Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 22:28:09 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (246) 1230 Value Destroyed (7399) 7399 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 14434 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 348 Met Data Miner 300 Friendly Fire -197 Cogmind --------- Core Integrity 765/850 Matter 247/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (190) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor Makeshift Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY (20) --- Cold Fusion Reactor Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Target Analyzer Kinecellerator Transmission Jammer Hardened Medium Armor Plating Improved Shield Generator Makeshift Laser Force Rifle Gauss Rifle Heavy Machine Gun Heavy Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor Makeshift Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Coil Gun KE Penetrator > --- INVENTORY -------- Cold Fusion Reactor Armored Treads Armored Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Target Analyzer Kinecellerator Transmission Jammer Hardened Medium Armor Plating Improved Shield Generator Gatling Laser Makeshift Laser Heavy Machine Gun Proton Missile Launcher Heavy Rocket Launcher Great Maul [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . 1 . 1 . . . . . 2 . Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 263 | 7 9 11 35 44 37 35 6 20 5 29 25 . Power 17 | 1 1 2 2 5 3 1 . . . 1 1 . Engine 13 | 1 1 2 2 4 2 1 . . . . . . Core 2 | . . . . . . . . . . 1 1 . Reactor 2 | . . . . 1 1 . . . . . . . Propulsion 40 | 2 . 2 8 4 11 8 . . . 2 3 . Treads 40 | 2 . 2 8 4 11 8 . . . 2 3 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 80 | 2 . 1 7 2 9 13 4 14 1 15 12 . Device 46 | . . . . . 4 8 4 11 . 12 7 . Storage 9 | 2 . 1 4 . 1 1 . . . . . . Processor 4 | . . . . . . 1 . . . . 3 . Hackware 1 | . . . . . . 1 . . . . . . Protection 20 | . . . 3 2 4 2 . 3 1 3 2 . Artifact . | . . . . . . . . . . . . . Weapon 126 | 2 8 6 18 33 14 13 2 6 4 11 9 . Energy Gun 9 | . . . . 1 . 1 . 3 1 1 2 . Energy Cannon 3 | . . . . 3 . . . . . . . . Ballistic Gun 86 | 2 5 5 15 20 11 9 1 2 3 8 5 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 28 | . 3 1 3 9 3 3 1 1 . 2 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 5 2 1 . . . . . . Parts Lost 15 | . . . 2 . 5 . . 2 . 1 5 . Power . | . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . 3 . Utility 3 | . . . 1 . 2 . . . . . . . Weapon 7 | . . . . . 2 . . 2 . 1 2 . Highest Loss Streak 2 | . . . 1 . 2 . . 2 . 1 2 . Average Slot Usage (%) 99 | . 100 100 99 99 99 99 100 99 73 100 99 93 Engine 7 | . 14 14 11 10 6 7 7 7 7 . . . Treads 26 | . 28 28 22 22 26 29 30 30 30 30 25 20 Device 5 | . . . . . 8 6 7 13 14 12 8 6 Storage 18 | . 28 28 22 22 18 15 15 15 15 15 13 13 Processor 1 | . . . . . . . . . . . 13 13 Protection 6 | . . . 10 10 8 7 7 1 . 2 3 6 Ballistic Gun 28 | . 27 28 32 31 26 29 29 25 3 28 23 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 16 18 17 83 88 94 100 100 97 97 96 96 94 Greatest Support 88 | 40 40 40 43 46 69 88 80 80 80 80 82 60 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 8 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 8 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 1 6 7 16 19 19 19 20 19 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 8 20 20 20 20 20 18 18 20 19 19 Class Distribution -------------------- 50% | Hauler-Tank 12% | Machinist-Skirmisher 11% | Scavenger-Tank 7% | Mutant 6% | Hauler-Mutant 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Hauler-Tank | -9/Storage Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Machinist-Tank | -7/Lower Caves Machinist-Skirmisher | -7/Lower Caves Machinist-Mutant | -7/Data Miner Machinist-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Hauler-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Matter Collected 7935 | 275 299 218 1105 1477 1194 1388 238 423 . 546 772 . Remotely . | . . . . . . . . . . . . . Salvage Created 9418 | 58 605 238 1606 1639 1468 1721 142 379 . 543 1019 . Parts 577 | 3 38 26 96 109 90 104 7 17 . 24 63 . Haulers Intercepted 16 | . 1 . 4 6 3 2 . . . . . . Recyclers Shooed 15 | . 1 1 5 2 1 3 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 12 19 . 15 . . Prevented 21 | . . . . . . . . 3 . 18 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 169 | . 12 8 29 30 24 26 3 10 . 9 18 . Guns 142 | . 11 6 26 26 23 21 3 9 . 2 15 . AOE 22 | . 1 2 3 4 1 5 . 1 . 2 3 . Classes Destroyed 15 | 1 5 . 2 4 2 1 . . . . . . Worker 12 | . . . 4 3 1 3 . . . . 1 . Builder 12 | . 2 1 2 3 1 1 . . . . 2 . Tunneler 3 | . . . . . 1 1 . . . . 1 . Hauler 16 | . 1 . 4 6 3 2 . . . . . . Recycler 13 | 1 1 1 2 2 . 5 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . Watcher 17 | . 3 . 3 2 5 3 . . . . 1 . Swarmer 46 | . 3 6 6 6 3 8 1 8 . 2 3 . Grunt 56 | . 9 2 15 10 9 4 1 . . 1 5 . Brawler 4 | . . . . 1 2 . . 1 . . . . Duelist 6 | . . . . 1 1 . . 1 . 2 1 . Sentry 35 | . . . 8 12 8 3 1 . . 2 1 . Hunter 10 | . . . . . 1 2 . 1 . 2 4 . Programmer 13 | . . . . . . 9 . . . . 4 . Best Kill Streak 7 | 1 4 3 7 7 6 5 2 4 . 5 6 . Combat Bots Only 6 | . 3 3 5 6 4 4 2 4 . 5 3 . Max Kills in Single Turn 4 | 1 4 2 3 2 1 4 1 2 . 2 3 . Gunslinging 1 | . . . . 1 . 1 . . . . . . Exploded 3 | . 1 2 3 1 1 2 . 1 . 2 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Damage Taken 9013 | . 438 324 1309 847 1320 1372 377 522 . 1078 1426 . Core 773 | . 52 67 154 75 87 66 25 59 . 103 85 . Absorbed by Shields 24 | . . . . 24 . . . . . . . . Core Remaining (%) 68 | 100 . 52 . 42 84 . . . . 63 . . Volleys Fired 525 | 3 47 28 95 96 85 85 11 14 . 22 39 . Largest 4 | 2 2 2 3 3 3 4 4 4 . 4 4 . Hottest 166 | 40 40 40 69 69 71 106 106 158 . 165 166 . Shots Fired 1468 | 6 91 54 277 233 245 263 44 48 1 65 141 . Gun 1397 | 6 88 52 273 206 240 250 44 45 1 56 136 . Cannon 2 | . . . . 2 . . . . . . . . Launcher 69 | . 3 2 4 25 5 13 . 3 . 9 5 . Special . | . . . . . . . . . . . . . Kinetic 1355 | 6 88 52 273 206 240 243 44 35 1 48 119 . Thermal 29 | . . . . 2 . . . 7 . 3 17 . Explosive 42 | . 3 2 4 25 5 2 . . . . 1 . Electromagnetic 42 | . . . . . . 18 . 6 . 14 4 . Robot Hit Streak 55 | 5 10 12 25 30 55 14 5 12 . 34 15 . Robot Miss Streak 6 | . 4 2 4 3 5 6 5 3 . 3 4 . Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 17 | . . 2 1 2 7 2 . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . 1 . Shots Hit Robots 973 | 5 55 36 183 146 188 143 28 34 . 53 102 . Core Hits 441 | 2 35 16 68 74 66 73 12 20 . 16 59 . Critical Hits 16 | . . 1 1 3 5 1 1 . . 1 3 . Critical Kills 2 | . . . 1 . 1 . . . . . . . Critical Parts Destroyed 13 | . . . . 3 4 1 1 . . 1 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18437 | 53 1187 454 2582 2837 2890 2976 430 766 . 1325 2937 . Guns 13984 | 53 571 370 2235 2012 2746 2389 430 545 . 803 1830 . Cannons . | . . . . . . . . . . . . . Explosions 4099 | . 615 84 282 711 134 482 . 221 . 522 1048 . Melee . | . . . . . . . . . . . . . Ramming 354 | . 1 . 65 114 10 105 . . . . 59 . Kinetic 13291 | 53 571 370 2235 2012 2746 2296 430 355 . 678 1545 . Thermal 627 | . . . . . . 99 . 194 . 49 285 . Explosive 2624 | . 615 84 282 711 134 . . . . . 798 . Electromagnetic 1541 | . . . . . . 476 . 217 . 598 250 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . 4 . 5 5 5 5 5 2 2 Average Corruption 3 | . 1 2 . 3 . 3 5 5 5 5 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 224 | . 1 8 . 27 . 75 22 36 6 39 10 . Message Errors 60 | . 1 3 . 9 . 21 6 9 . 10 1 . Matter Fused 49 | . . . . 5 . 19 4 10 2 9 . . Heat Flow Errors 30 | . . 2 . 4 . 11 2 3 2 4 2 . Energy Discharges 24 | . . 1 . 3 . 7 4 6 . 1 2 . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 27 | . . 1 . 2 . 10 2 4 . 6 2 . Data Loss (major) 5 | . . . . . . . . 1 . 4 . . Misfires 4 | . . . . . . . 1 . 1 2 . . Targeting Errors 19 | . . 1 . 3 . 5 2 2 1 2 3 . Weapon Failures 5 | . . . . 1 . 2 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 247 | . 111 . . 24 . 19 . . . 11 82 . Projectiles . | . . . . . . . . . . . . . Explosions 235 | . 111 . . 18 . 13 . . . 11 82 . Melee 12 | . . . . 6 . 6 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . 23 . 55 . 18 . . . . . . Shots 4 | . . 1 . 2 . 1 . . . . . . Rammed 38 | . 1 . 11 12 2 8 . . . . 4 . Targets Rammed 44 | . 1 . 12 15 2 9 . . . . 5 . Kicked . | . . . . . . . . . . . . . Crushed 6 | . . . 1 3 . 1 . . . . 1 . Highest Temperature 289 | . 18 214 168 218 66 258 204 283 207 289 166 . Average Temperature 52 | . 7 59 27 34 13 74 58 117 96 109 37 . Received Heat Transfer 1973 | . 210 96 465 263 324 150 72 . . 213 180 . Effects 4 | . . . . . . . . 3 . 1 . . Interference 4 | . . . . . . . . 3 . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . 5 . . Combat Hostiles 5 | . . . . . . . . . . 5 . . Parts Fried 14 | . . . . . . 4 . 1 . 6 3 . Impact Corruptions 3 | . . . . 1 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 2 . . 5 . Heat Transferred 1199 | . . . . . . 100 . 425 . 74 600 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Peak Influence 804 | 5 309 335 534 803 613 804 . . . . 651 198 Initial 269 | . 3 90 . 109 269 226 . . . . . 198 Average 290 | 1 138 198 185 401 434 250 . . . . 342 198 Maximum Alert Level 3 | . 1 1 2 3 2 3 . . . . 2 . Low Security (%) 37 | 100 81 56 57 32 . 39 . . . . 17 100 Level 1 37 | . 18 43 30 19 40 54 . . . . 40 . Level 2 21 | . . . 11 35 59 . . . . . 41 . Level 3 3 | . . . . 12 . 5 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 3 8 2 10 . . . 1 5 . Investigation 5 | . 2 . 1 1 . 1 . . . . . . Extermination 10 | . . . . . . 7 . . . . 3 . Reinforcement 10 | . 1 . 2 2 1 2 . . . . 2 . Assault 2 | . . . . . 1 . . . . 1 . . Garrison 5 | . . . . 5 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Distress Signals 11 | . . . 3 2 3 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 275 | . 25 8 55 43 37 39 10 13 . 17 28 . Peak Tracking Total 7 | . 6 3 7 4 4 4 7 4 . 5 4 . Tactical Retreats 21 | . 7 1 4 2 1 2 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Traps Triggered 15 | . 2 . 1 7 . 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Machines Disabled 21 | . 2 . 1 7 . 2 . . . 1 8 . Max in Single Turn 2 | . 2 . 1 2 . 1 . . . 1 2 . Garrison Access 3 | . . . . 1 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Machines Accessed 66 | . 8 1 8 10 14 12 . . 4 . 9 . Terminals 44 | . 7 . 7 7 10 7 . . . . 6 . Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations 7 | . . . 1 2 2 1 . . . . 1 . Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . 1 1 1 . . . . . . Total Hacks 200 | . 25 1 26 31 41 27 . . 30 . 19 . Successful 117 | . 9 1 13 19 21 16 . . 30 . 8 . Failed 83 | . 16 . 13 12 20 11 . . . . 11 . Catastrophic 14 | . 2 . 1 4 5 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 88 | . 13 . 20 9 26 11 . . . . 9 . Terminals 117 | . 24 . 24 11 30 15 . . . . 13 . Fabricators 9 | . . . . . . 7 . . . . 2 . Repair Stations 30 | . . . 2 17 7 2 . . . . 2 . Recycling Units 3 | . 1 . . . . 2 . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . Garrison Access 6 | . . . . 3 2 1 . . . . . . Terminal Hacks 61 | . 5 1 8 4 9 3 . . 30 . 1 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 13 | . . . . . 2 1 . . 10 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . Open Door 3 | . . 1 . 2 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . Alert Level 3 | . 1 . 1 . 1 . . . . . . . Unreport Threat 4 | . . . 2 1 . 1 . . . . . . Locate Traps 3 | . . . 1 . 1 1 . . . . . . Recall Reinforcements 2 | . . . 1 . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 6 . . . . 2 . Load Schematic 3 | . . . . . . 2 . . . . 1 . Build 5 | . . . . . . 4 . . . . 1 . Repair Station Hacks 22 | . . . 2 12 6 2 . . . . . . Scan Component 12 | . . . 1 7 3 1 . . . . . . Repair 10 | . . . 1 5 3 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 18 | . 3 . 3 3 3 3 . . . . 3 . Terminals 17 | . 3 . 3 2 3 3 . . . . 3 . Botnet 17 | . 3 . 3 2 3 3 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 53 | . 7 . 8 8 13 9 . . . . 8 . Full Trace Events 3 | . 2 . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 3 1 . . 10 . 1 . Parts Built 8 | . . . . . . 7 . . . . 1 . Matter 869 | . . . . . . 584 . . . . 285 . Time 407 | . . . . . . 255 . . . . 152 . Total Part Build Rating 26 | . . . . . . 21 . . . . 5 . Parts Repaired 10 | . . . 1 5 3 1 . . . . . . Time 361 | . . . 32 208 102 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Robots Rewired 3 | . . . . . . . 2 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Total Allies 4 | . . . . . . . 2 . . 2 . . Largest Group 2 | . . . . . . . 2 2 . 1 . . Highest-Rated Group 94 | . . . . . . . 62 62 . 94 . . Highest-Rated Ally 94 | . . . . . . . 32 32 . 94 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 14 . 30 . . Total Damage 1358 | . . . . . . . . 424 . 934 . . Kills 9 | . . . . . . . . 3 . 6 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Turns Passed 18246 | 96 1077 805 2471 2479 2250 4067 723 1256 165 1208 1639 10 Spaces Moved 8335 | 51 560 443 1128 997 966 1880 335 614 92 567 697 5 Core 6 | 6 . . . . . . . . . . . . Treads 8329 | 45 560 443 1128 997 966 1880 335 614 92 567 697 5 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 167 190 190 170 190 183 190 Average Speed 181 | 147 160 160 179 180 185 186 190 190 172 190 186 190 Slowest Speed 190 | 160 160 160 180 180 190 190 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 93 91 84 96 87 44 58 69 68 62 20 10 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . 1 1 1 . . . Known Exits Taken 3 | . 1 . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 . . . . 4 2 . 1 . . Spaces Dug 131 | . 7 . 14 68 25 17 . . . . . . Terrain Destroyed 322 | . 41 15 26 127 52 20 . 4 . 2 35 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . 3 . . . 2 1 . AOE 316 | . 41 15 26 127 52 17 . 4 . . 34 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Total 10452 | 63 660 496 1387 1484 1260 2326 400 673 100 656 942 5 Wait 990 | . 26 . 62 290 119 267 24 23 . 15 164 . Move 8324 | 50 559 442 1127 996 965 1879 334 613 91 566 697 5 Hop . | . . . . . . . . . . . . . Pick Up 103 | 3 10 4 24 13 22 19 . 1 . 3 4 . Fast Attach 33 | 7 . . 2 8 7 2 . 2 2 2 1 . Attach 30 | . . . 4 2 8 4 . 2 2 2 6 . Detach 9 | . . . . 1 1 2 . . 2 3 . . Swap 200 | . 9 11 29 34 22 29 6 16 1 25 18 . Drop 151 | . 8 11 32 22 29 28 . 2 2 9 8 . Fire 525 | 3 47 28 95 96 85 85 11 14 . 22 39 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 44 | . 1 . 12 15 2 9 . . . . 5 . Escape Stasis 9 | . . . . 7 . 2 . . . . . . Rewire 34 | . . . . . . . 25 . . 9 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Identified exit to Mines 818 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Entered Mines 1203 | -10/Mines | Met a Derelict bent on vengeance 1510 | -10/Mines | Discovered new exit (range 13) 1585 | -10/Mines | Build established: Scavenger-Mutant 1613 | -10/Mines | Learned location of 1 exit from Materials 1684 | -10/Mines | Found the Drone Emporium 1697 | -10/Mines | Found Prototype Device 1826 | -10/Mines | Learned location of Recycling (-9) 1831 | -10/Mines | Discovered new exit (range 14) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1980 | -9/Materials | Identified exit to Materials 2576 | -9/Materials | Build established: Scavenger-Tank 2605 | -9/Materials | Discovered new exit (range 10) 2658 | -9/Materials | Discovered exit to Materials (range 16) 3579 | -9/Materials | Build established: Tank 3612 | -9/Materials | Discovered new exit (range 5) 3807 | -9/Materials | Discovered exit to Materials (range 15) 4124 | -9/Materials | Repaired Hvy. Assault Rifle 4450 | -9/Materials | Entered Storage 4832 | -9/Storage | Repaired Imp. Light Armor Plating 4866 | -9/Storage | Repaired Hvy. Assault Rifle 4918 | -9/Storage | Repaired Imp. Assault Rifle 4956 | -9/Storage | Repaired Broken Grenade Launcher 5355 | -9/Storage | Garrison activated, responded to threat 5509 | -9/Storage | Build established: Hauler-Tank 5737 | -9/Storage | Core integrity fell below 50% 6027 | -9/Storage | Repaired Imp. Assault Rifle 6651 | -9/Storage | Discovered exit to Materials (range 15) 6929 | -9/Storage | Entered Materials 6929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7317 | -8/Materials | Repaired Imp. Treads 7351 | -8/Materials | Repaired Imp. Treads 8129 | -8/Materials | First assault squad dispatched 8497 | -8/Materials | Discovered new exit (range 6) 8627 | -8/Materials | Identified Decoy Drone Bay 8801 | -8/Materials | Repaired Hrd. Medium Armor Plating 8986 | -8/Materials | Discovered new exit (range 3) 9179 | -8/Materials | Entered Factory 9179 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10990 | -7/Factory | Repaired Arm. Treads 11042 | -7/Factory | Discovered new exit (range 10) 11467 | -7/Factory | Discovered new exit (range 15) 12071 | -7/Factory | Identified exit to Factory 12476 | -7/Factory | Fabricated Adv. Sensor Array? 12732 | -7/Factory | Fabricated Arm. Treads (x2) 12821 | -7/Factory | Fabricated Arm. Treads (x2) 12938 | -7/Factory | Fabricated Arm. Treads (x2) 13001 | -7/Factory | Build established: Hauler-Mutant 13040 | -7/Factory | Local fabrication network quarantined 13246 | -7/Factory | Entered Lower Caves 13411 | -7/Lower Caves | Learned location of Extension (-5) 13552 | -7/Lower Caves | Build established: Machinist-Tank 13763 | -7/Lower Caves | Encountered a Warlord checkpoint 13770 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13940 | -7/Lower Caves | Discovered new exit (range 11) 13969 | -7/Lower Caves | Entered another Lower Caves area 13969 | -7/Lower Caves | Accompanied by 2 allies 14058 | -7/Lower Caves | Discovered exit to Factory (range 4) 14853 | -7/Lower Caves | Spotted B-75 Beast 15033 | -7/Lower Caves | Encountered a Warlord checkpoint 15214 | -7/Lower Caves | Discovered new exit (range 6) 15225 | -7/Lower Caves | Entered Data Miner 15225 | -7/Data Miner | Discovered new exit (range 6) 15260 | -7/Data Miner | Met Data Miner 15291 | -7/Data Miner | Learned location of Section 7 (-2) 15291 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15318 | -7/Data Miner | Received God Mode back door access code from Data Miner 15390 | -7/Data Miner | Entered Proximity Caves 15394 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15548 | -6/Proximity Caves | Escorted by Enhanced Grunt 15764 | -6/Proximity Caves | Spotted B-75 Beast 15967 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16132 | -6/Proximity Caves | Build established: Machinist-Skirmisher 16263 | -6/Proximity Caves | Learned Factory terminal intel 16586 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16598 | -6/Proximity Caves | Entered Factory 16598 | -6/Factory | Evolved 2 slots: Utility x2 16599 | -6/Factory | Loaded intel: 20 terminal locations 16893 | -6/Factory | Local fabrication network quarantined 16963 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 17199 | -6/Factory | Build established: Scavenger-Tank 17894 | -6/Factory | Discovered new exit (range 21) 18237 | -6/Factory | Sucked down chute 18237 | -6/Factory | Entered Waste 18247 | -6/Waste | Self-destructed Last Messages --------------- Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates Terminal. System corrupted: Heat flow error (+164). Slug penetrates G-50 Soldier. System corrupted: Gauss Rifle targeting data glitched. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Acquired 51 matter. Acquired 52 matter. Acquired 69 matter. System corrupted: Component data lost. K-01 Serf cleans the Repair Station. Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????############????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #### #????????? | | ?????????????# #????????? | | ?????????????# @ #????????? | | ?????????????# #????????? | | ?????????????# #????????? | | ?????????????# #### #????????? | | ?????????????# #?????? #????????? | | ?????????????# #????????????????? | | ?????????????############????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 8 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Lrn. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSlugCycler Manual? 0 Play Time 02:02:24 Cumulative 46.0 hours Start 2021.03.15 @ 09:50:49 End 2021.03.15 @ 22:28:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f6b1af3-12cc-4393-be64-5f4152ea0480