Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 03:24:00 Player: scoobysnack1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (616) 616 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2616 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Transmission Jammer Maneuvering Thrusters > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Advanced Sensor Array Transmission Jammer Core Shielding Improved Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 49 | 7 18 10 5 9 Power 7 | 1 3 2 . 1 Engine 7 | 1 3 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 . 1 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . 2 . 1 1 Flight 3 | . 2 . . 1 Utility 20 | 2 7 5 . 6 Device 11 | . 4 2 . 5 Storage 3 | 2 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . 2 2 . 1 Artifact . | . . . . . Weapon 13 | 2 4 3 4 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 3 3 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . 1 . 2 11 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility 5 | . 1 . . 4 Weapon 4 | . . . 1 3 Highest Loss Streak 11 | . 1 . 2 11 Average Slot Usage (%) 92 | . 99 92 92 67 Engine 11 | . 13 11 11 8 Treads 13 | . 24 . . . Hover 2 | . 1 . 7 5 Flight 8 | . 2 22 14 6 Device 16 | . 10 24 22 24 Storage 4 | . 7 . . . Protection 7 | . 8 5 11 2 Energy Gun 1 | . 2 . . . Ballistic Gun 23 | . 22 28 22 21 Launcher 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 30 | 14 14 16 16 30 Greatest Support 31 | 20 26 14 28 31 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 4 4 Average Capacity 4 | 6 5 4 4 4 Most Carried 6 | 5 6 4 4 4 Average Carried 4 | 2 5 3 3 3 Final Capacity 8 | 8 4 4 4 4 Final Carried 5 | 5 4 4 4 1 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 945 | 278 275 272 84 36 Remotely . | . . . . . Salvage Created 1010 | 73 403 444 54 36 Parts 61 | 4 24 27 4 2 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 8 4 1 1 Guns 14 | . 8 4 1 1 Classes Destroyed 8 | 1 4 1 1 1 Builder 2 | . . 2 . . Hauler 4 | . 2 2 . . Recycler 4 | 1 . 3 . . Watcher 4 | . 2 2 . . Swarmer 3 | . 3 . . . Grunt 9 | . 5 4 . . Sentry 1 | . . . . 1 Demolisher 1 | . . . 1 . Best Kill Streak 10 | 1 4 10 1 1 Combat Bots Only 4 | . 3 4 1 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2125 | . 657 106 226 1136 Core 767 | . 157 48 . 562 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 37 . 88 . Volleys Fired 107 | 2 52 25 8 20 Largest 3 | 2 2 2 2 3 Hottest 75 | 40 70 50 50 75 Shots Fired 192 | 4 91 40 15 42 Gun 185 | 4 84 40 15 42 Cannon . | . . . . . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 173 | 4 72 40 15 42 Thermal 12 | . 12 . . . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 3 28 4 3 5 Robot Miss Streak 13 | . 2 6 10 13 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | 3 62 21 8 26 Core Hits 64 | 2 31 19 7 5 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1916 | 31 667 706 228 284 Guns 1482 | 31 538 401 228 284 Cannons . | . . . . . Explosions 424 | . 119 305 . . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1359 | 31 415 401 228 284 Thermal 428 | . 123 305 . . Explosive 119 | . 119 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 128 | . . 128 . . Projectiles . | . . . . . Explosions 128 | . . 128 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . 32 . . . Shots 2 | . 2 . . . Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 55 | . 55 . 35 15 Average Temperature 13 | . 14 . 25 6 Received Heat Transfer 619 | . 321 42 40 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 620 | . 370 250 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 315 | 5 229 315 139 141 Average Influence 87 | 2 61 177 121 80 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 89 | 100 90 65 100 100 Level 1 10 | . 9 34 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed 17 | . . 2 1 14 Distress Signals 17 | . . 2 1 14 Times Spotted 71 | . 14 17 23 17 Peak Tracking Total 19 | . 5 10 19 14 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . 1 4 . 1 Max in Single Turn 3 | . 1 3 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 5 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 17 4 . . Successful 12 | . 8 4 . . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 12 4 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 4 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Terminal Index 1 | . . 1 . . Locate Traps 2 | . 2 . . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 42 | . . . 42 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1507 | 85 760 265 173 224 Spaces Moved 988 | 43 442 195 175 133 Core 90 | 4 3 45 1 37 Treads 328 | 39 289 . . . Legs . | . . . . . Wheels . | . . . . . Hover 215 | . 23 . 98 94 Flight 355 | . 127 150 76 2 Fastest Speed 37 | 50 37 37 37 80 Average Speed 96 | 149 118 64 61 97 Slowest Speed 200 | 160 160 120 100 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 62 20 48 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 61 | . 31 30 . . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . 31 30 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1369 | 57 602 295 223 192 Wait 167 | . 57 51 35 24 Move 984 | 42 441 194 174 133 Hop . | . . . . . Pick Up 20 | 6 9 4 . 1 Fast Attach 28 | 6 11 5 2 4 Attach 10 | 1 2 2 1 4 Detach 5 | . 1 2 1 1 Swap 11 | . 5 3 2 1 Drop 34 | . 21 9 . 4 Fire 107 | 2 52 25 8 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 605 | -10/Materials | Repaired Ion Engine 641 | -10/Materials | Core integrity fell below 50% 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 957 | -9/Materials | Identified exit to Mines 1111 | -9/Materials | Entered Mines 1114 | -9/Mines | Received a Mining Laser from a helpful Derelict 1134 | -9/Mines | Assembled infested the area 1139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1202 | -9/Mines | Discovered new exit (range 10) 1283 | -9/Mines | Found a hidden stash of uninstalled traps 1284 | -9/Mines | Entered Materials 1284 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1492 | -8/Materials | Discovered new exit (range 15) 1499 | -8/Materials | Core integrity fell below 50% 1504 | -8/Materials | Core integrity fell below 20% 1508 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- W-25 Informer distress signal jammed. Slug penetrates Wall. W-25 Informer distress signal jammed. [Achievement: Total Silence] W-25 Informer distress signal jammed. Penetrated by Slug. Terminal disabled. W-25 Informer distress signal jammed. Transmission Jammer destroyed. Slug penetrates Terminal. W-25 Informer sends out distress signal. Slug penetrates Wall. EXIT=FOUND Slug penetrates Terminal. Atomic Centrifuge disabled. Penetrated by Slug. Core Shielding destroyed. Penetrated by Slug. Slug penetrates G-47 Trooper. Adv. Sensor Array destroyed. 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