Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 20:08:19 Player: human Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1460 Bonus ------- None Cogmind --------- Core Integrity 13/400 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod (173) Structural Scanner Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | 8 1 1 . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 4 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 94 90 66 24 Engine 12 | . 14 14 11 1 Treads 18 | . 28 18 11 5 Device 1 | . 8 . . . Storage 13 | . 14 14 11 11 Protection 11 | . . 13 11 1 Energy Gun 12 | . 14 14 11 1 Ballistic Gun 13 | . 14 14 11 2 Peak Build Rating 7 | 6 7 7 7 7 Average Rating 6 | 4 6 6 7 2 On Entrance 5 | . 6 7 7 7 Naked Turns . | . . . . . Heaviest Build 17 | 14 15 17 17 15 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 523 | 212 . 311 . . Remotely . | . . . . . Salvage Created 180 | . . 134 . 46 Parts 11 | . . 8 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 5 | . . 4 . 1 Guns 5 | . . 4 . 1 Classes Destroyed 2 | . . 2 . . Swarmer 2 | . . 2 . . Grunt 3 | . . 2 . 1 Best Kill Streak 2 | . . 2 . 1 Combat Bots Only 2 | . . 2 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 82 | . 10 24 10 38 Missed 26 | . 2 8 3 13 Damage Taken 1072 | . 157 180 96 639 Core 417 | . 23 7 14 373 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 22 | . . 14 . 8 Largest 2 | . . 2 . 2 Hottest 60 | . . 60 . 60 Shots Fired 40 | . . 28 . 12 Gun 37 | . . 28 . 9 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 20 | . . 14 . 6 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 17 | . . 14 . 3 Robot Hit Streak 14 | . . 13 . 14 Robot Miss Streak 5 | . . 3 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | . . 17 . 6 Core Hits 9 | . . 7 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 342 | . . 217 . 125 Guns 269 | . . 217 . 52 Cannons . | . . . . . Explosions 71 | . . . . 71 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 167 | . . 127 . 40 Thermal . | . . . . . Explosive 71 | . . . . 71 Electromagnetic 102 | . . 90 . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 10 . . Message Errors 1 | . . 1 . . Matter Fused 4 | . . 4 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . . 76 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . . 254 8 32 Average Temperature 93 | . . 100 8 10 Received Heat Transfer 295 | . 57 81 45 112 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 80 | . . 80 45 35 Initial 17 | . . . . 17 Average 18 | . . 23 17 20 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 2 5 3 17 Peak Tracking Total 14 | . 2 2 6 14 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 1 . 1 Successful 3 | . 1 1 . 1 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 . 1 Open Door 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1289 | 74 145 904 92 74 Spaces Moved 766 | 49 87 524 58 48 Core 51 | 8 . . . 43 Treads 695 | 21 87 524 58 5 Legs . | . . . . . Wheels 20 | 20 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 153 | 113 160 160 160 106 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 26 94 13 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . . 21 Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 838 | 67 93 563 57 58 Wait 19 | . . 19 . . Move 762 | 48 86 523 57 48 Hop . | . . . . . Pick Up 17 | 9 5 3 . . Fast Attach 4 | 3 1 . . . Attach 6 | 5 . . . 1 Detach . | . . . . . Swap 1 | . . 1 . . Drop 6 | 2 1 3 . . Fire 22 | . . 14 . 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 597 | -10/Mines | Found a hidden stash of uninstalled traps 799 | -10/Mines | Discovered new exit (range 6) 1057 | -10/Mines | Discovered new exit (range 11) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Propulsion x2 1206 | -9/Materials | Discovered new exit (range 5) 1216 | -9/Materials | Entered Mines 1217 | -9/Mines | Assembled infested the area 1257 | -9/Mines | Core integrity fell below 50% 1281 | -9/Mines | Found the Drone Emporium 1282 | -9/Mines | Core integrity fell below 20% 1286 | -9/Mines | Lost 4 parts (1n3w) 1290 | -9/Mines | Self-destructed Last Messages --------------- 01255_ Lgt. Treads destroyed. 01256_ as-57663 sneak attacks. 01256_ T-07 Excavator destroyed. 01258_ D-53 Grenadier shuts down. 01259_ D-53 Grenadier destroyed. 01261_ as-57663 sneak attacks. 01261_ D-53 Grenadier destroyed. 01280_ Connecting with SHOP.Sys... 01280_ Current location identified: Mines >>Open Door Sealed Doors opened. 01281_ 9I-ELT(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 01284_ Critical hit (Burn: +80). 01286_ Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????###? #?????????????????????? | | ?????????????????????? # #?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @##??###????????????????? | | ??????????????????????## ## ##???????????????? | | ??????????????######?## #???????????????? | | ????????#????##""""### a a #???????????????? | | ???????## ???#" ! "## a ##???????????????? | | ???????# ?#" "## ###????????????????? | | ???????# ?# ##a ### ##??????????????????? | | ????????# ## ##a a##??###???????????????????? | | ???????????# X ##?????????????????????????? | | ???????????## a #??????????????????????????? | | ????????????## a#??????????????????????????? | | ?????????????### ####???????????????????????? | | ???????????????## #???????????????????????? | | ????????????????# #???????????????????????? | | ???????????????# ## ########????????????????? | | ??????????????# ### #????????????????? | | ?????????????# ##?# ###### #????????????????? | | ??????????? ##??# #???????????????????????? | | ??????????# #####???# #???????????????????????? | | ??????????# #????????# #???????????????????????? | | ??????????####?????????# #???????????????????????? | | ???????????????????????# #??????????????#????????? | | ??????????????????????## #????????????? #????????? | | ??????????????????????# #????????????? #????????? | | ??????????????????????# ##???####????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MetafiberExplosivePit Manual? 0 Play Time 00:22:39 Cumulative 69.4 hours Start 2025.01.16 @ 19:07:33 End 2025.01.16 @ 20:08:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909c1c93-ff70-4844-8e1a-2c3d3045e0a2