Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 01:40:35 // Winter2022/Polymind Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (46) 230 Value Destroyed (1403) 1403 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5968) 5968 TOTAL SCORE: 14801 Bonus ------- Polymind Skill 4735 Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 20 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 27/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Slots Evolved . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 54 | . . 5 5 . 6 . . . 2 10 10 7 . 9 Power 14 | . . 1 2 . 2 . . . 1 2 2 1 . 3 Propulsion 21 | . . 2 2 . 3 . . . . 4 4 3 . 3 Utility 9 | . . 1 . . . . . . . 3 3 1 . 1 Weapon 10 | . . 1 1 . 1 . . . 1 1 1 2 . 2 Highest Loss Streak 7 | . . 5 3 . 3 . . . 2 4 6 6 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 64 88 97 100 75 83 81 87 83 78 86 62 66 75 Engine 8 | . 12 7 11 . 5 16 14 12 10 3 13 . 10 11 Core 1 | . . 8 . 16 2 . . . . 1 . 6 . . Treads 7 | . . . 21 . 4 . . . . . . . . 2 Leg 12 | . 25 36 4 33 6 . 6 25 25 33 14 . . . Wheel 3 | . . . . . . . . . . . 18 . 22 28 Hover 2 | . . . . . 5 16 11 . . . 1 12 . . Device 19 | . 12 17 22 . 18 16 17 25 25 19 17 13 22 17 Storage 1 | . . . . . . . . . . . 2 4 . 7 Processor 5 | . . . . 16 9 33 26 12 12 1 5 6 . 3 Protection 4 | . . . 10 . 7 . . . . . . . . . Energy Gun 8 | . 12 17 11 . . . 3 12 10 16 9 12 . . Ballistic Gun 6 | . . . 12 33 13 . . . . 1 . . . . Peak Build Rating 46 | . 5 10 15 15 23 13 28 28 28 22 46 46 8 18 Average Rating 13 | . 3 6 10 15 15 13 16 28 26 15 17 26 4 7 On Entrance 14 | . . 5 5 15 15 13 13 28 28 22 20 46 . 8 Naked Turns 284 | . 56 19 11 . 5 . 11 . . 1 21 41 11 108 Heaviest Build 27 | . 7 9 18 11 23 6 13 13 13 14 26 21 6 27 Greatest Support 65 | 3 20 20 40 30 40 7 38 38 38 38 64 22 20 65 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 1 1 1 1 1 . 1 1 1 1 12 5 . 10 Average Capacity 1 | . . . . 1 . . . 1 1 . 4 3 . 2 Most Carried 12 | . . . . . . . 1 1 1 1 12 . . 4 Average Carried . | . . . . . . . . 1 1 . 2 . . . Final Capacity 5 | . 1 1 1 1 . . 1 1 1 1 5 . . . Final Carried 1 | . . . . . . . 1 1 1 . . . . . Class Distribution -------------------- 36% | Sentry 22% | Grunt 8% | Watcher 7% | Hunter 5% | Cogmind 4% | Zionite 3% | Recycler Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Sentry | -7/Storage Watcher | -7/Recycling Watcher | -7/Scraptown Zionite | -5/Factory Zionite | -5/DSF Grunt | -5/Garrison Grunt | -4/Factory Programmer | -3/Research Tunneler | -2/Research Recycler | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Matter Collected 249 | . . . 60 20 141 . . . . 28 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1336 | . . 54 476 20 483 . . . 109 96 . . . 98 Parts 104 | . . 5 39 3 29 . . . 6 9 . . . 13 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Combat Hostiles Destroyed 36 | . . 3 15 . 8 . . . 1 8 . . . 1 Melee 2 | . . . . . 1 . . . . . . . . 1 Guns 34 | . . 3 15 . 7 . . . 1 8 . . . . Classes Destroyed 10 | . . 1 5 . 3 . . . 1 . . . . . Worker 5 | . . . 2 1 1 . . . . . . . . 1 Builder 1 | . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . Swarmer 15 | . . . 7 . . . . . . 8 . . . . Grunt 12 | . . 3 5 . 4 . . . . . . . . . Sentry 5 | . . . 3 . 2 . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . 1 . . . . . . . . 1 Best Kill Streak 9 | . . 2 9 1 4 . . . 1 8 . . . 1 Combat Bots Only 8 | . . 2 6 . 3 . . . 1 8 . . . 1 Max Kills in Single Turn 2 | . . 1 2 1 2 . . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Hostile Shots Fired 1062 | . 1 105 145 5 219 . . . 72 116 84 150 1 164 Missed 382 | . . 39 51 4 78 . . . 27 37 25 63 1 57 Damage Taken 10737 | . 12 867 1153 20 1277 . . . 657 1332 1408 1729 . 2282 Core 5246 | . 12 343 310 . 237 . . . 181 447 822 1290 . 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 153 | . . . 117 4 32 . . . . . . . . . Regen/Repaired (Parts) 10 | . . . . . . . . . 10 . . . . . Core Remaining (%) 53 | 100 95 14 43 . . . 66 . . 37 28 . 100 . Volleys Fired 135 | . . 23 38 3 27 . . . 8 30 . 3 . 3 Largest 2 | . . 1 2 2 2 . . . 1 1 . 2 . 1 Hottest 125 | . . 65 79 48 108 . . . 80 69 . 125 . 20 Shots Fired 197 | . . 24 76 6 45 . . . 8 30 . 5 . 3 Gun 194 | . . 24 76 6 45 . . . 8 30 . 5 . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . 3 Kinetic 111 | . . . 56 6 39 . . . . 10 . . . . Thermal 81 | . . 24 20 . 6 . . . 8 20 . . . 3 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 . . Robot Hit Streak 20 | . . 3 16 3 20 . . . 3 4 . 2 . . Robot Miss Streak 9 | . . 3 9 2 3 . . . 1 2 . 3 . . Penetration Max 1 | . . . 1 . 1 . . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . Shots Hit Robots 130 | . . 12 49 3 39 . . . 5 20 . 2 . . Core Hits 121 | . . 4 35 1 43 . . . 2 26 1 3 . 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 3 . . . . . . 1 . 1 . . Burn 3 | . . . 2 . . . . . . 1 . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3161 | . . 278 1063 52 843 . . . 110 500 79 96 . 140 Guns 2646 | . . 246 984 51 819 . . . 110 376 . 60 . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 515 | . . 32 79 1 24 . . . . 124 79 36 . 140 Kinetic 1647 | . . . 767 51 703 . . . . 126 . . . . Thermal 939 | . . 246 217 . 116 . . . 110 250 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . . . . . 60 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . 8 . . . . . . 1 3 12 . . 13 Average Corruption 5 | . . 7 . . . . . . 1 2 7 . . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . 3 . . . . . . . 2 2 . . 9 Message Errors 4 | . . . . . . . . . . . 1 . . 3 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . 1 . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 1 1 . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . 1 . . . . . . . 1 . . . . Misfires 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . 32 . . . . . . . 7 34 17 . 59 Shots . | . . . . . . . . . . . . . . . Rammed 109 | . . . 4 . 18 . . . . 9 25 7 . 46 Targets Rammed 222 | . . . 47 1 19 . . . . 76 25 7 . 47 Kicked 111 | . . . 43 1 . . . . . 67 . . . . Crushed 2 | . . . . . 1 . . . . . . . . 1 Highest Temperature 257 | . . 257 81 . 42 . . . 160 31 16 8 . 256 Average Temperature 48 | . . 55 29 . 13 . . . 89 9 7 5 . 142 Received Heat Transfer 1852 | . 6 303 492 9 465 . . . 37 315 87 138 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . . . 1 . . . . Heat Transferred 2239 | . . 555 666 . 250 . . . 250 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Peak Influence 587 | . 30 151 587 244 377 53 . 5 38 248 137 341 206 178 Initial 231 | . . 11 59 231 110 53 . . 3 13 108 36 191 122 Average 128 | . 22 103 75 236 236 53 . . 20 174 101 105 199 120 Maximum Alert Level 2 | . . . 2 1 1 . . . . 1 . 1 1 . Low Security (%) 72 | 100 100 100 81 . 48 100 . 100 100 38 100 78 38 100 Level 1 26 | . . . 14 100 51 . . . . 61 . 21 61 . Level 2 1 | . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 1 2 . . . 1 . 3 3 . 1 Investigation 6 | . . 1 . 1 . . . . . . . 3 . 1 Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 8 | . . 1 2 . 2 . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Distress Signals 10 | . . 2 2 . 3 . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 2 27 33 3 18 . . . 5 20 12 36 1 19 Peak Tracking Total 18 | . 2 11 6 3 4 . . . 3 8 4 18 1 5 Tactical Retreats 15 | . . . 2 . 1 . . . 1 3 1 5 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Traps Triggered 3 | . . 1 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Machines Accessed 12 | . . . 2 2 1 . . 1 . . . 5 . 1 Terminals 5 | . . . 1 1 1 . . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 3 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 28 | . . . 6 7 1 . . 1 . . . 10 . 3 Successful 7 | . . . 2 2 1 . . 1 . . . 1 . . Failed 21 | . . . 4 5 . . . . . . . 9 . 3 Catastrophic 5 | . . . 1 1 . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . . . 3 3 1 . . . . . . 7 . 3 Terminals 8 | . . . 3 2 1 . . 1 . . . 1 . . Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations 8 | . . . 3 5 . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . 6 . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 1 . . 1 . . . . . . Robot Schematic 2 | . . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 1 1 . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 2 . . . . . . . 5 . 1 Full Trace Events 6 | . . . 1 1 . . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 20 | . 1 2 3 . 2 . . . . 4 4 . . 4 Non-combat 8 | . . . . . 1 . . . . . 3 . . 4 Combat 12 | . 1 2 3 . 1 . . . . 4 1 . . . Robot Hacks Applied 27 | . 1 2 6 . 4 . . . . 4 5 . . 5 map_walls 3 | . . . . . . . . . . . 1 . . 2 find_fabricator 1 | . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . . 1 . . 1 find_station 1 | . . . . . . . . . . . 1 . . . map_route 1 | . . . . . 1 . . . . . . . . . mark_security 1 | . . . . . 1 . . . . . . . . . find_shortcuts 12 | . 1 2 3 . 1 . . . . 4 1 . . . find_garrison 5 | . . . 3 . 1 . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 32 | . . . . 32 32 . . . . . . . . . Highest-Rated Ally 32 | . . . . 32 32 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . 1 2 . . . . . . . . . Total Damage 67 | . . . . 29 38 . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Robot Analysis Total 16 | . 1 1 2 . 2 . 1 . . 2 4 1 1 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Turns Passed 5215 | 9 149 289 1613 136 828 44 335 10 71 691 353 196 26 465 Spaces Moved 3450 | 19 169 192 279 98 388 73 504 11 60 443 349 328 41 496 Core 656 | 19 90 22 23 . 107 . 22 . . . 63 146 21 143 Treads 258 | . . . 170 . 62 . . . . . . . . 26 Legs 1214 | . 79 170 86 98 94 . 86 11 60 431 99 . . . Wheels 477 | . . . . . . . . . . . 123 7 20 327 Hover 833 | . . . . . 125 73 396 . . . 64 175 . . Flight 12 | . . . . . . . . . . 12 . . . . Fastest Speed 32 | 50 50 50 50 120 50 60 50 100 100 32 50 50 50 50 Average Speed 91 | 50 82 111 138 120 112 60 66 100 100 114 84 54 64 80 Slowest Speed 160 | 50 120 120 160 120 160 60 100 100 100 120 120 120 80 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 43 25 29 3 67 15 41 1 50 39 11 19 2 14 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed 8 | . . 8 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Total 5271 | 18 178 242 1418 110 722 72 504 10 67 588 407 339 40 556 Wait 1453 | . 10 20 1055 4 289 . . . . 36 31 . . 8 Move 3437 | 18 168 191 278 97 387 72 503 10 59 442 348 328 40 496 Hop . | . . . . . . . . . . . . . . . Pick Up 3 | . . . . . . . 1 . . . . . . 2 Fast Attach . | . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire 135 | . . 23 38 3 27 . . . 8 30 . 3 . 3 Melee . | . . . . . . . . . . . . . . . Ram 94 | . . 8 . . . . . . . 9 25 6 . 46 Kick 111 | . . . 43 1 . . . . . 67 . . . . Crush 24 | . . . 4 . 19 . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire 7 | . . . . 5 . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . 3 2 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/DSF -5/Garrison -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 3) 159 | -10/Materials | Entered another Materials area 386 | -9/Materials | Core integrity fell below 50% 418 | -9/Materials | Core integrity fell below 20% 422 | -9/Materials | Lost 5 parts (1p2n1u1w) 445 | -9/Materials | Discovered new exit (range 3) 448 | -9/Materials | Entered another Materials area 595 | -8/Materials | Lost 3 parts (1p2n) 2029 | -8/Materials | Core integrity fell below 50% 2046 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Entered Factory 2170 | -7/Factory | Discovered new exit (range 16) 2197 | -7/Factory | Entered Storage 2197 | -7/Storage | Accompanied by 1 ally 2485 | -7/Storage | Discovered new exit (range 16) 2552 | -7/Storage | Lost 3 parts (1p2n) 3022 | -7/Storage | Used back door to open Recycling access 3022 | -7/Storage | Discovered new exit (range 5) 3024 | -7/Storage | Identified exit to Recycling 3025 | -7/Storage | Entered Recycling 3054 | -7/Recycling | Scanned before Scraplab entrance 3063 | -7/Recycling | Entered Scraplab 3068 | -7/Recycling | Discovered new exit (range 3) 3068 | -7/Recycling | Identified exit to Scraptown 3069 | -7/Recycling | Entered Scraptown 3090 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3126 | -7/Scraptown | Visited UFD Registry 3126 | -7/Scraptown | Registered with UFD as "Cargoface" 3155 | -7/Scraptown | Visited Junk Repository 3198 | -7/Scraptown | Visited Curators Association 3248 | -7/Scraptown | Visited Junk Repository 3257 | -7/Scraptown | Visited Cartography Club 3303 | -7/Scraptown | Discovered new exit (range 5) 3351 | -7/Scraptown | Visited Supply Room 3404 | -7/Scraptown | Entered Factory 3413 | -5/Factory | Identified exit to DSF 3414 | -5/Factory | Entered DSF 3442 | -5/DSF | Additional patrols routed to DSF 3469 | -5/DSF | Discovered new exit (range 15) 3485 | -5/DSF | Entered Garrison 3667 | -5/Garrison | Destroyed 8 combat bots 3683 | -5/Garrison | Core integrity fell below 50% 3734 | -5/Garrison | Lost 4 parts (2n1u1w) 3823 | -5/Garrison | Triggered checkpoint 3934 | -5/Garrison | Discovered new exit (range 12) 4111 | -5/Garrison | Triggered checkpoint 4176 | -5/Garrison | Entered Factory 4305 | -4/Factory | Spotted B-86 Titan 4420 | -4/Factory | Core integrity fell below 50% 4436 | -4/Factory | Lost 6 parts (1p2n2u1w) 4482 | -4/Factory | System corruption reached 10% 4517 | -4/Factory | Lost 4 parts (1p2n1u) 4521 | -4/Factory | Discovered new exit (range 14) 4529 | -4/Factory | Entered Research 4686 | -3/Research | Lost 6 parts (1p3n2w) 4691 | -3/Research | Spotted B-86 Titan 4693 | -3/Research | Core integrity fell below 50% 4700 | -3/Research | Core integrity fell below 20% 4717 | -3/Research | Discovered new exit (range 11) 4725 | -3/Research | Entered another Research area 4734 | -2/Research | Discovered new exit (range 13) 4751 | -2/Research | Entered Access 4902 | -1/Access | System corruption reached 10% 4917 | -1/Access | Core integrity fell below 50% 4953 | -1/Access | Spotted B-99 Colossus 4971 | -1/Access | Core integrity fell below 20% 4982 | -1/Access | Lost 7 parts (2p3n1u1w) 5216 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Conveyor. 05041_ O2ZV :Y10JT I9YONN/UMEXA 05057_ Crushed K-01 Serf. 05057_ K-01 Serf destroyed. 05057_ Penetrated by Slug. 05070_ System corrupted: Energy discharge (-70). 05077_ Released control of A-15 Conveyor. 05079_ A-15 Conveyor reactivates. 05079_ Took control of R-10 Processor. 05085_ XQPQYWDISS :%6QBAHDZXLO2UPVJLHTMC 05138_ W-44 Eye sends out distress signal. 05153_ B:3XDYI%/OU>>A0601 &:KGQXXQ,U >2QO3 05169_ Acquired Prototype Hover Unit. 05181_ Acquired Myomer Leg. 05203_ Slammed into S-43 Plague. 05203_ Destabilizing: Core damaged (-80). 05204_ System corrupted: Energy discharge (-49). 05208_ Imp. Ion Engine destroyed. 05210_ Released control of R-10 Processor. 05211_ R-10 Processor reactivates. Map ----- +----------------------------------------------------+ | #?????## ## ???????????? | | #?????# # """""#?????????? | | ###+######+######?????# # """""#?????????? | | ?? ???? ??????????# + """""#?????????? | | ?? ???? ??????????# # """""#?????????? | | ?" ??# ?????????## ## """""#?????????? | | ?"" ??# ""??????????# ## #?????????? | | """ ?# ""S?????????# ## #?????????? | | " ?# """?????????# ## #?????????? | | ] =# ????????# ##############??????]??? | | # ????=??????# #??????????????????????? | | ####???????????# #??????????????????????? | | ??#######??????????????# #??????????????????????? | | ???????????????????????# #?????????????????????[? | | ???????????????????????# #???????????????????!??? | | ????????!!?????????????# #??????????????????????? | | ????????!=?????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #???????????!??????????? | | ??????????????*????????# #??????????????????????? | | ???????????????????????# #############??????????? | | ?????????????!==???????# # #??????????? | | ?????????????!==???????# # #??????????? | | ???????????? != ??????# @# #??????????? | | ???????????? ????# # """""#??????????? | | ??????????? ??# # """""#??????????? | | ??????????? # # """""#??????????? | | ??????????? + + """""?[?????????? | | ??????????? # # """""???????????? | | ?????????????#########?# # """""#??????]???? | | ???????????????? ?# # #??????????? | | ????????????????? * ?# # #??????????? | | ????????????????? ?# # #??????????? | | ?????????????????? !?# # #??????????? | | ???????????!??????? ?# #############??????????? | | ?????###############/###ss#??????????????????????? | | ??? #??????????????????????? | | ??? % #??????????????????????? | | ?????????########/##+######??????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# *#?????]?????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 25 Energy Capacity 240 Matter Stores 193 Matter Capacity 200 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac DSF Gar Fac Res Res Acc Hosts 26 | . 1 2 3 . 2 . 1 . . 4 4 1 1 7 Combat Hostiles 12 | . 1 2 3 . 1 . . . . 4 1 . . . Allies 1 | . . . . . . . 1 . . . . . . . Unique Host Classes 13 | . 1 . 2 . 1 . 1 . . 1 4 1 1 1 Average Host Suspicion 67 | . 26 86 54 86 89 13 . . 97 88 69 59 32 87 Unsuspicious Activity 1310 | . 7 . 1020 . 190 . 7 . . 32 29 9 2 14 Returns to Shadow 1 | . . . 1 . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . Protomatter Created 249 | . . 21 81 . 100 . . . . 47 . . . . Used 503 | . 15 45 91 . 74 . 14 . . 149 70 5 5 35 Decayed 33 | . . 9 3 . 21 . . . . . . . . . Highest Spend 53 | . 15 30 34 . 51 . 14 . . 45 53 5 5 5 Top 5 Hosts by Kills: H-55 Commando (-8/Materials: 10) G-50 Soldier (-5/Garrison: 7) Y-45 Defender (-8/Materials: 5) Y-54 Guardian (-7/Storage: 5) G-47 Trooper (-9/Materials: 3) Game ------ Seed OmegaInsulationObliterator Manual? 0 Play Time 00:41:47 Cumulative 746.5 hours Start 2024.09.25 @ 01:00:39 End 2024.09.25 @ 01:40:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 172 Rogue 34 Adventurer 138 Explorer 0 Win Type - Total 13 Types 8/0/1/2/1/0/0/0/1 Lore% 79 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ea166e7-6c08-49de-b4bc-f64689d77303