Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 17:49:40 Player: Necroptosis Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (159) 795 Value Destroyed (4588) 4588 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (10055) 10055 TOTAL SCORE: 25038 Bonus ------- High Alert Combat Kills 255 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Force Field Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Graphene Brace Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Cooled Nova Cannon Force Lance > --- INVENTORY -------- Vortex Catalyst Activator [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Flight Unit Cooled Impulse Thruster Utility System Shield Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Experimental Utility Shielding Weapon Improved Assault Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 . . . . 1 . . . . . . 1 . . Utility 11 | . . 1 1 2 . 1 . . . . 1 . . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 8 7 24 3 21 6 16 1 2 3 6 14 . . 8 . 5 4 17 . 26 Power 29 | 1 1 3 . 3 1 3 . 2 . 3 1 . . 2 . 1 1 3 . 4 Engine 10 | 1 1 3 . 2 1 . . 1 . 1 . . . . . . . . . . Core 9 | . . . . 1 . 3 . 1 . 2 1 . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . 1 1 3 . 4 Propulsion 57 | 2 2 11 1 9 . 10 . . . 1 3 . . 3 . 2 . 4 . 9 Treads 20 | 2 2 11 1 . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . 9 . 10 . . . 1 3 . . 3 . 2 . 4 . 5 Utility 61 | 3 2 5 . 5 4 3 1 . 3 1 7 . . 2 . 2 1 10 . 12 Device 31 | 2 . . . 1 2 2 1 . . . 5 . . 2 . . . 6 . 10 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 . 1 . . 1 1 1 . . . . . 1 3 . . Hackware 11 | . . . . 2 2 . . . 1 . 1 . . . . 2 . 1 . 2 Protection 7 | . . 5 . 1 . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 5 2 4 1 . . . . 1 3 . . 1 . . 2 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Ballistic Gun 11 | 2 2 5 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 1 . 1 . . 2 1 3 . . 5 . 2 2 3 . 1 Parts Lost 98 | . 1 9 1 7 4 10 . 10 . 3 1 2 . 3 . . 3 3 9 32 Power 18 | . 1 1 . 1 1 1 . 3 . . 1 1 . 1 . . 1 1 1 4 Propulsion 35 | . . 2 . 3 3 5 . 4 . 1 . 1 . 1 . . . 1 4 10 Utility 34 | . . 3 . 2 . 4 . 3 . . . . . 1 . . 2 1 3 15 Weapon 11 | . . 3 1 1 . . . . . 2 . . . . . . . . 1 3 Highest Loss Streak 10 | . 1 3 1 5 2 7 . 9 . 2 1 2 . 3 . . 3 2 9 10 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Average Backups 5 | 1 6 8 9 8 9 4 4 4 5 4 3 4 5 4 3 2 2 1 1 2 Power . | . . . 1 1 2 3 3 3 3 2 . . . . . . . . . 1 Propulsion 1 | . 1 3 4 . . . . . . . . . . . . . . . . . Utility 1 | . 1 2 3 2 2 . . . . . 1 3 4 3 2 1 1 . . 1 Weapon 1 | . 2 2 1 3 4 1 1 1 1 . . 1 1 . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 4 1 1 4 . . . 1 . . . . 3 . . . . . . Power 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . . . . . . . . . . Utility 5 | . . . 1 . 2 . . . . . . . . 2 . . . . . . Weapon 6 | . . 2 . 1 2 . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 93 83 86 73 69 76 61 35 43 62 72 68 82 78 83 82 80 69 51 Engine 5 | . 14 11 9 3 3 . . 1 . . 1 . . 4 . . . . . . Core 2 | . . . . 2 . 6 11 6 . . 6 7 5 5 5 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 6 7 6 2 Treads 11 | . 28 29 29 . . . . . . . . . . . . . . . . 1 Flight 11 | . . . . 27 23 19 29 21 5 3 10 17 15 24 26 23 23 20 15 8 Device 8 | . 13 2 . 4 6 9 5 4 . . 7 10 10 10 15 14 12 17 14 10 Storage 5 | . 14 11 9 7 5 . . . . . . . . . . . . . . . Processor 8 | . . . . 4 6 8 11 11 12 17 17 15 15 15 15 14 14 13 16 14 Hackware 7 | . . . . 14 17 15 11 8 7 11 10 10 10 10 10 18 16 11 10 8 Protection 6 | . . 17 18 5 1 . . . 2 5 5 5 5 5 . . . . . . Ballistic Gun 9 | . 28 21 15 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 5 5 5 5 4 3 4 4 2 Peak Build Rating 183 | 7 8 25 26 34 41 50 55 55 42 43 89 89 77 112 94 130 148 181 183 148 Average Rating 59 | 5 7 18 23 28 36 41 50 40 31 37 66 80 77 96 94 123 135 163 148 108 On Entrance 61 | . 7 8 25 25 34 31 45 55 24 42 42 89 77 77 90 94 130 139 179 77 Avg Prop Armor Cover (%) 43 | . . . . . . . . . . . . . . . . . . . 10 46 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 54 | 11 28 37 37 24 23 15 17 17 4 5 22 21 14 19 16 34 51 54 48 41 Greatest Support 280 | 40 40 69 82 28 23 32 27 27 6 7 34 34 27 54 41 61 55 63 62 280 Greatest Overweight (x) 2 | . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 4 5 5 3 4 Average Carried 6 | 1 6 8 9 8 9 4 4 4 5 4 3 4 5 4 4 3 4 4 1 2 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 8 10 10 9 5 5 5 5 5 2 4 5 5 5 5 4 5 5 3 2 Class Distribution -------------------- 41% | Mutant 28% | Hacker-Scout 8% | Hacker-Sprinter 7% | Hacker-Mutant 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scientist-Sprinter | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 3487 | 302 212 1071 128 339 128 148 25 10 30 65 102 103 . 130 19 20 . 380 15 260 Remotely 38 | 38 . . . . . . . . . . . . . . . . . . . . Salvage Created 5193 | 148 519 1871 533 441 313 242 38 79 141 138 102 . . . . 147 51 105 27 298 Parts 319 | 11 32 118 43 30 4 18 1 5 4 8 6 . . . . 6 8 3 4 18 Haulers Intercepted 10 | . 2 4 . 2 . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 6 | . 2 . 1 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 4 3 1 . . . . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 108 | . 11 40 14 13 2 8 . 3 . 5 . . . . . . 4 . 4 4 Melee 16 | . . 1 . . 2 8 . 3 . . . . . . . . . . . 2 Guns 50 | . 11 39 . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 AOE 40 | . . . 14 13 . . . . . 5 . . . . . . 4 . 4 . Classes Destroyed 15 | 2 5 2 2 . . . 1 . . . . . . . . . 1 . 1 1 Worker 10 | . . 3 . 4 2 . . . . . . . . . . . 1 . . . Builder 6 | . . . 4 . 1 . . . . . . . . . . . . 1 . . Tunneler 7 | 3 . . . 2 1 . . . . . 1 . . . . . . . . . Hauler 10 | . 2 4 . 2 . . . . . . 1 . . . . . . 1 . . Recycler 9 | 1 . 1 3 2 1 . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Swarmer 49 | . 3 8 4 13 1 8 . 3 . 5 . . . . . . 4 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . Grunt 40 | . 8 23 8 . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . 9 1 . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 2 3 7 6 9 5 5 1 3 . 5 1 . . . . 1 5 1 4 1 Combat Bots Only 6 | . 3 5 4 6 1 5 . 3 . 5 . . . . . . 4 . 4 1 Max Kills in Single Turn 5 | 1 2 2 5 4 1 1 1 1 . 2 1 . . . . 1 5 1 4 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 . . . . . 2 . . . . . . 4 . 4 . Melee 1 | . . 1 . . 1 1 . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 1326 | . 74 245 48 122 71 58 . 67 . 70 22 14 . . 2 34 28 25 74 372 Missed 526 | . 23 53 18 67 37 17 . 23 . 36 11 7 . . 2 15 13 14 35 155 Hits 800 | . 51 192 30 55 34 41 . 44 . 34 11 7 . . . 19 15 11 39 217 Melee 31 | . . . . . . . . . . . . . . . . . . . 12 19 Projectile 769 | . 51 192 30 55 34 41 . 44 . 34 11 7 . . . 19 15 11 27 198 AOE 8 | . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 36 | . . 6 2 . 3 1 . . . . 2 . . . . . . . 7 15 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . 7 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 14805 | . 580 2313 418 706 522 593 . 710 . 508 219 167 . 346 . 245 557 237 1175 5509 Core 3932 | . 118 273 76 308 316 261 . 290 . 319 57 . . 55 . 44 159 34 321 1301 Absorbed by Shields 228 | . . . . . . . . . . . . . . . . . . . . 228 Redirected to Shielding 178 | . . . . . . . . . . . 40 22 . 116 . . . . . . Regen/Repaired (Parts) 303 | . 18 176 . . . . . . . . . . . 8 . . . . . 101 Core Remaining (%) 66 | 100 52 31 86 56 62 . . . . 10 . . . . 90 . 84 97 . . Volleys Fired 265 | 11 55 138 26 8 . . . . . 4 1 . . . . . 4 7 3 8 Largest 2 | 2 2 2 2 1 . . . . . 1 1 . . . . . 1 1 1 1 Hottest 150 | 40 40 46 46 30 . . . . . 39 81 . . . . . 100 50 50 150 Shots Fired 475 | 22 110 273 35 8 . . . . . 4 1 . . . . . 4 7 3 8 Gun 423 | 22 110 273 18 . . . . . . . . . . . . . . . . . Cannon 19 | . . . . . . . . . . . 1 . . . . . 1 7 2 8 Launcher 33 | . . . 17 8 . . . . . 4 . . . . . . 3 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 424 | 22 110 273 18 . . . . . . . . . . . . . 1 . . . Thermal 17 | . . . . . . . . . . . . . . . . . . 7 2 8 Explosive 25 | . . . 17 8 . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . 4 1 . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . 3 . 1 . Robot Hit Streak 27 | 8 12 27 6 5 . . . . . . . . . . . . . 4 1 5 Robot Miss Streak 6 | 1 6 3 2 1 . . . . . . . . . . . . 1 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 9 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 380 | 16 64 201 11 16 14 14 3 6 2 . 2 . . . . 1 1 9 1 19 Core Hits 219 | 8 30 76 38 24 3 9 1 3 2 6 1 . . . . 1 7 2 4 4 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 2 . . 4 1 . 1 . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . Sever 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 192 | . . . . 25 20 30 5 7 2 . 12 2 7 8 4 24 10 12 3 21 Impact 38 | . . . . 23 12 . . . . . . . . . . . . . . 3 Slashing 57 | . . . . . 8 30 5 7 2 . 5 . . . . . . . . . Piercing 95 | . . . . . . . . . . . 7 2 7 8 4 24 10 12 3 18 Sneak Attacks 20 | . . . . 7 6 1 1 . . . 2 . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14238 | 133 650 3095 1509 2233 931 643 186 256 182 338 246 . . . . 97 1255 633 682 1169 Guns 3905 | 133 622 3031 119 . . . . . . . . . . . . . . . . . Cannons 531 | . . . . . . . . . . . . . . . . . . 169 . 362 Explosions 4972 | . . . 1384 1414 . . . . . 338 . . . . . . 1154 . 682 . Melee 4732 | . . . . 819 931 643 186 256 182 . 246 . . . . 97 101 464 . 807 Ramming 98 | . 28 64 6 . . . . . . . . . . . . . . . . . Kinetic 3905 | 133 622 3031 119 . . . . . . . . . . . . . . . . . Thermal 658 | . . . . . . . . . . 127 . . . . . . . 169 . 362 Explosive 2967 | . . . 1384 1414 . . . . . . . . . . . . 169 . . . Electromagnetic 211 | . . . . . . . . . . 211 . . . . . . . . . . Impact 1678 | . . . . 819 695 . . . . . . . . . . . . . . 164 Slashing 1629 | . . . . . 236 643 186 256 182 . 126 . . . . . . . . . Piercing 1425 | . . . . . . . . . . . 120 . . . . 97 101 464 . 643 Entropic 1667 | . . . . . . . . . . . . . . . . . 985 . 682 . Highest Corruption 16 | . 2 . . . 1 . . . . . . . . 9 9 . . . . 16 Average Corruption 5 | . 2 . . . 1 . . . . . . . . 9 9 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 29 | . 6 . . . . . . . . . . . . . 7 . . . . 16 Message Errors 8 | . 2 . . . . . . . . . . . . . 3 . . . . 3 Matter Fused 7 | . 2 . . . . . . . . . . . . . 1 . . . . 4 Heat Flow Errors 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1486 | . . . 21 290 428 63 58 . . 19 86 . . . . . 209 123 12 177 Projectiles 17 | . . . . . . . . . . . . . . . . . . . . 17 Explosions 351 | . . . 21 131 . . . . . 19 . . . . . . 168 . 12 . Melee 1118 | . . . . 159 428 63 58 . . . 86 . . . . . 41 123 . 160 Knockbacks 6 | . . . . 1 4 . . . . . . . . . . . . . . 1 Impact 6 | . . . . 1 4 . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 471 | . . . 1 112 . . . . . 24 . . . . . . 167 . 167 . Shots 9 | . . . 1 5 . . . . . 1 . . . . . . 1 . 1 . Rammed 22 | . 7 13 2 . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 7 16 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 118 128 36 5 38 40 4 11 . . 269 . . 123 120 18 21 95 25 338 Average Temperature 26 | . 17 21 16 2 24 8 2 6 . . 109 . . 56 61 18 11 28 25 108 Received Heat Transfer 2184 | . 237 1056 153 135 153 9 . 57 . 9 96 9 . . . 12 51 . . 207 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 4 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . 4 10 . . . . 1 . . . . . . . . . . Impact Corruptions 22 | . . . . 7 13 . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Heat Transferred 498 | . . . . . . . . . . 150 . . . . . . . 148 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 2 | . . 2 2 2 2 1 . . . . . . . . . . 2 1 1 2 Low Security (%) 47 | 100 100 17 . . . . . . . . 100 . . . . 100 57 80 68 19 Level 1 25 | . . 24 20 62 57 100 . . . . . . . . . . 6 19 31 64 Level 2 27 | . . 57 79 37 42 . . . . . . . . . . . 35 . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 650 | 10 123 567 595 650 483 357 . . . . 64 . . . . 39 483 264 271 447 Initial 310 | . . 13 228 223 310 221 . . . . 59 . . . . 23 17 264 33 172 Average 241 | 1 52 369 475 419 391 303 . . . . 13 . . . . 14 207 160 130 325 Influence Increases 6506 | 20 439 1249 453 703 363 352 5 385 10 185 193 15 . . 45 138 632 141 378 800 Destroy 0b10 Robot/C 2180 | . 220 800 280 260 40 160 . 60 . 100 . . . . . . 100 . 80 80 Destroy 0b10 Robot/NC 255 | 20 20 40 45 50 30 5 5 . 10 . 10 . . . . 5 5 10 . . Destroy Leader 486 | . 66 218 54 44 . 20 . 10 . 10 2 . . . . . 10 2 10 40 Successful Hack 298 | . 28 82 6 10 36 20 . . . . 28 . . . . 22 24 . 21 21 Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . 15 30 45 15 15 . . . . 30 . . . . 15 210 15 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 687 | . . 4 38 54 2 12 . . . . 18 . . . . 36 238 24 87 174 Partial Spotted 150 | . . . . 15 . 15 . . . . . . . . . 60 15 . 15 30 Lose Combat Pursuer 1935 | . 75 60 . 225 240 105 . 315 . 75 105 15 . . 45 . 30 90 150 405 Influence Decreases 6140 | 20 406 741 503 560 544 472 154 196 383 90 264 34 5 . 10 142 193 554 164 705 Entered New Map 2093 | . . 20 313 268 324 232 124 36 373 . 36 10 2 . . 12 14 206 24 99 Time Decay 3098 | 20 396 621 180 222 170 140 30 60 10 60 218 24 3 . 10 130 150 318 50 286 Lost Part 929 | . 10 90 10 70 40 100 . 100 . 30 10 . . . . . 29 30 90 320 Lost Ally 20 | . . 10 . . 10 . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 8 2 5 3 . . . . . 6 . . . . 3 6 1 4 13 Investigation 16 | . 2 4 . 2 1 . . . . . 1 . . . . 1 . . 1 4 Extermination 10 | . . . . 1 1 . . . . . 3 . . . . 1 1 . . 3 Reinforcement 25 | . . 3 2 2 1 . . . . . 2 . . . . 1 4 1 3 6 Assault 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 23 | . . 4 1 1 2 1 . . . . . . . . . . 3 6 1 4 Communications Jammed 9 | . . . . . 9 . . . . . . . . . . . . . . . Distress Signals 9 | . . . . . 9 . . . . . . . . . . . . . . . Times Spotted 435 | . 19 74 18 37 26 15 . 27 . 20 19 7 . 18 3 19 23 23 26 61 Peak Tracking Total 16 | . 3 7 5 13 7 5 . 13 . 9 4 6 . 15 4 5 7 7 16 15 Tactical Retreats 57 | . 4 4 . 6 6 3 . 5 . 1 5 1 . . 1 5 4 1 3 8 ECM-based Alert Blocks 19 | . . . . . . . . . . . 1 . . . . 9 9 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 16 | . 2 1 . 1 . 1 . . . . 2 . . . . 2 . 3 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 31 | . . 1 2 3 1 1 . . . . 2 . . 1 . 1 15 1 1 2 Max in Single Turn 5 | . . 1 1 1 1 1 . . . . 1 . . 1 . 1 5 1 1 2 Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 96 | . 11 13 3 10 10 5 . . 4 1 6 . . 9 . 9 5 1 4 5 Terminals 54 | . 8 9 3 4 5 3 . . . 1 2 . . . . 6 5 1 4 3 Fabricators 7 | . . . . 2 2 . . . . . 2 . . . . 1 . . . . Repair Stations 5 | . 1 2 . . . . . . . . . . . . . . . . . 2 Recycling Units 9 | . 2 1 . 3 1 1 . . . . 1 . . . . . . . . . Scanalyzers 5 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . . . . Total Hacks 281 | . 33 38 10 27 35 17 . . 17 1 18 . . 16 . 26 22 2 11 8 Successful 163 | . 20 21 4 16 17 5 . . 17 1 9 . . 16 . 14 13 1 4 5 Failed 116 | . 13 17 6 11 18 12 . . . . 8 . . . . 11 9 1 7 3 Catastrophic 18 | . 2 1 . 3 2 2 . . . . 2 . . . . 3 2 . . 1 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Manual 149 | . 23 30 10 7 13 10 . . . . 11 . . . . 19 16 2 3 5 Terminals 176 | . 25 29 10 11 21 10 . . . 1 8 . . . . 20 22 2 11 6 Fabricators 18 | . . . . 4 6 . . . . . 7 . . . . 1 . . . . Repair Stations 7 | . 2 3 . . . . . . . . . . . . . . . . . 2 Recycling Units 22 | . 6 4 . 7 2 2 . . . . 1 . . . . . . . . . Scanalyzers 17 | . . 2 . 5 . 5 . . . . 2 . . . . 3 . . . . Garrison Access 8 | . . . . . 6 . . . . . . . . . . 2 . . . . Terminal Hacks 78 | . 6 4 . 3 8 . . . 17 1 2 . . 16 . 7 9 . 3 2 Record 21 | . . . . . . . . . 5 1 . . . 15 . . . . . . Part Schematic 6 | . . . . . 1 . . . 4 . 1 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . 3 . Level Access Points 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . Machine Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 4 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 1 1 . . . Registered Components 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . 2 . . . . . . . . . . . 1 3 . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . 2 3 . . . . . 3 . . . . 1 . . . . Network Status 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Build 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 . 2 1 . . . . . 1 . . . . . . . . . Retrieve Components 7 | . 2 1 . 2 1 . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . 1 . 5 . 4 . . . . . . . . . 2 . . . . Retrieve Study 12 | . . 1 . 5 . 4 . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 52 | . 10 14 4 4 4 1 . . . . 3 . . . . 3 4 1 1 3 Terminals 40 | . 9 10 4 1 3 1 . . . . 2 . . . . 3 4 1 1 1 Track 1 | . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . 2 . . 1 . . . . . . . . . . . 1 . . . Botnet 17 | . 2 2 1 1 2 . . . . . 2 . . . . 2 2 1 1 1 Operators 5 | . 1 1 1 . . 1 . . . . . . . . . . 1 . . . Skim 13 | . 6 5 2 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . 2 . . . . . . . . . . . . . . . . . 2 Patch 4 | . . 2 . . . . . . . . . . . . . . . . . 2 Recycling Units 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 8 11 3 8 9 5 . . . . 5 . . . . 6 4 1 4 2 Full Trace Events 6 | . 1 1 . 1 1 . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . 4 . 1 . . . . . . . . . Parts Built 4 | . . . . 2 1 . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 161 | . . . . 47 47 . . . . . 67 . . . . . . . . . Total Part Build Rating 19 | . . . . 10 5 . . . . . 4 . . . . . . . . . Part Studies Acquired 12 | . . 1 . 5 . 4 . . . . . . . . . 2 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 11 8 . 6 . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 6 | . . 1 . . 1 . . . . . . . . . . . 1 . 3 . Largest Group 3 | . . 1 . . 1 . . . . . . . . . . . 1 . 3 . Highest-Rated Group 379 | . . 10 . . 26 . . . . . . . . . . . 26 . 379 . Highest-Rated Ally 135 | . . 10 . . 26 . . . . . . . . . . . 26 . 135 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 6708 | 16 1217 431 . . 184 217 65 102 . 7 740 136 243 999 221 370 303 706 118 633 Optics 2728 | . . . . . . . . . . 7 740 136 243 999 221 370 12 . . . Sensors 3770 | . . . . . . 135 . . . . 706 136 243 999 221 370 303 606 51 . Terrain 3231 | . . . . . 12 160 . . . . 361 136 243 999 221 370 303 265 . 161 Structural 1070 | . . . . . . . . . . . . . . . . . . 433 118 519 Traps 121 | . . . . . . . 19 102 . . . . . . . . . . . . Seismic 1664 | 16 1217 431 . . . . . . . . . . . . . . . . . . Decoding 1748 | . . . . . . . . . . . . . . . . . 291 706 118 633 Jamming 243 | . . . . . 172 . 65 6 . . . . . . . . . . . . ECM 537 | . . . . . . . . . . . 48 . . . 16 283 190 . . . Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 104 | . . . . . . . . . . . . . . . . . 18 35 10 41 Items 104 | . . . . . . . . . . . . . . . . . 18 35 10 41 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 10177 | 152 1244 2401 379 464 347 292 76 136 62 154 740 136 243 999 221 370 303 706 118 634 Spaces Moved 12110 | 72 606 975 182 1073 759 540 250 394 137 343 1294 322 245 656 452 830 587 1025 276 1092 Core 281 | 5 . . . . . 9 . . . 92 . . . . . . . . . 175 Treads 1840 | 67 606 975 182 . . . . . . . . . . . . . . . . 10 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9989 | . . . . 1073 759 531 250 394 137 251 1294 322 245 656 452 830 587 1025 276 907 Fastest Speed 12 | 50 160 160 163 26 26 20 24 24 35 35 31 31 34 12 26 20 28 27 29 25 Average Speed 51 | 152 160 164 167 26 26 27 24 26 35 39 39 33 34 28 26 27 28 28 33 38 Slowest Speed 240 | 160 160 240 170 110 35 112 24 35 35 50 125 34 34 34 26 28 28 109 45 205 Overloaded Moves 59 | . . . . . . . . . . . . . . 20 . 4 . . 35 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . 4 14 3 . 2 . . 6 . . . . 5 11 9 7 10 Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 46 | 5 91 84 23 29 29 16 53 71 60 65 39 59 46 79 73 29 60 26 11 36 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 10 | . 4 2 . . . . . . 3 1 . . . . . . . . . . Known Exits Taken 17 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 2 3 . 1 . 3 . . 4 . . . . . Spaces Dug 102 | . . . . 11 2 6 . . . 8 9 1 5 . 3 18 27 7 2 3 Terrain Destroyed 365 | . . . 37 61 2 6 . . . 8 9 1 5 . 3 18 108 9 27 71 Melee 65 | . . . . 7 2 6 . . . . 9 1 5 . 3 18 3 6 2 3 Projectile 6 | . . . . . . . . . . . . . . . . . . 3 2 1 AOE 293 | . . . 37 54 . . . . . 8 . . . . . . 104 . 23 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 15176 | 94 785 1496 221 1198 855 627 257 412 145 356 1486 346 390 1446 546 918 689 1390 288 1231 Wait 2235 | . 96 310 4 47 63 35 . 9 1 . 127 22 139 760 89 56 80 319 5 73 Move 11959 | 71 605 974 181 1066 732 534 249 389 136 342 1281 321 244 654 451 819 564 1009 262 1075 Hop 59 | . . . . 2 12 2 . 2 . . 6 . . . . 5 11 6 6 7 Pick Up 66 | 2 8 12 2 10 7 2 1 1 1 . 7 1 . 2 1 1 4 4 . . Fast Attach 111 | 8 1 7 1 5 5 12 1 1 4 3 7 . . 7 . 3 4 15 . 27 Attach 56 | . 1 5 1 13 2 2 1 1 . 4 4 . . . 1 2 4 2 4 9 Detach 30 | 1 . . . 5 2 . . 1 . 2 3 . . . . . 2 . 5 9 Swap 58 | . 6 15 3 7 1 2 . . . . 9 . . 6 . . 1 8 . . Drop 78 | 1 6 19 1 10 11 . . 1 1 1 3 . . 8 . 2 5 8 . 1 Fire 265 | 11 55 138 26 8 . . . . . 4 1 . . . . . 4 7 3 8 Melee 192 | . . . . 25 20 30 5 7 2 . 12 2 7 8 4 24 10 12 3 21 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 7 16 2 . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 8 . . . . 26 . . 1 . 6 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 1 exit: *Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 5) 744 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Repaired Seismic Detector 982 | -10/Materials | Discovered new exit (range 9) 1256 | -10/Materials | Learned Storage stockpile data 1258 | -10/Materials | Discovered new exit (range 4) 1275 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Learned location of 1 exit from Storage 1340 | -10/Materials | Learned Recycling recycling unit intel 1341 | -10/Materials | Learned location of Mines (-9) 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Identified exit to Mines 2041 | -9/Materials | Lost 3 parts (1p1n1w) 2157 | -9/Materials | Discovered new exit (range 10) 2519 | -9/Materials | Discovered new exit (range 3) 2726 | -9/Materials | Core integrity fell below 50% 2933 | -9/Materials | Discovered new exit (range 16) 3437 | -9/Materials | Discovered new exit (range 16) 3440 | -9/Materials | Learned location of 1 exit from Recycling 3511 | -9/Materials | Learned location of Recycling (-9) 3574 | -9/Materials | Learned location of 1 exit from Recycling 3626 | -9/Materials | Loaded intel: 49 non-interactive machine locations 3667 | -9/Materials | Learned 2 Storage zone layouts 3716 | -9/Materials | Identified exit to Materials 3716 | -9/Materials | Identified exit to Storage 3777 | -9/Materials | Learned location of 2 exits from Materials 3797 | -9/Materials | First assault squad dispatched 3798 | -9/Materials | Entered another Materials area 3798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -8/Materials | Identified exit to Factory 4177 | -8/Materials | Entered Factory 4177 | -7/Factory | Evolved 2 slots: Utility x2 4406 | -7/Factory | Fabricated System Guard (x2) 4506 | -7/Factory | Lost 5 parts (1p1n2u1w) 4596 | -7/Factory | Discovered new exit (range 9) 4619 | -7/Factory | Discovered new exit (range 14) 4641 | -7/Factory | Entered another Factory area 4641 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4775 | -6/Factory | Identified exit to Lower Caves 4775 | -6/Factory | Identified exit to Factory 4886 | -6/Factory | Build established: Hacker-Sprinter 4901 | -6/Factory | Spotted B-75 Beast 4947 | -6/Factory | Fabricated Imp. Hacking Suite? 4988 | -6/Factory | Entered another Factory area 4988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -5/Factory | Spotted B-75 Beast 5261 | -5/Factory | Lost 7 parts (1p3n3u) 5273 | -5/Factory | Discovered new exit (range 11) 5280 | -5/Factory | Identified exit to Upper Caves 5280 | -5/Factory | Entered Upper Caves 5281 | -5/Upper Caves | Encountered a Warlord checkpoint 5353 | -5/Upper Caves | Discovered new exit (range 15) 5356 | -5/Upper Caves | Identified exit to Upper Caves 5356 | -5/Upper Caves | Entered another Upper Caves area 5362 | -5/Upper Caves | Spotted B-75 Beast 5420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5462 | -5/Upper Caves | Core integrity fell below 50% 5490 | -5/Upper Caves | Discovered new exit (range 5) 5491 | -5/Upper Caves | Identified exit to Zhirov 5492 | -5/Upper Caves | Lost 9 parts (3p4n2u) 5492 | -5/Upper Caves | Entered Zhirov 5492 | -5/Zhirov | Discovered new exit (range 3) 5499 | -5/Zhirov | Met Zhirov 5505 | -5/Zhirov | Learned location of Quarantine (-2) 5505 | -5/Zhirov | Learned location of Testing (-3) 5505 | -5/Zhirov | Learned location of Command (-1) 5508 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5514 | -5/Zhirov | Found Alien Artifact 5514 | -5/Zhirov | Identified Integrated Reactor 5514 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5519 | -5/Zhirov | Found Alien Artifact 5553 | -5/Zhirov | Identified exit to Proximity Caves 5554 | -5/Zhirov | Entered Proximity Caves 5595 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5623 | -4/Proximity Caves | Spotted B-86 Titan 5642 | -4/Proximity Caves | Identified Transdimensional Reconstructor 5642 | -4/Proximity Caves | Warped through subspace 5664 | -4/Proximity Caves | Core integrity fell below 20% 5690 | -4/Proximity Caves | Discovered new exit (range 11) 5696 | -4/Proximity Caves | Found DCF Scrap (13 items) 5708 | -4/Proximity Caves | Identified exit to Factory 5708 | -4/Proximity Caves | Entered Factory 5708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5938 | -4/Factory | Spotted B-86 Titan 5951 | -4/Factory | Spotted B-86 Titan 6032 | -4/Factory | Found Prototype Device 6032 | -4/Factory | Identified Adv. Kinecellerator 6080 | -4/Factory | Discovered new exit (range 14) 6091 | -4/Factory | Identified exit to Research 6110 | -4/Factory | Discovered exit to Research (range 4) 6139 | -4/Factory | Found Prototype Processor 6139 | -4/Factory | Identified Exp. Signal Interpreter 6179 | -4/Factory | Identified exit to Upper Caves 6179 | -4/Factory | Identified exit to Armory 6306 | -4/Factory | Fabricated Cld. VTOL Module (x1) 6385 | -4/Factory | Build established: Hacker-Scout 6405 | -4/Factory | Central database locked down 6448 | -4/Factory | Entered Upper Caves 6461 | -4/Upper Caves | Spotted B-86 Titan 6502 | -4/Upper Caves | Encountered a Warlord checkpoint 6511 | -4/Upper Caves | Learned 4 Research zone layouts 6582 | -4/Upper Caves | Discovered new exit (range 9) 6584 | -4/Upper Caves | Identified exit to Upper Caves 6584 | -4/Upper Caves | Entered another Upper Caves area 6587 | -4/Upper Caves | Discovered exit to Research (range 22) 6729 | -4/Upper Caves | Spotted B-86 Titan 6822 | -4/Upper Caves | Discovered new exit (range 17) 6827 | -4/Upper Caves | Identified exit to Warlord 6827 | -4/Upper Caves | Entered Warlord 6951 | -4/Warlord | Found Prototype Reactor 6951 | -4/Warlord | Identified Vortex Chain Reactor 6956 | -4/Warlord | Found Prototype Hackware 6965 | -4/Warlord | Found Prototype Device 6965 | -4/Warlord | Identified Exp. Focal Shield 6989 | -4/Warlord | Visited the Vortex Lab 6991 | -4/Warlord | Found Prototype Launcher 6991 | -4/Warlord | Identified Vortex Catalyst Activator 7008 | -4/Warlord | Met Warlord 7011 | -4/Warlord | Warlord's base attacked by MAIN.C 7361 | -4/Warlord | Warlord forces counterattacked 7686 | -4/Warlord | Warlord base infiltrated, sounded retreat 7687 | -4/Warlord | Enhanced Grunt warped into view 7687 | -4/Warlord | Enhanced Grunt warped into view 7687 | -4/Warlord | Enhanced Grunt warped into view 7687 | -4/Warlord | Enhanced Demolisher warped into view 7687 | -4/Warlord | Enhanced Demolisher warped into view 7687 | -4/Warlord | Enhanced Demolisher warped into view 7817 | -4/Warlord | Spotted Striker 7819 | -4/Warlord | Spotted Executioner 7822 | -4/Warlord | Crushed by falling debris 7822 | -4/Warlord | Discovered new exit (range 18) 7825 | -4/Warlord | Identified exit to Proximity Caves 7826 | -4/Warlord | Entered Proximity Caves 7853 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 7898 | -3/Proximity Caves | Spotted B-86 Titan 8031 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8042 | -3/Proximity Caves | Discovered exit to Research (range 21) 8047 | -3/Proximity Caves | Entered Research 8047 | -3/Research | Evolved 2 slots: Utility x2 8047 | -3/Research | Identified System Mapper 8126 | -3/Research | Build established: Hacker-Ninja 8203 | -3/Research | Central database locked down 8229 | -3/Research | Spotted B-86 Titan 8231 | -3/Research | Identified exit to Testing 8291 | -3/Research | Identified exit to Research 8417 | -3/Research | Entered Testing 8430 | -3/Testing | Found Prototype Ballistic Cannon 8432 | -3/Testing | Identified Perforator 8511 | -3/Testing | Protovariant out of control (PG-DM1J8IEPCL) 8511 | -3/Testing | Unleashed a protovariant (PG-DM1J8IEPCL) 8532 | -3/Testing | Spotted Striker 8532 | -3/Testing | Spotted Striker 8578 | -3/Testing | Spotted Alpha 7 8579 | -3/Testing | Stole the SGEMP Prototype 8617 | -3/Testing | Spotted PG-DM1J8IEPCL 8628 | -3/Testing | Found Prototype Energy Cannon 8628 | -3/Testing | Identified Cld. Nova Cannon 8638 | -3/Testing | Lost 3 parts (1p2u) 8720 | -3/Testing | Entered Research 8720 | -2/Research | Warlord forces began assault on 0b10 8720 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8738 | -2/Research | Met up with Warlord 8821 | -2/Research | Discovered new exit (range 13) 8826 | -2/Research | Identified exit to Access 8830 | -2/Research | Research machine network offline 8861 | -2/Research | Build established: Hacker-Scout 9083 | -2/Research | Borebot progress halted 9099 | -2/Research | Borebot progress halted 9104 | -2/Research | Spotted Executioner 9155 | -2/Research | Borebot progress halted 9332 | -2/Research | Found Prototype Processor 9332 | -2/Research | Identified Exp. Targeting Computer 9336 | -2/Research | Found Prototype Processor 9336 | -2/Research | Identified Exp. Core Analyzer 9422 | -2/Research | Spotted Striker 9426 | -2/Research | Entered Access 9426 | -1/Access | Evolved 2 slots: Utility x2 9427 | -1/Access | Delivered the SGEMP Prototype to Zhirov 9427 | -1/Access | Zhirov transferred Access data 9428 | -1/Access | Loaded intel: 113 machine locations 9428 | -1/Access | Loaded intel: 91 trap records 9428 | -1/Access | Identified exit to Surface 9428 | -1/Access | Discovered exit to Surface (range 125) 9428 | -1/Access | Identified exit to Command 9428 | -1/Access | Discovered exit to Command (range 95) 9544 | -1/Access | Entered Command 9568 | -1/Command | Lost 9 parts (1p4n3u1w) 9669 | -1/Command | Phase Generator disabled 9787 | -1/Command | Spotted Alpha 7 9791 | -1/Command | Spotted Striker 9813 | -1/Command | Spotted Executioner 9813 | -1/Command | Spotted Executioner 9827 | -1/Command | Spotted B-99 Colossus 9858 | -1/Command | Build established: Hacker-Mutant 9858 | -1/Command | Lost 4 parts (2p2u) 9883 | -1/Command | Disengaged cave seal 9889 | -1/Command | Welcomed Warlord to Command 9991 | -1/Command | Derelicts emerged from the dark tunnel 9997 | -1/Command | Lost 11 allies 10008 | -1/Command | Lost 10 parts (1p3n5u1w) 10062 | -1/Command | System corruption reached 10% 10070 | -1/Command | Core integrity fell below 50% 10098 | -1/Command | Lost 9 parts (1p3n4u1w) 10150 | -1/Command | Spotted B-99 Colossus 10160 | -1/Command | Spotted Executioner 10160 | -1/Command | Spotted Executioner 10160 | -1/Command | Spotted Striker 10160 | -1/Command | Spotted Alpha 7 10161 | -1/Command | Spotted B-99 Colossus 10164 | -1/Command | Spotted B-99 Colossus 10170 | -1/Command | Core integrity fell below 20% 10177 | -1/Command | Discovered exit to Surface (range 8) 10178 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10176_ Penetrated by Slug. 10176_ Slug penetrates Executioner. 10176_ Slug penetrates Wall. 10176_ Penetrated by Slug. 10176_ Slug penetrates Access Shell. 10176_ Access Shell breached. 10177_ The Access Shell folds into the floor. 10177_ EXIT=FOUND: SURFACE 10177_ Penetrated by Slug. 10177_ Critical hit (Destroy). 10177_ Arm. Heavy Treads destroyed. 10177_ 0b10 Decoder Chip [Looter] destroyed. 10177_ Slug penetrates Striker. 10177_ Penetrated by Slug. 10177_ Critical hit (Destroy). 10177_ Exp. Targeting Computer destroyed. 10177_ Slug penetrates B-99 Colossus. 10178_ Slug penetrates Executioner. 10178_ Executioner destroyed. 10178_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#############?????? | | ???????????????????????????????###############???? | | ???????????????????????????????## ####???? | | ???????????????????????????????## "##???? | | ???????????????????????????????## ""##???? | | ???????????????????????????????##!! 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""""" # "" | | ##=%= ""Y"" # """" | | ## # """" | | ## % % + "" | | % # | | ! ## " "# # ] | | #"" "T"""## #########+#+######+### | | "########## #### ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 25 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Guard | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- Flight Unit | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Hvy. Hammer | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bending The Rules Junior Dev Not Today, Chutes Official Business Plot Armor Recruitment Drive Resistances Are Futile Showdown Spot Them First Challenges ------------ None Game ------ Seed GlidesysRagnarokBay Manual? 0 Play Time 01:44:51 Cumulative 472.5 hours Start 2025.10.31 @ 16:04:23 End 2025.10.31 @ 17:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 79 Adventurer 0 Explorer 99 Win Type - Total 66 Types 11/11/11/4/7/6/7/2/3/4 Lore% 86 Gallery% 84 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3262c81-7e10-43fd-82c8-4157026c5ef9