Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 11:55:45 Player: fippe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (5352) 5352 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 10634 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 285/290 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Transmission Jammer Advanced Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Spear > --- INVENTORY -------- Compact Matter Pod Melee Analysis Suite Force Booster Hardened Heavy Armor Plating System Restoration Module Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Powered Hammer [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . Utility 4 | . . 2 . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 208 | 6 6 37 7 49 54 3 15 3 28 Power 25 | 1 2 4 . 7 4 . 3 1 3 Engine 20 | 1 1 4 . 4 3 . 3 1 3 Core 5 | . 1 . . 3 1 . . . . Reactor . | . . . . . . . . . . Propulsion 60 | 2 . 10 2 18 12 1 3 . 12 Treads 12 | . . 8 . 1 . . . . 3 Leg 36 | 2 . 2 2 12 11 1 3 . 3 Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . 5 . . . . 6 Utility 50 | 1 2 9 1 7 19 1 3 1 6 Device 23 | 1 1 3 . 4 9 . 2 1 2 Storage 1 | . . . . . . . 1 . . Processor 9 | . 1 2 . 2 2 1 . . 1 Hackware 2 | . . . . . 2 . . . . Protection 15 | . . 4 1 1 6 . . . 3 Artifact . | . . . . . . . . . . Weapon 73 | 2 2 14 4 17 19 1 6 1 7 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 30 | 2 1 10 1 10 6 . . . . Ballistic Cannon 18 | . . 2 2 3 4 . 4 . 3 Launcher 8 | . 1 2 1 1 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . 3 5 1 1 . 1 Piercing Weapon 3 | . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . Parts Lost 55 | . . 2 2 10 19 . 2 . 20 Power 8 | . . . . 3 2 . . . 3 Propulsion 22 | . . 1 . 5 7 . 1 . 8 Utility 17 | . . 1 2 . 7 . . . 7 Weapon 8 | . . . . 2 3 . 1 . 2 Highest Loss Streak 8 | . . 2 1 3 7 . 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 91 94 93 92 91 65 94 88 70 Engine 7 | . 6 10 11 7 6 . 4 13 7 Treads 4 | . . 15 11 1 . . . . 4 Leg 15 | . 28 3 11 21 21 4 22 20 6 Device 10 | . 14 11 11 20 11 . . 4 3 Storage 1 | . . . . . . . 6 6 1 Processor 16 | . 6 22 15 11 14 23 22 13 13 Hackware 4 | . . . . . 7 15 15 13 7 Protection 6 | . . 8 11 9 6 . . . 9 Ballistic Gun 8 | . 27 16 13 10 4 . . . . Ballistic Cannon 5 | . . 4 8 3 1 7 14 16 6 Slashing Weapon 3 | . . . . 4 10 7 1 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 9 11 25 17 19 42 7 48 51 48 Greatest Support 49 | 20 20 40 40 47 49 16 46 46 46 Greatest Overweight (x) 6 | . . 2 1 1 2 . 1 1 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 15 15 Average Capacity 6 | 5 5 5 5 5 5 5 14 15 7 Most Carried 15 | 3 5 5 5 5 5 5 11 14 15 Average Carried 5 | 1 4 3 4 4 4 4 8 11 5 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 5 Final Carried 12 | 3 5 5 5 4 5 4 11 12 3 Class Distribution -------------------- 36% | Scavenger-Mutant 30% | Mutant 15% | Hacker-Mutant 8% | Scavenger-Gladiator 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Matter Collected 5077 | 310 179 823 386 1040 1107 . 721 . 511 Remotely . | . . . . . . . . . . Salvage Created 6719 | 185 206 1027 264 1077 2593 . 638 . 729 Parts 371 | 15 13 74 23 71 117 . 25 . 33 Haulers Intercepted 9 | . 1 3 . 2 3 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 126 | . 4 22 11 26 41 . 11 . 11 Melee 23 | . . . . 5 16 . 1 . 1 Guns 38 | . . 14 6 10 8 . . . . Cannons 39 | . . 6 3 7 9 . 10 . 4 AOE 26 | . 4 2 2 4 8 . . . 6 Classes Destroyed 14 | 2 3 6 . 1 2 . . . . Worker 14 | . . 1 . 3 8 . 2 . . Builder 6 | . . 1 . 1 4 . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 9 | . 1 3 . 2 3 . . . . Recycler 10 | 1 . . . 1 5 . 3 . . Mechanic 2 | . . . . . 2 . . . . Operator 6 | . . 1 . . 3 . 2 . . Watcher 9 | . 2 3 . 2 1 . . . 1 Swarmer 21 | . . 5 5 11 . . . . . Grunt 70 | . 4 11 5 10 30 . 4 . 6 Brawler 5 | . . 1 1 1 1 . . . 1 Sentry 21 | . . 5 . 3 4 . 5 . 4 Hunter 4 | . . . . 1 3 . . . . Programmer 5 | . . . . . 3 . 2 . . Best Kill Streak 20 | 6 4 4 3 6 20 . 6 . 5 Combat Bots Only 9 | . 4 4 3 5 9 . 3 . 4 Max Kills in Single Turn 4 | 1 3 2 2 3 4 . 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 2 2 1 . . . 3 Melee 1 | . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Hostile Shots Fired 1256 | . 7 168 62 171 318 . 154 . 376 Missed 400 | . 3 50 13 42 99 . 62 . 131 Damage Taken 10020 | . 48 1362 528 1436 3064 . 914 . 2668 Core 1880 | . . 188 70 233 418 . 112 . 859 Absorbed by Shields 25 | . . . . . . . . . 25 Redirected to Shielding 34 | . . . 18 16 . . . . . Regen/Repaired (Parts) 54 | . . 54 . . . . . . . Core Remaining (%) 63 | 100 100 . 35 57 . . 24 . . Volleys Fired 436 | 18 22 99 28 110 97 . 38 3 21 Largest 3 | 2 2 2 2 2 2 . 3 2 2 Hottest 140 | 40 50 69 62 62 105 . 140 96 96 Shots Fired 776 | 36 44 173 55 186 154 1 87 6 34 Gun 477 | 36 42 120 36 152 91 . . . . Cannon 264 | . . 50 18 31 48 1 87 6 23 Launcher 35 | . 2 3 1 3 15 . . . 11 Special . | . . . . . . . . . . Kinetic 702 | 36 42 170 54 183 100 1 87 6 23 Thermal 19 | . . . . . 19 . . . . Explosive 24 | . 2 3 1 3 15 . . . . Electromagnetic 31 | . . . . . 20 . . . 11 Robot Hit Streak 14 | 5 6 11 12 14 12 . 13 . 10 Robot Miss Streak 8 | 2 4 4 3 8 6 2 3 2 2 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 551 | 23 25 102 30 128 149 . 59 . 35 Core Hits 312 | 6 15 49 15 60 115 . 28 . 24 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Critical Strikes 27 | . . 1 . 3 9 . 8 . 6 Destroy 3 | . . 1 . 1 1 . . . . Blast 12 | . . . . 1 3 . 6 . 2 Sever 9 | . . . . 1 5 . 1 . 2 Impale 3 | . . . . . . . 1 . 2 Melee Attacks 116 | . . . . 33 57 . 6 . 20 Impact . | . . . . . . . . . . Slashing 97 | . . . . 33 57 . 1 . 6 Piercing 19 | . . . . . . . 5 . 14 Sneak Attacks 6 | . . . . . 5 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . 3 2 . 1 . . Damage Inflicted 14725 | 272 506 1735 562 2789 5476 . 1678 . 1707 Guns 4474 | 272 287 1091 241 1285 1298 . . . . Cannons 4030 | . . 547 216 397 983 . 1526 . 361 Explosions 3311 | . 219 97 105 288 1725 . . . 877 Melee 2910 | . . . . 819 1470 . 152 . 469 Ramming . | . . . . . . . . . . Kinetic 8059 | 272 287 1638 457 1682 1836 . 1526 . 361 Thermal 965 | . . . . . 748 . . . 217 Explosive 1969 | . 219 97 105 288 1260 . . . . Electromagnetic 822 | . . . . . 162 . . . 660 Impact . | . . . . . . . . . . Slashing 2443 | . . . . 819 1470 . 34 . 120 Piercing 467 | . . . . . . . 118 . 349 Highest Corruption 17 | . . 6 9 1 3 14 17 . . Average Corruption 5 | . . 5 7 1 1 8 14 . . Corruption Purged 8 | . . . . . 5 . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . 39 23 11 18 8 44 . . Message Errors 31 | . . 8 8 2 4 1 8 . . Matter Fused 37 | . . 8 6 2 6 3 12 . . Heat Flow Errors 18 | . . 6 2 . 4 . 6 . . Energy Discharges 16 | . . 3 4 2 2 . 5 . . Parts Rejected 6 | . . 1 . 2 2 1 . . . Data Loss (minor) 12 | . . 6 1 1 . 1 3 . . Data Loss (major) 4 | . . 2 1 . . . 1 . . Misfires 6 | . . 2 . . . 1 3 . . Alerts 2 | . . 1 . . . . 1 . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 10 | . . 2 1 2 . . 5 . . Overload Shots . | . . . . . . . . . . Overflow Damage 328 | . . . . 9 225 . 24 . 70 Projectiles 24 | . . . . . . . 24 . . Explosions 164 | . . . . . 121 . . . 43 Melee 140 | . . . . 9 104 . . . 27 Knockbacks 21 | . . 5 4 1 . . 10 . 1 Impact . | . . . . . . . . . . Kinetic 21 | . . 5 4 1 . . 10 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 204 | . . 52 . 39 44 . . . 69 Shots 8 | . . 1 . 1 2 . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 490 | . 33 392 235 35 490 . 291 42 117 Average Temperature 94 | . 6 82 75 9 139 . 105 20 55 Received Heat Transfer 3216 | . 45 405 168 324 1365 . 297 . 612 Effects 15 | . . 1 . . 13 . 1 . . Shutdowns 4 | . . 1 . . 3 . . . . Energy Bleed 3 | . . . . . 2 . 1 . . Interference 4 | . . . . . 4 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 1094 | . . . . . 844 . . . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . 5 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Peak Influence 1028 | 30 210 374 392 520 1028 359 461 171 289 Initial 359 | . 19 3 123 74 236 359 251 161 . Average 286 | 12 93 223 217 290 498 359 302 122 113 Maximum Alert Level 3 | . 1 1 1 2 3 1 2 . 1 Low Security (%) 34 | 100 86 30 73 35 1 . . 100 59 Level 1 48 | . 13 69 26 30 50 100 96 . 40 Level 2 10 | . . . . 33 21 . 3 . . Level 3 6 | . . . . . 26 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 41 | . 1 4 1 4 21 . 4 1 5 Investigation 15 | . . 2 1 2 7 . 1 . 2 Extermination 7 | . . . . . 4 . 2 1 . Reinforcement 14 | . 1 2 . 2 5 . 1 . 3 Assault 3 | . . . . . 3 . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Distress Signals 10 | . . 2 . 2 4 . . . 2 Communications Jammed 2 | . . . . . 2 . . . . Distress Signals 2 | . . . . . 2 . . . . Times Spotted 220 | . 13 31 11 43 73 6 14 2 27 Peak Tracking Total 12 | . 4 4 3 5 12 6 3 1 7 Tactical Retreats 10 | . . . . 3 3 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Traps Triggered 12 | . 1 1 . 1 5 . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Machines Disabled 18 | . . 4 . 4 8 . 1 . 1 Max in Single Turn 6 | . . 2 . 1 6 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Machines Accessed 40 | . 4 8 1 6 10 . 2 2 7 Terminals 26 | . 3 5 1 4 5 . 2 . 6 Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 8 | . 1 2 . . 2 . . 2 1 Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 106 | . 9 20 3 21 26 . 3 4 20 Successful 59 | . 6 12 1 14 13 . . 3 10 Failed 47 | . 3 8 2 7 13 . 3 1 10 Catastrophic 8 | . . 2 . . 2 . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 59 | . 7 12 2 9 12 . 3 4 10 Terminals 67 | . 7 12 3 9 17 . 3 . 16 Fabricators 4 | . . . . . 4 . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 19 | . 2 6 . . 3 . . 4 4 Scanalyzers 12 | . . . . 12 . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 20 | . 1 4 1 2 7 . . . 5 Record 1 | . . . . . . . . . 1 Part Schematic 1 | . . . . . 1 . . . . Robot Schematic 2 | . . . . . 2 . . . . Robot Analysis 7 | . 1 1 . 2 3 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 2 | . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 8 | . 1 2 . . 2 . . 1 2 Report Inventory 3 | . 1 . . . 1 . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 Retrieve Components 4 | . . 2 . . 1 . . . 1 Scanalyzer 12 | . . . . 12 . . . . . Insert Component 6 | . . . . 6 . . . . . Analyze 6 | . . . . 6 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 4 4 . . 1 . . 2 3 Terminals 9 | . 3 3 . . 1 . . . 2 Botnet 9 | . 3 3 . . 1 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 1 . . . . . 2 1 Reject 5 | . 1 1 . . . . . 2 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 31 | . 2 6 1 6 9 . 1 1 5 Full Trace Events 15 | . 1 3 1 1 6 . 1 . 2 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . 58 . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . Part Schematics Acquired 7 | . . . . 6 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 80 | . . . . . . . . . 80 Retrieved Components 25 | . . 14 . . 1 . . . 10 Parts Scanalyzed 6 | . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Total Allies 5 | . . . . . 3 . . . 2 Largest Group 3 | . . . . . 3 . . . 1 Highest-Rated Group 48 | . . . . . 48 . . . 31 Highest-Rated Ally 31 | . . . . . 16 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . . . 37 . . . 13 Total Damage 569 | . . . . . 369 . . . 200 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Robot Analysis Total 7 | . 1 1 . 2 3 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Turns Passed 9357 | 117 472 1888 713 1482 2283 165 912 533 792 Spaces Moved 4798 | 51 313 586 438 750 1295 160 462 313 430 Core 327 | 11 . . . . 140 . . . 176 Treads 739 | . . 435 161 . . . . . 143 Legs 3386 | 40 313 151 277 603 1132 . 457 313 100 Wheels 188 | . . . . . 23 160 5 . . Hover . | . . . . . . . . . . Flight 158 | . . . . 147 . . . . 11 Fastest Speed 30 | 50 120 120 120 30 50 100 100 123 34 Average Speed 130 | 104 120 172 134 107 115 100 147 157 142 Slowest Speed 350 | 120 120 260 190 130 260 100 193 193 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 73 53 95 49 36 90 11 5 45 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 7 | . . 1 . . 5 . . 1 . Terrain Destroyed 223 | . 15 37 13 35 77 . 10 1 35 Melee 5 | . . . . . 5 . . . . Projectile 24 | . . 3 2 1 3 . 10 1 4 AOE 194 | . 15 34 11 34 69 . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Total 6994 | 80 369 1300 506 1216 1859 165 605 348 546 Wait 1218 | . 20 532 30 229 305 . 63 26 13 Move 4790 | 50 312 585 437 749 1295 159 461 312 430 Hop . | . . . . . . . . . . Pick Up 89 | 6 5 16 1 18 22 1 14 2 4 Fast Attach 83 | 3 1 10 3 17 28 1 7 . 13 Attach 86 | 3 2 14 1 21 20 2 6 3 14 Detach 32 | . 1 6 . 6 9 . . 2 8 Swap 39 | . 3 13 3 11 6 . 2 . 1 Drop 103 | . 3 25 3 25 26 2 9 . 10 Fire 436 | 18 22 99 28 110 97 . 38 3 21 Melee 103 | . . . . 30 48 . 5 . 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . 3 . . . 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -6/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Discovered new exit (range 7) 589 | -10/Materials | Identified exit to Materials 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Repaired Lgt. Armor Plating 1207 | -9/Materials | Discovered new exit (range 6) 1288 | -9/Materials | Build established: Scavenger-Mutant 1536 | -9/Materials | Discovered new exit (range 16) 1868 | -9/Materials | Build established: Mutant 2403 | -9/Materials | Identified exit to Mines 2478 | -9/Materials | Entered Mines 2495 | -9/Mines | Met a Derelict bent on vengeance 2517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2687 | -9/Mines | Core integrity fell below 50% 2746 | -9/Mines | Discovered new exit (range 11) 2780 | -9/Mines | Identified exit to Materials 2965 | -9/Mines | Discovered exit to Materials (range 13) 3191 | -9/Mines | Entered Materials 3191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3192 | -8/Materials | Identified exit to Factory 3488 | -8/Materials | Build established: Scavenger-Mutant 4104 | -8/Materials | Lost 3 parts (1p2n) 4558 | -8/Materials | Discovered exit to Factory (range 15) 4673 | -8/Materials | Entered Factory 4673 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4722 | -7/Factory | Garrison activated, responded to threat 4870 | -7/Factory | Lost 4 parts (2n2u) 5600 | -7/Factory | Build established: Scavenger-Gladiator 5909 | -7/Factory | Fabricated G-47 Trooper (x3) 6273 | -7/Factory | First assault squad dispatched 6406 | -7/Factory | Destroyed 9 combat bots 6511 | -7/Factory | Lost 7 parts (1p3n1u2w) 6793 | -7/Factory | Build established: Scavenger-Mutant 6810 | -7/Factory | Core integrity fell below 50% 6878 | -7/Factory | Lost 7 parts (1p2n3u1w) 6882 | -7/Factory | Identified exit to Lower Caves 6956 | -7/Factory | Sucked down chute 6956 | -7/Factory | Entered Waste 6970 | -7/Waste | Spotted C-40 Crusher 6970 | -7/Waste | Spotted C-40 Crusher 6971 | -7/Waste | EMP discharged 7011 | -7/Waste | Spotted C-40 Crusher 7012 | -7/Waste | Spotted C-40 Crusher 7014 | -7/Waste | Spotted C-40 Crusher 7067 | -7/Waste | Spotted C-40 Crusher 7071 | -7/Waste | EMP discharged 7071 | -7/Waste | System corruption reached 10% 7108 | -7/Waste | Discovered new exit (range 12) 7120 | -7/Waste | Identified exit to Factory 7121 | -7/Waste | Entered Factory 7184 | -7/Factory | Build established: Hacker-Mutant 8013 | -7/Factory | Discovered new exit (range 6) 8033 | -7/Factory | Entered another Factory area 8033 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8149 | -6/Factory | Build established: Hacker-Gunner 8537 | -6/Factory | Discovered new exit (range 16) 8566 | -6/Factory | Entered Extension 8587 | -6/Extension | Build established: Hacker-Mutant 8723 | -6/Extension | Spotted B-75 Beast 8782 | -6/Extension | Spotted B-75 Beast 8844 | -6/Extension | Lost 8 parts (2p4n1u1w) 8878 | -6/Extension | Rescued a captive Derelict 8901 | -6/Extension | Core integrity fell below 50% 8927 | -6/Extension | Rescued a captive Derelict 9233 | -6/Extension | Identified exit to Factory 9300 | -6/Extension | Build established: Scavenger-Mutant 9336 | -6/Extension | Core integrity fell below 20% 9358 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09331_ Dropped Imp. Light Armor Plating. 09332_ Slug penetrates Wall. 09333_ Wall collapses. 09335_ Penetrated by Slug. 09347_ Destroyed Phase Shifter. 09347_ Lgt. Angular Momentum Engine destroyed. 09347_ Penetrated by Slug. 09349_ H-66 Slayer Flexi-carbon Leg severed. 09351_ Penetrated by Slug. 09351_ Imp. Light Armor Plating destroyed. 09353_ Lgt. Treads destroyed. 09353_ Imp. Light Armor Plating destroyed. 09354_ Acquired Flexi-carbon Leg. 09355_ Penetrated by Slug. 09355_ H-66 Slayer Hvy. Assault Rifle severed. 09358_ Penetrated by Slug. 09358_ System Shield destroyed. 09358_ Penetrated by Slug. 09358_ Phasing Sabre destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | #########????????????????????????????????????????? | | # #???#######??????????????????????????????? | | # #####% #??????????????????????????????? | | " ######?????????????????????????? | | "T ##????????????????????????? | | % ## ##????????????????????????? | | # ##### ## #?????????????????????????? | | # #???######## #?????????#???????????????? | | ####+#+#####???????# !##?????? T????????????????? | | "" #???????# ;###### ##????????????????? | | T" = ##????#T# #####????????????? | | **|= " " "#????" #????????????? | | ==[! "" "" "#????" # @ g #????????????? | | =!!! "" "" "#????# # hg #????????????? | | =! "" "" T#????#?# g g #????????????? | | =! ] "" "" "#??????# #????????????? | | "" "" "#??????########## #????????????? | | ! ! "" "" "#???????????????? #????????????? | | " " ##????????????????? #????????????? | | #??????????????????? #????????????? | | "#"" ""####???????????????????? g #????????????? | | T"#""T""#???????????????????????? g #????????????? | | ""# """ #?????????????????????????# #????????????? | | ###?#####???????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EX 25 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club My Command Is Your Wish Quantum Hacking Slippery One Challenges ------------ None Game ------ Seed PhasePiercingExtractor Manual? 0 Play Time 02:17:40 Cumulative 15.8 hours Start 2024.04.03 @ 08:44:17 End 2024.04.03 @ 11:55:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a79e728f-9b8f-40f1-a827-85911e17efa5