Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 22:44:02 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (136) 136 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1076 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 157/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Light Armor Plating Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Signal Interpreter Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Assault Rifle Grenade Launcher Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 10 20 3 Power 7 | 5 2 . Engine 7 | 5 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 13 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 8 | 1 7 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 13 | . 13 11 Wheel 26 | . 27 22 Storage 13 | . 14 11 Processor 13 | . 13 22 Energy Gun 8 | . 9 . Ballistic Gun 14 | . 14 22 Slashing Weapon 2 | . 3 . Peak Build Rating 11 | 6 10 11 Average Rating 8 | 5 9 10 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 32 | 32 32 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 7 Average Carried 5 | 1 6 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 7 6 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 498 | 298 200 . Remotely . | . . . Salvage Created 320 | 97 223 . Parts 19 | 2 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 3 | . 3 . AOE 2 | . 2 . Classes Destroyed 4 | 1 3 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 24 | . 15 9 Missed 8 | . 2 6 Damage Taken 248 | 36 188 24 Core 57 | . 43 14 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 30 | 6 23 1 Largest 2 | 2 2 2 Hottest 70 | 60 70 40 Shots Fired 48 | 12 34 2 Gun 39 | 12 25 2 Cannon . | . . . Launcher 5 | . 5 . Special 4 | . 4 . Kinetic 22 | 6 14 2 Thermal 15 | . 15 . Explosive 5 | . 5 . Electromagnetic 6 | 6 . . Robot Hit Streak 4 | 3 4 2 Robot Miss Streak 4 | 4 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | 5 18 1 Core Hits 13 | 2 11 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 9 | . 9 . Impact . | . . . Slashing 9 | . 9 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 430 | 85 331 14 Guns 269 | 63 192 14 Cannons . | . . . Explosions 161 | 22 139 . Melee . | . . . Ramming . | . . . Kinetic 175 | 37 124 14 Thermal 90 | 22 68 . Explosive 139 | . 139 . Electromagnetic 26 | 26 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 58 | 37 21 . Shots 2 | 1 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 12 45 . Average Temperature 18 | 12 20 . Received Heat Transfer 24 | . 18 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | 50 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 155 | 5 155 80 Initial 65 | . 3 65 Average 54 | 1 62 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 10 8 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Track 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 936 | 131 747 58 Spaces Moved 669 | 95 518 56 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 665 | 91 518 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 98 | 97 99 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 22 | 4 53 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 39 | . 39 . Melee 7 | . 7 . Projectile . | . . . AOE 32 | . 32 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 871 | 117 692 62 Wait 107 | 1 106 . Move 667 | 94 517 56 Hop . | . . . Pick Up 15 | 4 10 1 Fast Attach 15 | 6 9 . Attach 5 | . 2 3 Detach 1 | . . 1 Swap 13 | 4 9 . Drop 9 | 2 7 . Fire 30 | 6 23 1 Melee 9 | . 9 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 804 | -10/Materials | Crushed by falling debris 870 | -10/Materials | Discovered new exit (range 9) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00883_ >> Machine Analyzer network decryption results: 00883_ Repair Station x1 00883_ Scanalyzer x1 00887_ >> Machine Analyzer network decryption results: 00887_ Scanalyzer x1 00895_ Acquired Sensor Array. 00925_ Connecting with Terminal... 00925_ Current location identified: Materials >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00931_ C-30 ARC bursts open, deploying its payload. 00931_ L-31 Rogue unfolds itself. 00931_ G-34 Mercenary unfolds itself. 00936_ S-10 Pest destroyed. 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