Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 01:02:56 Player: Dakota Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2379) 2379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 6367 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 25 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Relay Coupler [Grunt] (20) Component Analysis Suite Particle Gun Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Visual Processing Unit Recalibrator > --- WEAPON ----------- Beam Rifle Heavy Laser Gauss Rifle Gauss Cannon > --- INVENTORY -------- Core Shielding Relay Coupler [Grunt] Component Analysis Suite Particle Gun Heavy Laser [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Recalibrator Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 2 . Power 2 | . . . . . . 1 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 70 | 5 2 5 2 16 19 16 5 . Power 10 | 1 . 1 . 3 2 3 . . Engine 5 | 1 . 1 . 2 1 . . . Core 5 | . . . . 1 1 3 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . 4 6 3 1 . Treads . | . . . . . . . . . Leg 13 | 2 . . . 2 6 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . 2 . . 1 . Utility 16 | . 2 . 1 1 6 4 2 . Device 5 | . . . . . 2 3 . . Storage 3 | . . . . 1 1 . 1 . Processor 4 | . . . 1 . 2 . 1 . Hackware . | . . . . . . . . . Protection 4 | . 2 . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 28 | 2 . 4 1 8 5 6 2 . Energy Gun 11 | 1 . . 1 1 2 4 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 . 1 . 7 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . 3 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 34 | . . . . 6 13 15 . . Power 8 | . . . . 2 2 4 . . Propulsion 12 | . . . . 2 4 6 . . Utility 4 | . . . . . 3 1 . . Weapon 10 | . . . . 2 4 4 . . Highest Loss Streak 8 | . . . . 4 5 8 . . To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 78 | . 99 100 94 70 78 80 18 . Engine 4 | . 14 14 11 5 1 . . . Core 5 | . . . . 5 6 10 . . Leg 17 | . 28 28 22 11 19 14 . . Device 5 | . . . . . 8 11 . . Storage 4 | . . . . . 9 6 4 . Processor 6 | . . . 8 11 9 7 6 . Protection 7 | . 27 28 22 1 2 . . . Energy Gun 9 | . 14 7 8 . 6 14 4 . Ballistic Gun 9 | . 14 7 . 27 4 9 . . Launcher 2 | . . 13 22 . . . . . Slashing Weapon 1 | . . . . . 10 . . . Peak Build Rating 39 | 5 7 9 12 17 30 39 14 1 Average Rating 19 | 3 6 7 11 12 21 31 8 1 On Entrance 9 | . 5 7 9 12 17 30 3 1 Naked Turns 209 | . . . . . . . 54 155 Heaviest Build 35 | 8 10 15 17 17 19 35 12 . Greatest Support 45 | 20 20 20 20 30 45 45 6 3 Greatest Overweight (x) 3 | . . . . 3 3 2 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 7 7 7 5 Most Carried 6 | 5 5 5 5 5 5 6 5 5 Average Carried 4 | 3 4 5 3 4 2 4 3 5 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 Final Carried 5 | 3 5 5 3 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Matter Collected 1462 | 232 59 59 153 406 207 278 4 64 Remotely . | . . . . . . . . . Salvage Created 2424 | . 185 184 259 325 500 971 . . Parts 120 | . 10 8 17 23 21 41 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 56 | . 5 5 8 12 9 17 . . Melee 5 | . . . . . 5 . . . Guns 35 | . 5 1 2 10 4 13 . . Cannons 4 | . . . . . . 4 . . AOE 12 | . . 4 6 2 . . . . Classes Destroyed 9 | . 3 . 2 . 1 3 . . Worker 4 | . . . 2 . . 2 . . Builder 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Watcher 7 | . 2 . 2 . 2 1 . . Swarmer 13 | . 3 . . 6 . 4 . . Grunt 33 | . 2 5 6 6 7 7 . . Sentry 8 | . . . 2 . 1 5 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 8 | . 4 2 8 4 4 6 . . Combat Bots Only 7 | . 3 2 7 4 4 5 . . Max Kills in Single Turn 3 | . 1 2 3 3 1 2 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 2 . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Hostile Shots Fired 783 | . 32 3 29 67 143 250 85 174 Missed 318 | . 10 . 9 17 41 95 47 99 Damage Taken 4832 | . 196 47 274 420 1249 1775 264 607 Core 1910 | . 50 19 42 115 194 636 247 607 Absorbed by Shields 37 | . . . . . . 12 . 25 Redirected to Shielding 57 | . 8 4 8 2 30 5 . . Ignored by Resistances 1435 | . 60 14 79 131 356 519 89 187 Core Remaining (%) 61 | 100 . 72 . 60 64 9 . . Volleys Fired 153 | . 21 10 16 21 39 46 . . Largest 4 | . 2 2 3 3 3 4 . . Hottest 214 | . 70 70 116 116 89 214 . . Shots Fired 357 | . 40 17 29 57 50 164 . . Gun 308 | . 40 6 12 54 50 146 . . Cannon 18 | . . . . . . 18 . . Launcher 31 | . . 11 17 3 . . . . Special . | . . . . . . . . . Kinetic 162 | . 21 3 . 46 20 72 . . Thermal 164 | . 19 3 12 8 30 92 . . Explosive 31 | . . 11 17 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 14 8 6 12 26 18 . . Robot Miss Streak 4 | . 2 2 2 2 1 4 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 1 . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . Shots Hit Robots 269 | . 29 8 17 42 64 109 . . Core Hits 151 | . 11 9 20 30 31 46 1 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 14 | . 1 . . 1 5 7 . . Burn 8 | . 1 . . 1 1 5 . . Destroy 2 | . . . . . . 2 . . Sever 4 | . . . . . 4 . . . Melee Attacks 19 | . . . . . 19 . . . Impact . | . . . . . . . . . Slashing 19 | . . . . . 19 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 5512 | . 316 353 902 511 1283 2124 3 20 Guns 3478 | . 316 51 113 437 758 1803 . . Cannons 304 | . . . . . . 304 . . Explosions 1161 | . . 298 789 74 . . . . Melee 525 | . . . . . 525 . . . Ramming 44 | . . 4 . . . 17 3 20 Kinetic 1847 | . 103 15 . 349 292 1088 . . Thermal 1935 | . 213 36 113 88 466 1019 . . Explosive 1161 | . . 298 789 74 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 525 | . . . . . 525 . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 1 2 Average Corruption 1 | . . . . . 1 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 1 15 . 1 Message Errors 2 | . . . . . . 1 . 1 Matter Fused 4 | . . . . . . 4 . . Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 2 | . . . . . . 2 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . 34 7 9 . . . Projectiles . | . . . . . . . . . Explosions 41 | . . . 34 7 . . . . Melee 9 | . . . . . 9 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 125 | . . 12 62 37 . 6 1 7 Shots 5 | . . 1 3 1 . . . . Rammed 12 | . . . . . . 3 1 8 Targets Rammed 15 | . . 2 . . . 4 1 8 Kicked 3 | . . 2 . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 453 | . 321 79 185 248 267 453 . . Average Temperature 113 | . 153 19 76 89 55 135 . . Received Heat Transfer 2057 | . 111 27 180 183 846 411 102 197 Effects 8 | . 1 . . 2 . 5 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . 1 . . Interference 4 | . . . . 2 . 2 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . . . 1 . 3 11 . . Heat Transferred 5161 | . 703 111 333 333 1110 2571 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Peak Influence 493 | . 92 233 412 493 278 193 235 228 Initial 162 | . . . 10 135 162 5 25 98 Average 102 | . 32 53 108 357 157 64 87 134 Maximum Alert Level 2 | . . 1 2 2 1 . 1 1 Low Security (%) 86 | 100 100 96 79 1 77 100 89 96 Level 1 8 | . . 3 13 47 22 . 10 3 Level 2 4 | . . . 6 51 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . 1 10 2 2 Investigation 2 | . . . . . 1 . . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . . . . 2 2 1 Assault 1 | . . . . . . 1 . . Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Distress Signals 5 | . . . 1 1 . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 7 4 13 21 16 39 14 19 Peak Tracking Total 14 | . 4 1 6 5 7 7 10 14 Tactical Retreats 13 | . 1 . . 3 1 3 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Traps Triggered 10 | . 1 . . . . 6 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Disabled 8 | . . . 5 . . 3 . . Max in Single Turn 2 | . . . 2 . . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Accessed 18 | . 4 . 2 . 3 5 2 2 Terminals 17 | . 4 . 2 . 3 5 1 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 10 . 4 . 7 10 3 6 Successful 17 | . 5 . 1 . 2 6 2 1 Failed 23 | . 5 . 3 . 5 4 1 5 Catastrophic 4 | . . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . 3 . 1 1 1 . Terminals 39 | . 10 . 4 . 7 10 2 6 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 5 . 1 . 2 6 2 1 Record 1 | . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . . . 2 . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 4 | . 3 . . . . 1 . . Unreport Threat 2 | . 1 . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . 2 . 3 4 1 1 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events 2 | . . . . . 1 . . 1 Corruption 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total Allies 3 | . . 2 . . . . . 1 Largest Group 2 | . . 2 . . . . . 1 Highest-Rated Group 38 | . . 38 . . . . . 20 Highest-Rated Ally 31 | . . 31 . . . . . 20 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . 6 . . . . . 1 Total Damage 138 | . . 108 . . . . . 30 Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Turns Passed 4183 | 59 441 494 219 368 530 1706 211 155 Spaces Moved 3267 | 45 314 382 148 392 293 1107 357 229 Core 687 | 8 . . . 3 12 300 135 229 Treads . | . . . . . . . . . Legs 2117 | 37 314 382 148 148 281 807 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 463 | . . . . 241 . . 222 . Fastest Speed 37 | 50 120 120 120 37 120 50 40 50 Average Speed 107 | 107 120 120 120 70 124 135 55 50 Slowest Speed 260 | 120 120 120 120 200 200 260 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . 1 . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 55 82 20 65 25 45 13 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 270 | . . 127 95 39 . 9 . . Melee . | . . . . . . . . . Projectile 9 | . . . . . . 9 . . AOE 261 | . . 127 95 39 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total 3642 | 54 343 399 165 446 385 1212 369 269 Wait 7 | . 1 . . . . . . 6 Move 3255 | 44 313 381 147 389 292 1106 354 229 Hop 2 | . . . . 1 . . 1 . Pick Up 49 | 5 5 . . 6 17 14 2 . Fast Attach 8 | 3 . . . 5 . . . . Attach 53 | 2 2 . 2 9 17 16 5 . Detach 21 | . . . . 8 1 7 5 . Swap 9 | . . 5 . 2 2 . . . Drop 15 | . 1 1 . 5 1 6 1 . Fire 153 | . 21 10 16 21 39 46 . . Melee 16 | . . . . . 16 . . . Ram 12 | . . . . . . 3 1 8 Kick 3 | . . 2 . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 39 | . . . . . . 13 . 26 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 422 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Entered Mines 515 | -10/Mines | Met a Derelict bent on vengeance 531 | -10/Mines | Learned 2 Materials zone layouts 923 | -10/Mines | Learned location of Storage (-8) 973 | -10/Mines | Discovered new exit (range 3) 982 | -10/Mines | Discovered new exit (range 9) 995 | -10/Mines | Entered Materials 995 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 996 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Entered Mines 1217 | -9/Mines | Destroyed 7 combat bots 1250 | -9/Mines | Lost 4 parts (1p2n1w) 1324 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1362 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -9/Mines | Learned location of 1 exit from Materials 1563 | -9/Mines | Discovered exit to Materials (range 6) 1580 | -9/Mines | Build established: Scavenger-Gunner 1582 | -9/Mines | Entered Materials 1582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -8/Materials | Identified exit to Storage 1665 | -8/Materials | Lost 4 parts (1p3w) 1724 | -8/Materials | Lost 5 parts (1p3n1u) 2092 | -8/Materials | Discovered new exit (range 14) 2107 | -8/Materials | Identified exit to Factory 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2421 | -7/Factory | Build established: Scavenger-Skirmisher 3510 | -7/Factory | Garrison activated, responded to threat 3604 | -7/Factory | Garrison activated, responded to threat 3643 | -7/Factory | Cargo convoy interrupted 3654 | -7/Factory | Core integrity fell below 50% 3677 | -7/Factory | Lost 8 parts (2p2n1u3w) 3758 | -7/Factory | Discovered new exit (range 17) 3807 | -7/Factory | Core integrity fell below 20% 3807 | -7/Factory | Discovered new exit (range 17) 3818 | -7/Factory | Entered another Factory area 3818 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3912 | -6/Factory | Identified exit to Lower Caves 3912 | -6/Factory | Identified exit to Extension 3923 | -6/Factory | Build established: Mutant 3955 | -6/Factory | Spotted B-75 Beast 4029 | -6/Factory | Entered Extension 4112 | -6/Extension | Core integrity fell below 50% 4126 | -6/Extension | Rescued a captive Derelict 4178 | -6/Extension | Spotted B-75 Beast 4181 | -6/Extension | Spotted B-75 Beast 4182 | -6/Extension | Core integrity fell below 20% 4184 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04113_ O-24 Administrator uses terminal to summon reinforcements. 04113_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E012. 04113_ O-24 Administrator locks terminal. 04126_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04126_ YE-OG1(b): "Time for some payback!" 04141_ Y-54 Guardian springs to life. 04162_ YE-OG1(b) destroyed. 04165_ Acquired 58 matter. 04168_ Slammed into Y-54 Guardian. 04169_ Destabilizing: Core damaged (-25). 04170_ Slammed into Y-54 Guardian. 04172_ Slammed into U-05 Engineer. 04180_ Machine disabled. 04180_ W-25 Informer distress signal alerts nearby ally. 04184_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ### ###???# ############### #??????????????????? | | # #???## ##?????????????# #??????????????????? | | "" ###### #??????????????# #??????????????????? | | T #??????????????# #??????????????????? | | ########??????????????# #??????????????????? | | # #?????????????????????# #??????????????????? | | #######?????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #???#??#???????????? | | ??????????????????????????### ### ## ### ????????? | | ??????????????????????????#"" " "" ????????? | | ??????????????????????????# Y " "???????? | | ??????????????????????????# % g #?????? | | ??????????????????????????# #?????? | | ?????????????????########## g ??????? | | ?????????? @ u g ??????? | | ?????????? ??????? | | ?????????? ??????? | | ??????????? ???????? | | ??????????? t R R u BB u ???????? | | ????????????############### BB B ????????? | | ??????????????????????????# B ????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ??????????? | | ???????????????????????????#####T#"""##??????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Novice Programmer Challenges ------------ None Game ------ Seed TimingLayeredSuit Manual? 0 Play Time 00:57:12 Cumulative 6.2 hours Start 2024.10.27 @ 00:07:16 End 2024.10.27 @ 01:02:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e00bde6-f89a-435b-972f-5ace27b38ae8