Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.09 @ 21:00:07 Player: ava-01 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (820) 820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3970 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Sensor Array Microactuators > --- WEAPON ----------- Spread Laser Field Laser Field Laser Assault Rifle Heavy Flak Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Fission Core Armored Huge Wheel Layered Light Armor Plating Layered Light Armor Plating [Rating: 52] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . 1 . . 1 . Weapon 3 | . . 1 1 1 . Parts Attached 39 | 7 . 5 14 3 10 Power 10 | 1 . 1 5 . 3 Engine 7 | 1 . 1 4 . 1 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 10 | 2 . 2 3 . 3 Treads 2 | 2 . . . . . Leg 5 | . . 2 3 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 2 . 2 2 1 3 Device 5 | 1 . 1 2 1 . Storage 2 | 1 . . . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 . . 4 2 1 Energy Gun 5 | . . . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 27 | . . 2 6 . 19 Power 7 | . . 2 . . 5 Propulsion 6 | . . . 2 . 4 Utility 6 | . . . 1 . 5 Weapon 8 | . . . 3 . 5 Highest Loss Streak 6 | . . 2 3 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 73 | . 87 82 64 80 71 Engine 11 | . 12 16 9 14 9 Core 1 | . . . . . 4 Treads 2 | . 25 4 . . . Leg 11 | . . 15 18 14 8 Wheel 2 | . . . . . 5 Device 12 | . 12 10 5 21 12 Storage 8 | . 12 10 8 7 7 Processor 1 | . . 6 6 . . Energy Gun 9 | . . . 6 16 12 Ballistic Gun 8 | . 25 20 8 7 4 Naked Turns . | . . . . . . Heaviest Build 77 | 17 17 22 39 46 77 Greatest Support 40 | 40 40 40 36 33 33 Greatest Overweight (x) 20 | . . 1 2 1 20 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 10 10 10 10 10 15 Average Capacity 10 | 7 10 10 10 10 11 Most Carried 10 | 6 4 10 10 10 8 Average Carried 5 | 3 3 7 7 7 4 Final Capacity 15 | 10 10 10 10 10 15 Final Carried 9 | 3 4 9 9 7 1 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 694 | 240 46 116 115 102 75 Remotely . | . . . . . . Salvage Created 942 | . 31 202 305 125 279 Parts 55 | . 4 9 30 3 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 21 | . 2 4 8 2 5 Guns 19 | . 2 4 8 2 3 Cannons 1 | . . . . . 1 Classes Destroyed 9 | . 1 2 3 . 3 Worker 1 | . . . 1 . . Recycler 1 | . . . . . 1 Watcher 3 | . . . 2 . 1 Swarmer 9 | . 2 . 4 . 3 Grunt 3 | . . 3 . . . Sentry 6 | . . 1 3 2 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 4 | . 2 3 4 1 3 Combat Bots Only 3 | . 2 3 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4314 | . 24 386 714 175 3015 Core 1115 | . 14 38 185 24 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 94 90 66 96 . Volleys Fired 89 | . 4 19 31 10 25 Largest 5 | . 2 2 2 4 5 Hottest 264 | . 40 40 105 211 264 Shots Fired 188 | . 8 38 45 31 66 Gun 177 | . 8 38 45 31 55 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 97 | . 8 38 19 10 22 Thermal 78 | . . . 13 21 44 Explosive . | . . . . . . Electromagnetic 13 | . . . 13 . . Robot Hit Streak 27 | . 4 14 27 7 22 Robot Miss Streak 6 | . 1 1 6 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 154 | . 5 36 36 21 56 Core Hits 98 | . 2 12 32 8 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2253 | . 54 340 476 268 1115 Guns 1892 | . 51 340 474 255 772 Cannons 343 | . . . . . 343 Explosions . | . . . . . . Melee . | . . . . . . Ramming 18 | . 3 . 2 13 . Kinetic 1050 | . 51 340 162 45 452 Thermal 1073 | . . . 200 210 663 Explosive . | . . . . . . Electromagnetic 112 | . . . 112 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 3 | . 1 . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 616 | . . 44 216 288 616 Average Temperature 118 | . . 14 53 97 186 Received Heat Transfer 1455 | . . 363 324 72 696 Effects 21 | . . . . . 21 Shutdowns 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Interference 9 | . . . . . 9 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . 2 . Heat Transferred 2043 | . . . 250 415 1378 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 246 | . 50 109 246 95 149 Initial 34 | . . 14 32 4 34 Average 57 | . 23 34 126 25 56 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 74 100 100 Level 1 5 | . . . 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . 1 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 3 5 15 5 24 Peak Tracking Total 8 | . 1 4 4 4 8 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Record 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2273 | 146 208 183 479 395 862 Spaces Moved 1233 | 89 122 112 263 195 452 Core 12 | 10 . . . . 2 Treads 222 | 79 122 21 . . . Legs 847 | . . 91 263 195 298 Wheels 152 | . . . . . 152 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 90 180 115 Average Speed 154 | 147 160 103 138 180 163 Slowest Speed 1050 | 160 160 180 270 180 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 5 23 12 23 9 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1457 | 103 127 144 336 218 529 Wait 40 | . . . 6 . 34 Move 1228 | 88 121 111 262 194 452 Hop . | . . . . . . Pick Up 40 | 8 1 7 16 2 6 Fast Attach 2 | 2 . . . . . Attach 36 | 5 . 4 14 3 10 Detach 3 | . . 2 1 . . Swap 1 | . . 1 . . . Drop 10 | . . . 5 3 2 Fire 89 | . 4 19 31 10 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush 1 | . 1 . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Evolved 1 slot: Utility x1 200 | -10/Materials | Identified exit to Materials 200 | -10/Materials | Discovered exit to Materials (range 15) 300 | -10/Materials | Build established: Hacker-Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 477 | -9/Materials | Identified exit to Materials 477 | -9/Materials | Discovered exit to Materials (range 10) 538 | -9/Materials | Entered another Materials area 538 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 686 | -8/Materials | Lost 3 parts (1n2w) 975 | -8/Materials | Identified exit to Factory 975 | -8/Materials | Discovered exit to Factory (range 15) 1017 | -8/Materials | Entered Factory 1017 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1368 | -7/Factory | Identified exit to Factory 1368 | -7/Factory | Discovered exit to Factory (range 15) 1412 | -7/Factory | Entered another Factory area 1412 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1433 | -6/Factory | Build established: Hacker-Skirmisher 1960 | -6/Factory | Spotted B-75 Beast 2015 | -6/Factory | Destroyed B-75 Beast 2041 | -6/Factory | Lost 5 parts (1p1n1u2w) 2107 | -6/Factory | Lost 6 parts (2p1n1u2w) 2254 | -6/Factory | Core integrity fell below 50% 2269 | -6/Factory | Core integrity fell below 20% 2274 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02251_ Critical hit (Destroy). 02251_ Cld. Deuterium Engine destroyed. 02253_ Critical hit (Burn: +37). 02254_ Slug penetrates Wall. 02254_ Lyr. Light Armor Plating destroyed. 02254_ Slug penetrates Wall. 02257_ Penetrated by Slug. 02258_ Slug penetrates Wall. 02261_ System corrupted: Energy discharge (-23). 02261_ Nuclear Pulse Thruster destroyed. 02261_ Slug penetrates U-05 Engineer. 02261_ U-05 Engineer destroyed. 02261_ Slug penetrates Wall. 02263_ Med. Storage Unit destroyed. 02263_ Penetrated by Slug. 02264_ Slug penetrates Wall. 02268_ Penetrated by Slug. 02271_ Slug penetrates Wall. 02274_ Wall collapses. 02274_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# """" #?????# ## | | ????????#?????????###### """" #?????# #? | | ??????? ????????# / """" #?????# #? | | ???????? ??????# #### """" #?????# ^ ? | | ????????""" ###### #??# #?????# ? | | ????????""" #??###########?????# | | ??????? """ ####???????????????###### | | ???? !#????????????????????? | | ???? #????????????????????? | | ?????######### T####! #????????????????????? | | ?????????????###???## ##????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????#!#?????????????????????? | | ???????????##########h#?????????????????????? | | ???????????# #%#?????????????????????? | | ???????????# s = ;g#?????????????????????? | | ???????????# "" %!@h#?????????????????????? | | ???????????# """"sg#g#?????????????????????? | | ???????????# """" # #?????????????????????? | | ???????????# """" # #?????????????????????? | | ???????????# """" # ### """ ??????????????? | | ???????????# """" + / """ ??????????????? | | ???????????# ##### """ ??????????????? | | ???????????##########???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????#####+###### | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 40 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed WeightStructuralBarrier Manual? 0 Play Time 00:23:48 Cumulative 6.3 hours Start 2022.05.08 @ 22:07:57 End 2022.05.09 @ 21:00:07 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006c7edd-6141-4b38-a9b9-cb825686eacc