner 15245 | -6/Data Miner | Discovered new exit (range 6) 15262 | -6/Data Miner | Met Data Miner 15278 | -6/Data Miner | Learned location of Section 7 (-2) 15278 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15293 | -6/Data Miner | Received God Mode back door access code from Data Miner 15318 | -6/Data Miner | Identified exit to Proximity Caves 15356 | -6/Data Miner | Destroyed Data Miner 15358 | -6/Data Miner | Found Prototype Hackware 15360 | -6/Data Miner | Found Prototype Hackware 15361 | -6/Data Miner | Data Conduit disabled 15758 | -6/Data Miner | Found Prototype Device 15758 | -6/Data Miner | Identified Exp. Thermal Shield 15814 | -6/Data Miner | Core integrity fell below 50% 15940 | -6/Data Miner | Found Exp. Thermal Shield 16047 | -6/Data Miner | Entered Proximity Caves 16776 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16822 | -5/Proximity Caves | Entered Factory 16822 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16823 | -5/Factory | Identified exit to Extension 16824 | -5/Factory | Identified exit to Upper Caves 16825 | -5/Factory | Loaded intel: 4 garrison access locations 17031 | -5/Factory | Repaired Imp. Cooling System 17188 | -5/Factory | Discovered exit to Upper Caves (range 16) 17583 | -5/Factory | Entered Extension 17584 | -5/Extension | Identified exit to Factory 17605 | -5/Extension | Lost 3 parts (1p1u1w) 18038 | -5/Extension | Rescued a captive Derelict 18067 | -5/Extension | Rescued a captive Derelict 18068 | -5/Extension | Rescued a captive Derelict 18091 | -5/Extension | Rescued a captive Derelict 18358 | -5/Extension | Disrupted transfer network 18604 | -5/Extension | Rescued A7 19001 | -5/Extension | Spotted B-75 Beast 19012 | -5/Extension | Allies destroyed B-75 Beast 19029 | -5/Extension | Spotted B-75 Beast 19076 | -5/Extension | Destroyed B-75 Beast 19353 | -5/Extension | Rescued a captive Derelict 19354 | -5/Extension | Rescued a captive Derelict 19383 | -5/Extension | First assault squad dispatched 19736 | -5/Extension | Discovered new exit (range 6) 19788 | -5/Extension | Identified exit to Cetus 19792 | -5/Extension | Entered Cetus 19792 | -5/Cetus | Accompanied by 8 allies (A7) 19797 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19807 | -5/Cetus | Spotted Cetus Guard 19808 | -5/Cetus | Spotted Cetus Guard 19812 | -5/Cetus | Destroyed Cetus Guard 19813 | -5/Cetus | Spotted Cetus Guard 19813 | -5/Cetus | Spotted Cetus Guard 19815 | -5/Cetus | Allies destroyed Cetus Guard 19837 | -5/Cetus | Destroyed Cetus Guard 19843 | -5/Cetus | Destroyed Cetus Guard 19847 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19860 | -5/Cetus | Build established: Commander-Construct 19926 | -5/Cetus | Started Cetus Manufacturing Module 19951 | -5/Cetus | Manufactured an Enhanced Grunt 19961 | -5/Cetus | Discovered new exit (range 15) 19976 | -5/Cetus | Manufactured an Enhanced Grunt 20001 | -5/Cetus | Manufactured an Enhanced Grunt 20026 | -5/Cetus | Manufactured an Enhanced Grunt 20051 | -5/Cetus | Manufactured an Enhanced Grunt 20121 | -5/Cetus | Spotted Cetus Guard 20121 | -5/Cetus | Spotted Cetus Guard 20126 | -5/Cetus | Spotted Cetus Guard 20127 | -5/Cetus | Spotted Cetus Guard 20129 | -5/Cetus | Allies destroyed Cetus Guard 20140 | -5/Cetus | Allies destroyed Cetus Guard 20140 | -5/Cetus | Destroyed Cetus Guard 20144 | -5/Cetus | Destroyed Cetus Guard 20153 | -5/Cetus | Discovered exit to Factory (range 15) 20160 | -5/Cetus | Met Revision 17 20212 | -5/Cetus | Identified exit to Archives 20264 | -5/Cetus | Entered Archives 20264 | -5/Archives | Accompanied by 11 allies 20335 | -5/Archives | Lost 5 allies 20400 | -5/Archives | Discovered exit to Factory (range 15) 20462 | -5/Archives | Discovered new exit (range 15) 20598 | -5/Archives | Discovered new exit (range 16) 20778 | -5/Archives | Identified exit to Hub_04(d) 20794 | -5/Archives | Entered Hub_04(d) 20794 | -5/Hub_04(d) | Accompanied by 6 allies 21270 | -5/Hub_04(d) | Build established: Construct 21492 | -5/Hub_04(d) | Spotted B-75 Beast 21570 | -5/Hub_04(d) | Network Hub disabled 21960 | -5/Hub_04(d) | Network Hub disabled 21971 | -5/Hub_04(d) | Spotted Lightning 21974 | -5/Hub_04(d) | Spotted Lightning 21990 | -5/Hub_04(d) | System corruption reached 10% 21997 | -5/Hub_04(d) | Entered Factory 21997 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22289 | -4/Factory | Repaired Broken Ionic Axe 22751 | -4/Factory | Discovered new exit (range 16) 22762 | -4/Factory | Identified exit to Upper Caves 22833 | -4/Factory | Found Quantum Capacitor 23254 | -4/Factory | Identified exit to Research 23533 | -4/Factory | Discovered new exit (range 14) 23606 | -4/Factory | Destroyed 7 combat bots 23634 | -4/Factory | Identified exit to Armory 23635 | -4/Factory | Entered Armory 23720 | -4/Armory | Found Gamma Bomb Array 24024 | -4/Armory | Found Fusion Bomb Launcher 24165 | -4/Armory | System corruption reached 10% 24901 | -4/Armory | Fabricated Lrn. Sensor Array (x2) 25385 | -4/Armory | First assault squad dispatched 25468 | -4/Armory | Discovered exit to Research (range 4) 25470 | -4/Armory | Entered Research 25470 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25632 | -3/Research | Discovered new exit (range 87) 25655 | -3/Research | Repaired Antimatter Reactor 25670 | -3/Research | Revision forces began assault on 0b10 25671 | -3/Research | Identified Quantum Router 25671 | -3/Research | Identified Deep Network Scanner 25814 | -3/Research | Identified exit to Research 25879 | -3/Research | Met up with Revision 17++ 25914 | -3/Research | Identified exit to Testing 25917 | -3/Research | Found Prototype Processor 25917 | -3/Research | Identified Spectral Analyzer 25949 | -3/Research | Found Prototype Device 25949 | -3/Research | Identified Exp. ECM Suite 26144 | -3/Research | Build established: Hacker-Construct 26170 | -3/Research | Research terminal network offline 26382 | -3/Research | Discovered exit to Research (range 12) 26383 | -3/Research | Spotted Executioner 26393 | -3/Research | Spotted Striker 26394 | -3/Research | Spotted Striker 26396 | -3/Research | Spotted Striker 26423 | -3/Research | Entered Testing 26430 | -3/Testing | Lost 8 allies 26648 | -3/Testing | Unchained authorized (6S-H0T) 26879 | -3/Testing | Destroyed 6S-H0T 26928 | -3/Testing | Spotted PX-KA8FZ5V0RR 26964 | -3/Testing | Found Exp. Targeting Computer 27002 | -3/Testing | Destroyed PX-KA8FZ5V0RR 27014 | -3/Testing | Found Spectral Analyzer 27020 | -3/Testing | Found Exp. Targeting Computer 27022 | -3/Testing | Found Prototype Device 27042 | -3/Testing | Build established: Construct 27402 | -3/Testing | Found Prototype Processor 27453 | -3/Testing | Found Prototype Energy Cannon 27471 | -3/Testing | Found Prototype Energy Cannon 27496 | -3/Testing | Identified Exp. Signal Interpreter 27496 | -3/Testing | Identified Exp. Transmission Jammer 27513 | -3/Testing | Discovered exit to Research (range 14) 27550 | -3/Testing | Found Exp. Signal Interpreter 27751 | -3/Testing | Found Prototype Processor 27867 | -3/Testing | Found Prototype Device 27867 | -3/Testing | Identified AEGIS Remote Shield 27992 | -3/Testing | System corruption reached 10% 28556 | -3/Testing | Entered Research 28556 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28858 | -2/Research | Build established: Generator-Construct 29081 | -2/Research | Repaired Broken Lrn. Terrain Scanner 29487 | -2/Research | Identified exit to Quarantine 29784 | -2/Research | Entered Quarantine 29797 | -2/Quarantine | Found Alien Reactor 29797 | -2/Quarantine | Identified Matter Drive 29904 | -2/Quarantine | Found Prototype Hackware 30126 | -2/Quarantine | Found Alien Artifact 30195 | -2/Quarantine | Identified Exp. Hacking Suite 30341 | -2/Quarantine | Found Alien Slashing Weapon 30566 | -2/Quarantine | Discovered new exit (range 23) 30705 | -2/Quarantine | Spotted Alpha 7 30912 | -2/Quarantine | Identified exit to Access 31077 | -2/Quarantine | Found Alien Artifact 31077 | -2/Quarantine | Identified Core Reset Matrix 31077 | -2/Quarantine | Identified Sigix Broadsword 31077 | -2/Quarantine | Identified Subatomic Replicator 31077 | -2/Quarantine | Used Core Reset Matrix 31081 | -2/Quarantine | Detected hypermatrix surge 31081 | -2/Quarantine | Sensed 2 artifacts in vicinity 31376 | -2/Quarantine | Discovered exit to Access (range 11) 31402 | -2/Quarantine | Found Prototype Device 31402 | -2/Quarantine | Identified Exp. Shock Absorption System 31534 | -2/Quarantine | First assault squad dispatched 31680 | -2/Quarantine | Destroyed 11 combat bots 31722 | -2/Quarantine | Met incapacitated Sigix Warrior 31722 | -2/Quarantine | Lockdown squad dispatched 31735 | -2/Quarantine | Found Sigix Containment Pod 31813 | -2/Quarantine | Spotted Lightning 31826 | -2/Quarantine | Spotted Lightning 31830 | -2/Quarantine | Spotted Lightning 31841 | -2/Quarantine | Destroyed Lightning 31845 | -2/Quarantine | Destroyed Lightning 31851 | -2/Quarantine | Destroyed Lightning 31861 | -2/Quarantine | Found Prototype Device 31861 | -2/Quarantine | Identified Exp. EM Shield 31866 | -2/Quarantine | Found Exp. EM Shield 31878 | -2/Quarantine | Found Prototype Device 31878 | -2/Quarantine | Identified Exp. Phase Shifter 32141 | -2/Quarantine | Spotted Fortress 32206 | -2/Quarantine | Discovered new exit (range 6) 32206 | -2/Quarantine | Discovered new exit (range 7) 32211 | -2/Quarantine | Entered Section 7 32211 | -2/Section 7 | Identified Exp. Target Analyzer 32212 | -2/Section 7 | Detected hypermatrix surge 32212 | -2/Section 7 | Sensed 25 artifacts in vicinity 32212 | -2/Section 7 | System corruption reached 10% 32320 | -2/Section 7 | Spotted B-90 Cyclops 32323 | -2/Section 7 | Destroyed B-90 Cyclops 32346 | -2/Section 7 | Spotted S7 Guard 32357 | -2/Section 7 | Found Core Regenerator 32357 | -2/Section 7 | Used Core Regenerator, restored core integrity (+156) 32403 | -2/Section 7 | Destroyed S7 Guard 32440 | -2/Section 7 | Found Spacefold Activator 32645 | -2/Section 7 | Garrison activated, responded to threat 32913 | -2/Section 7 | Repaired Centrium Medium Armor Plating 33101 | -2/Section 7 | Spotted S7 Guard 33139 | -2/Section 7 | Spotted Alpha 7 33140 | -2/Section 7 | Spotted Alpha 7 33155 | -2/Section 7 | Destroyed S7 Guard 33165 | -2/Section 7 | Destroyed Alpha 7 33204 | -2/Section 7 | Found Prototype Device 33211 | -2/Section 7 | First assault squad dispatched 33333 | -2/Section 7 | Found Core Membrane 33333 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33399 | -2/Section 7 | Destroyed Alpha 7 33463 | -2/Section 7 | Spotted B-99 Colossus 33521 | -2/Section 7 | Found Integrity Redistributor 33521 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-238) 33527 | -2/Section 7 | Found Integrity Redistributor 33529 | -2/Section 7 | Found Integrity Redistributor 33583 | -2/Section 7 | Found LRC Storage 33583 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33589 | -2/Section 7 | Found LRC Armor 33589 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 33592 | -2/Section 7 | Identified Exp. ECM Suite 33631 | -2/Section 7 | Found Core Expander 33631 | -2/Section 7 | Installed Core Expander, added new Weapon slot 33816 | -2/Section 7 | Found Integrated Mediator 33916 | -2/Section 7 | Spotted S7 Guard 33938 | -2/Section 7 | Destroyed S7 Guard 34001 | -2/Section 7 | High security lockdown imminent 34026 | -2/Section 7 | Discovered exit to Access (range 10) 34034 | -2/Section 7 | Entered Access 34034 | -1/Access | Evolved 2 slots: Utility x2 34037 | -1/Access | Destroyed 19 combat bots 34187 | -1/Access | Unchained authorized (GL-D0S) 34284 | -1/Access | First assault squad dispatched 34313 | -1/Access | Spotted B-99 Colossus 34346 | -1/Access | Destroyed B-99 Colossus 34399 | -1/Access | High security lockdown imminent 34479 | -1/Access | High security lockdown engaged 34703 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-304) 34894 | -1/Access | Identified Imp. Potential Cannon 34952 | -1/Access | Discovered new exit (range 9) 35053 | -1/Access | Spotted Executioner 35077 | -1/Access | Destroyed 15 combat bots 35078 | -1/Access | Identified exit to Command 35103 | -1/Access | Destroyed Executioner 35128 | -1/Access | Spotted B-99 Colossus 35133 | -1/Access | Destroyed 12 combat bots 35134 | -1/Access | Entered Command 35187 | -1/Command | High security lockdown imminent 35196 | -1/Command | Spotted B-99 Colossus 35267 | -1/Command | High security lockdown engaged 35285 | -1/Command | Spotted Combat Programmer 35285 | -1/Command | Spotted Combat Programmer 35286 | -1/Command | Spotted M Guard 35286 | -1/Command | Spotted M Guard 35303 | -1/Command | Destroyed Combat Programmer 35304 | -1/Command | Destroyed Combat Programmer 35322 | -1/Command | Destroyed M Guard 35354 | -1/Command | Destroyed M Guard 35354 | -1/Command | All MAIN.C guards destroyed 35400 | -1/Command | Found Prototype Reactor 35400 | -1/Command | Identified Zero-point Reactor 35409 | -1/Command | Found Prototype Device 35409 | -1/Command | Identified Thermal Barrier 35410 | -1/Command | Destroyed 10 combat bots 35417 | -1/Command | Found Prototype Protection 35418 | -1/Command | Identified Hvy. Regenerative Plating 35420 | -1/Command | Found AEGIS Remote Shield 35424 | -1/Command | Found Zero-point Reactor 35435 | -1/Command | Found AEGIS Remote Shield 35458 | -1/Command | Met MAIN.C 35461 | -1/Command | 0b10 Conduit disabled 35515 | -1/Command | MAIN.C activated Command garrisons 35530 | -1/Command | Destroyed MAIN.C Shell 35538 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-407) 35539 | -1/Command | Core integrity fell below 50% 35569 | -1/Command | Destroyed MAIN.C 35583 | -1/Command | Found Zero-point Reactor 35606 | -1/Command | Discovered new exit (range 56) 35606 | -1/Command | Discovered new exit (range 93) 35606 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35661 | -1/Command | Phase Generator disabled 35728 | -1/Command | Destroyed 12 combat bots 35781 | -1/Command | Destroyed 8 combat bots 35804 | -1/Command | Spotted B-99 Colossus 35878 | -1/Command | Destroyed B-99 Colossus 35915 | -1/Command | Spotted B-99 Colossus 36108 | -1/Command | Found Corrupted Exp. Core Analyzer 36306 | -1/Command | Found Zero-point Reactor 36462 | -1/Command | Found Adv. Kinecellerator 36574 | -1/Command | Installed Integrated Mediator, increased core attachment efficiency 36576 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 36591 | *** | Destroyed 0b10! Last Messages --------------- 36526_ Attempting to rewire Y-72 Warden. 36526_ Y-72 Warden is broken beyond repair. 36527_ Attempting to rewire Y-72 Warden. 36527_ Y-72 Warden is broken beyond repair. 36568_ Dropped Graviton Cannon. 36569_ Dropped Com. HERF Cannon. 36574_ Dropped Sigix Containment Pod. 36574_ Integrated Mediator installed, core attachment efficiency improved. 36576_ Replicated Sigix Containment Pod. 36577_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 36577_ Sigix Containment Pod: "I agree." 36577_ Acquired Sigix Containment Pod. 36585_ Acquired Graviton Cannon. 36587_ Acquired Com. HERF Cannon. [Achievement: Force of Scrap] [Achievement: 100k Club] [Achievement: Rambo] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ! # # """ #?# % ######### | | !%=+ # "T" #?# =% | | *= # # " " #?# | | = # # #?# | | # # #?# ######### "" | | # !# #?## ##?????#?# " | | # %=!# #??# "??????#?# | | #!=!%# #### %#??????#?###### | | # [=# + =#??????#??????? | | # *# % #### !%"??????######## | | """"+###+## *%*##"+##########??# %######????????? | | !!%!*%=%############# =%# #????????? | | [[%=%%*# # # #????????? | | % !%=%*==# # # #????????? | | %= ""*=[% # """ # # #????????? | | """"=[ # ""T"" # [ # #????????? | | =% """" # "" "" #^= # * #????????? | | ######" "" % # #^^^+ ]#????????? | | " + "[ ^# #????????? | | " ] " + ^# #????????? | | " ##########+###+#######????????? | | *%!]# = "" #????????# #???????????? | | * ! "%% """"!/ #????????# #???????????? | | %[% #%*%""" %= #???###### ""#???????????? | | # %[%""=*!* #???# ## ""#???????????? | | # =*%%%=!% ##### @ ## T"#???????????? | | "%= [=[%[ ## ""#???????????? | | #[% * ## ""#???????????? | | * ###""" ############### #???????????? | | % # " #?????????????# #???????????? | | # " #####################+#####????????? | | # # % """"" + #????????? | | # # ""Y"" # #????????? | | # # # "" #????????? | | # # + """" #????????? | | # # ####### """" #????????? | | ###+### # #?????# = "" #????????? | | ??# #?# # ####### #????????? | | ??# ######## + #????????? | | ### #################????????? | | #????????????????????????? | | ######### #### ####????????????????????????? | | ????????# ##+###?# #???????????????????????????? | | ????????# + #?####???????????????????????????? | | ????????#### #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 145 Energy Capacity 1723 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 1650 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -4/Armory Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Treads | 66% | -10/Materials Assault Rifle | 43% | -10/Materials Lgt. Treads | 15% | -8/Materials Adv. Treads | 27% | -8/Materials Cryofiber Web | 50% | -8/Materials Adv. Heat Sink | 26% | -8/Storage Lgt. Treads | 49% | -8/Storage Lgt. Treads | 51% | -8/Storage Arm. Treads | 69% | -8/Storage | Corrupted Prc. Beam Rifle | 72% | -8/Storage Prc. Beam Rifle | 78% | -8/Storage Exp. Targeting Computer | 99% | -6/Factory | Broken Imp. Cooling System | 81% | -5/Factory Ionic Axe | 18% | -4/Factory | Broken Antimatter Reactor | 15% | -3/Research Lrn. Terrain Scanner | 40% | -2/Research | Broken Centrium Medium Armor Plating | 37% | -2/Section 7 Studied --------- None Alien Tech Used ----------------- Matter Drive Core Reset Matrix Core Regenerator Core Membrane Integrity Redistributor LRC Storage LRC Armor Core Expander Sigix Broadsword Spacefold Activator Integrated Mediator Subatomic Replicator Achievements -------------- 100k Club Bigger And Badder Bigger Is Better Force of Scrap Like A Rock Max Potential Out Of My Way Payload Armed Rambo Stay Cool Under Fire Challenges ------------ None Game ------ Seed CompactEnhancedPower Manual? 0 Play Time 09:23:57 Cumulative 219.8 hours Start 2025.11.12 @ 15:10:37 End 2025.11.13 @ 10:28:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type 3 Total 10 Types 6/0/2/1/0/0/0/1/0/0 Lore% 52 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ab5518-1d49-4caf-858a-c6edf1478f70