Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:17:25 Player: JunkerBernd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1181) 1181 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 3335 Bonus ------- High Alert Combat Kills 199 Cogmind --------- Core Integrity 367/550 Matter 93/300 Energy 136/140 System Corruption 4% Temperature Cool (2) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Long-range Tractor Beam > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Small Storage Unit Large Storage Unit Particle Charger Tractor Beam Advanced Beam Rifle Enhanced Autogun Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Particle Charger Tractor Beam Advanced Beam Rifle Enhanced Autogun Light Cannon Flak Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 30 | 6 5 4 15 Power 6 | 1 . . 5 Engine 4 | 1 . . 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 7 | 2 . . 5 Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 2 | . . . 2 Storage 2 | 1 . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 2 . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 4 | . . . 4 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 86 98 84 Engine 11 | . 14 11 9 Core 1 | . . . 2 Treads 18 | . 28 11 14 Leg 7 | . . 20 4 Device 3 | . . . 8 Storage 11 | . 14 11 9 Processor 7 | . 1 11 9 Energy Gun 5 | . 17 . . Ballistic Cannon 1 | . 4 . . Launcher 21 | . 6 33 26 Naked Turns . | . . . . Heaviest Build 34 | 13 16 13 34 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 7 | 1 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 7 8 8 13 Most Carried 11 | 6 8 8 11 Average Carried 7 | 4 6 6 9 Final Capacity 15 | 8 8 8 15 Final Carried 9 | 6 8 8 9 Class Distribution -------------------- 58% | Bomber 37% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 874 | 183 127 211 353 Remotely 353 | . . . 353 Salvage Created 1074 | . 219 525 330 Parts 110 | . 22 53 35 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 6 10 18 Guns 5 | . 5 . . Cannons 1 | . 1 . . AOE 28 | . . 10 18 Classes Destroyed 10 | . 5 3 2 Worker 1 | . . . 1 Builder 7 | . . 4 3 Hauler 3 | . 1 2 . Recycler 4 | . . 3 1 Operator 1 | . 1 . . Watcher 5 | . 1 4 . Swarmer 15 | . 3 4 8 Grunt 12 | . 3 4 5 Brawler 1 | . . . 1 Sentry 6 | . . 2 4 Best Kill Streak 16 | . 5 16 10 Combat Bots Only 8 | . 5 8 8 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging 1 | . 1 . . Exploded 4 | . . 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 77 | . 12 17 48 Missed 26 | . 4 5 17 Damage Taken 1329 | . 136 469 724 Core 281 | . . 98 183 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 75 . Volleys Fired 41 | . 14 13 14 Largest 3 | . 2 3 3 Hottest 90 | . 80 90 90 Shots Fired 105 | . 29 38 38 Gun 19 | . 19 . . Cannon 6 | . 6 . . Launcher 80 | . 4 38 38 Special . | . . . . Kinetic 6 | . 6 . . Thermal 9 | . 9 . . Explosive 80 | . 4 38 38 Electromagnetic 10 | . 10 . . Robot Hit Streak 9 | . 7 9 6 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | . 19 11 15 Core Hits 80 | 1 11 30 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Blast 1 | . 1 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3418 | 8 362 1455 1593 Guns 152 | . 152 . . Cannons 55 | . 55 . . Explosions 3184 | . 151 1446 1587 Melee . | . . . . Ramming 27 | 8 4 9 6 Kinetic 55 | . 55 . . Thermal 55 | . 55 . . Explosive 3159 | . 151 1421 1587 Electromagnetic 122 | . 97 25 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 2 | . 2 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 3 4 9 Message Errors 2 | . . 2 . Matter Fused 3 | . 1 1 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . 1 1 Misfires 1 | . 1 . . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 106 | . . 49 57 Projectiles . | . . . . Explosions 106 | . . 49 57 Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 264 | . . 139 125 Shots 13 | . . 7 6 Rammed 5 | 2 1 . 2 Targets Rammed 8 | 2 1 3 2 Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 193 | . 102 63 193 Average Temperature 36 | . 30 24 57 Received Heat Transfer 117 | . 30 33 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 856 | . 191 588 856 Initial 248 | . . 31 248 Average 305 | . 87 292 545 Maximum Alert Level 3 | . . 2 3 Low Security (%) 47 | 100 100 39 . Level 1 19 | . . 9 45 Level 2 25 | . . 51 34 Level 3 7 | . . . 20 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 9 16 23 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 2 4 3 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 2 11 5 Successful 11 | . 2 5 4 Failed 7 | . . 6 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 2 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 177 | . . 177 . Retrieved Matter 199 | . . 199 . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1493 | 95 457 385 556 Spaces Moved 824 | 51 246 237 290 Core 6 | 5 . . 1 Treads 635 | 46 246 116 227 Legs 183 | . . 121 62 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 155 | 152 160 139 166 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 26 | 4 40 26 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 511 | . 58 263 190 Melee . | . . . . Projectile . | . . . . AOE 511 | . 58 263 190 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 937 | 64 281 261 331 Wait 2 | . 2 . . Move 819 | 50 245 236 288 Hop . | . . . . Pick Up 23 | 6 8 4 5 Fast Attach 15 | 6 1 1 7 Attach 8 | . . 2 6 Detach 2 | . . . 2 Swap 7 | . 4 1 2 Drop 11 | . 6 1 4 Fire 41 | . 14 13 14 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush 5 | 2 1 . 2 Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 733 | -9/Materials | Crushed by falling debris 762 | -9/Materials | Destroyed 8 combat bots 901 | -9/Materials | Discovered new exit (range 13) 907 | -9/Materials | Build established: Bomber 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1113 | -8/Materials | Crushed by falling debris 1223 | -8/Materials | Destroyed 8 combat bots 1281 | -8/Materials | Lost 4 parts (2p1n1w) 1368 | -8/Materials | Lost 3 parts (2p1n) 1479 | -8/Materials | Discovered new exit (range 10) 1494 | -8/Materials | Self-destructed Last Messages --------------- Acquired 35 matter. R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. The unstable cave ceiling collapses. K-01 Serf collects debris. Acquired Lgt. Treads. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Arm. Treads. System corrupted: Component data lost. K-01 Serf collects debris. Acquired Lgt. Deuterium Engine. System corrupted: Substantial component data lost. Slammed into R-06 Scavenger. T-07 Excavator is excavating. System corrupted: Component data lost. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ????????????????????########?????????####????? | | ????????????????????#!!!![[#????????!!//#????? | | ????????????????????#!!!![[#???????]!!//#????? | | ????????????????????# #?????? #????? | | ???????????????????## ####### #####? | | ???????????????????# | | ???????????????????# @ | | ???????????????????# | | ???????????????????####### ###+####### #???? | | ?????????????????????????# # #??# #???? | | ?????????????????????????# # #??# #???? | | ?????????????????????????# # """ #??# #???? | | ?????????????????????????# # """ #### #???? | | ????????????????????????? # """ + #???? | | ?????????????????????????### # #???# | | ???????????????????????????######## #??? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #? | | ??????????????????????????????????# # | | ??????????????????????????????????# # ! ? | | ????????????????????????????????### + ??? | | ????????????????????????? #???? | | ???????????????????????????######## #### #???? | | ????????????????????????????????? ???# #???? | | ????????????????????????????????####???# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Safety First Use The Force Challenges ------------ None Game ------ Seed ZioniteAssembledScythe Manual? 0 Play Time 00:19:51 Cumulative 6.7 hours Start 2024.04.08 @ 20:29:26 End 2024.04.08 @ 22:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 185a97aa-ab3a-4ab3-89a3-32c9e8eef2c5