Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 17:22:32 Player: Benkyo Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (529) 529 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 87/300 Energy 100/100 System Corruption 2% Temperature Cool (3) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Ion Engine Wheel Improved Heat Sink Structural Scanner Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Autogun Autogun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Heat Sink Structural Scanner Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Beam Cannon Autogun Autogun Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 14 13 Treads 27 | . 28 26 Device 4 | . 5 . Storage 14 | . 14 14 Protection 9 | . 8 13 Energy Cannon 1 | . 2 . Ballistic Gun 26 | . 25 28 Naked Turns . | . . . Heaviest Build 36 | 13 36 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 8 15 15 Average Carried 12 | 5 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 564 | 301 206 57 Remotely . | . . . Salvage Created 744 | 118 588 38 Parts 53 | 6 43 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 13 3 Guns 14 | . 11 3 Cannons 2 | . 2 . Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 10 | . 10 . Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1371 | . 519 852 Core 250 | . 92 158 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | 21 74 18 Largest 2 | 2 2 2 Hottest 80 | 40 80 46 Shots Fired 228 | 42 149 37 Gun 215 | 42 136 37 Cannon 13 | . 13 . Launcher . | . . . Special . | . . . Kinetic 215 | 42 136 37 Thermal 13 | . 13 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 8 9 5 Robot Miss Streak 6 | 3 6 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 138 | 28 90 20 Core Hits 51 | 6 40 5 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1388 | 216 851 321 Guns 1301 | 216 764 321 Cannons 87 | . 87 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1301 | 216 764 321 Thermal 87 | . 87 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 13 5 Message Errors 4 | . 3 1 Matter Fused 5 | . 3 2 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 2 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 237 | . 237 52 Average Temperature 50 | . 58 19 Received Heat Transfer 243 | . 243 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 312 | 15 312 152 Initial 82 | . 9 82 Average 120 | 4 132 125 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 64 100 Level 1 23 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 24 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 2 | . . 2 Total Damage 25 | . . 25 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1866 | 155 1234 477 Spaces Moved 924 | 63 598 263 Core 30 | 30 . . Treads 894 | 33 598 263 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 131 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 5 98 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1149 | 99 759 291 Wait 52 | . 43 9 Move 922 | 62 597 263 Hop . | . . . Pick Up 30 | 9 21 . Fast Attach 10 | 6 4 . Attach 3 | 1 1 1 Detach . | . . . Swap 3 | . 3 . Drop 16 | . 16 . Fire 113 | 21 74 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Discovered new exit (range 12) 1225 | -10/Materials | Discovered new exit (range 7) 1276 | -10/Materials | Central database locked down 1338 | -10/Materials | Identified exit to Mines 1390 | -10/Materials | Entered Mines 1449 | -10/Mines | Learned Materials stockpile data 1468 | -10/Mines | Discovered new exit (range 9) 1565 | -10/Mines | Learned Materials emergency access door positions 1645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -10/Mines | Core integrity fell below 50% 1839 | -10/Mines | Core integrity fell below 20% 1867 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01840_ The unstable cave ceiling collapses. 01840_ U-05 Engineer lays Concrete. 01843_ YI-UF0 mumbles something. 01844_ U-05 Engineer lays Concrete. 01844_ Lgt. Treads destroyed. 01845_ YI-UF0 mumbles something. 01845_ The unstable cave ceiling collapses. 01845_ U-05 Engineer lays Concrete. 01845_ R-06 Scavenger collects Med. Matter Pod. 01846_ U-05 Engineer lays Concrete. 01846_ Ion Engine destroyed. 01848_ YI-UF0 mumbles something. 01848_ U-05 Engineer lays Concrete. 01848_ Hrd. Light Armor Plating destroyed. 01848_ K-01 Serf collects debris. 01851_ The unstable cave ceiling collapses. 01853_ K-01 Serf collects debris. 01854_ The unstable cave ceiling collapses. 01856_ K-01 Serf collects debris. 01857_ The unstable cave ceiling collapses. 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" %< ? ????????????? | | ?? "" ??????????????? | | ???? ??" #???????????????? | | ???????? ????????????????? | | ????????? " " """ #???????????????? | | ????????????" """ #???????????????? | | ????????????" ""?? ????????????????? | | ????????????? ?????????????????????? | | ?????????????#?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts Game ------ Seed TrapZioniteSlayer Manual? 0 Play Time 00:19:11 Cumulative 346.1 hours Start 2022.09.19 @ 17:05:54 End 2022.09.19 @ 17:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 50 Adventurer 1 Explorer 6 Win Type - Total 24 Types 7/3/7/1/1/1/2/1/1 Lore% 90 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0509d9c9-0878-415d-b459-cfed448dac23