Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 17:54:02 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (170) 850 Value Destroyed (3963) 3963 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8453 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 399/850 Matter 237/300 Energy 44/100 System Corruption 8% Temperature Cool (0) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- Improved Targeting Computer Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Armored Huge Wheel Actuator Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Medium Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Compact Battery Advanced Targeting Computer Actuator Array Core Shielding Improved Utility Shielding System Restoration Module Improved Datajack Scythe [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Scythe Energy Gun Medium Laser Energy Cannon Proton Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 97 | 6 2 34 21 16 10 . 8 Power 17 | 1 . 8 3 3 1 . 1 Engine 13 | 1 . 8 2 1 1 . . Core 4 | . . . 1 2 . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 7 4 6 4 . . Treads . | . . . . . . . . Leg 21 | 2 . 7 4 6 2 . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 1 10 10 7 5 . 4 Device 13 | . 1 4 4 2 2 . . Storage 4 | 1 . 1 1 1 . . . Processor 9 | . . 1 2 2 2 . 2 Hackware 4 | . . . 2 . . . 2 Protection 8 | . . 4 1 2 1 . . Artifact . | . . . . . . . . Weapon 19 | 2 1 9 4 . . . 3 Energy Gun 6 | 2 1 2 . . . . 1 Energy Cannon 3 | . . 1 . . . . 2 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 5 | . . 3 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 29 | . . 6 4 5 . 8 6 Power 5 | . . 2 . 1 . 1 1 Propulsion 4 | . . 1 1 1 . 1 . Utility 15 | . . 3 3 3 . 4 2 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 8 | . . 2 1 3 . 8 3 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 5 7 8 9 12 9 3 Power . | . . . 1 . 1 1 . Propulsion . | . . . . . 3 2 1 Utility 3 | . 1 3 3 6 6 4 1 Weapon 2 | . 1 3 3 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 24 | . 1 9 1 4 . 7 2 Power 2 | . . 1 . . . 1 . Propulsion 3 | . . 1 . . . . 2 Utility 12 | . . 3 . 4 . 5 . Weapon 6 | . 1 4 1 . . . . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 93 93 97 98 94 74 44 Engine 6 | . 14 10 5 5 3 3 . Core 1 | . . . 3 1 2 . 3 Leg 17 | . 28 21 17 14 4 8 . Device 13 | . 2 10 14 19 17 8 . Storage 8 | . 14 11 9 7 6 3 . Processor 10 | . . 10 8 13 21 22 13 Hackware 9 | . . . 13 15 13 13 14 Protection 5 | . 5 8 6 3 6 3 . Energy Gun 2 | . 28 3 . . . . 2 Impact Weapon 2 | . . 11 . . . . . Slashing Weapon 11 | . . 6 17 14 6 3 . Peak Build Rating 59 | 6 7 19 30 44 59 59 40 Average Rating 25 | 4 6 14 26 37 54 42 29 On Entrance 21 | . 6 7 19 29 43 59 7 Avg Prop Armor Cover (%) 9 | . . . . 9 . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 15 23 32 60 65 61 13 Greatest Support 35 | 20 20 29 29 30 35 35 28 Greatest Overweight (x) 2 | 1 . 1 2 2 2 1 2 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 20 10 15 15 15 5 Average Capacity 9 | 7 8 8 8 10 15 11 5 Most Carried 15 | 3 8 9 10 15 15 15 5 Average Carried 8 | 1 5 7 8 10 14 11 4 Final Capacity 15 | 8 8 8 10 15 15 5 5 Final Carried 15 | 1 8 8 10 14 15 5 4 Class Distribution -------------------- 37% | Mutant 37% | Hacker-Gladiator 13% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1859 | 260 20 365 516 484 54 . 160 Remotely . | . . . . . . . . Salvage Created 5568 | 126 412 1827 1593 1247 114 . 249 Parts 288 | 11 21 65 86 84 4 . 17 Haulers Intercepted 10 | . . 5 3 2 . . . Recyclers Shooed 8 | . 4 2 . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 100 | . 3 32 33 22 2 . 8 Melee 51 | . . 16 17 16 2 . . Guns 9 | . 3 . . . . . 6 Cannons 2 | . . . . . . . 2 AOE 22 | . . . 16 6 . . . Classes Destroyed 13 | 3 2 6 . 2 . . . Worker 14 | 2 2 5 3 2 . . . Builder 12 | . . 7 4 1 . . . Tunneler 5 | 2 . 1 . 1 . . 1 Hauler 10 | . . 5 3 2 . . . Recycler 18 | 1 4 3 7 3 . . . Operator 5 | . . 1 1 3 . . . Watcher 6 | . . 2 3 1 . . . Swarmer 38 | . 1 8 14 7 . . 8 Grunt 40 | . 2 15 12 9 2 . . Brawler 1 | . . 1 . . . . . Sentry 16 | . . 8 7 1 . . . Specialist 2 | . . . . 2 . . . Programmer 3 | . . . . 3 . . . Best Kill Streak 6 | 5 6 6 6 5 2 . 4 Combat Bots Only 4 | . 1 4 4 4 2 . 4 Max Kills in Single Turn 4 | 1 1 1 4 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 2 . . . Melee 1 | . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 591 | . 13 174 116 157 7 5 119 Missed 185 | . 3 50 29 59 1 . 43 Hits 406 | . 10 124 87 98 6 5 76 Melee 6 | . . 1 . . . 5 . Projectile 400 | . 10 123 87 98 6 . 76 Critical Strikes 13 | . . 5 2 4 . 1 1 Actively Blocked 1 | . . . 1 . . . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 4997 | . 102 1468 1107 1106 111 210 893 Core 1336 | . 23 253 272 337 . 139 312 Absorbed by Shields 225 | . . . . 225 . . . Redirected to Shielding 43 | . . . 43 . . . . Ignored by Resistances 9 | . . . . 9 . . . Core Remaining (%) 65 | 100 90 36 50 51 . . . Volleys Fired 102 | 10 26 17 18 9 . . 22 Largest 2 | 2 2 2 1 1 . . 1 Hottest 100 | 90 100 100 39 39 . . 80 Shots Fired 142 | 20 50 23 18 9 . . 22 Gun 92 | 20 50 12 . . . . 10 Cannon 23 | . . 11 . . . . 12 Launcher 27 | . . . 18 9 . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 103 | 20 50 23 . . . . 10 Explosive 27 | . . . 18 9 . . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 10 | 5 8 3 6 9 . . 10 Robot Miss Streak 4 | 1 4 4 2 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 322 | 12 29 116 81 56 10 4 14 Core Hits 164 | 6 15 22 63 43 3 2 10 Critical Kills 4 | . . 4 . . . . . Critical Parts Destroyed 22 | . . 22 . . . . . Critical Strikes 40 | 1 . 28 6 4 1 . . Burn 2 | 1 . 1 . . . . . Smash 26 | . . 26 . . . . . Sever 12 | . . 1 6 4 1 . . Melee Attacks 305 | . . 127 98 65 11 4 . Impact 111 | . . 111 . . . . . Slashing 193 | . . 16 97 65 11 4 . Piercing . | . . . . . . . . Sneak Attacks 73 | . . 27 24 16 6 . . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 27 | . . 14 5 8 . . . Damage Inflicted 14665 | 145 344 4599 5283 3298 516 64 416 Guns 770 | 145 344 87 . . . . 194 Cannons 322 | . . 100 . . . . 222 Explosions 3407 | . . . 2328 1079 . . . Melee 10162 | . . 4408 2955 2219 516 64 . Ramming 4 | . . 4 . . . . . Kinetic . | . . . . . . . . Thermal 870 | 145 344 187 . . . . 194 Explosive 3407 | . . . 2328 1079 . . . Electromagnetic 222 | . . . . . . . 222 Impact 3837 | . . 3837 . . . . . Slashing 6325 | . . 571 2955 2219 516 64 . Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 . 3 . 8 8 Average Corruption 2 | . . 1 . 2 . 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . 10 . 18 . 2 9 Message Errors 13 | . . 4 . 4 . . 5 Matter Fused 10 | . . 3 . 6 . . 1 Heat Flow Errors 4 | . . . . 3 . 1 . Energy Discharges 3 | . . . . 1 . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . 1 . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Alerts 3 | . . 2 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 2086 | . . 1472 357 187 65 . 5 Projectiles 35 | . . 30 . . . . 5 Explosions 84 | . . . 54 30 . . . Melee 1967 | . . 1442 303 157 65 . . Knockbacks 10 | . . 10 . . . . . Impact 10 | . . 10 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . . 10 35 . . . Shots 2 | . . . 1 1 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | 114 240 384 12 188 . 113 112 Average Temperature 81 | 53 77 149 6 77 . 57 41 Received Heat Transfer 1327 | . 36 546 396 247 54 . 48 Effects 2 | . 1 1 . . . . . Interference 1 | . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 21 | . . 21 . . . . . Combat Hostiles 15 | . . 15 . . . . . Parts Fried 34 | . . 34 . . . . . Impact Corruptions 57 | . . 57 . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 5 | 2 2 1 . . . . . Heat Transferred 2164 | 458 929 481 . . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 2 | . . 2 2 2 1 . . Low Security (%) 37 | 100 100 42 6 41 73 100 100 Level 1 24 | . . 19 20 51 26 . . Level 2 37 | . . 38 72 6 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 658 | 10 36 515 658 440 237 33 85 Initial 275 | . 6 1 197 275 207 33 . Average 308 | 1 7 276 493 224 174 13 34 Influence Increases 3417 | 25 116 1037 1161 795 80 . 203 Destroy 0b10 Robot/C 2000 | . 60 640 660 440 40 . 160 Destroy 0b10 Robot/NC 350 | 25 30 120 105 65 . . 5 Destroy Leader 502 | . 20 184 152 116 10 . 20 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 47 | . 6 14 10 14 . . 3 Select Force Hacks 30 | . . . . . 30 . . Disable Machine 165 | . . 15 45 90 . . 15 Destroy Structure 208 | . . 4 164 40 . . . Lose Combat Pursuer 105 | . . 60 15 30 . . . Influence Decreases 3392 | 15 122 572 1023 977 408 97 178 Entered New Map 893 | . 4 3 272 332 218 64 . Time Decay 2276 | 15 118 509 711 595 190 23 115 Lost Part 200 | . . 60 40 50 . 10 40 Purge Threat 23 | . . . . . . . 23 Squads Dispatched 29 | . 2 6 11 9 1 . . Investigation 8 | . 1 2 1 3 1 . . Extermination 3 | . . . . 3 . . . Reinforcement 8 | . 1 2 2 3 . . . Assault 7 | . . 2 5 . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 14 | . 1 5 7 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 8 55 44 33 1 6 9 Peak Tracking Total 6 | . 3 5 5 4 1 6 4 Tactical Retreats 7 | . . 4 1 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 37 | . . 35 2 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . 4 1 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 11 | . . 1 3 6 . . 1 Max in Single Turn 3 | . . 1 1 3 . . 1 Garrison Access 3 | . . . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 29 | . 5 6 6 7 2 . 3 Terminals 18 | . 3 5 4 4 . . 2 Fabricators 2 | . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 3 | . . 1 1 . 1 . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 72 | . 13 16 14 15 10 . 4 Successful 38 | . 4 8 10 6 7 . 3 Failed 33 | . 9 8 3 9 3 . 1 Catastrophic 8 | . 4 1 1 1 1 . . Database Lockouts 1 | . . . 1 . . . . Manual 35 | . 3 13 7 8 1 . 3 Terminals 44 | . 8 13 8 12 . . 3 Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . 3 . . . . . 1 Scanalyzers 15 | . . 3 5 . 7 . . Garrison Access 5 | . . . 1 1 3 . . Terminal Hacks 6 | . 1 1 2 1 . . 1 Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer 11 | . . 2 4 . 5 . . Retrieve Study 11 | . . 2 4 . 5 . . Garrison Access Hacks 3 | . . . 1 1 1 . . Seal Access 3 | . . . 1 1 1 . . Unauthorized Hacks 13 | . 1 5 3 2 1 . 1 Terminals 12 | . 1 5 3 2 . . 1 Assimilate 1 | . . 1 . . . . . Botnet 11 | . 1 4 3 2 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 6 4 4 1 . 2 Full Trace Events 10 | . 3 3 1 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 11 | . . 2 4 . 5 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 7724 | . . 2223 3178 1867 391 65 . Optics 2482 | . . 2223 259 . . . . Sensors 5272 | . . . 2949 1867 391 65 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 8825 | 106 537 2285 3213 1891 391 101 301 Spaces Moved 3891 | 56 345 1069 1134 797 190 89 211 Core 72 | 12 . . . . . 59 1 Treads . | . . . . . . . . Legs 3481 | 44 345 1069 1134 797 62 30 . Wheels 338 | . . . . . 128 . 210 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 175 120 50 90 Average Speed 141 | 113 120 129 147 182 140 92 90 Slowest Speed 270 | 120 120 190 260 270 177 177 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 56 70 53 23 6 77 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 45 | . . . 25 20 . . . Terrain Destroyed 275 | . . 4 222 49 . . . Melee 4 | . . . 4 . . . . Projectile 4 | . . 4 . . . . . AOE 267 | . . . 218 49 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 6603 | 78 418 1743 2518 1142 303 100 301 Wait 2012 | . 34 419 1215 229 66 5 44 Move 3885 | 55 344 1068 1133 796 190 88 211 Hop . | . . . . . . . . Pick Up 91 | 7 9 25 11 14 13 1 11 Fast Attach 24 | . 1 8 9 5 . 1 . Attach 36 | 6 . 3 2 3 11 . 11 Detach 1 | . . . . . . . 1 Swap 77 | . 1 27 29 18 2 . . Drop 80 | . 3 34 16 15 10 1 1 Fire 102 | 10 26 17 18 9 . . 22 Melee 257 | . . 106 83 53 11 4 . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 37 | . . 35 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Discovered new exit (range 8) 1410 | -9/Materials | Discovered new exit (range 18) 1929 | -9/Materials | Core integrity fell below 50% 2644 | -9/Materials | First assault squad dispatched 2660 | -9/Materials | Discovered new exit (range 8) 2929 | -9/Materials | Entered another Materials area 2929 | -8/Materials | Evolved 2 slots: Utility x2 4129 | -8/Materials | First assault squad dispatched 4183 | -8/Materials | Build established: Scavenger-Mutant 4853 | -8/Materials | Build established: Hacker-Gladiator 5823 | -8/Materials | Central database locked down 6134 | -8/Materials | Discovered new exit (range 6) 6141 | -8/Materials | Identified exit to Factory 6142 | -8/Materials | Entered Factory 6142 | -7/Factory | Evolved 2 slots: Utility x2 7087 | -7/Factory | Lost 3 parts (1p2u) 7755 | -7/Factory | Discovered new exit (range 7) 7770 | -7/Factory | Identified exit to Factory 8033 | -7/Factory | Entered another Factory area 8033 | -6/Factory | Evolved 2 slots: Utility x2 8189 | -6/Factory | Build established: Hacker-Mutant 8424 | -6/Factory | Sucked down chute 8424 | -6/Factory | Entered Waste 8435 | -6/Waste | Found Adv. Powered Armor 8439 | -6/Waste | EMP discharged 8476 | -6/Waste | Spotted C-40 Crusher 8477 | -6/Waste | Spotted C-40 Crusher 8480 | -6/Waste | Spotted C-40 Crusher 8483 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8489 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8495 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8502 | -6/Waste | Spotted C-40 Crusher 8502 | -6/Waste | Spotted C-40 Crusher 8517 | -6/Waste | Discovered new exit (range 15) 8518 | -6/Waste | Spotted C-40 Crusher 8524 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8525 | -6/Waste | Entered Factory 8555 | -6/Factory | Lost 8 parts (1p1n4u2w) 8635 | -6/Factory | Lost 3 parts (2u1w) 8819 | -6/Factory | Core integrity fell below 50% 8826 | -6/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. UIYMQ %8WEELNQ4RY9ICHTDLMF9 S-27 Virus destroyed. Force Rifle destroyed. S-27 Virus destroyed. Subcomponent Replicator disabled. Destroyed Unknown Flight Unit. TR7JORQAVBA&ZHLUFJDF4IIUF200GX2IZ| Connecting with Terminal... MFY8 FV/4D K:SB0LN%I O%NVMI%E|5OE1RVZG Lgt. Nuclear Core+ destroyed. Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | #????????????? ?????????????????????? | | ###+######????????????? Y ?????????????????????? | | #??????????????? ?????????????????????? | | == #??????????????? ?????????????????????? | | [ #???????????????# #?????????????????????? | | = = ##########??????# #?????????????????????? | | = [ # !] #??????# #?????????????????????? | | ##= # !] #??????# #?????????????????????? | | # # ]] #?????## ##????????????????????? | | # # #?????# #????????????????????? | | # + #?????# #????????????????????? | | # # """ #?????# +????????????????????? | | # # """"" #?????# #????????????????????? | | # # """"" ?????# #????????????????????? | | # # ???????# t #????????????????????? | | ## ################ @ #????????????????????? | | ## """"""""""" # #????????????????????? | | ## """"T"""" # #????????????????????? | | ## # #????????????????????? | | ## # #????????????????????? | | ## # #????????????????????? | | ## ## # #????????????????????? | | [# ####+#####+##### #????????????????????? | | # #????????????????????? | | %+ #????????????????????? | | # #????????????????????? | | # #????????????????????? | | + #????????????????????? | | ######## T#######+##########????????????????????? | | #??????#### #???????????????????????? | | #?????????# """ """ """ #???????????????????????? | | #?????????# """ """ """ #???????????????????????? | | #?????????# """ """ """ #???????????????????????? | | #?????????? ????????????????????????? | | ##?????????# """ """ """ #???????????????????????? | | ???????????# """ """ """ #???????????????????????? | | ?????????????""" ??? """?????????????????????????? | | ???????????????? ??? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -6/Factory | Extracted Focal Shield | -6/Factory | Extracted Imp. Cryofiber Web | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Maul | -9/Materials | Hacked Hammer | -9/Materials | Hacked Scythe | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricNetworkAutogun Manual? 0 Play Time 01:01:24 Cumulative 76.2 hours Start 2026.03.15 @ 23:26:16 End 2026.03.16 @ 17:54:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 12 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 24% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8df661c3-f4c8-4533-b1f7-859d3c136754