Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 05:30:30 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (33) 33 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-143) -143 TOTAL SCORE: 2930 Bonus ------- Friendly Fire -143 Cogmind --------- Core Integrity 834/850 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hover Unit VTOL Module VTOL Module > --- UTILITY (5) ------ Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Advanced Weight Redist. System Cooled Particle Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Cooled Particle Cannon Flak Cannon [Rating: 24] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 1 1 1 1 Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 19 | 3 . 1 10 5 . Power 2 | . . . 2 . . Engine . | . . . . . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 3 | . . . 3 . . Utility 4 | . . 1 1 2 . Device . | . . . . . . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware 2 | . . 1 . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | 1 . . 3 3 . Energy Gun 2 | 1 . . 1 . . Energy Cannon 2 | . . . . 2 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . 1 1 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 1 . Average Slot Usage (%) 56 | . 42 34 59 68 53 Core 4 | . . . 6 6 . Treads 7 | . 28 22 . . . Hover 4 | . . . 7 7 6 Flight 15 | . . . 24 22 13 Processor 3 | . . . 2 7 6 Hackware 9 | . . 1 9 15 13 Protection 1 | . . . . 3 6 Energy Gun 5 | . 14 11 6 . . Slashing Weapon 1 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 12 | 2 2 2 9 12 5 Greatest Support 12 | 3 3 3 12 12 8 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 2 5 4 5 5 Average Carried 3 | 2 . 3 2 3 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 4 3 5 5 Class Distribution -------------------- 65% | Hacker-Sprinter 29% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 241 | 179 19 . . 43 . Remotely . | . . . . . . Salvage Created 62 | . 19 . . 43 . Parts 5 | . 4 . . 1 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 2 | . 1 . . 1 . Worker 1 | . . . . 1 . Operator 3 | . 1 . 1 1 . Best Kill Streak 1 | . 1 . 1 1 . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | . 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 271 | . 54 71 70 47 29 Core 46 | . . 6 14 10 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 100 98 97 98 . Volleys Fired 22 | . 5 6 7 4 . Largest 2 | . 1 1 2 1 . Hottest 84 | . 40 40 84 30 . Shots Fired 23 | . 5 6 8 4 . Gun 13 | . 5 6 2 . . Cannon 10 | . . . 6 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . . . 6 . . Thermal 4 | . . . . 4 . Explosive . | . . . . . . Electromagnetic 13 | . 5 6 2 . . Robot Hit Streak 5 | . 1 3 5 . . Robot Miss Streak 7 | . 4 2 7 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . 1 3 6 5 . Core Hits 8 | . 1 1 5 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 8 | . . . . 8 . Impact . | . . . . . . Slashing 8 | . . . . 8 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 563 | . 15 56 106 386 . Guns 67 | . 15 52 . . . Cannons 106 | . . . 106 . . Explosions . | . . . . . . Melee 386 | . . . . 386 . Ramming 4 | . . 4 . . . Kinetic 106 | . . . 106 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 67 | . 15 52 . . . Impact . | . . . . . . Slashing 386 | . . . . 386 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 234 | . . . 3 231 . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee 231 | . . . . 231 . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 21 | . 15 12 21 1 . Average Temperature 8 | . 8 6 10 1 . Received Heat Transfer 108 | . 30 15 36 27 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 205 | . 40 102 102 205 115 Initial 100 | . . 16 42 46 100 Average 65 | . 24 37 60 87 109 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 98 100 Level 1 . | . . . . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 4 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 10 11 13 4 Peak Tracking Total 12 | . 3 12 9 6 4 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 3 2 1 6 . Terminals 12 | . 3 2 1 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 7 7 2 14 . Successful 14 | . 3 4 2 5 . Failed 16 | . 4 3 . 9 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 22 | . 7 4 2 9 . Terminals 30 | . 7 7 2 14 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 3 . 3 . Part Schematic 1 | . . 1 . . . Level Access Points 3 | . 1 1 . 1 . Branch Access Points 1 | . . 1 . . . Machine Index 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 1 2 2 . Terminals 7 | . 2 1 2 2 . Assimilate 1 | . . . . 1 . Botnet 2 | . 1 . 1 . . Disrupt 1 | . . 1 . . . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 1 6 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 417 | 4 58 74 76 179 26 Spaces Moved 918 | 1 90 115 150 483 79 Core 206 | 1 90 115 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 712 | . . . 150 483 79 Fastest Speed 29 | 50 50 50 29 29 32 Average Speed 34 | 50 50 50 29 29 32 Slowest Speed 50 | 50 50 50 29 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 4 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 29 22 26 17 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 3 | . . . . 3 . Melee 2 | . . . . 2 . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 975 | 5 97 125 169 500 79 Wait 2 | . 1 . . 1 . Move 898 | . 89 115 141 474 79 Hop 8 | . . . 4 4 . Pick Up 9 | . 2 3 3 1 . Fast Attach 5 | . . . 2 3 . Attach 12 | 3 . 1 6 2 . Detach 5 | . . . 2 3 . Swap 2 | . . . 2 . . Drop 4 | 2 . . 2 . . Fire 22 | . 5 6 7 4 . Melee 8 | . . . . 8 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Identified exit to Materials 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 102 | -9/Materials | Identified exit to Mines 127 | -9/Materials | Identified exit to Materials 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 211 | -8/Materials | Discovered new exit (range 5) 212 | -8/Materials | Identified exit to Factory 213 | -8/Materials | Entered Factory 213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 317 | -7/Factory | Discovered new exit (range 11) 330 | -7/Factory | Identified exit to Lower Caves 385 | -7/Factory | Identified exit to Factory 392 | -7/Factory | Entered another Factory area 392 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 418 | -6/Factory | Self-destructed Last Messages --------------- 00337_ Destroyed Lgt. Ion Engine. 00337_ Destroyed Hover Unit. 00337_ Destroyed Hacking Suite. 00337_ Technician 4a destroyed. 00340_ Acquired 17 matter. 00341_ Connecting with Terminal... 00364_ K-01 Serf collects debris. 00372_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (178,47) (20,118) (109,6) (66,33) Map updated. 00386_ VTOL Module destroyed. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=FACTORY GOAL=ESCAPE 00417_ U-05 Engineer destroyed. 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"""" "????????????????? | | ????????????????????# #????"""" ?????????????????? | | ????????????????????# #????""""??????????????????? | | ????????????????????# #?????"""??????????????????? | | ????????????????????# #?????""???????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ???# ??????????????# #??????????????????????????? | | ???# ?????????????# #??????????????????????????? | | ???# ????????????# #??????????????????????????? | | ???# ???????????# #??????????????????????????? | | ???# ############ #########??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???+ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 240 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatLinearAmplifier Manual? 0 Play Time 00:15:21 Cumulative 151.0 hours Start 2021.07.11 @ 05:15:05 End 2021.07.11 @ 05:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95f0bfef-8884-422d-ae0e-9e016dfafa68