Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 21:19:56 Player: Zemdu Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (109) 545 Value Destroyed (4697) 4697 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4367) 4367 TOTAL SCORE: 18869 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 410 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -230 Cogmind --------- Core Integrity 1363/1600 Matter 91/300 Energy 378/400 System Corruption 6% Temperature Cool (67) Movement Hovering (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Improved Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Advanced Target Analyzer Nanoactuators Advanced ECM Suite Advanced Reaction Control System Layered Medium Armor Plating Improved Force Field > --- WEAPON (4) ------- Nova Cannon Falx > --- INVENTORY (15) --- Light Ion Engine Combat Linear Gravjet Advanced Power Amplifier Improved Cooling System Compact Battery (200) Advanced Signal Interpreter Advanced Transmission Jammer Recalibrator Heavy Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Advanced Target Analyzer Nanoactuators Advanced ECM Suite Advanced Reaction Control System Hardened Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Nova Cannon Ripper Falx Falx > --- INVENTORY -------- Improved Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet Advanced Power Amplifier Improved Cooling System Compact Battery Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Recalibrator Heavy Mace [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . . . . 1 . 2 . . . . . 1 1 . . 1 Utility 8 | . . . . . . 2 1 . . . . . . 2 . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 164 | 7 14 1 5 2 . 7 9 36 5 1 3 . 5 25 5 2 3 12 22 Power 21 | 1 1 . 1 . . 1 1 8 1 . . . . 2 . 1 . . 4 Engine 14 | 1 1 . 1 . . 1 1 7 1 . . . . . . . . . 1 Core 2 | . . . . . . . . 1 . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 1 . . 3 Propulsion 50 | 2 5 . . . . 2 . 8 1 1 1 . 1 11 2 . . 9 7 Treads 5 | . 2 . . . . 2 . . . . . . 1 . . . . . . Leg 11 | 2 1 . . . . . . 4 . . 1 . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . 4 1 . . . . 7 2 . . 9 7 Flight 4 | . 2 . . . . . . . . 1 . . . 1 . . . . . Utility 59 | 2 4 1 2 1 . 2 6 6 2 . 1 . 4 10 3 1 1 3 10 Device 30 | 1 3 . 1 . . 1 4 2 1 . . . 2 4 3 1 1 1 5 Storage 5 | 1 . 1 . . . . . 1 . . . . . 2 . . . . . Processor 9 | . . . 1 . . . . 2 1 . . . . 2 . . . 2 1 Hackware 3 | . . . . . . 1 . . . . . . . . . . . . 2 Protection 12 | . 1 . . 1 . . 2 1 . . 1 . 2 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 4 . 2 1 . 2 2 14 1 . 1 . . 2 . . 2 . 1 Energy Gun 6 | 2 2 . 1 . . . . 1 . . . . . . . . . . . Energy Cannon 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 Ballistic Gun 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . 2 1 4 1 . 1 . . . . . . . . Launcher 5 | . . . . . . . . 5 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 10 1 . . . . 1 . . . 1 1 Parts Lost 31 | . 9 . 1 . . . . 7 . 1 3 . 4 . 1 . . . 5 Power 3 | . 2 . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . 2 . . . . . . 4 . 1 3 . 2 . . . . . 1 Utility 10 | . 3 . . . . . . 3 . . . . 1 . 1 . . . 2 Weapon 5 | . 2 . 1 . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 5 | . 4 . 1 . . . . 5 . 1 3 . 2 . 1 . . . 5 To Critical Strikes 2 | . 1 . . . . . . . . . . . 1 . . . . . . Average Backups 12 | . 2 3 7 10 11 12 13 13 13 14 14 14 13 14 11 12 13 13 13 Power . | . . . . . . . 1 . 1 1 1 1 1 1 . . 1 1 . Propulsion 1 | . . 2 2 2 2 2 2 3 . . . . . . 2 3 3 4 3 Utility 7 | . . 1 4 6 6 7 7 6 8 9 8 8 7 9 7 7 7 7 9 Weapon 2 | . 1 . . 2 3 2 2 2 3 4 4 5 4 3 1 1 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . . . . . 3 4 . . 1 . . 3 . . 3 5 9 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . 2 4 Utility 18 | . . . . . . . 3 3 . . 1 . . 3 . . 2 1 5 Weapon 4 | . . . . . . . . 1 . . . . . . . . 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 79 87 93 93 88 87 98 93 93 94 80 86 75 84 83 83 87 87 94 Engine 5 | . 6 . 6 11 11 8 7 6 . 6 6 6 6 1 4 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . . 1 5 4 4 4 10 Treads 8 | . 5 22 22 22 22 18 23 1 . . . . 3 3 . . . . . Leg 4 | . 15 . . . . . . 16 . . . 6 6 9 . . . . . Hover 9 | . . . . . . . . 4 28 27 13 13 2 10 31 33 33 27 31 Device 9 | . 14 16 11 6 . 8 14 10 10 6 6 6 6 5 11 17 16 16 17 Storage 6 | . 5 4 11 11 11 9 7 7 6 6 6 6 6 5 5 4 4 4 4 Processor 3 | . . . . . . . . 4 2 6 6 6 4 4 8 4 4 10 5 Hackware 3 | . . . . . . 7 7 7 6 6 6 6 2 . . . . . 4 Protection 6 | . 1 . . 4 11 9 7 4 6 6 6 6 7 11 5 4 4 4 3 Energy Gun 3 | . 14 32 21 10 . 2 . 1 1 . . . . . . . . . . Energy Cannon 3 | . 5 . 9 11 11 3 5 3 . . . . . . . . . . . Ballistic Gun 3 | . 7 11 11 16 22 9 1 . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . 11 21 16 22 26 26 26 24 14 . . . . . Launcher 1 | . . . . . . . . 4 . . . . . 3 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 5 4 8 12 11 Peak Build Rating 180 | 7 10 12 16 30 30 46 51 59 72 72 71 61 61 89 95 106 118 150 180 Average Rating 62 | 4 6 11 14 22 29 42 45 51 64 67 58 61 55 83 90 104 110 132 165 On Entrance 55 | . 7 10 12 16 29 30 46 46 50 72 70 61 61 54 79 88 106 113 150 Avg Prop Armor Cover (%) 4 | . . . . . . . . 2 . 1 5 5 3 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 15 16 27 38 51 51 62 69 69 56 56 58 58 74 94 69 78 83 87 127 Greatest Support 119 | 20 46 46 46 46 46 46 69 69 51 51 43 18 27 63 69 80 80 94 119 Greatest Overweight (x) 8 | . 1 . . 1 1 1 . 8 1 1 3 3 3 7 . . 1 1 1 Average Overweight (x) . | . . . . . 1 1 . . . 1 2 3 2 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 5 5 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 2 3 8 11 12 13 14 14 14 15 14 15 13 14 12 13 14 14 13 Final Capacity 15 | 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 5 5 10 12 15 15 15 15 15 15 15 15 13 12 15 15 15 15 9 Class Distribution -------------------- 28% | Skirmisher 24% | Gunner 18% | Tank 8% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Matter Collected 5449 | 205 135 . 283 . 77 128 322 1685 340 111 175 . 466 755 138 67 . 283 279 Remotely 749 | . 110 . . . . . 322 317 . . . . . . . . . . . Salvage Created 3988 | 25 252 . 124 . 366 248 449 855 136 22 166 . 265 354 . . . 411 315 Parts 209 | 3 11 . 4 . 12 24 9 46 5 1 7 . 11 18 . . . 33 25 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 1 7 . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 88 | . 8 . 3 . 2 6 8 21 5 1 4 . 11 9 . . . 6 4 Melee 14 | . 1 . . . . . . . . . . . . 3 . . . 6 4 Guns 16 | . 6 . 2 . 1 5 2 . . . . . . . . . . . . Cannons 49 | . 1 . 1 . 1 1 4 14 5 1 4 . 11 6 . . . . . AOE 9 | . . . . . . . 2 7 . . . . . . . . . . . Classes Destroyed 16 | 1 2 . 1 . 2 4 1 3 . 1 . . . . . . . 1 . Worker 3 | . . . . . 1 . . 2 . . . . . . . . . . . Builder 5 | . . . . . . 1 . 2 . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 6 | . . . . . 3 1 . 2 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . . . 1 . Swarmer 16 | . 3 . . . . 5 . . 3 . . . 5 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 40 | . 5 . 2 . 2 . 6 11 2 1 4 . 4 2 . . . . 1 Brawler 3 | . . . . . . 1 1 . . . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . . . . . . 6 1 . . . 1 1 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 18 | . . . . . . . 1 3 . . . . . 6 . . . 5 3 Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 2 . 2 . 3 3 4 8 2 1 4 . 5 2 . . . 3 3 Combat Bots Only 5 | . 2 . 2 . 2 3 4 5 2 1 4 . 5 2 . . . 3 3 Max Kills in Single Turn 3 | 1 1 . 1 . 1 1 1 3 1 1 1 . 2 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Hostile Shots Fired 846 | . 105 . 26 . 2 16 22 245 20 6 23 . 55 58 1 2 21 50 194 Missed 267 | . 13 . 8 . 1 4 11 69 6 1 9 . 16 12 . 1 18 17 81 Hits 579 | . 92 . 18 . 1 12 11 176 14 5 14 . 39 46 1 1 3 33 113 Melee 11 | . . . . . . . . . . . . . 5 . . . . 6 . Projectile 568 | . 92 . 18 . 1 12 11 176 14 5 14 . 34 46 1 1 3 27 113 AOE 2 | . . . . . . . . 1 . . . . . . . . 1 . . Critical Strikes 17 | . 2 . . . . . . 4 . . . . 1 3 . . . 4 3 Part Disruptions 9 | . . . . . . . . 9 . . . . . . . . . . . Damage Taken 9045 | . 940 . 259 . 18 95 333 2510 176 54 265 . 740 995 79 14 47 711 1809 Core 1185 | . 224 . 70 . . 26 14 359 10 . 19 . 29 80 . . . 117 237 Absorbed by Shields 465 | . . . . . . . . . . . . . . . . 15 50 241 159 Regen/Repaired (Parts) 88 | . . . . . . . 88 . . . . . . . . . . . . Core Remaining (%) 81 | 100 10 . . . 82 95 . 46 . . . . 93 92 100 . 100 91 85 Volleys Fired 227 | 2 47 . 15 . 7 5 14 55 10 5 6 . 20 32 . . . . 9 Largest 4 | 2 2 . 4 . 2 2 4 4 4 4 4 . 4 3 . . . . 1 Hottest 185 | 100 110 . 180 . 80 110 185 184 164 164 164 . 164 120 . . . . 113 Shots Fired 658 | 4 81 . 48 . 24 29 58 173 40 17 24 . 76 76 . . . . 8 Gun 152 | 4 66 . 33 . 17 20 12 . . . . . . . . . . . . Cannon 488 | . 15 . 15 . 7 9 46 155 40 17 24 . 76 76 . . . . 8 Launcher 18 | . . . . . . . . 18 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 489 | . 26 . 15 . 17 27 49 122 40 17 24 . 76 76 . . . . . Thermal 151 | 4 55 . 33 . 7 2 9 33 . . . . . . . . . . 8 Explosive 18 | . . . . . . . . 18 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 1 17 . 9 . 17 4 9 9 4 9 5 . 8 7 . . . . . Robot Miss Streak 5 | 2 4 . 5 . 1 3 5 5 5 2 3 . 4 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Autonomous 42 | . . . . . 10 19 13 . . . . . . . . . . . . Shots Hit Robots 411 | 1 49 . 30 . 18 18 31 101 16 14 12 . 41 40 1 . . 15 24 Core Hits 213 | 1 20 . 8 . 9 11 13 54 13 8 12 . 29 18 1 . . 8 8 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . Critical Strikes 27 | . 3 . 1 . 1 . 1 5 . 1 . . 2 4 . . . 4 5 Burn 3 | . 2 . 1 . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Blast 12 | . . . . . . . . 5 . 1 . . 2 4 . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 2 . Sever 7 | . . . . . . . . . . . . . . . . . . 2 5 Melee Attacks 129 | . . . . . . . . . . . . . . 16 21 . . 35 57 Impact 6 | . . . . . . . . . . . . . . 1 . . . 3 2 Slashing 123 | . . . . . . . . . . . . . . 15 21 . . 32 55 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . 1 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 17 | . . . . . . . . . . . . . . 1 . . . 6 10 Damage Inflicted 13050 | 13 569 . 356 . 449 587 1036 4460 469 422 355 . 1098 1281 20 . . 738 1197 Guns 1844 | 13 433 . 199 . 343 505 351 . . . . . . . . . . . . Cannons 7072 | . 88 . 157 . 106 82 484 2879 469 422 355 . 1098 932 . . . . . Explosions 1747 | . . . . . . . 201 1546 . . . . . . . . . . . Melee 2304 | . . . . . . . . . . . . . . 349 20 . . 738 1197 Ramming 83 | . 48 . . . . . . 35 . . . . . . . . . . . Kinetic 7214 | . 163 . 56 . 343 574 663 2139 469 422 355 . 1098 932 . . . . . Thermal 1903 | 13 358 . 300 . 106 13 373 740 . . . . . . . . . . . Explosive 1546 | . . . . . . . . 1546 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 139 | . . . . . . . . . . . . . . 44 . . . 63 32 Slashing 2165 | . . . . . . . . . . . . . . 305 20 . . 675 1165 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 4 . . . . . . 10 . . . . 8 9 . . . 8 6 Average Corruption 6 | . 3 . . . . . . 9 . . . . 7 5 . . . 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 76 | . 1 . . . . . . 17 . . . . 4 41 . . . 5 8 Message Errors 19 | . 1 . . . . . . 2 . . . . 2 11 . . . 2 1 Matter Fused 16 | . . . . . . . . 4 . . . . 1 6 . . . 1 4 Heat Flow Errors 10 | . . . . . . . . 1 . . . . . 7 . . . . 2 Energy Discharges 13 | . . . . . . . . 5 . . . . . 7 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . . . . 6 . . . . . Data Loss (major) 6 | . . . . . . . . 3 . . . . 1 1 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 343 | . . . . . . . 69 61 3 43 . . . . . . . 100 67 Projectiles 67 | . . . . . . . . 21 3 43 . . . . . . . . . Explosions 109 | . . . . . . . 69 40 . . . . . . . . . . . Melee 167 | . . . . . . . . . . . . . . . . . . 100 67 Knockbacks 48 | . 1 . . . . . 6 7 5 1 8 . 13 7 . . . . . Impact 2 | . 1 . . . . . . 1 . . . . . . . . . . . Kinetic 46 | . . . . . . . 6 6 5 1 8 . 13 7 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . . . 167 132 . . . . . . . . . . . Shots 5 | . . . . . . . 2 3 . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 38 | . 37 . . . . . . 1 . . . . . . . . . . . Kicked 37 | . 37 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 78 394 . 204 . 169 . 66 200 198 377 54 . 18 265 99 3 . . 301 Average Temperature 85 | 39 168 . 62 . 73 . 28 94 76 198 23 . 11 68 56 3 . . 69 Received Heat Transfer 1533 | . 351 . 141 . 9 . 72 462 27 80 117 . 72 117 . 4 9 18 54 Effects 5 | . 5 . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . Heat Transferred 3403 | 37 1040 . 696 . 222 37 372 999 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Maximum Alert Level 2 | . . . . . . . 1 2 1 . . . . . . . . . . Low Security (%) 79 | 100 100 100 100 . 100 100 72 21 35 . . . . 100 100 100 100 100 100 Level 1 11 | . . . . . . . 27 27 64 . . . . . . . . . . Level 2 9 | . . . . . . . . 51 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 517 | . 100 11 85 . 75 170 331 517 268 . . . . 110 49 . 15 80 71 Initial 206 | . . 11 . . . 15 70 . 206 . . . . . 49 . . 8 35 Average 105 | . 36 1 17 . 24 73 127 347 207 . . . . 28 8 . 7 23 15 Influence Increases 3906 | 5 300 5 100 . 100 345 416 1132 353 . 90 . 255 324 40 . 15 200 226 Destroy 0b10 Robot/C 2020 | . 160 . 80 . 60 240 160 460 180 . 80 . 220 180 . . . 120 80 Destroy 0b10 Robot/NC 100 | 5 . . 5 . 20 20 . 35 . . . . . . . . . 5 10 Destroy Leader 426 | . 30 . 10 . 10 52 30 152 30 . 10 . 20 50 . . . 22 10 Allied During Kill 149 | . . . 5 . 4 17 4 57 62 . . . . . . . . . . Successful Hack 53 | . 5 5 . . . . 7 19 12 . . . . . . . . 5 . Disable Machine 390 | . . . . . . . 180 180 . . . . . 15 . . . . 15 Destroy Structure 423 | . . . . . 6 16 35 184 9 . . . . 34 40 . . 33 66 Partial Spotted 60 | . 15 . . . . . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 285 | . 90 . . . . . . 45 60 . . . 15 30 . . 15 15 15 Influence Decreases 3891 | 5 272 33 100 . 60 231 568 680 590 217 90 . 255 222 142 . . 156 270 Entered New Map 542 | . . 17 . . . 25 84 2 248 82 . . . . 53 . . 7 24 Time Decay 2900 | 5 182 16 100 . 60 206 464 568 222 125 60 . 215 222 87 . . 149 219 Lost Part 269 | . 90 . . . . . . 70 . 10 30 . 40 . 2 . . . 27 Lost Ally 180 | . . . . . . . 20 40 120 . . . . . . . . . . Squads Dispatched 34 | . . . 1 . . 3 4 9 1 . . . . 6 2 . 1 4 3 Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Extermination 17 | . . . . . . . 3 4 . . . . . 5 . . . 2 3 Reinforcement 11 | . . . . . . . . 5 1 . . . . 1 1 . 1 2 . Assault 2 | . . . 1 . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Distress Signals 9 | . 2 . . . . . . 4 . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 17 . 6 . 3 10 9 36 14 1 4 . 12 15 3 1 4 20 20 Peak Tracking Total 11 | . 7 1 5 . 2 3 4 5 5 1 4 . 5 3 5 1 3 8 11 Tactical Retreats 19 | . 3 . . . . . . 4 2 . . . 1 2 . . 1 2 4 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Traps Triggered 11 | . 2 . . . . . . 4 . . . . . 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Disabled 27 | . . . . . . . 12 12 . 1 . . . 1 . . . . 1 Max in Single Turn 8 | . . . . . . . 8 1 . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Accessed 37 | . 1 1 . 5 . . 3 6 3 1 2 4 . 4 2 1 . 2 2 Terminals 22 | . 1 1 . . . . 2 5 2 . . . . 4 2 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 2 3 . 50 . . 8 11 8 1 4 28 . 7 4 1 . 3 3 Successful 103 | . 1 1 . 50 . . 4 7 4 1 4 28 . 1 . 1 . 1 . Failed 30 | . 1 2 . . . . 4 4 4 . . . . 6 4 . . 2 3 Catastrophic 7 | . . . . . . . . 2 1 . . . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . 2 1 . 1 . . 5 7 6 . . . . 2 1 . . 1 2 Terminals 43 | . 2 3 . . . . 5 9 6 . . . . 7 4 1 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 94 | . . 1 . 50 . . 1 4 2 1 4 28 . 1 . 1 . 1 . Record 63 | . . . . 49 . . . . . . 3 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . 3 . . . . . . . Open Door 3 | . . . . . . . . 1 . 1 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . . . . . 1 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . 1 . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 1 3 2 . . . . . . . . . . Terminals 5 | . 1 . . . . . 1 1 2 . . . . . . . . . . Botnet 5 | . 1 . . . . . 1 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . . . . 2 2 3 . . . . 4 2 . . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total Allies 11 | . . . 1 . . . . 10 . . . . . . . . . . . Largest Group 10 | . . . 1 1 1 1 1 10 8 1 . . . . . . . . . Highest-Rated Group 173 | . . . 31 31 31 31 31 173 138 16 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 31 29 29 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . 15 . 6 13 2 30 36 1 . . . . . . . . . Total Damage 1394 | . . . 250 . 84 168 . 429 450 13 . . . . . . . . . Kills 16 | . . . 2 . 1 6 . 3 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Active Infowar (turns) 1671 | 5 126 . . . . . . 728 . . . . . . 133 . . 66 613 Optics 728 | . . . . . . . . 728 . . . . . . . . . . . Seismic 131 | 5 126 . . . . . . . . . . . . . . . . . . Cloaking 133 | . . . . . . . . . . . . . . . 133 . . . . Jamming 268 | . . . . . . . . . . . . . . . . . . . 268 ECM 431 | . . . . . . . . . . . . . . . . . . 66 365 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Turns Passed 12904 | 69 478 231 529 1176 273 516 1308 1716 461 282 680 213 841 2323 470 59 54 412 813 Spaces Moved 7821 | 48 237 101 281 624 103 168 716 881 361 273 300 95 242 912 634 107 82 424 1232 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 2217 | . 56 101 281 624 103 168 716 21 . . . . 134 13 . . . . . Legs 1205 | 42 130 . . . . . . 551 . . . . 46 436 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4339 | . . . . . . . . 309 361 273 300 95 62 460 634 107 82 424 1232 Flight 54 | . 51 . . . . . . . . . . . . 3 . . . . . Fastest Speed 29 | 50 37 160 160 160 240 240 160 42 36 94 97 226 226 46 41 40 40 37 29 Average Speed 129 | 111 111 160 160 188 240 240 160 136 96 96 215 226 303 199 44 40 40 39 37 Slowest Speed 640 | 120 190 160 160 240 240 240 160 540 98 97 226 226 330 640 45 40 98 103 133 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 34 10 49 93 27 18 19 88 10 49 49 74 42 17 13 4 78 11 25 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 . 1 1 1 1 . 1 . . 1 . Scrap Searched 10 | . . . 1 . . . . . . 3 4 . 2 . . . . . . Spaces Dug 72 | . . . . . . . 4 . . . . . . 13 20 . . 11 24 Terrain Destroyed 394 | . . . . . 6 16 38 230 9 1 8 . 12 19 20 . . 11 24 Melee 54 | . . . . . . . . . . . . . . 3 20 . . 11 20 Projectile 143 | . . . . . 6 16 17 54 9 1 8 . 12 16 . . . . 4 AOE 197 | . . . . . . . 21 176 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total 10009 | 56 361 171 326 627 119 273 850 1277 448 279 320 94 302 1336 791 122 105 621 1531 Wait 1285 | . 11 66 20 . 5 79 84 227 63 1 5 . 27 288 120 10 . 127 152 Move 7800 | 47 236 100 280 623 102 167 715 880 360 272 299 94 241 911 632 106 81 423 1231 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 91 | . 3 1 5 . 4 5 11 16 3 . 2 . . 10 2 2 3 9 15 Fast Attach 105 | 7 14 1 2 1 . 4 1 25 3 1 1 . 3 27 4 . 2 4 5 Attach 64 | . 2 2 . . . 1 4 14 3 . . . 4 4 3 3 . 3 21 Detach 54 | . 7 1 . 2 . 2 . 9 1 . . . 4 5 3 . . 3 17 Swap 72 | . . . 4 1 . 3 8 10 3 . 3 . 2 8 3 1 1 9 16 Drop 150 | . 4 . . . 1 7 13 36 2 . 4 . 1 36 2 . 5 17 22 Fire 227 | 2 47 . 15 . 7 5 14 55 10 5 6 . 20 32 . . . . 9 Melee 105 | . . . . . . . . . . . . . . 15 21 . . 26 43 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . Kick 37 | . 37 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . 1 . 13 . . Rewire 4 | . . . . . . . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Core integrity fell below 50% 290 | -10/Materials | Lost 4 parts (1p1n1u1w) 354 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 20% 450 | -10/Materials | Lost 4 parts (1p1n1u1w) 491 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Weapon x2 656 | -9/Materials | Discovered new exit (range 10) 779 | -9/Materials | Entered Mines 783 | -9/Mines | Discovered new exit (range 9) 789 | -9/Mines | Met a Derelict bent on vengeance 876 | -9/Mines | Identified exit to Materials 942 | -9/Mines | Met a Derelict testing a Signal Generator 955 | -9/Mines | Found Signal Generator 974 | -9/Mines | Build established: Gunner 1297 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1297 | -9/Mines | Discovered new exit (range 5) 1308 | -9/Mines | Entered Exiles 1308 | -9/Exiles | Accompanied by 1 ally 1331 | -9/Exiles | Discovered new exit (range 15) 1355 | -9/Exiles | Met 8R-AWN 1377 | -9/Exiles | Met EX-HEX 1473 | -9/Exiles | Met EX-DEC 1515 | -9/Exiles | Learned location of Zion (-7) 1649 | -9/Exiles | Discovered new exit (range 14) 1766 | -9/Exiles | Met EX-BIN 1809 | -9/Exiles | Aligned with FarCom system 1811 | -9/Exiles | Given EX-Vault access code 1876 | -9/Exiles | Opened EX-Vault 1893 | -9/Exiles | Found AWS/Gauss 1935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2086 | -9/Exiles | Visited The Gauntlet 2265 | -9/Exiles | Build established: Tank 2484 | -9/Exiles | Left Exiles lab with AWS/Gauss 2484 | -9/Exiles | Entered Mines 2484 | -8/Mines | Accompanied by 1 ally 2616 | -8/Mines | Discovered exit to Materials (range 14) 2757 | -8/Mines | Entered Materials 2757 | -8/Materials | Accompanied by 1 ally 2757 | -8/Materials | Evolved 2 slots: Utility x2 2785 | -8/Materials | Build established: Skirmisher 2925 | -8/Materials | Garrison activated, responded to threat 3262 | -8/Materials | Discovered new exit (range 4) 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Accompanied by 1 ally 3273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3502 | -7/Factory | AWS/Gauss suddenly broke down 3596 | -7/Factory | Repaired Gauss Cannon 4513 | -7/Factory | Identified exit to Storage 4513 | -7/Factory | Identified exit to Lower Caves 4581 | -7/Factory | Entered Storage 5244 | -7/Storage | Met 01-MTF 5920 | -7/Storage | Core integrity fell below 50% 5920 | -7/Storage | System corruption reached 10% 5948 | -7/Storage | Lost 5 parts (3n2u) 6016 | -7/Storage | Identified exit to Recycling 6021 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6204 | -7/Storage | Discovered new exit (range 13) 6297 | -7/Storage | Entered Factory 6297 | -6/Factory | Accompanied by 8 allies 6297 | -6/Factory | Evolved 2 slots: Propulsion x2 6318 | -6/Factory | Build established: Commander-Mutant 6566 | -6/Factory | Lost 5 allies 6667 | -6/Factory | Found Prototype Processor 6667 | -6/Factory | Identified Exp. Targeting Computer 6682 | -6/Factory | Identified exit to Lower Caves 6758 | -6/Factory | Entered Lower Caves 6758 | -6/Lower Caves | Accompanied by 1 ally 6787 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6921 | -6/Lower Caves | Entered a destroyed Warlord outpost 6928 | -6/Lower Caves | Learned 8 Factory zone layouts 7017 | -6/Lower Caves | Discovered new exit (range 14) 7040 | -6/Lower Caves | Entered another Lower Caves area 7063 | -6/Lower Caves | Build established: Gunner 7091 | -6/Lower Caves | Lost 3 parts (3n) 7220 | -6/Lower Caves | Entered an active Warlord outpost 7259 | -6/Lower Caves | Learned Extension emergency access door positions 7259 | -6/Lower Caves | Learned Armory emergency access door positions 7334 | -6/Lower Caves | Learned Factory stockpile data 7625 | -6/Lower Caves | Discovered new exit (range 9) 7720 | -6/Lower Caves | Entered Data Miner 7720 | -6/Data Miner | Discovered new exit (range 6) 7763 | -6/Data Miner | Met Data Miner 7818 | -6/Data Miner | Learned location of Section 7 (-2) 7818 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7867 | -6/Data Miner | Received God Mode back door access code from Data Miner 7933 | -6/Data Miner | Entered Proximity Caves 8041 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8748 | -5/Proximity Caves | Discovered new exit (range 10) 8774 | -5/Proximity Caves | Entered Factory 8774 | -5/Factory | Evolved 2 slots: Utility x2 8775 | -5/Factory | Identified exit to Factory 8898 | -5/Factory | Build established: Tank 9919 | -5/Factory | Cargo convoy interrupted 11096 | -5/Factory | Build established: Scavenger-Mutant 11097 | -5/Factory | Entered another Factory area 11097 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11563 | -4/Factory | Discovered new exit (range 3) 11567 | -4/Factory | Entered Research 11567 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11626 | -3/Research | Identified exit to DSF 11626 | -3/Research | Entered DSF 11649 | -3/DSF | Additional patrols routed to DSF 11662 | -3/DSF | Discovered new exit (range 12) 11680 | -3/DSF | Entered Research 11680 | -2/Research | Evolved 2 slots: Utility x2 12080 | -2/Research | Discovered new exit (range 7) 12092 | -2/Research | Entered Access 12092 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12589 | -1/Access | Spotted B-99 Colossus 12871 | -1/Access | Spotted B-99 Colossus 12902 | -1/Access | Discovered new exit (range 5) 12905 | *** | Escaped! Last Messages --------------- 12885_ Slug penetrates Sealed Heavy Doors. 12885_ Penetrated by Slug. 12885_ Slug penetrates Sealed Heavy Doors. 12885_ Penetrated by Slug. 12886_ Slug penetrates Sealed Heavy Doors. 12889_ Penetrated by Slug. 12889_ Slug penetrates Sealed Heavy Doors. 12889_ Penetrated by Slug. 12889_ Slug penetrates Sealed Heavy Doors. 12889_ Penetrated by Slug. 12889_ Slug penetrates Sealed Heavy Doors. 12892_ System corrupted: Matter fused (-8). 12892_ Adv. Reaction Control System destroyed. 12893_ System corrupted: Nova Cannon failed to cycle. 12893_ Slug penetrates Sealed Heavy Doors. 12895_ Falx destroyed. 12897_ Slug penetrates Sealed Heavy Doors. 12902_ Main Access Shell breached. 12902_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????ppp????????????????? | | ?##################??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # ""#??????????????????????????????? | | ?# # ""#??????????????????????????????? | | ##########+# ""#??????????????????????????????? | | # S#??????????????????????????????? | | / ""#?""""""""""""?????????????????? | | ## ######### ""#?# #?????????????????? | | ##+###?????# ""#?# s #?????????????????? | | | [ #?????# ### """" " #?????????????????? | | !! #?????# # #??" "ss#?????????????????? | | #?????# ###??" @" "ss#?????????????????? | | #?????#! #????" "" " #?????????????????? | | ##????# #????" "p #?????????????????? | | "##????########## """"""s #?????????????????? | | "##???????##### # #?????????????????? | | ! ########## #####""""" """"#?????????????????? | | T# =[ ##?????"p"?????????????????????? | | "# ##????""p"?????????????????????? | | "# #?#"""" """""#?????????????????? | | "# "" #?# = % #?????????????????? | | # """" #?# %BB #?????????????????? | | # """" #?# BB% % BB #?????????????????? | | ###### """" #?# BB % #?????????????????? | | ?????# """" #?# #?????????????????? | | ?????# """"/ #?# #?????????????????? | | ###### "" #?# #?????????????????? | | / ! #?#### ## #?????????????????? | | ###### #????# % #? ????????????????? | | ??##########/########### #?? ???????????????? | | ??# #?? " ?????????????? | | ??# % #???""" ????????????? | | ??# #??? ""? ???????????? | | ??# #???????? ??????????? | | ??## ##### ######## ## ###????????????????????? | | ???# #???# #??????##?# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 72 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1350 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 12 Core Analysis 9 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Gauss Cannon | 48% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Drive-By Part-time Mechanic Sixth Sense Challenges ------------ None Game ------ Seed DirectedRocketTendrils Manual? 0 Play Time 02:59:03 Cumulative 49.7 hours Start 2026.11.09 @ 18:14:58 End 2026.11.09 @ 21:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 4 Adventurer 7 Explorer 2 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 485db0fc-c56c-4baa-96f3-2b3a853b4070