Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 21:42:19 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (548) 2740 Value Destroyed (20570) 20570 Prototype IDs (109) 2180 Alien Tech Used (1) 200 Bonus (8650) 8650 TOTAL SCORE: 45640 Bonus ------- High Alert Combat Kills 4395 Follower Combat Kills 4321 Entered Garrisons 400 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -6166 Cogmind --------- Core Integrity 1038/1600 Matter 96/300 Energy 1/100 System Corruption 48% Temperature Cool (11) Movement Walking (111) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (11) ----- Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit Experimental Energy Well (600) Experimental Matter Compressor (227) Experimental Optical Array Advanced Sensor Array Advanced Recoil Stabilizer Advanced Weapon Cycler Transdimensional Reconstructor Heavy Neutron Cannon KE Penetrator Hypervelocity Railgun Hypervelocity Mass Driver Compact Mass Driver Perforator Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Precision Matter Filter Heavy Reflective Plating > --- WEAPON ----------- Null Cannon Perforator > --- INVENTORY -------- Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Recoil Stabilizer Advanced Weapon Cycler Advanced Shield Generator Long-range Tractor Beam Transdimensional Reconstructor Warp Gun EMDS Heavy Neutron Cannon Hypervelocity Railgun Hypervelocity Mass Driver Compact Mass Driver Fusion Bomb Launcher [Rating: 209] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 276 | 7 15 8 11 . 1 2 34 6 7 4 28 2 . 26 1 . 6 2 4 11 4 2 4 8 12 10 1 4 2 1 12 26 3 12 Power 21 | 1 2 . 2 . . . 1 . . . 2 . . 1 . . 1 . . 4 . . . . 1 1 . . 1 . . 3 . 1 Engine 7 | 1 1 . 1 . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . 1 . . 3 . 1 Propulsion 58 | 2 4 3 4 . . . 9 2 2 2 6 . . 5 . . . . . 2 . 2 . 2 2 . . . . 1 1 2 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 58 | 2 4 3 4 . . . 9 2 2 2 6 . . 5 . . . . . 2 . 2 . 2 2 . . . . 1 1 2 1 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 3 2 4 . 1 2 5 1 4 1 10 2 . 8 . . 4 2 1 3 1 . 3 5 7 7 1 1 . . 8 12 2 5 Device 50 | 1 1 1 1 . . . 4 1 2 1 5 1 . 4 . . 2 1 1 . 1 . 1 4 4 2 . 1 . . 3 6 . 2 Storage 13 | 1 2 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 3 . . 3 Processor 16 | . . . . . . . . . . . 4 1 . 2 . . 1 1 . . . . 1 . 1 3 . . . . . 1 1 . Hackware 11 | . . . 1 . 1 1 . . 1 . . . . 1 . . 1 . . . . . . . . 2 . . . . 1 2 . . Protection 17 | . . . 2 . . 1 1 . 1 . 1 . . . . . . . . 2 . . 1 . 2 . 1 . . . 1 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 6 3 1 . . . 19 3 1 1 10 . . 12 1 . 1 . 3 2 3 . 1 1 2 2 . 3 1 . 3 9 . . Energy Gun 15 | 1 . 1 . . . . 7 . . . 3 . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Energy Cannon 11 | . . . . . . . . . 1 . 3 . . 2 . . . . 1 . 1 . . . 1 . . . . . . 2 . . Ballistic Gun 44 | 1 2 1 1 . . . 9 3 . 1 3 . . 10 . . . . 2 . 1 . 1 1 1 2 . 2 . . 1 2 . . Ballistic Cannon 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . Launcher 6 | . . 1 . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 . . . . 1 . 2 . 9 . . 2 . . . . . 3 2 . 2 2 6 1 . . 2 . 2 10 . 4 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . System Corruption 27 | . . . . . . . . . . . . . . 15 . . . . . . . . . 12 . . . . . . . . . . Parts Lost 59 | . . . 6 . . . 4 1 1 2 7 . . 1 . . . . . . . . . . 1 2 . . . . 6 5 1 22 Power 7 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 16 | . . . 3 . . . 2 . 1 1 2 . . 1 . . . . . . . . . . . . . . . . 1 1 . 4 Utility 22 | . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . 1 2 . . . . 2 1 1 11 Weapon 14 | . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 3 2 . 4 Highest Loss Streak 12 | . . . 5 . . . 2 1 1 1 2 . . 1 . . . . . . . . . . 1 1 . . . . 5 2 1 12 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Average Backups 17 | 1 11 15 16 19 20 20 19 19 19 19 18 18 19 19 19 19 18 19 18 18 15 15 15 16 15 14 15 15 14 15 14 13 18 20 Power . | 1 1 . . . . . 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . . Propulsion 1 | . . . 2 3 3 3 1 . . . . 1 1 . 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 2 4 Utility 9 | . 1 3 5 6 6 7 10 10 10 10 10 13 14 12 11 11 11 13 13 13 10 10 10 10 10 8 9 9 8 8 5 5 7 7 Weapon 6 | . 7 9 7 9 10 9 5 7 8 8 6 3 3 6 6 6 5 4 4 4 3 3 3 4 3 4 5 5 4 5 5 4 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 4 1 6 . 5 4 10 5 1 . 4 . . 4 . . 1 . . 3 1 . 2 . 1 2 1 . . . 1 1 . 5 Power 10 | . 3 1 . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . . . 2 . 3 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Utility 21 | . . . 1 . 2 1 3 1 1 . 2 . . 1 . . . . . 2 1 . 1 . 1 . 1 . . . . . . 3 Weapon 18 | . 1 . 4 . . 3 1 3 . . . . . 2 . . 1 . . . . . 1 . . 1 . . . . . . . 1 Tool/Special 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 88 | . 100 100 97 100 100 100 98 100 99 99 86 84 84 83 86 86 84 80 81 79 75 80 82 81 81 82 79 77 64 78 77 78 64 58 Engine 4 | . 1 . 8 11 11 11 8 9 8 9 7 7 7 1 . . . . 4 3 . . . . . . . . . . . . . . Core 2 | . 12 14 2 . . . . . . . . . . 4 6 6 6 6 5 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 11 11 11 11 11 10 10 10 10 10 8 8 8 7 Leg 24 | . 28 28 31 33 33 33 35 36 35 35 25 23 23 23 26 26 25 20 17 14 11 15 17 17 17 15 15 15 15 15 14 13 8 9 Device 8 | . 14 14 6 11 8 3 7 9 3 6 8 7 7 7 6 6 4 6 10 5 8 10 9 10 5 5 9 10 9 10 13 17 12 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 9 4 6 Processor 9 | . . . . . . . . . . . 9 14 15 17 20 20 20 20 17 17 17 17 17 17 17 18 17 15 15 15 14 14 16 13 Hackware 2 | . . . 6 . 2 11 9 2 6 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 3 | . . . 8 11 10 7 1 6 7 7 3 . . . . . 1 . . 4 2 . . . 4 10 5 5 5 5 2 2 3 2 Energy Gun 2 | . . 1 . . . . 11 . . . 6 15 15 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 4 . . 1 . . . . 3 . 4 5 4 1 2 2 5 4 . 1 1 3 5 4 Ballistic Gun 14 | . 4 3 21 22 22 22 14 22 25 25 9 . . 16 19 19 18 19 13 13 11 11 11 15 13 11 8 9 . 13 9 2 . . Ballistic Cannon 1 | . 23 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 3 Peak Build Rating 209 | 7 12 18 25 25 28 32 48 42 45 45 67 60 60 81 77 77 80 77 88 113 114 120 127 126 143 150 151 151 140 143 162 177 188 209 Average Rating 74 | 5 10 13 23 25 26 29 38 39 42 43 57 58 60 76 77 77 76 76 85 98 112 118 121 121 129 145 147 142 124 140 153 159 179 182 On Entrance 82 | . 7 11 17 25 25 28 28 38 39 44 45 56 60 60 80 77 77 79 76 86 113 114 120 121 122 138 147 151 141 140 141 138 165 178 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 32 52 62 62 62 62 71 67 74 64 77 65 63 90 64 67 69 67 81 107 113 113 113 94 123 124 126 126 115 126 130 139 157 165 Greatest Support 202 | 20 20 25 39 39 39 39 60 60 60 60 75 70 70 100 98 98 98 90 90 120 120 140 140 146 148 148 148 148 148 148 148 148 180 202 Greatest Overweight (x) 11 | . 1 2 11 1 1 1 1 1 1 1 1 . . 3 . . . . . 1 . . . . . . . . . . 3 . . 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 12 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Most Carried 25 | 5 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 25 Average Carried 18 | 1 11 15 16 19 19 19 19 19 19 19 19 19 20 19 20 20 19 20 19 19 19 20 19 20 19 19 19 19 19 20 19 19 21 22 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 24 | 4 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 24 22 15 Class Distribution -------------------- 32% | Skirmisher 17% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Commander-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Commander-Skirmisher | -5/Extension Commander-Skirmisher | -5/Cetus Commander-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 20095 | 298 656 247 1687 36 66 122 1621 411 1361 404 1653 65 5 859 402 361 137 467 304 762 146 584 266 371 587 529 126 203 148 227 1799 925 347 1913 Remotely 2045 | . . . . . . . . . . . . . . 410 . . . . . . . . . . . . . . . . 299 535 . 801 Salvage Created 25670 | 131 966 117 1598 36 56 193 2038 487 1988 328 2559 . . 844 304 220 . 499 358 244 120 505 354 447 995 893 84 352 182 175 3671 1000 395 3531 Parts 1351 | 13 56 11 98 7 4 9 117 24 73 32 120 . . 45 9 5 . 19 18 9 3 24 18 28 46 59 3 11 2 13 234 54 12 175 Haulers Intercepted 28 | . 2 . 6 . . . 6 . 4 . 3 . . 2 . . . . 1 . 1 . . . 2 . . . . . . 1 . . Recyclers Shooed 26 | 1 1 . 7 1 . . 2 . 1 . 3 . . 1 . . . . . . . . . . 1 1 . . . . 4 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . . . 9 4 3 27 . . . . . . . . . 17 2 13 . . . . Prevented 12 | . . . . . . . . . . . . 1 . . . . . 7 . . . . . . . . 3 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 355 | . 15 5 27 . . 4 35 10 19 13 43 . . 10 4 4 . 10 4 . . 6 2 2 7 14 1 3 . 2 44 18 4 49 Melee 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 187 | . 2 . 17 . . 4 29 10 17 7 24 . . 7 1 1 . 3 2 . . 6 2 2 6 12 . 3 . 2 27 3 . . Cannons 84 | . 13 2 . . . . . . . . 12 . . 3 . . . . 1 . . . . . 1 2 . . . . 9 10 4 27 AOE 70 | . . 3 10 . . . 6 . . 6 5 . . . 3 3 . 7 . . . . . . . . . . . . 7 3 . 17 Classes Destroyed 23 | 2 6 . 2 . . . 3 1 . 1 2 . . . . 1 . . . 1 . . 1 . 1 . . . . . . 1 . 1 Worker 36 | . 4 . 5 . . . 1 . 4 . 3 . . 2 . . . . . . . . . . 3 . . . . . 4 . 2 8 Builder 29 | . . . 1 . . . 2 . 1 . 5 . . 1 . . . . . . . . . . 1 1 . . . . 9 . 2 6 Tunneler 15 | 3 2 . 2 2 . 1 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Hauler 28 | . 2 . 6 . . . 6 . 4 . 3 . . 2 . . . . 1 . 1 . . . 2 . . . . . . 1 . . Recycler 37 | 1 4 . 4 . . 1 2 . 8 . 3 . . 1 . . . . . . . . . . 2 1 . . . . 2 1 3 4 Mechanic 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 13 | . 3 1 3 . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . Watcher 18 | . 3 . 1 . . . 5 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . 3 Swarmer 92 | . 3 3 8 . . 3 10 . . 7 6 . . 4 4 4 . . . . . . . . . 5 . 1 . . 11 7 2 14 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . Grunt 121 | . 12 2 12 . . 1 15 7 9 . 25 . . . . . . 6 . . . 2 . . 4 4 . 1 . . 12 2 . 7 Brawler 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 2 . . Duelist 8 | . . . . . . . 1 1 . . 1 . . . . . . 3 . . . . . . . . . . . . 1 . . 1 Protector 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 53 | . . . 7 . . . 9 1 11 1 4 . . 1 . . . 1 1 . . 3 . 2 1 1 1 1 . 1 2 . 1 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . 10 Programmer 47 | . . . . . . . . 1 . 4 4 . . 3 . . . . 3 . . . . . . 4 . . . 1 13 4 1 9 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 28 | 4 13 3 5 1 . 3 7 5 5 5 6 . . 6 4 4 . 6 2 . 1 3 2 2 7 4 1 3 . 1 10 4 8 28 Combat Bots Only 19 | . 4 3 4 . . 3 5 5 3 5 5 . . 4 4 4 . 6 2 . . 3 2 2 3 4 1 3 . 1 6 3 2 19 Max Kills in Single Turn 7 | 1 2 2 2 1 . 1 3 1 2 4 2 . . 1 2 3 . 4 1 1 1 2 2 1 6 2 1 1 . 1 4 3 5 7 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 2 2 . . . 2 . . 4 2 . . . 2 3 . 4 . . . . . . . . . . . . 2 3 . 4 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1932 | . 44 14 126 . . 3 145 36 65 76 342 . . 76 4 10 . 23 23 . . 8 . 1 16 53 2 8 . 17 243 146 26 425 Missed 623 | . 17 5 39 . . . 37 3 22 14 151 . . 20 3 3 . 6 11 . . 2 . 1 5 19 2 2 . 5 55 50 7 144 Hits 1309 | . 27 9 87 . . 3 108 33 43 62 191 . . 56 1 7 . 17 12 . . 6 . . 11 34 . 6 . 12 188 96 19 281 Melee 36 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . 24 2 . 4 Projectile 1273 | . 27 9 87 . . 3 107 33 43 62 186 . . 56 1 7 . 17 12 . . 6 . . 11 34 . 6 . 12 164 94 19 277 AOE 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 71 | . . 1 1 . . . 6 . 3 . 11 . . 2 . . . 2 . . . . . . 2 2 . 1 . 5 17 4 2 12 Part Disruptions 10 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 4 1 . 3 Damage Taken 24061 | . 299 191 1029 . . 53 1734 528 724 710 3063 . . 878 16 108 . 343 249 18 . 206 107 . 721 691 . 56 . 143 3317 1837 655 6385 Core 2253 | . 59 17 204 . . . 174 13 81 130 272 . . 88 . . . 19 22 18 . . 39 . . 35 . . . 11 319 168 22 562 Absorbed by Shields 1655 | . . . . . . . . . . . . . . . . . . . . . . 38 . . 45 . . 61 . 149 1118 . . 244 Ignored by Resistances 219 | . . . . . . . . . . . 12 . . 18 . . . . . . . 42 . . . 40 . . . . . 16 15 76 Regen/Repaired (Parts) 4531 | . . . 180 . . . 522 . 268 121 298 . . 688 . . 105 . 6 1187 1100 . . . . 56 . . . . . . . . Core Remaining (%) 73 | 100 . 69 . . . 49 . . . 27 . . 61 . . . . 87 . . . . . . 92 . . . . 96 . 62 98 64 Volleys Fired 1480 | 12 64 19 122 5 3 9 123 32 71 25 161 . . 67 8 6 1 21 33 26 11 78 45 42 30 30 32 32 11 20 141 100 16 84 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 . . 3 3 3 1 3 3 3 3 2 2 2 3 3 1 3 1 3 3 3 3 2 Hottest 294 | 70 60 60 46 46 46 46 213 75 140 75 240 . . 150 90 90 90 90 150 109 96 90 90 66 160 160 90 99 56 99 152 204 294 240 Shots Fired 2932 | 24 128 35 226 10 6 18 336 87 214 69 372 . . 137 21 15 1 55 63 41 18 118 56 83 56 69 32 45 11 40 285 142 30 89 Gun 2059 | 24 36 18 208 10 6 18 330 87 213 67 220 . . 106 19 13 . 51 45 24 11 83 23 83 40 60 . 18 . 30 193 22 . 1 Cannon 805 | . 92 14 . . . . . . 1 . 145 . . 31 . . 1 . 18 11 7 35 33 . 16 9 32 27 11 10 85 118 30 79 Launcher 68 | . . 3 18 . . . 6 . . 2 7 . . . 2 2 . 4 . 6 . . . . . . . . . . 7 2 . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2101 | 12 128 32 208 10 6 18 205 87 213 67 161 . . 106 19 13 . 51 45 24 11 83 23 83 40 60 . 18 11 30 230 57 6 44 Thermal 732 | 12 . . . . . . 125 . 1 . 204 . . 27 . . 1 . 18 11 7 35 33 . 16 9 27 25 . 10 48 76 24 23 Explosive 61 | . . 3 18 . . . 6 . . 2 7 . . . 2 2 . 4 . 6 . . . . . . . . . . . 2 . 9 Electromagnetic 38 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 5 2 . . 7 7 . 13 Robot Hit Streak 29 | 3 11 8 10 6 5 8 11 12 11 13 15 . . 10 11 6 . 6 15 9 5 8 8 12 6 29 4 17 26 27 27 16 18 7 Robot Miss Streak 8 | 2 4 2 6 1 1 2 3 4 3 6 4 . . 4 2 1 . 4 1 7 1 3 2 4 4 1 . 1 1 2 6 4 1 8 Penetration Max 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . 2 . 1 2 2 . 1 1 . 3 1 . 2 Secondary Targets 16 | . . . 3 . . . 5 . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . Shots Hit Robots 1685 | 13 62 22 129 6 5 11 207 51 142 43 228 . . 72 8 7 . 31 29 26 7 51 42 52 24 52 3 19 10 27 154 63 23 66 Core Hits 997 | 5 37 10 74 2 2 7 94 22 54 20 99 . . 31 12 7 . 37 9 11 3 33 20 24 39 27 . 10 5 12 127 30 10 124 Critical Kills 129 | 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 3 1 6 2 6 6 8 . 3 2 1 46 4 1 35 Critical Parts Destroyed 163 | . . . . . . . 1 . 7 1 2 . . 2 . . . . 3 2 . 8 1 14 1 6 . 5 1 4 49 2 . 54 Critical Strikes 344 | 1 . . . . . . 10 . 8 1 3 . . 2 . . . . 6 10 1 19 7 21 7 14 2 8 6 7 97 9 1 104 Burn 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 2 Destroy 318 | 1 . . . . . . 2 . 4 1 2 . . 2 . . . . 5 9 1 19 7 21 7 14 . 8 6 7 97 6 . 99 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 Smash 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 97 | . . . . . . . 3 15 37 9 18 12 . 3 . . . . . . . . . . . . . . . . . . . . Impact 97 | . . . . . . . 3 15 37 9 18 12 . 3 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48981 | 155 1166 672 3039 81 51 180 4484 914 3357 1096 6681 . . 1855 602 479 . 1692 637 1102 62 613 1396 409 1438 1418 134 270 234 196 3177 3363 1992 6036 Guns 22376 | 147 331 232 2045 81 51 180 3758 914 2322 766 3366 . . 1549 277 148 . 869 449 165 52 450 134 409 546 1145 . 108 . 196 1605 81 . . Cannons 12637 | . 835 187 . . . . . . . . 2095 . . 243 . . . . 188 323 . . 950 . 75 194 134 162 234 . 779 2361 1541 2336 Explosions 12016 | . . 237 994 . . . 703 . . 287 878 . . . 303 324 . 823 . 614 . . 312 . 802 . . . . . 744 901 394 3700 Melee 1415 | . . . . . . . . . 1022 43 287 . . 63 . . . . . . . . . . . . . . . . . . . . Ramming 537 | 8 . 16 . . . . 23 . 13 . 55 . . . 22 7 . . . . 10 163 . . 15 79 . . . . 49 20 57 . Kinetic 23078 | 82 1166 419 2045 81 51 180 2117 914 2322 766 2448 . . 1549 277 148 . 869 449 165 52 450 134 409 546 1145 . 108 234 196 2312 605 157 682 Thermal 11175 | 65 . . . . . . 1641 . . . 3013 . . 190 . . . . 188 323 . . 1262 . 75 194 . . . . 139 1640 1384 1061 Explosive 10059 | . . 237 994 . . . 703 . . 287 878 . . . 303 324 . 823 . 614 . . . . . . . . . . . 802 394 3700 Electromagnetic 2717 | . . . . . . . . . . . . . . 53 . . . . . . . . . . 802 . 134 162 . . 677 296 . 593 Impact 1415 | . . . . . . . . . 1022 43 287 . . 63 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . . 3 3 5 6 12 12 12 15 15 15 15 . 5 5 5 5 5 17 4 2 2 2 2 2 27 36 2 48 Average Corruption 8 | . . . . . . . 2 2 4 5 5 12 12 14 15 15 15 . 4 5 5 5 5 8 2 1 2 2 2 2 12 33 1 12 Corruption Purged 20 | . . . . . . . 3 . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 543 | . . . . . . . 7 11 47 17 53 10 2 52 29 26 1 . 7 18 18 42 10 11 9 2 14 8 3 6 46 71 3 20 Message Errors 121 | . . . . . . . 4 5 9 3 7 3 1 11 8 3 . . . 7 6 15 4 3 2 . 1 3 1 4 5 12 1 3 Matter Fused 129 | . . . . . . . 2 1 12 3 16 1 1 16 6 8 1 . 2 5 6 8 3 . 4 1 2 . 1 . 14 14 . 2 Heat Flow Errors 65 | . . . . . . . . 1 5 1 7 3 . 8 4 5 . . 1 1 . 10 . 2 2 . 2 . . 1 3 6 1 2 Energy Discharges 78 | . . . . . . . . 2 11 3 9 2 . 2 6 5 . . 2 . 2 1 2 2 1 1 3 1 . 1 6 9 1 6 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 53 | . . . . . . . 1 2 5 2 5 1 . 5 . 3 . . 1 3 1 2 . 1 . . 3 1 . . 5 10 . 2 Data Loss (major) 21 | . . . . . . . . . 2 1 . . . . 2 1 . . 1 . 2 2 . . . . 2 1 1 . 1 5 . . Misfires 22 | . . . . . . . . . 2 1 3 . . 3 2 1 . . . . 1 2 . . . . . 1 . . 3 1 . 2 Alerts 9 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . 1 1 . . 1 2 . . Misdirections 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 2 . 1 Weapon Failures 33 | . . . . . . . . . 1 2 4 . . 4 1 . . . . 1 . 2 1 1 . . . . . . 6 9 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2073 | . 6 17 22 . . . 4 . 494 15 246 . . 39 16 65 . . . 3 . . 27 . 20 12 . . . . 40 160 296 591 Projectiles 727 | . 6 9 . . . . . . . . 63 . . 6 . . . . . 3 . . 20 . . 12 . . . . 18 116 296 178 Explosions 649 | . . 8 22 . . . 4 . . 15 43 . . . . 65 . . . . . . 7 . 20 . . . . . 8 44 . 413 Melee 697 | . . . . . . . . . 494 . 140 . . 33 16 . . . . . . . . . . . . . . . 14 . . . Knockbacks 50 | . 7 2 . . . . . . 1 . 3 . . 1 . . . . . . . 4 . . . 1 . . . . 12 2 2 15 Impact 11 | . . . . . . . . . 1 . 3 . . 1 . . . . . . . 4 . . . 1 . . . . . . 1 . Kinetic 36 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 1 14 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 795 | . . 70 . . . . 14 . . . . . . . . . . . . . . . 108 . 101 . . . . . . . 92 410 Shots 13 | . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 49 | 3 . 3 . . . . 5 . 1 . 6 . . . 1 1 . . . . 2 13 . . 1 6 . . . . 2 1 4 . Kicked 49 | 3 . 3 . . . . 5 . 1 . 6 . . . 1 1 . . . . 2 13 . . 1 6 . . . . 2 1 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 63 72 120 52 . . 28 360 259 270 203 423 248 . 293 273 226 32 57 348 303 92 420 266 249 348 345 192 24 . 68 199 194 195 139 Average Temperature 67 | 25 22 41 9 . . 9 88 79 65 82 93 96 . 63 84 67 18 19 85 107 35 97 50 110 79 149 76 10 . 48 41 40 74 41 Received Heat Transfer 3447 | . 150 78 324 . . 18 720 234 306 63 831 . . 18 . . . 135 . . . 22 . . 102 78 . 4 . . 97 . 18 249 Effects 21 | . . . . . . . 4 3 . . 3 . . 1 1 . . . . . . 6 1 . 2 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Interference 10 | . . . . . . . 2 3 . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . 2 . 3 . . 1 1 1 . . . . . . . . 1 . 1 . . . 2 2 . 3 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 3 Parts Fried 34 | . . . . . . . . . 2 . 8 . . 3 . . . . . . . . . . 2 . 3 1 . . 8 . . 7 Impact Corruptions 29 | . . . . . . . . . 16 . 7 . . 2 2 1 . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Melted 39 | . . . . . . . 10 . . . 20 . . . . . . . 3 3 . 1 . . . . . . . . 1 . 1 . Heat Transferred 11498 | 185 . . . . . . 3700 . . . 5201 . . 300 . . . . 250 500 . . 350 . . . . . . . 50 50 450 462 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . 1 . 1 . . . 1 1 1 2 3 . . 1 . . . . . . 1 4 3 1 4 3 . . . . 3 3 3 5 Low Security (%) 54 | 100 93 100 58 100 . 100 92 33 73 13 6 . . 99 . . . . 100 100 99 4 . . 11 . . . . . 18 . . . Level 1 17 | . 6 . 41 . . . 7 66 26 53 29 . . . . . . . . . . 6 . 100 11 . . . . . 21 . 23 10 Level 2 16 | . . . . . . . . . . 32 32 . . . . . . . . . . 59 99 . 60 . . . . . 24 84 69 34 Level 3 10 | . . . . . . . . . . . 31 . . . . . . . . . . 28 . . 15 100 . . . . 35 15 7 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2195 | 5 229 96 331 55 . 164 311 362 382 465 955 . . 201 . . . . 56 46 221 1102 707 383 1488 899 . . . . 1015 785 761 2195 Initial 723 | . . 12 . 55 . . 22 48 176 146 243 . . 191 . . . . 51 . . 107 608 246 74 723 . . . . . 540 427 447 Average 289 | 1 98 19 199 11 . 59 82 243 130 317 548 . . 72 . . . . 16 2 30 625 651 308 527 829 . . . . 546 640 533 931 Influence Increases 18623 | 20 527 146 1043 10 5 262 1167 324 1003 459 1510 . . 451 105 100 . 591 147 106 509 1779 405 232 1946 610 20 70 15 40 1585 741 539 2156 Destroy 0b10 Robot/C 9000 | . 300 100 540 . . 140 720 200 500 300 840 . . 200 80 80 . 400 80 . 120 740 160 80 460 360 20 60 . 40 1000 360 160 960 Destroy 0b10 Robot/NC 1020 | 20 90 . 110 10 5 10 100 . 95 . 85 . . 40 15 10 . . 5 . 5 10 10 20 75 10 . 10 15 . 100 15 45 110 Destroy Leader 1812 | . 80 20 164 . . 20 202 20 160 20 208 . . 66 10 10 . 30 32 . 42 74 . . 78 60 . . . . 196 62 52 206 Allied During Kill 2285 | . . . . . . 17 3 . 95 14 . . . . . . . 161 . . 166 822 170 100 594 62 . . . . 33 . 48 . Successful Hack 422 | . 25 . 81 . . . 24 46 47 . 61 . . 38 . . . . . . 14 . . . . 14 . . . . 36 36 . . Disable Machine 1095 | . 30 . 60 . . . 60 15 60 . 105 . . 75 . . . . . . . 90 15 30 285 45 . . . . 75 60 60 30 Anti-Garrison Action 550 | . . . . . . . . . . 100 . . . . . . . . . . 150 . . . 150 . . . . . . . . 150 Destroy Structure 2049 | . 2 26 88 . . . 43 28 16 25 91 . . 17 . . . . 30 106 12 28 50 2 304 44 . . . . 130 148 174 685 Lose Combat Pursuer 390 | . . . . . . 75 15 15 30 . 120 . . 15 . . . . . . . 15 . . . 15 . . . . 15 60 . 15 Influence Decreases 16544 | 20 494 179 901 152 5 205 1149 37 1139 220 1086 500 84 658 161 142 . 508 230 106 288 914 876 635 680 1227 622 304 40 40 624 941 554 823 Entered New Map 4557 | . . 21 . 87 . . 35 27 186 80 222 330 74 114 37 9 . . 32 . . 114 478 369 138 755 320 50 25 . . 421 334 299 Time Decay 9147 | 20 494 158 691 65 5 185 659 . 574 . 644 170 10 524 124 133 . 448 198 50 228 530 238 246 302 392 302 254 15 40 514 470 170 294 Lost Part 590 | . . . 60 . . . 40 10 10 20 70 . . 10 . . . . . . . . . . 10 20 . . . . 60 50 10 220 Lost Ally 1366 | . . . . . . 20 40 . 160 120 . . . 10 . . . 60 . 56 60 270 160 20 230 60 . . . . 50 . 40 10 Purge Threat 884 | . . . 150 . . . 375 . 209 . 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 3 . 4 . . . 6 . 2 . 20 . . 10 . . . 1 2 . 5 2 . . 8 4 . . . . 16 6 6 15 Investigation 17 | . 1 . 1 . . . 3 . 1 . 5 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . . Extermination 23 | . . . . . . . . . . . 4 . . 4 . . . . 1 . 1 . . . 1 2 . . . . 6 3 . 1 Reinforcement 33 | . 2 . 3 . . . 3 . . . 7 . . . . . . . 1 . 1 2 . . 3 . . . . . 3 . 3 5 Assault 19 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 3 1 . . . . 4 2 1 5 Garrison 18 | . . . . . . . . . 1 . 4 . . 3 . . . . . . . . . . 1 . . . . . 3 . 2 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 11 | . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 39 | . 1 . 5 . . . 6 . 6 . 4 . . 2 . . . . . . 1 2 1 . 1 1 . . . . 1 4 2 2 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . . 15 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . . 15 . . Times Spotted 616 | . 18 5 39 . . 8 51 11 33 15 69 . . 18 3 4 . 23 6 6 2 35 9 16 37 28 6 3 . 2 63 27 17 62 Peak Tracking Total 10 | . 3 2 5 . . 3 8 5 4 5 7 . . 5 3 4 . 9 2 3 1 5 5 1 10 5 7 3 . 1 7 5 7 10 Tactical Retreats 18 | . . . . . . 1 1 1 2 . 6 . . 1 . . . . . . . 1 . . . 1 . . . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 19 | . . . . . . . 4 1 4 . 2 . . . . . . . 2 . 1 2 . . . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 80 | . 2 . 4 . . . 4 2 4 1 7 . . 5 . . . 2 . . 1 6 1 2 20 3 . . . . 5 4 4 3 Max in Single Turn 15 | . 1 . 1 . . . 1 1 1 1 2 . . 1 . . . 2 . . 1 1 1 1 15 1 . . . . 2 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 114 | . 7 1 15 . 2 . 16 2 18 1 12 . . 11 . . . . 2 . 3 4 . . 2 4 1 . 4 . 3 5 . 1 Terminals 56 | . 5 . 10 . . . 11 2 13 1 5 . . 5 . . . . . . . 4 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . 2 . . . . 1 1 . . Repair Stations 15 | . . . 2 . . . 2 . 2 . 2 . . 2 . . . . . . 2 . . . . 1 . . . . 1 1 . . Recycling Units 11 | . 2 . 2 . . . 1 . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 1 . . . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 3 . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Total Hacks 334 | . 19 1 46 . 2 . 68 4 46 2 35 . . 30 . . . . 2 . 5 6 . . 3 20 1 . 17 . 16 10 . 1 Successful 209 | . 8 1 28 . 2 . 52 3 32 . 20 . . 12 . . . . 1 . 3 2 . . 1 14 1 . 17 . 6 5 . 1 Failed 122 | . 11 . 17 . . . 15 1 14 2 15 . . 18 . . . . 1 . 2 4 . . 2 6 . . . . 10 4 . . Catastrophic 24 | . 2 . 3 . . . . . 1 1 4 . . 4 . . . . 1 . 1 . . . 1 1 . . . . 2 3 . . Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 186 | . 12 . 17 . 1 . 27 1 12 . 10 . . 9 . . . . 4 . 3 14 1 . 25 7 . . . . 23 8 6 6 Terminals 152 | . 16 . 29 . . . 41 4 29 2 13 . . 12 . . . . . . . 6 . . . . . . . . . . . . Fabricators 25 | . . . . . . . . . . . 10 . . . . . . . 1 . . . . . . 10 . . . . 2 2 . . Repair Stations 66 | . . . 9 . . . 23 . 12 . 6 . . 6 . . . . . . 4 . . . . 3 . . . . 1 2 . . Recycling Units 19 | . 3 . 4 . . . 1 . 4 . 2 . . 4 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 44 | . . . 4 . . . 2 . . . 4 . . 8 . . . . . . . . . . . 7 . . . . 13 6 . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 3 . . . . . . . . 1 Terminal Hacks 84 | . 6 1 13 . 2 . 14 3 18 . 6 . . 1 . . . . . . . 2 . . . . 1 . 17 . . . . . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 12 | . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 19 | . 3 . 4 . . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 9 | . . 1 . . . . . . 5 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . 5 . . . . 2 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 1 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Repair Station Hacks 49 | . . . 6 . . . 22 . 8 . 3 . . 4 . . . . . . 3 . . . . 2 . . . . . 1 . . Scan Component 27 | . . . 3 . . . 11 . 5 . 2 . . 2 . . . . . . 2 . . . . 1 . . . . . 1 . . Repair 22 | . . . 3 . . . 11 . 3 . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . . 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 2 . . . 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 3 . . . 2 . . . 4 . . 2 . . . . . . . . . . . 6 . . . . 4 2 . . Insert Component 10 | . . . 1 . . . 1 . . . 1 . . 2 . . . . . . . . . . . 2 . . . . 2 1 . . Analyze 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 . . . Retrieve Study 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 27 | . 1 . 4 . . . 12 . 3 . 3 . . 3 . . . . . . . . . . . 1 . . . . . . . . Terminals 22 | . 1 . 3 . . . 11 . 3 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 11 | . . . 3 . . . 3 . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 13 . . . 15 2 12 1 11 . . 9 . . . . 2 . 3 2 . . 1 1 . . . . 2 2 . . Full Trace Events 11 | . 1 . 1 . . . . . 1 1 4 . . 3 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . . . . . 7 . 1 . . . . . 12 . . . . . . . 12 2 . . 4 . 16 3 . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 1 . . Authchips 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Time 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . 39 42 . . Total Part Build Rating 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 14 8 . . Part Studies Acquired 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Repaired 21 | . . . 3 . . . 11 . 3 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Time 985 | . . . 80 . . . 463 . 126 . 70 . . 88 . . . . . . 34 . . . . 124 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 2 . 12 . . . 9 . 10 . 10 . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 2 . . . . 1 1 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 3 . 8 . . . . . . . . . . 3 . . . 2 . . . . . 3 . . 5 Machine Destruction 12 | . . . . . . . . . . 5 . . . . . . . . . . 3 . . . 2 . . . . . . . . 2 Programmers 12 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 3 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 3 . . . . . . . . . . . . 2 . . . 16 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 91 | . 1 . . . 3 . 1 . 10 . . . . . . . 4 2 2 20 . 32 5 . 5 . . . . . 3 . 2 1 Largest Group 28 | . 1 1 . . 3 3 2 . 10 6 . . . . . . 4 5 2 20 15 28 25 17 15 3 . . . . 3 . 2 1 Highest-Rated Group 1201 | . 10 10 . . 37 37 16 . 173 109 . . . . . . 150 173 170 769 509 968 1201 813 743 231 . . . . 233 . 244 34 Highest-Rated Ally 159 | . 10 10 . . 21 21 10 . 29 29 . . . . . . 40 40 85 85 46 159 159 96 127 96 . . . . 103 . 122 34 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 3 . . . . . 2 . 1 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 2 2 2 2 1 1 1 1 . . . . . . . . . . . . . . . . . Total Orders 39 | . . . . . . 10 5 . 10 . . . . 5 . . . . . . . . 4 2 . . . . . . 2 . . 1 STAY 7 | . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . . . . . . 1 . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 EXPLORE 17 | . . . . . . 6 . . 8 . . . . 3 . . . . . . . . . . . . . . . . . . . . RETURN 9 | . . . . . . 2 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 846 | . . . . . . 21 101 . 41 10 . . . . . . . 56 1 64 63 249 45 17 135 13 . . . . 21 . 9 . Total Damage 20234 | . . . . . . 232 289 . 482 138 . . . . . . . 1692 . 2554 866 4963 1730 348 3550 298 . . . . 1414 . 1678 . Kills 120 | . . . . . . 3 1 . 6 2 . . . . . . . 11 . 5 6 34 8 2 25 4 . . . . 7 . 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 28440 | 71 1510 786 520 . . . 3530 755 814 138 2334 354 39 1755 625 689 1562 1140 625 633 775 1492 508 525 663 928 674 552 230 485 1560 1196 350 622 Optics 18912 | . . . . . . . . . . . 930 354 39 1755 625 689 1562 1140 625 633 775 1492 508 525 663 928 674 552 230 485 1560 1196 350 622 Sensors 15806 | . . . . . . . . . . . 1 346 39 1519 625 689 1215 1137 606 633 775 1414 427 296 503 794 674 504 226 430 1287 1027 350 289 Terrain 1162 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . 280 331 523 Seismic 9410 | 71 1510 786 520 . . . 3502 755 814 138 1289 25 . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . T.N.C. 1935 | . . . . . . . . . . . 1935 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 350 | . . . . . . . . . . . 343 7 . . . . . . . . . . . . . . . . . . . . . . Jamming 3662 | . . . . . . . . . . . . . . . . . . . 606 5 426 1492 428 342 147 . . . . . . 216 . . Robot Analysis Total 9 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . 1 . . 3 2 1 1 . . . . . . . . 2 . . . . . . . Drone Launches 39 | . . . . . . 2 15 . 19 . . . . 3 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 24 | . . . . . . 2 13 . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . 5 2 . 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 35934 | 110 1511 788 2804 351 1005 565 4481 992 2321 670 2334 354 39 1755 625 689 1562 1140 625 633 775 1492 508 525 663 928 674 552 230 485 1560 1196 350 642 Spaces Moved 18319 | 49 624 348 1294 178 496 209 1852 475 959 323 1049 243 30 992 457 505 1032 651 369 329 469 724 195 144 403 556 479 320 159 354 817 754 223 258 Core 22 | 5 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18297 | 44 624 348 1277 178 496 209 1852 475 959 323 1049 243 30 992 457 505 1032 651 369 329 469 724 195 144 403 556 479 320 159 354 817 754 223 258 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 120 120 120 120 108 133 133 126 130 130 130 140 140 140 140 126 126 126 120 120 120 120 120 116 116 111 125 111 Average Speed 146 | 112 181 197 176 190 190 190 170 164 168 171 143 133 133 134 130 130 130 140 140 142 140 128 126 126 124 120 120 120 120 116 116 111 125 124 Slowest Speed 600 | 120 190 260 600 190 190 190 190 190 190 190 250 133 133 330 130 130 140 140 140 250 140 140 126 126 126 120 120 120 120 120 410 117 125 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . 5 . . . . . . . . 6 . . . . . . . . . 3 . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 97 70 89 39 90 97 99 58 97 34 41 52 7 36 69 79 91 68 12 90 13 85 77 83 53 11 75 46 61 61 29 92 13 11 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 22 | . . . . 1 1 . 1 . . . . 1 . . . . 4 . . . . 10 . . . . 1 . 3 . . . . . Known Exits Taken 24 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 2 . . . . . 3 1 . 2 3 2 2 . . . . . . . . 3 2 . 1 . . . . Spaces Dug 295 | . . 33 13 . . . 14 8 13 5 20 12 . 12 15 14 . . 7 . 6 7 . . 9 3 21 3 . 3 31 14 2 30 Terrain Destroyed 1310 | . . 33 82 . . . 50 8 14 16 113 12 . 24 32 24 . 52 17 70 6 11 14 1 175 17 29 26 . 12 55 79 27 311 Melee 52 | . . . . . . . 2 8 13 5 10 12 . 2 . . . . . . . . . . . . . . . . . . . . Projectile 328 | . . . . . . . 2 . 1 . 51 . . 22 3 . . 1 15 2 6 7 5 . 22 16 29 25 . 10 46 48 5 12 AOE 848 | . . 33 82 . . . 46 . . 11 52 . . . 29 24 . 51 . 68 . . 9 . 153 . . . . . 5 31 22 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Total 24834 | 76 894 417 1618 183 558 365 2919 626 1497 390 1536 262 29 1287 470 525 1243 832 420 450 571 1153 398 400 508 764 544 441 186 387 1199 970 270 446 Wait 3429 | . 153 17 140 . 1 134 783 66 369 17 186 3 . 127 2 11 174 129 3 48 63 152 134 201 32 126 10 78 2 3 184 32 8 41 Move 18284 | 49 623 347 1293 177 495 208 1851 474 958 322 1047 242 29 991 456 504 1031 648 369 328 468 723 194 143 402 555 478 319 158 353 816 753 223 257 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 240 | 5 21 8 15 1 7 5 29 10 5 1 16 . . 19 . . 5 1 2 5 6 . 7 . 7 12 7 2 1 . 8 15 6 14 Fast Attach 98 | 7 . 1 6 . . . 13 . 4 1 10 1 . 9 . . 3 . . 2 1 2 1 4 2 3 1 . 5 . 4 11 1 6 Attach 110 | . 3 2 6 . . 1 10 4 1 1 9 1 . 4 . . 1 . 2 3 1 . . . 4 5 4 2 1 . 8 10 6 21 Detach 19 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . 1 5 2 6 Swap 502 | . 12 12 23 . 2 3 65 10 28 13 64 1 . 41 3 2 18 9 11 24 10 6 9 7 20 18 3 6 2 10 31 28 1 10 Drop 260 | 1 18 8 13 . 7 5 37 10 7 1 18 1 . 25 . . 10 1 . 14 8 1 7 3 10 8 9 2 5 1 4 15 4 7 Fire 1480 | 12 64 19 122 5 3 9 123 32 71 25 161 . . 67 8 6 1 21 33 26 11 78 45 42 30 30 32 32 11 20 141 100 16 84 Melee 97 | . . . . . . . 3 15 37 9 18 12 . 3 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 47 | 2 . 3 . . . . 5 . 1 . 6 . . . 1 1 . . . . 2 13 . . 1 6 . . . . 2 1 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 5 10 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Rewire 242 | . . . . . 43 . . . 1 . . . . . . 1 . 22 . . . 174 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp / Ext x2) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Discovered new exit (range 12) 872 | -10/Materials | Build established: Scavenger-Mutant 882 | -10/Materials | Discovered new exit (range 13) 1186 | -10/Materials | Discovered new exit (range 9) 1236 | -10/Materials | Build established: Mutant 1573 | -10/Materials | Build established: Scavenger-Mutant 1622 | -10/Materials | Entered Mines 1622 | -10/Mines | Accompanied by 1 ally 2042 | -10/Mines | Found the Drone Emporium 2050 | -10/Mines | Found Prototype Device 2050 | -10/Mines | Identified Thief Drone Bay 2053 | -10/Mines | Learned Materials garrison access intel 2207 | -10/Mines | Discovered new exit (range 10) 2234 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2410 | -10/Mines | Entered Materials 2410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2542 | -9/Materials | Identified exit to Mines 2722 | -9/Materials | Discovered new exit (range 10) 2963 | -9/Materials | Lost 5 parts (3n1u1w) 3228 | -9/Materials | Build established: Mutant 3308 | -9/Materials | Discovered new exit (range 15) 3700 | -9/Materials | Central database locked down 3995 | -9/Materials | Repaired Imp. Aluminum Leg 4310 | -9/Materials | Core integrity fell below 50% 4354 | -9/Materials | Discovered new exit (range 11) 4401 | -9/Materials | Repaired Autogun+ 4434 | -9/Materials | Repaired Autogun+ 5214 | -9/Materials | Entered Mines 5225 | -9/Mines | Met a Derelict bent on vengeance 5388 | -9/Mines | Learned 2 Materials zone layouts 5392 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5422 | -9/Mines | Learned 2 Materials zone layouts 5475 | -9/Mines | Discovered new exit (range 9) 5541 | -9/Mines | Learned location of Storage (-8) 5557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5557 | -9/Mines | Discovered new exit (range 5) 5565 | -9/Mines | Entered Exiles 5565 | -9/Exiles | Found Exiles lab destroyed 5763 | -9/Exiles | Opened EX-Vault 5773 | -9/Exiles | Found Modified TNC 6158 | -9/Exiles | Learned location of Zion (-6) 6554 | -9/Exiles | Discovered new exit (range 10) 6570 | -9/Exiles | Entered Mines 6570 | -8/Mines | Accompanied by 3 allies 6730 | -8/Mines | Discovered new exit (range 7) 6823 | -8/Mines | Discovered new exit (range 46) 7135 | -8/Mines | Entered Materials 7135 | -8/Materials | Accompanied by 2 allies 7135 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7136 | -8/Materials | Identified exit to Storage 7137 | -8/Materials | Identified exit to Factory 7138 | -8/Materials | Loaded intel: 1 garrison access location 7725 | -8/Materials | Build established: Scavenger-Gunner 7991 | -8/Materials | Repaired Carbon-fiber Leg 8024 | -8/Materials | Repaired Med. Armor Plating 8051 | -8/Materials | Repaired Seismic Detector 8316 | -8/Materials | Central database locked down 8637 | -8/Materials | Discovered exit to Factory (range 16) 9756 | -8/Materials | Discovered exit to Storage (range 16) 10003 | -8/Materials | Repaired Beamcaster 10042 | -8/Materials | Repaired Carbon-fiber Leg 10094 | -8/Materials | Repaired Lgt. Angular Momentum Engine 10133 | -8/Materials | Repaired Carbon-fiber Leg 10195 | -8/Materials | Repaired Adv. Beam Rifle 10228 | -8/Materials | Repaired Cooling System 10267 | -8/Materials | Repaired Carbon-fiber Leg 11011 | -8/Materials | Learned Factory fabricator intel 11170 | -8/Materials | Learned location of 2 exits from Factory 11248 | -8/Materials | Learned location of 1 exit from Lower Caves 11289 | -8/Materials | Repaired Broken Weapon Cycler 11612 | -8/Materials | Identified exit to Garrison 11616 | -8/Materials | Entered Garrison 11662 | -8/Garrison | Discovered exit to Storage (range 47) 11662 | -8/Garrison | Discovered exit to Storage (range 57) 11662 | -8/Garrison | Discovered exit to Storage (range 77) 11986 | -8/Garrison | Triggered checkpoint 12012 | -8/Garrison | Triggered checkpoint 12032 | -8/Garrison | Triggered checkpoint 12232 | -8/Garrison | Learned Storage security intel 12445 | -8/Garrison | Build established: Scavenger-Mutant 12608 | -8/Garrison | Entered Storage 12750 | -8/Storage | Repaired Carbon-fiber Leg 12920 | -8/Storage | Repaired Carbon-fiber Leg 12960 | -8/Storage | Found Prototype Protection 12960 | -8/Storage | Identified Lgt. Regenerative Plating 13227 | -8/Storage | Used back door to open Recycling access 13227 | -8/Storage | Discovered new exit (range 5) 13987 | -8/Storage | Build established: Gunner 14087 | -8/Storage | Garrison activated, responded to threat 14413 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14781 | -8/Storage | Build established: Commander-Gunner 14818 | -8/Storage | Identified exit to Garrison 14901 | -8/Storage | Repaired Lgt. Angular Momentum Engine 14929 | -8/Storage | Entered Garrison 14929 | -8/Garrison | Accompanied by 6 allies 15071 | -8/Garrison | Core integrity fell below 50% 15086 | -8/Garrison | Lost 5 allies 15155 | -8/Garrison | Triggered checkpoint 15310 | -8/Garrison | Discovered exit to Factory (range 8) 15599 | -8/Garrison | Entered Factory 15599 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15600 | -7/Factory | Identified exit to Factory 15600 | -7/Factory | Identified exit to Lower Caves 15601 | -7/Factory | Loaded intel: 6 fabricator locations 15892 | -7/Factory | Build established: Scavenger-Skirmisher 16431 | -7/Factory | Build established: Skirmisher 16466 | -7/Factory | Garrison activated, responded to threat 16559 | -7/Factory | Cargo convoy interrupted 16599 | -7/Factory | Repaired Prc. Assault Rifle 16656 | -7/Factory | Discovered exit to Factory (range 14) 16905 | -7/Factory | Garrison activated, responded to threat 16943 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 17053 | -7/Factory | Found Prototype Processor 17053 | -7/Factory | Identified Exp. Signal Interpreter 17063 | -7/Factory | Found Exp. Signal Interpreter 17539 | -7/Factory | Crushed by falling debris 17540 | -7/Factory | System corruption reached 10% 17933 | -7/Factory | Entered Lower Caves 17934 | -7/Lower Caves | Identified exit to Lower Caves 17953 | -7/Lower Caves | Met a Warlord Commander 17954 | -7/Lower Caves | Learned location of Warlord (-5) 17955 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17976 | -7/Lower Caves | Learned Factory emergency access door positions 18287 | -7/Lower Caves | Entered another Lower Caves area 18306 | -7/Lower Caves | Discovered exit to Factory (range 13) 18326 | -7/Lower Caves | Entered Factory 18326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18889 | -6/Factory | System corruption reached 10% 19444 | -6/Factory | Discovered new exit (range 22) 19490 | -6/Factory | Identified exit to Factory 19550 | -6/Factory | Identified exit to Lower Caves 19651 | -6/Factory | Garrison activated, responded to threat 20008 | -6/Factory | Repaired Lgt. Armored Exoskeleton 20081 | -6/Factory | Entered Lower Caves 20089 | -6/Lower Caves | Learned Factory stockpile data 20505 | -6/Lower Caves | Learned location of 1 exit from Factory 20625 | -6/Lower Caves | Discovered new exit (range 11) 20705 | -6/Lower Caves | Identified exit to Lower Caves 20706 | -6/Lower Caves | Entered another Lower Caves area 21173 | -6/Lower Caves | Learned Factory stockpile data 21175 | -6/Lower Caves | Entered a destroyed Warlord outpost 21256 | -6/Lower Caves | Learned location of 1 exit from Factory 21331 | -6/Lower Caves | Encountered a Warlord checkpoint 21347 | -6/Lower Caves | Discovered new exit (range 8) 21394 | -6/Lower Caves | Identified exit to Zion 21395 | -6/Lower Caves | Entered Zion 21444 | -6/Zion | System corruption cleaned by Quarantine Array 21561 | -6/Zion | Discovered new exit (range 22) 21754 | -6/Zion | Learned location of Quarantine (-2) 21841 | -6/Zion | Learned location of Armory (-3) 22374 | -6/Zion | Met Imprinter 22400 | -6/Zion | Imprinted 22403 | -6/Zion | Declared Zion's savior 22845 | -6/Zion | Build established: Gunner 22896 | -6/Zion | Found GAL Module 22938 | -6/Zion | Identified exit to Proximity Caves 22957 | -6/Zion | Entered Proximity Caves 22957 | -5/Proximity Caves | Accompanied by 4 allies 22989 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23198 | -5/Proximity Caves | Build established: Skirmisher 23706 | -5/Proximity Caves | Learned 12 Factory zone layouts 24018 | -5/Proximity Caves | Discovered exit to Factory (range 5) 24097 | -5/Proximity Caves | Entered Factory 24097 | -5/Factory | Accompanied by 1 ally 24097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24098 | -5/Factory | Identified exit to Extension 24099 | -5/Factory | Identified exit to Factory 24517 | -5/Factory | Discovered new exit (range 17) 24585 | -5/Factory | Identified exit to Upper Caves 24693 | -5/Factory | Zion Heavy squad teleported in 24722 | -5/Factory | Sucked down chute 24722 | -5/Factory | Entered Waste 24723 | -5/Waste | Met a frightened Derelict 24737 | -5/Waste | Spotted C-40 Crusher 24754 | -5/Waste | Allies destroyed C-40 Crusher 24759 | -5/Waste | Spotted C-40 Crusher 24764 | -5/Waste | Spotted C-40 Crusher 24767 | -5/Waste | 2 allies followed down the chute 24767 | -5/Waste | Spotted C-40 Crusher 24782 | -5/Waste | Allies destroyed C-40 Crusher 24786 | -5/Waste | Spotted C-40 Crusher 24789 | -5/Waste | Spotted C-40 Crusher 24792 | -5/Waste | Warlord forces began an assault 24798 | -5/Waste | Allies destroyed C-40 Crusher 24800 | -5/Waste | Allies destroyed C-40 Crusher 24804 | -5/Waste | Allies destroyed C-40 Crusher 24923 | -5/Waste | Discovered new exit (range 23) 24995 | -5/Waste | Found Broken Adv. Powered Armor 25128 | -5/Waste | Found Prototype Protection 25128 | -5/Waste | Identified Zio. Weapon Casing 25289 | -5/Waste | Identified exit to Factory 25355 | -5/Waste | Entered Factory 25355 | -5/Factory | Accompanied by 15 allies 25436 | -5/Factory | Found Prototype Launcher 25436 | -5/Factory | Identified Tesla Bomb Launcher 25520 | -5/Factory | Discovered exit to Extension (range 5) 25704 | -5/Factory | Lost 3 allies 25956 | -5/Factory | Repaired Hvy. Armored Exoskeleton 26130 | -5/Factory | Entered Extension 26130 | -5/Extension | Accompanied by 10 allies 26369 | -5/Extension | Rescued A7 26462 | -5/Extension | Rescued a captive Derelict 26557 | -5/Extension | Rescued a captive Derelict 26637 | -5/Extension | Rescued a captive Derelict 26638 | -5/Extension | Rescued a captive Derelict 26906 | -5/Extension | Build established: Commander-Skirmisher 26949 | -5/Extension | Spotted B-75 Beast 26976 | -5/Extension | Allies destroyed B-75 Beast 26976 | -5/Extension | Spotted B-75 Beast 27004 | -5/Extension | Allies destroyed B-75 Beast 27022 | -5/Extension | Lost 7 allies 27039 | -5/Extension | Rescued a captive Derelict 27096 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 27097 | -5/Extension | Zion Fire squad teleported in 27205 | -5/Extension | Disrupted transfer network 27330 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 27331 | -5/Extension | Zion Hacker squad teleported in 27385 | -5/Extension | Terminal network hard line cut 27445 | -5/Extension | Rescued a captive Derelict 27447 | -5/Extension | Rescued a captive Derelict 27488 | -5/Extension | Rescued a captive Derelict 27488 | -5/Extension | Rescued a captive Derelict 27522 | -5/Extension | Discovered exit to Factory (range 10) 27523 | -5/Extension | Discovered new exit (range 6) 27531 | -5/Extension | Identified exit to Cetus 27622 | -5/Extension | Entered Cetus 27622 | -5/Cetus | Accompanied by 24 allies (A7) 27627 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27640 | -5/Cetus | Spotted Cetus Guard 27640 | -5/Cetus | Spotted Cetus Guard 27640 | -5/Cetus | Spotted Cetus Guard 27642 | -5/Cetus | Destroyed Cetus Guard 27643 | -5/Cetus | Spotted Cetus Guard 27644 | -5/Cetus | Destroyed Cetus Guard 27660 | -5/Cetus | Allies destroyed Cetus Guard 27663 | -5/Cetus | Allies destroyed Cetus Guard 27685 | -5/Cetus | Lost 5 allies 27741 | -5/Cetus | Started Cetus Manufacturing Module 27761 | -5/Cetus | Escorted A7 to Cetus Mainframe 27766 | -5/Cetus | Manufactured an Enhanced Grunt 27768 | -5/Cetus | Discovered new exit (range 22) 27791 | -5/Cetus | Manufactured an Enhanced Grunt 27799 | -5/Cetus | Identified exit to Archives 27816 | -5/Cetus | Manufactured an Enhanced Grunt 27841 | -5/Cetus | Manufactured an Enhanced Grunt 27866 | -5/Cetus | Manufactured an Enhanced Grunt 27879 | -5/Cetus | Spotted Cetus Guard 27879 | -5/Cetus | Spotted Cetus Guard 27879 | -5/Cetus | Spotted Cetus Guard 27879 | -5/Cetus | Spotted Cetus Guard 27906 | -5/Cetus | Allies destroyed Cetus Guard 27909 | -5/Cetus | Allies destroyed Cetus Guard 27910 | -5/Cetus | Allies destroyed Cetus Guard 27914 | -5/Cetus | Allies destroyed Cetus Guard 27918 | -5/Cetus | Discovered exit to Factory (range 22) 27938 | -5/Cetus | Scared off Revision 17 27941 | -5/Cetus | Lost 4 allies 28065 | -5/Cetus | Murdered A7 28070 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 28130 | -5/Cetus | Entered Archives 28130 | -5/Archives | Accompanied by 17 allies 28191 | -5/Archives | Discovered new exit (range 23) 28276 | -5/Archives | Discovered exit to Factory (range 15) 28300 | -5/Archives | System corruption reached 10% 28353 | -5/Archives | Discovered new exit (range 16) 28598 | -5/Archives | Identified exit to Hub_04(d) 28655 | -5/Archives | Entered Hub_04(d) 28655 | -5/Hub_04(d) | Accompanied by 15 allies 28657 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 28741 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 28742 | -5/Hub_04(d) | Zion hero teleported in (CL-ANK) 28800 | -5/Hub_04(d) | Network Hub disabled 28830 | -5/Hub_04(d) | Spotted Lightning 28843 | -5/Hub_04(d) | Lost 5 allies 28895 | -5/Hub_04(d) | Allied Derelicts emerged from ambush trap array 28925 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 28953 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 28970 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 28971 | -5/Hub_04(d) | Zion Light squad teleported in 29089 | -5/Hub_04(d) | Spotted Lightning 29096 | -5/Hub_04(d) | Spotted Lightning 29096 | -5/Hub_04(d) | Spotted Lightning 29109 | -5/Hub_04(d) | Allies destroyed Lightning 29111 | -5/Hub_04(d) | Allies destroyed Lightning 29114 | -5/Hub_04(d) | Allies destroyed Lightning 29126 | -5/Hub_04(d) | Found Prototype Device 29126 | -5/Hub_04(d) | Identified Exp. Phase Shifter 29130 | -5/Hub_04(d) | Found Prototype Processor 29130 | -5/Hub_04(d) | Identified Exp. Targeting Computer 29134 | -5/Hub_04(d) | Found Prototype Device 29134 | -5/Hub_04(d) | Identified Exp. EM Shield 29164 | -5/Hub_04(d) | Found Exp. Targeting Computer 29170 | -5/Hub_04(d) | Found Prototype Energy Cannon 29170 | -5/Hub_04(d) | Identified EMDS 29197 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 29255 | -5/Hub_04(d) | First assault squad dispatched 29293 | -5/Hub_04(d) | Zion Thermal Resupply teleported in 29316 | -5/Hub_04(d) | Spotted Lightning 29316 | -5/Hub_04(d) | Network Hub disabled 29317 | -5/Hub_04(d) | Spotted Lightning 29318 | -5/Hub_04(d) | Entered Factory 29318 | -4/Factory | Accompanied by 3 allies 29318 | -4/Factory | Evolved 2 slots: Utility x2 29349 | -4/Factory | Lost 6 allies 29492 | -4/Factory | Repaired Broken Adv. KE Penetrator 29559 | -4/Factory | Discovered new exit (range 6) 29568 | -4/Factory | First assault squad dispatched 29605 | -4/Factory | Lost 3 allies 29659 | -4/Factory | Fabricated Hyp. Gauss Rifle (x2) 29754 | -4/Factory | Identified exit to Upper Caves 30170 | -4/Factory | Fabricated Hyp. Gauss Rifle (x2) 30246 | -4/Factory | Entered Upper Caves 30366 | -4/Upper Caves | Learned location of Testing (-3) 30502 | -4/Upper Caves | Identified exit to Upper Caves 30714 | -4/Upper Caves | Spotted B-86 Titan 30918 | -4/Upper Caves | Attracted the attention of an 0b10 base 30920 | -4/Upper Caves | Entered another Upper Caves area 30922 | -4/Upper Caves | Discovered new exit (range 14) 31227 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31463 | -4/Upper Caves | Discovered new exit (range 6) 31469 | -4/Upper Caves | Identified exit to Zhirov 31472 | -4/Upper Caves | Entered Zhirov 31474 | -4/Zhirov | Discovered new exit (range 3) 31496 | -4/Zhirov | Met Zhirov 31522 | -4/Zhirov | Learned location of Command (-1) 31529 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31549 | -4/Zhirov | Found Alien Artifact 31549 | -4/Zhirov | Identified Integrated Dissipator 31549 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31637 | -4/Zhirov | Found Alien Artifact 31698 | -4/Zhirov | Identified exit to Proximity Caves 31702 | -4/Zhirov | Entered Proximity Caves 31854 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32181 | -3/Proximity Caves | Discovered new exit (range 5) 32185 | -3/Proximity Caves | Identified exit to Research 32187 | -3/Proximity Caves | Entered Research 32187 | -3/Research | Evolved 2 slots: Utility x2 32266 | -3/Research | Retrieved Zion intel report: Branch Access 32266 | -3/Research | Identified exit to Armory 32266 | -3/Research | Identified exit to Testing 32305 | -3/Research | Retrieved Zion intel report: Trap Installations 32382 | -3/Research | Retrieved Zion intel report: Active Garrisons 32399 | -3/Research | Fabricated Hyp. Mass Driver (x2) 32637 | -3/Research | Retrieved Zion intel report: Component Stockpiles 32666 | -3/Research | Retrieved Zion intel report: Component Schematics 32667 | -3/Research | Zion Heavy Resupply teleported in 32706 | -3/Research | Zion Heavy squad teleported in 32803 | -3/Research | Build established: Skirmisher 32878 | -3/Research | Garrison activated, responded to threat 33187 | -3/Research | First assault squad dispatched 33282 | -3/Research | System corruption reached 10% 33332 | -3/Research | Lost 5 parts (2u3w) 33392 | -3/Research | Terminal network hard line cut 33676 | -3/Research | Build established: Scavenger-Skirmisher 33679 | -3/Research | Spotted B-86 Titan 33747 | -3/Research | Entered Testing 33832 | -3/Testing | Central database locked down 33871 | -3/Testing | Found Prototype Processor 33871 | -3/Testing | Identified Exp. Melee Analysis Suite 33872 | -3/Testing | System corruption reached 30% 33988 | -3/Testing | Found Fusion Bomb Launcher 34047 | -3/Testing | Build established: Skirmisher 34054 | -3/Testing | Found Prototype Device 34054 | -3/Testing | Identified Exp. Terrain Scanner 34140 | -3/Testing | Found Prototype Device 34140 | -3/Testing | Identified Exp. Focal Shield 34432 | -3/Testing | Found Prototype Energy Cannon 34432 | -3/Testing | Identified Null Cannon 34489 | -3/Testing | Found Prototype Energy Gun 34489 | -3/Testing | Identified Warp Gun 34522 | -3/Testing | Found Unknown Protection 34522 | -3/Testing | Identified Hvy. Reflective Plating 34526 | -3/Testing | Found Hvy. Reflective Plating 34566 | -3/Testing | Retrieved Zion intel report: Emergency Access 34573 | -3/Testing | Fabricated Hvy. Armored Exoskeleton? 34655 | -3/Testing | Found Hvy. Reflective Plating 34721 | -3/Testing | Retrieved Zion intel report: Active Garrisons 34729 | -3/Testing | Discovered new exit (range 11) 34747 | -3/Testing | First assault squad dispatched 34872 | -3/Testing | Found Prototype Ballistic Cannon 34872 | -3/Testing | Identified Perforator 34942 | -3/Testing | Identified exit to Research 34943 | -3/Testing | Entered Research 34943 | -2/Research | Evolved 2 slots: Propulsion x2 35046 | -2/Research | Unchained authorized (DW-4LL) 35068 | -2/Research | Zion Heavy squad teleported in 35104 | -2/Research | Garrison activated, responded to threat 35193 | -2/Research | First assault squad dispatched 35211 | -2/Research | Discovered new exit (range 21) 35291 | -2/Research | Identified exit to Access 35293 | -2/Research | Entered Access 35293 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35453 | -1/Access | Retrieved Zion intel report: Main Access 35453 | -1/Access | Identified exit to Surface 35454 | -1/Access | Zion Resource Resupply teleported in 35494 | -1/Access | Unchained authorized (DW-4LL) 35539 | -1/Access | Garrison activated, responded to threat 35543 | -1/Access | First assault squad dispatched 35647 | -1/Access | Crushed by falling debris 35647 | -1/Access | System corruption reached 10% 35689 | -1/Access | Garrison activated, responded to threat 35761 | -1/Access | DW-4LL burst out of a wall 35772 | -1/Access | Destroyed 15 combat bots 35816 | -1/Access | Lost 4 parts (1p3u) 35879 | -1/Access | Destroyed 19 combat bots 35895 | -1/Access | Lost 4 parts (1p1n1u1w) 35905 | -1/Access | DW-4LL burst out of a wall 35914 | -1/Access | System corruption reached 30% 35935 | *** | Escaped! Last Messages --------------- 35914_ R-10 Processor collects KE Penetrator. 35914_ L-61 Swordsman knocked back. 35914_ L-61 Swordsman system corrupted by crushing effect. 35914_ L-61 Swordsman destroyed. 35915_ Exp. Optical Array destroyed. 35915_ System corrupted by crushing effect (+2). 35916_ The unstable cave ceiling collapses. 35916_ Exp. Signal Interpreter destroyed. 35916_ System corrupted by crushing effect (+5). 35917_ Quantum Reactor destroyed. 35920_ Null Cannon destroyed. 35920_ System corrupted by crushing effect (+2). 35920_ Critical hit (Destroy). 35920_ Biometal Leg destroyed. 35920_ System corrupted by crushing effect (+1). 35922_ H4GT FAQC