Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 01:21:58 Player: Mathewnd Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3740) 3740 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 7166 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 25 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 50/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Compact Wheel Cooling System Huge Storage Unit Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator Splice Drone Bay (6/6) Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Cooling System Cooling System Huge Storage Unit Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator Splice Drone Bay Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 66 | 6 13 1 26 4 16 Power 7 | 2 1 . 2 . 2 Engine 7 | 2 1 . 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 3 . 11 2 7 Treads 25 | 2 3 . 11 2 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 4 1 6 2 3 Device 6 | . . 1 2 2 1 Storage 2 | . 1 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 7 | . 3 . 3 . 1 Artifact . | . . . . . . Weapon 18 | 2 5 . 7 . 4 Energy Gun 2 | 1 1 . . . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 10 | 1 3 . 2 . 4 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 2 . . Parts Lost 28 | . 2 . 2 1 23 Power 2 | . . . . . 2 Propulsion 12 | . . . . . 12 Utility 7 | . . . 2 1 4 Weapon 7 | . 2 . . . 5 Highest Loss Streak 20 | . 1 . 1 1 20 To Critical Strikes . | . . . . . . Average Backups 22 | 2 17 25 24 23 23 Power 2 | . 2 3 2 2 1 Propulsion 5 | 1 3 7 6 7 7 Utility 9 | . 6 11 12 9 9 Weapon 4 | . 6 3 3 4 4 Tool/Special . | . . . . . . Unused Backups 20 | . 9 . 4 . 7 Power 1 | . 1 . . . . Propulsion 3 | . 2 . . . 1 Utility 10 | . 1 . 3 . 6 Weapon 6 | . 5 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 99 98 94 Engine 12 | . 14 14 11 9 8 Treads 30 | . 28 28 32 36 34 Device 5 | . . . 9 17 16 Storage 11 | . 12 14 11 9 9 Protection 11 | . 12 14 10 9 7 Energy Gun 3 | . 11 . . . . Energy Cannon 5 | . . . 11 16 11 Ballistic Gun 15 | . 16 28 10 . 6 Peak Build Rating 25 | 5 14 19 21 25 25 Average Rating 16 | 4 10 14 20 24 22 On Entrance 13 | . 5 14 14 21 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 105 | 9 96 96 105 105 105 Greatest Support 86 | 40 40 40 63 86 86 Greatest Overweight (x) 2 | . 2 2 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 25 Most Carried 25 | 5 25 25 25 24 25 Average Carried 22 | 3 17 24 24 23 23 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 25 | 5 25 25 25 23 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1785 | 244 325 99 766 230 121 Remotely . | . . . . . . Salvage Created 4283 | . 594 329 2267 624 469 Parts 263 | . 55 11 127 34 36 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 102 | . 22 8 43 16 13 Guns 42 | . 20 8 10 . 4 Cannons 37 | . . . 26 5 6 AOE 23 | . 2 . 7 11 3 Classes Destroyed 15 | . 5 1 5 2 2 Worker 2 | . . . 2 . . Builder 2 | . 1 . . 1 . Hauler 5 | . 1 . 4 . . Recycler 6 | . . . 4 2 . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . 1 . . Watcher 5 | . . . 5 . . Swarmer 32 | . 16 . 6 4 6 Grunt 49 | . 6 7 26 10 . Duelist 2 | . . . . . 2 Protector 1 | . . . 1 . . Sentry 15 | . . . 10 1 4 Hunter 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 9 | . 4 2 6 9 6 Combat Bots Only 7 | . 4 2 5 7 6 Max Kills in Single Turn 4 | . 1 2 4 4 2 Gunslinging . | . . . . . . Exploded 4 | . 1 . 3 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 568 | . 125 35 147 84 177 Missed 146 | . 33 4 48 26 35 Hits 422 | . 92 31 99 58 142 Melee 2 | . . . . . 2 Projectile 420 | . 92 31 99 58 140 Critical Strikes 12 | . . 2 1 1 8 Damage Taken 5849 | . 828 377 873 718 3053 Core 822 | . 125 71 71 74 481 Absorbed by Shields 728 | . . . 329 166 233 Regen/Repaired (Parts) 176 | . . . 96 80 . Core Remaining (%) 67 | 100 . 21 82 . . Volleys Fired 290 | . 62 28 116 22 62 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 60 40 136 136 136 Shots Fired 558 | . 123 56 231 34 114 Gun 357 | . 122 56 122 . 57 Cannon 180 | . . . 104 24 52 Launcher 21 | . 1 . 5 10 5 Special . | . . . . . . Kinetic 305 | . 70 56 122 . 57 Thermal 180 | . . . 104 24 52 Explosive 21 | . 1 . 5 10 5 Electromagnetic 52 | . 52 . . . . Robot Hit Streak 19 | . 8 6 13 10 19 Robot Miss Streak 6 | . 6 2 5 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 344 | . 67 36 150 20 71 Core Hits 200 | . 33 22 82 37 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8078 | . 900 388 3564 1701 1525 Guns 2919 | . 832 371 1020 . 696 Cannons 2614 | . . . 1585 372 657 Explosions 2485 | . 67 . 917 1329 172 Melee . | . . . . . . Ramming 60 | . 1 17 42 . . Kinetic 2488 | . 401 371 1020 . 696 Thermal 2661 | . 47 . 1585 372 657 Explosive 2438 | . 20 . 917 1329 172 Electromagnetic 431 | . 431 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 25 2 . Projectiles 1 | . . . 1 . . Explosions 26 | . . . 24 2 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 34 . 11 46 . Shots 3 | . 1 . 1 1 . Rammed 9 | . 1 2 6 . . Targets Rammed 10 | . 2 2 6 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 322 | . 108 140 264 318 322 Average Temperature 59 | . 28 46 69 77 66 Received Heat Transfer 1809 | . 84 308 337 290 790 Effects 4 | . . . 2 1 1 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 3 2 . 2 Heat Transferred 4712 | . 50 . 2849 666 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 3 | . . . 3 2 3 Low Security (%) 60 | 100 100 100 28 . . Level 1 10 | . . . 17 63 5 Level 2 20 | . . . 36 36 60 Level 3 9 | . . . 17 . 33 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 857 | . 118 85 857 621 818 Initial 390 | . . 19 . 358 390 Average 236 | . 46 14 412 422 579 Influence Increases 3270 | . 679 183 1429 491 488 Destroy 0b10 Robot/C 2000 | . 440 140 840 320 260 Destroy 0b10 Robot/NC 120 | . 15 . 85 20 . Destroy Leader 410 | . 82 20 238 60 10 Allied During Kill 8 | . . 8 . . . Successful Hack 79 | . 20 . 55 4 . Select Force Hacks 120 | . 60 . 60 . . Disable Machine 105 | . . . 60 30 15 Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 178 | . 17 . 46 57 58 Lose Combat Pursuer 150 | . 45 15 45 . 45 Influence Decreases 2622 | . 627 235 580 739 441 Entered New Map 735 | . . 33 . 491 211 Time Decay 1597 | . 610 189 560 238 . Lost Part 277 | . 17 . 20 10 230 Lost Ally 13 | . . 13 . . . Squads Dispatched 14 | . 4 . 7 3 . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault 1 | . . . 1 . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 8 | . 4 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 35 12 59 25 14 Peak Tracking Total 8 | . 5 3 5 8 5 Tactical Retreats 7 | . 3 1 2 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 9 | . . . 4 2 3 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 25 | . 8 1 13 2 1 Terminals 14 | . 6 . 7 . 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 63 | . 24 1 32 5 1 Successful 36 | . 13 1 19 3 . Failed 26 | . 11 . 12 2 1 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . 1 . . Manual 43 | . 24 . 19 . . Terminals 42 | . 22 . 19 . 1 Fabricators . | . . . . . . Repair Stations 8 | . . . 5 3 . Recycling Units 4 | . 2 . 2 . . Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 2 1 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 3 2 . Scan Component 3 | . . . 2 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 21 | . 11 . 10 . . Terminals 17 | . 9 . 8 . . Botnet 6 | . 3 . 3 . . Skim 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 . 9 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 2 | . . . 1 1 . Time 77 | . . . 26 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 28 | . . 28 . . . Total Damage 247 | . . 247 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 9371 | 97 2757 1817 3490 508 702 Spaces Moved 3000 | 58 825 537 1226 154 200 Core 7 | 7 . . . . . Treads 2993 | 51 825 537 1226 154 200 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 Average Speed 267 | 146 292 320 240 240 240 Slowest Speed 320 | 160 320 320 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 95 90 93 21 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 6 | . 3 1 2 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 150 | . 14 . 41 67 28 Melee . | . . . . . . Projectile . | . . . . . . AOE 150 | . 14 . 41 67 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3799 | 67 1052 582 1540 252 306 Wait 311 | . 98 12 129 63 9 Move 2996 | 57 824 536 1225 154 200 Hop . | . . . . . . Pick Up 52 | 4 34 1 9 . 4 Fast Attach 11 | 5 2 . 1 1 2 Attach 26 | . 2 . 4 3 17 Detach . | . . . . . . Swap 57 | 1 10 2 29 9 6 Drop 42 | . 18 1 21 . 2 Fire 290 | . 62 28 116 22 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 2 2 6 . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Derelicts attacked the area 1162 | -10/Materials | Discovered new exit (range 6) 1218 | -10/Materials | Discovered new exit (range 12) 2038 | -10/Materials | Discovered new exit (range 15) 2336 | -10/Materials | Loaded intel: 8 trap records 2549 | -10/Materials | Learned location of 2 exits from Materials 2688 | -10/Materials | Learned 2 Mines zone layouts 2809 | -10/Materials | Learned location of Mines (-10) 2855 | -10/Materials | Entered Mines 2856 | -10/Mines | Identified exit to Subcaves 2875 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3124 | -10/Mines | Discovered new exit (range 4) 3385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3497 | -10/Mines | Discovered new exit (range 4) 3874 | -10/Mines | Core integrity fell below 50% 3913 | -10/Mines | Excavation squad dispatched 3913 | -10/Mines | A large section of the Mines collapsed 4148 | -10/Mines | Found the Drone Emporium 4166 | -10/Mines | Learned location of Zion (-7) 4173 | -10/Mines | Found Prototype Device 4173 | -10/Mines | Identified Splice Drone Bay 4672 | -10/Mines | Entered Materials 4672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4673 | -9/Materials | Identified exit to Mines 4674 | -9/Materials | Identified exit to Materials 5151 | -9/Materials | Repaired Lgt. Treads 5288 | -9/Materials | Central database locked down 7472 | -9/Materials | First assault squad dispatched 7866 | -9/Materials | Discovered exit to Materials (range 16) 8019 | -9/Materials | Loaded intel: 5 trap records 8162 | -9/Materials | Entered another Materials area 8162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8432 | -8/Materials | Repaired Adv. Beam Cannon 8455 | -8/Materials | Garrison activated, responded to threat 8569 | -8/Materials | Destroyed 7 combat bots 8670 | -8/Materials | Identified exit to Garrison 8670 | -8/Materials | Entered Garrison 8706 | -8/Garrison | Triggered checkpoint 8987 | -8/Garrison | Garrison Relay disabled 9082 | -8/Garrison | Triggered checkpoint 9165 | -8/Garrison | Garrison Relay disabled 9248 | -8/Garrison | Spotted B-75 Beast 9265 | -8/Garrison | Spotted B-75 Beast 9318 | -8/Garrison | Core integrity fell below 50% 9364 | -8/Garrison | Core integrity fell below 20% 9368 | -8/Garrison | Destroyed B-75 Beast 9372 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09273_ Shield Generator destroyed. 09279_ Adv. Beam Cannon blasted off. 09283_ Cooling System destroyed. 09283_ Lgt. Armor Plating destroyed. 09286_ Hvy. Assault Rifle destroyed. 09287_ Acquired Adv. Beam Cannon. 09295_ Lgt. Treads destroyed. 09298_ Hvy. Ion Engine destroyed. 09302_ Lgt. Treads destroyed. 09304_ B-75 Beast suffers critical hit (Destroy). 09305_ The unstable cave ceiling collapses. 09308_ Lgt. Treads destroyed. 09328_ Adv. Beam Cannon destroyed. 09328_ Lgt. Treads destroyed. 09347_ Hvy. Assault Rifle destroyed. 09350_ Lgt. Treads destroyed. 09366_ Hvy. Assault Rifle destroyed. 09368_ B-75 Beast destroyed. 09369_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????????????????? | | ???????????????### #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????##### #???????????????????????????? | | ?????????????# " #???????????????????????????? | | ?????####????# ### #???????????????????????????? | | ?????#! #????# #?# #???????????????????????????? | | ?????#! #????# #?# #???????????????????????????? | | ?????#!/#????# #?# #???????????????????????????? | | ###??##=#???##"### #???????????????????????????? | | "#???#%#???# ## #???????????????????????????? | | !######!##### ## #???????????????????????????? | | !! !%!!*= % ! #???????????????????????????? | | ==/!* ! % #??####?????????????????????? | | ################## #??#""#?????????????????????? | | ?????????????????# #??# T#?????????????????????? | | ?????????????????# #??# "#?????????????????????? | | ?????????????????#== #??# ##??? ##???????????????? | | ################## = ;### #### "#???????????????? | | ^^ = [* % "#???????????????? | | ! %% "#???????????????? | | !###### ##### # #%BB#### "#???????????????? | | ""????# #???# ## # #BB#???? #????????????????? | | ##????# #???##"## # ##@#??????????????????????? | | ??????! #????# # # ###%#??????????????????????? | | ??????! #????# # # ##?%%#??????????????????????? | | ?????#! #????# ## * ##?*!#??????????????????????? | | ?????####????# # #* % ##=+#??????????????????????? | | ?????????????# * = ??????????????????????? | | ?????????????### ??????????????????????? | | ???????????????## ??????????????????????? | | ????????????????## # ####??????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Adv. Beam Cannon | 38% | -8/Materials Studied --------- Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed FluxSpectralTrident Manual? 0 Play Time 00:35:38 Cumulative 424.0 hours Start 2026.07.12 @ 19:47:25 End 2026.07.13 @ 01:21:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 92 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a9e954-0e58-4230-9ce8-17b7dd43e69e