Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 21:42:07 Player: Marc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (65) 65 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1030 Bonus ------- None Cogmind --------- Core Integrity 262/400 Matter 82/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Medium Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Light Ion Engine Flight Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 5 3 4 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 3 | . 2 1 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups . | . . 2 Power . | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 55 | . 60 42 Engine 12 | . 13 9 Treads 23 | . 27 11 Processor 5 | . 4 11 Energy Gun 12 | . 14 6 Peak Build Rating 10 | 4 5 10 Average Rating 4 | 3 4 5 On Entrance 3 | . 4 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 7 5 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 3 5 Average Carried . | . . 2 Final Capacity 5 | 5 5 5 Final Carried 4 | . 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 127 | 96 31 . Remotely . | . . . Salvage Created 121 | . 121 . Parts 8 | . 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 4 . Guns 3 | . 3 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 50 | . 27 23 Missed 17 | . 8 9 Hits 33 | . 19 14 Projectile 33 | . 19 14 Critical Strikes 2 | . . 2 Damage Taken 350 | . 178 172 Core 178 | . 40 138 Absorbed by Shields 18 | . . 18 Core Remaining (%) 92 | 100 84 . Volleys Fired 21 | . 21 . Largest 1 | . 1 . Hottest 50 | . 50 . Shots Fired 21 | . 21 . Gun 21 | . 21 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 21 | . 21 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 6 | . 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 9 | . 9 . Core Hits 5 | . 5 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 123 | . 123 . Guns 123 | . 123 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 123 | . 123 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 122 | . 122 . Average Temperature 50 | . 50 . Received Heat Transfer 146 | . 48 98 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted . | . . . Heat Transferred 444 | . 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 59 | . 59 17 Initial 17 | . . 17 Average 6 | . 8 4 Influence Increases 125 | . 110 15 Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 20 | . 20 . Successful Hack 5 | . 5 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 110 | . 67 43 Entered New Map 26 | . . 26 Time Decay 84 | . 67 17 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 5 7 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 710 | 67 486 157 Spaces Moved 419 | 44 247 128 Core 92 | 12 5 75 Treads 322 | 32 242 48 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 5 | . . 5 Fastest Speed 40 | 50 100 40 Average Speed 135 | 130 158 90 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 40 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 549 | 55 321 173 Wait 67 | . 39 28 Move 417 | 43 246 128 Hop . | . . . Pick Up 16 | 5 7 4 Fast Attach . | . . . Attach 15 | 5 6 4 Detach 8 | 1 1 6 Swap . | . . . Drop 5 | 1 1 3 Fire 21 | . 21 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 407 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 711 | -9/Materials | Self-destructed Last Messages --------------- 00537_ Lgt. Treads severed. 00537_ Lgt. Ion Engine severed. 00539_ Acquired Lgt. Treads. 00539_ K-01 Serf collects debris. 00541_ Acquired Lgt. Ion Engine. 00546_ K-01 Serf collects debris. 00553_ U-05 Engineer lays Concrete. PARAMETERS=POWER+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00591_ Acquired Lgt. Deuterium Engine. 00597_ Dropped Lgt. Ion Engine. 00599_ Acquired Lgt. Deuterium Engine. 00640_ Dropped Lgt. Treads. 00646_ Flight Unit destroyed. 00649_ Electrolysis Chamber disabled. 00659_ Acquired Shield Generator. 00671_ Critical hit (Burn: +26). 00675_ Critical hit (Burn: +27). 00676_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?###+###?????##????????????????????? | | ??????????# ## #????# ????????????????????? | | ??????????# ?????# #????????????????????? | | ??????????? ?????# #????????????????????? | | ????????????? ???### ###??????????????????? | | ???????????????# ???# #??????????????????? | | ????????????????# ##### #??????????????????? | | ????????????????# #??????????????????? | | ?######?????????# ##### #??????????????????? | | ?# #?????????# #???# #??????????????????? | | ?# #####?????# #???###Y####?????????????????? | | ?# / #?????# #???# #?????????????????? | | ?# =# #?????# #???#@ #?????????????????? | | ?# =# ####### #???# #?????????????????? | | ?# # #"""""# #???# #?????????????????? | | ?# # #""T""# #???# !! #?????????????????? | | ?# # #???# ! #?????????????????? | | ?# # #???########?????????????????? | | ?###### "" *[ #####????????????????????????? | | ??????# """ [/ **#????????????????????????? | | ??????# """ #????????????????????????? | | ??????# ]]#????????????????????????? | | ??????# ]]#????????????????????????? | | ??????# #### !!#????????????????????????? | | ??????# #??###### !!#????????????????????????? | | ??????# #???????# #####????????????????????????? | | ??????# #???????# #????????????????????????????? | | ??????# #???????# #??#######???????????????????? | | ?###### #???????# #? #???????????????????? | | ?# # #???????# #? #???????????????????? | | ?# ""# ######+## # #???????????????????? | | ?# T"# # #???????????????????? | | ?# ""# + #???????????????????? | | ?# + # #???????????????????? | | ?# # #####+## # #???????????????????? | | ?# # #??? # #? #???????????????????? | | ?# + +???"" #####? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 250 Matter Stores 146 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonPlatingExoskeleton Manual? 0 Play Time 00:07:12 Cumulative 9.8 hours Start 2026.08.09 @ 21:33:48 End 2026.08.09 @ 21:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 18 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 077ad4de-be86-4690-aa96-f891ede08c46