Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.28 @ 21:12:10 Player: Tono Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (538) 538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2168 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 495/500 Energy 300/300 System Corruption 5% Temperature Cool (12) Movement Core (350) Ox6 Location -8/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Matter Pod Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Targeting Computer Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Microactuators Shield Generator > --- WEAPON ----------- Heavy Laser Greatsword > --- INVENTORY -------- Wheel Light Armor Plating Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage High-capacity Matter Pod Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 36 | 5 5 11 13 1 1 Power 9 | 1 1 3 3 . 1 Engine 9 | 1 1 3 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 2 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 1 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 3 4 1 . Device 5 | . 1 2 2 . . Storage 1 | . . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 9 | 2 1 3 3 . . Energy Gun 2 | . 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 14 . . Power 3 | . . . 3 . . Propulsion 4 | . . . 4 . . Utility 4 | . . . 4 . . Weapon 3 | . . . 3 . . Highest Loss Streak 11 | . . . 11 . . Average Slot Usage (%) 63 | . 78 93 68 25 43 Engine 16 | . 14 22 16 11 21 Wheel 14 | . 28 22 17 . . Device 9 | . 6 16 16 . . Storage 2 | . . . . 3 11 Protection 4 | . . . 2 11 11 Energy Gun 3 | . . 7 4 . . Ballistic Gun 10 | . 27 21 4 . . Slashing Weapon 1 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 23 | 6 14 22 23 10 19 Greatest Support 24 | 20 20 24 24 3 3 Greatest Overweight (x) 6 | . . . 1 3 6 Average Overweight (x) . | . . . . 1 5 Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 2 2 Average Carried 2 | . 2 3 2 1 1 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 3 4 1 1 2 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Tank 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gladiator | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 675 | 270 88 193 104 . 20 Remotely . | . . . . . . Salvage Created 725 | 50 260 307 108 . . Parts 32 | 1 12 19 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | 1 7 5 4 . . Melee 3 | . . . 3 . . Guns 14 | 1 7 5 1 . . Classes Destroyed 7 | 1 2 3 1 . . Worker 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 8 | 1 4 1 2 . . Sentry 4 | . . 4 . . . Assembled 2 | . . . 2 . . Best Kill Streak 8 | 1 8 4 2 . . Combat Bots Only 7 | 1 7 2 2 . . Max Kills in Single Turn 2 | 1 2 1 1 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1703 | 41 158 175 1142 . 187 Core 417 | . 13 23 315 . 66 Absorbed by Shields 79 | . . 23 56 . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 41 | 5 17 13 6 . . Largest 3 | 2 2 3 1 . . Hottest 102 | 40 40 102 69 . . Shots Fired 87 | 10 34 37 6 . . Gun 87 | 10 34 37 6 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | 10 34 26 . . . Thermal 17 | . . 11 6 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 10 28 11 10 . . Robot Miss Streak 1 | . 1 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | 10 31 26 18 . . Core Hits 38 | 2 14 12 10 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 17 | . . . 17 . . Impact . | . . . . . . Slashing 13 | . . . 13 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1403 | 95 321 396 591 . . Guns 924 | 95 321 396 112 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 445 | . . . 445 . . Ramming 34 | . . . 34 . . Kinetic 667 | 95 321 251 . . . Thermal 257 | . . 145 112 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 445 | . . . 445 . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 4 | . . . 2 5 5 Corruption Purged . | . . . . . . Effects 15 | . . . 3 8 4 Message Errors 5 | . . . 1 3 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 4 | . . . 1 2 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 40 | . . . 40 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 40 | . . . 40 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 14 | . . . 14 . . Shots . | . . . . . . Rammed 16 | . . . 15 . 1 Targets Rammed 16 | . . . 15 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 12 30 27 240 191 3 Average Temperature 34 | 8 11 12 45 82 3 Received Heat Transfer 511 | 30 99 84 181 . 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 592 | . . 370 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 212 | 20 194 212 119 . . Initial 69 | . 11 69 69 . . Average 71 | 2 112 101 61 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 73 100 . 100 Level 1 8 | . . 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 4 1 . . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 1 10 8 21 . 3 Peak Tracking Total 15 | 1 9 2 15 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 9 | . 2 5 1 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 45 | . 8 13 1 23 . Successful 38 | . 5 9 1 23 . Failed 7 | . 3 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 8 10 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 5 7 1 23 . Record 28 | . 1 4 . 23 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Recycling Unit Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1468 | 77 213 357 332 331 158 Spaces Moved 1180 | 74 177 332 279 272 46 Core 386 | 24 . . 44 272 46 Treads . | . . . . . . Legs . | . . . . . . Wheels 794 | 50 177 332 235 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 50 100 200 Average Speed 102 | 70 80 88 86 119 333 Slowest Speed 350 | 80 80 90 100 200 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 28 | 7 39 29 28 55 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1347 | 89 218 367 344 279 50 Wait 14 | . 10 . . 4 . Move 1174 | 73 176 331 277 271 46 Hop . | . . . . . . Pick Up 29 | 6 7 4 8 2 2 Fast Attach 9 | . 1 6 2 . . Attach 21 | 5 3 1 10 1 1 Detach . | . . . . . . Swap 6 | . 1 4 1 . . Drop 19 | . 3 8 7 1 . Fire 41 | 5 17 13 6 . . Melee 17 | . . . 17 . . Ram 16 | . . . 15 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Destroyed 7 combat bots 262 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 314 | -9/Materials | Build established: Mutant 567 | -9/Materials | Met 8R-AWN 618 | -9/Materials | Discovered new exit (range 16) 648 | -9/Materials | Entered Mines 649 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 649 | -9/Mines | Followed 8R-AWN into the Mines 683 | -9/Mines | Learned location of Zion (-7) 686 | -9/Mines | Met a Derelict shopkeep closing up shop 809 | -9/Mines | Assembled infested the area 865 | -9/Mines | Core integrity fell below 50% 934 | -9/Mines | Lost 11 parts (3p2n3u3w) 954 | -9/Mines | Crushed by falling debris 955 | -9/Mines | Core integrity fell below 20% 974 | -9/Mines | Discovered new exit (range 5) 980 | -9/Mines | Entered Exiles 985 | -9/Exiles | Lost 3 parts (2n1u) 1017 | -9/Exiles | Welcomed by 8R-AWN 1050 | -9/Exiles | Met EX-HEX 1114 | -9/Exiles | Met EX-DEC 1275 | -9/Exiles | Discovered new exit (range 14) 1311 | -9/Exiles | Entered Mines 1469 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE 01317_ Searching scrap... 01317_ Found Imp. Targeting Computer. 01317_ Found Adv. Signal Interpreter. 01317_ Found Deuterium Engine. 01317_ Found 23 Matter. 01318_ Acquired 10 matter. 01321_ Acquired Deuterium Engine. 01327_ System corrupted: Energy discharge (-49). 01327_ Acquired Imp. Targeting Computer. 01331_ Acquired 10 matter. 01369_ K-01 Serf collects debris. 01385_ 01434_ System corrupted: Matter fused (-9). 01434_ K-01 Serf collects debris. 01456_ System corrupted: Component data lost. 01464_ K-01 Serf collects debris. 01468_ Slammed into G-47 Trooper. 01468_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????##### #?????????????????? | | ????????????????????????#gg #?????????????????? | | ????????????????# ######@### #?????????????????? | | ???????????????# g#?# ##????????????????? | | ?????????? #### ##?# ##???????????????? | | ???????????????????????# #### ##??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????## ### #??????????????? | | ????????????????????????# ### #??????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????###### ##??????????????? | | ????????????????????????????## ##?????????????? | | ?????????????????????????#### ##????????????? | | ???????????????????????### ##???????????? | | ??????????????????????## ###?????????? | | ?????????????????????## ##????????? | | ???????????????? ########## | | ???????????????? % | | ?????????????????######### ! | | ?????????????????????????## ## ######## | | ??????????????????????????#############??????# | | ?????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 50 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight I Survived The Infestation Unlikely Earthworm Challenges ------------ None Game ------ Seed PoweredFrostAxe Manual? 0 Play Time 00:19:31 Cumulative 3.7 hours Start 2021.10.28 @ 20:49:58 End 2021.10.28 @ 21:12:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ee71bad-02ef-4ea5-9ccc-52a137bb7fd5