Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 13:06:14 Player: unq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (3390) 3390 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 6209 Bonus ------- High Alert Combat Kills 174 Cogmind --------- Core Integrity 223/550 Matter 300/300 Energy 212/275 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Heavy EM Shotgun Minigun > --- INVENTORY (20) --- Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scan Processor Hardlight Generator Hacking Suite Heavy Particle Gun Ion Cannon Minigun Grenade Launcher Rocket Launcher Improved Datajack Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Ion Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scan Processor Hardlight Generator Hacking Suite Advanced Beam Rifle Ion Cannon Heavy Assault Rifle Minigun Grenade Launcher Rocket Launcher Plasma Cutter Flail [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 69 | 6 10 23 1 29 Power 8 | 1 1 2 . 4 Engine 6 | 1 1 1 . 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 15 | 2 . 9 . 4 Treads 13 | 2 . 8 . 3 Leg 1 | . . 1 . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 20 | 1 5 3 1 10 Device 11 | 1 3 1 1 5 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . 1 2 . 3 Artifact . | . . . . . Weapon 26 | 2 4 9 . 11 Energy Gun 20 | 2 3 6 . 9 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 1 . 6 Parts Lost 17 | . . 1 . 16 Power 3 | . . . . 3 Propulsion 5 | . . 1 . 4 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Backups 18 | 2 15 19 19 19 Power 1 | . 1 1 1 1 Propulsion 1 | 1 . . 2 2 Utility 6 | . 7 7 6 6 Weapon 7 | 1 6 8 9 8 Tool/Special . | . . . . . Unused Backups 30 | . 7 5 . 18 Power 4 | . 1 2 . 1 Propulsion 1 | . 1 . . . Utility 10 | . 1 1 . 8 Weapon 13 | . 4 2 . 7 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 98 | . 99 98 100 98 Engine 7 | . 14 9 . 4 Core 3 | . . 1 11 4 Treads 28 | . 27 29 33 26 Device 14 | . 15 10 11 18 Storage 10 | . 11 11 11 9 Protection 6 | . . 10 11 6 Energy Gun 21 | . 27 20 17 19 Energy Cannon 1 | . . . . 5 Peak Build Rating 36 | 6 12 20 21 36 Average Rating 19 | 5 10 15 19 30 On Entrance 11 | . 6 11 19 21 Naked Turns . | . . . . . Heaviest Build 78 | 9 53 59 58 78 Greatest Support 69 | 40 40 69 69 69 Greatest Overweight (x) 2 | 2 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 18 | 5 17 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 18 | 3 15 19 19 19 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | 5 20 19 20 17 Class Distribution -------------------- 73% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1852 | 260 312 562 150 568 Remotely . | . . . . . Salvage Created 4823 | 118 380 953 297 3075 Parts 272 | 13 31 56 18 154 Haulers Intercepted 8 | . 1 2 . 5 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 93 | . 12 22 13 46 Guns 70 | . 12 16 6 36 Cannons 1 | . . . . 1 AOE 16 | . . 4 7 5 Classes Destroyed 16 | 2 5 4 1 4 Worker 6 | . 1 3 . 2 Builder 1 | . . . . 1 Tunneler 5 | 4 . . . 1 Hauler 8 | . 1 2 . 5 Recycler 5 | 1 . . . 4 Mechanic 1 | . . 1 . . Operator 2 | . . 1 . 1 Watcher 8 | . 3 3 . 2 Swarmer 29 | . 9 8 8 4 Grunt 42 | . 3 7 4 28 Brawler 5 | . . 1 . 4 Duelist 1 | . . . 1 . Protector 2 | . . . . 2 Sentry 11 | . . 6 . 5 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 7 | 1 4 7 4 7 Combat Bots Only 7 | . 3 5 4 7 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 358 | . 41 88 30 199 Missed 107 | . 10 20 10 67 Hits 251 | . 31 68 20 132 Melee 3 | . . 1 . 2 Projectile 248 | . 31 67 20 130 Critical Strikes 11 | . . . . 11 Damage Taken 3822 | . 265 837 229 2491 Core 546 | . 88 77 54 327 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 43 | . 43 . . . Core Remaining (%) 77 | 100 64 . 67 . Volleys Fired 261 | 16 40 75 17 113 Largest 3 | 2 2 2 2 3 Hottest 182 | 90 112 121 90 182 Shots Fired 590 | 31 80 144 34 301 Gun 533 | 31 80 139 26 257 Cannon 44 | . . . . 44 Launcher 10 | . . 2 8 . Special 3 | . . 3 . . Kinetic 7 | . . . . 7 Thermal 415 | 31 80 135 . 169 Explosive 10 | . . 2 8 . Electromagnetic 158 | . . 7 26 125 Robot Hit Streak 18 | 8 12 18 13 15 Robot Miss Streak 5 | 2 4 5 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . 2 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 408 | 21 44 103 25 215 Core Hits 220 | 6 20 41 22 131 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 24 | 1 3 10 . 10 Burn 23 | 1 3 10 . 9 Meltdown 1 | . . . . 1 Melee Attacks 32 | . . 7 . 25 Impact 32 | . . 7 . 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8615 | 262 653 1759 693 5248 Guns 6234 | 262 649 1505 264 3554 Cannons 492 | . . . . 492 Explosions 1607 | . . 147 416 1044 Melee 252 | . . 105 . 147 Ramming 30 | . 4 2 13 11 Kinetic 73 | . . . . 73 Thermal 5450 | 262 649 1444 90 3005 Explosive 473 | . . 147 326 . Electromagnetic 2337 | . . 61 264 2012 Impact 252 | . . 105 . 147 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . 8 . 64 Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee 64 | . . . . 64 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 259 | . . . 40 219 Shots 7 | . . . 2 5 Rammed 5 | . 1 1 1 2 Targets Rammed 5 | . 1 1 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | 130 255 171 180 207 Average Temperature 52 | 52 70 42 71 51 Received Heat Transfer 1341 | . 36 252 54 999 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . . 6 Combat Hostiles 3 | . . . . 3 Parts Fried 17 | . . 1 . 16 Impact Corruptions 3 | . . . . 3 Robots Melted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Melted 32 | 2 5 14 . 11 Heat Transferred 12522 | 768 1887 4366 50 5451 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 1 9 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 72 | 100 100 100 100 21 Level 1 19 | . . . . 57 Level 2 7 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 688 | 5 86 186 176 688 Initial 37 | . 3 17 3 37 Average 128 | 1 18 57 51 298 Influence Increases 2909 | 25 394 669 394 1427 Destroy 0b10 Robot/C 1820 | . 240 440 260 880 Destroy 0b10 Robot/NC 190 | 25 25 50 . 90 Destroy Leader 412 | . 48 120 40 204 Successful Hack 72 | . 63 9 . . Disable Machine 60 | . . . . 60 Destroy Structure 130 | . 3 20 49 58 Lose Combat Pursuer 225 | . 15 30 45 135 Influence Decreases 2222 | 20 357 703 304 838 Entered New Map 93 | . 2 25 5 61 Time Decay 1673 | 20 355 382 299 617 Lost Part 170 | . . 10 . 160 Purge Threat 286 | . . 286 . . Squads Dispatched 14 | . 1 2 . 11 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 7 | . . 2 . 5 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 138 | . 16 41 15 66 Peak Tracking Total 8 | . 4 8 4 8 Tactical Retreats 9 | . 1 2 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 8 | . 1 5 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 11 6 . 4 Terminals 14 | . 8 3 . 3 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 55 | . 34 12 . 9 Successful 28 | . 18 8 . 2 Failed 27 | . 16 4 . 7 Catastrophic 5 | . 2 1 . 2 Database Lockouts . | . . . . . Manual 23 | . 11 4 . 8 Terminals 42 | . 27 7 . 8 Fabricators . | . . . . . Repair Stations 3 | . 2 1 . . Recycling Units 6 | . 5 1 . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 8 3 . . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 2 | . . 2 . . Locate Traps 3 | . 3 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 4 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 4 2 . 1 Terminals 7 | . 4 2 . 1 Botnet 7 | . 4 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 9 5 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 240 | . 240 . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 7123 | 133 2021 1591 1155 2223 Sensors 1355 | . . . . 1355 Seismic 5768 | 133 2021 1591 1155 868 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 8442 | 219 2225 1865 1199 2934 Spaces Moved 3706 | 112 859 837 703 1195 Core 22 | 22 . . . . Treads 3684 | 90 859 837 703 1195 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 184 | 141 222 177 160 181 Slowest Speed 240 | 160 240 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 7 99 54 98 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 33 | . . 6 9 18 Terrain Destroyed 140 | . . 19 70 51 Melee 22 | . . 4 . 18 Projectile 8 | . . 3 . 5 AOE 110 | . . 12 70 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4696 | 140 1095 1043 739 1679 Wait 406 | . 135 30 7 234 Move 3702 | 111 858 836 702 1195 Hop . | . . . . . Pick Up 72 | 7 25 16 2 22 Fast Attach 40 | 4 7 14 . 15 Attach 27 | 2 2 7 . 16 Detach 8 | . 2 . . 6 Swap 76 | . 9 34 9 24 Drop 66 | . 15 23 1 27 Fire 261 | 16 40 75 17 113 Melee 32 | . . 7 . 25 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 1 1 2 Escape Stasis . | . . . . . Rewire 1 | . 1 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 8) 1082 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Repaired Lgt. Treads 1518 | -10/Materials | Discovered new exit (range 5) 1647 | -10/Materials | Discovered new exit (range 9) 1963 | -10/Materials | Discovered new exit (range 10) 2445 | -10/Materials | Entered another Materials area 2445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2929 | -9/Materials | Discovered new exit (range 6) 3227 | -9/Materials | Discovered new exit (range 8) 3815 | -9/Materials | Discovered new exit (range 12) 4310 | -9/Materials | Entered Mines 4403 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4479 | -9/Mines | Discovered new exit (range 11) 4777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4777 | -9/Mines | Discovered new exit (range 5) 4895 | -9/Mines | Learned location of Storage (-9) 5093 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5097 | -9/Mines | Found Prototype Device 5241 | -9/Mines | Discovered new exit (range 11) 5273 | -9/Mines | Learned location of Zion (-6) 5509 | -9/Mines | Entered Materials 5509 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5704 | -8/Materials | Garrison activated, responded to threat 6051 | -8/Materials | Destroyed 7 combat bots 6246 | -8/Materials | Build established: Tank 6814 | -8/Materials | Build established: Mutant 7083 | -8/Materials | Lost 4 parts (1p2u1w) 7128 | -8/Materials | Build established: Tank 7144 | -8/Materials | Discovered new exit (range 3) 7909 | -8/Materials | First assault squad dispatched 8035 | -8/Materials | Identified Exp. Sensor Array 8040 | -8/Materials | Lost 3 parts (1n1u1w) 8287 | -8/Materials | Build established: Mutant 8406 | -8/Materials | Core integrity fell below 50% 8440 | -8/Materials | Lost 4 parts (1p1n2w) 8443 | -8/Materials | Self-destructed Last Messages --------------- 08423_ K-01 Serf collects debris. 08425_ U-05 Engineer lays Concrete. 08425_ R-06 Scavenger collects Aluminum Leg. 08426_ U-05 Engineer lays Concrete. 08427_ K-01 Serf collects debris. 08427_ U-05 Engineer lays Concrete. 08428_ R-06 Scavenger collects Lgt. Ion Engine. 08428_ R-06 Scavenger collects Aluminum Leg. 08428_ U-05 Engineer lays Concrete. 08430_ K-01 Serf collects debris. 08430_ U-05 Engineer lays Concrete. 08431_ R-06 Scavenger collects Aluminum Leg. 08431_ K-01 Serf collects debris. 08432_ U-05 Engineer builds a Wall. 08433_ R-06 Scavenger collects Particle Gun. 08434_ R-06 Scavenger collects Lgt. Nuclear Core. 08434_ K-01 Serf collects debris. 08437_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 08440_ U-05 Engineer builds a Door. 08440_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | "T" #??????????????????#???????????????????????? | | #?????????????????? ?????g?????????????????? | | / #?????????????????? ?????gg????????????????? | | #?????????????????? ???????????????????????? | | """ #?????????????????? ???????????????????????? | | """ #??????########???# #??????????????????????? | | """ #??????# #???# #??????????????????????? | | #??????# #???# #??????????????????????? | | #######??????# "" #???# #??????????????????????? | | ?????????????# T #???# #??????????????????????? | | ?????????????# [ [ ##### #??????????????????????? | | ?????????????# = [=k#####r#??????????????????????? | | ?????????????####+ # % % #??????????????????????? | | ##############*%u% r%%% #??????????????????????? | | =!!=%% / k% % %@#??????????????????????? | | ##############![ ! #??????????????????????? | | #???????????# = # #??????????????????????? | | #???????????#! ## ##??????????????????????? | | !#???????????#! !## ##??????????????????????? | | !#???????????##!!!!###u #???????????????????????? | | !#????????????######?# ###???????##????????????? | | !#???????????????????# ############????????????? | | ##???????????????????#%%=# #?????????????? | | ?????????????????????# #%""""" !#?????????????? | | ###########??????????# # """ #?????????????? | | """ """ #??????????# # """ #?????????????? | | """""""" ]#?????????##!% #%! #?????????????? | | """"" #?????????## |+%%= #?????????????? | | [ #?????????##% m# * #?????????????? | | ! ] #?????????#==!%#%[ * #?????????????? | | ###########?????????##!=[###########?????????????? | | #????############### !!! #??????????????????????? | | #????# #??????????????????????? | | #????# < #??????????????????????? | | #????# % #??????????????????????? | | #????#### ####+### #####??????????????????? | | #???????# ##] ! ###+#######??????????????????? | | #???????# ## # % % #???????????????????? | | #???????# ## ! # ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotOvertunedArchive Manual? 0 Play Time 01:50:23 Cumulative 142.8 hours Start 2025.09.20 @ 20:45:19 End 2025.09.21 @ 13:06:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4cee973-6b60-4cf3-9b3d-0f05dd11fac9