Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 18:50:21 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2690 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Core Analyzer Armor Integrity Analyzer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Mace Powered Hammer > --- INVENTORY -------- Improved Terrain Scanner Core Analyzer Armor Integrity Analyzer Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Trap Scanner Device Trap Scanner Processor Advanced Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 20 | 5 3 5 5 2 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 2 4 1 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 7 | . 2 4 1 . Utility 4 | . . 1 1 2 Device 2 | . . 1 1 . Storage . | . . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 . 2 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 4 5 Power 1 | . . . . 1 Propulsion 7 | . . . 4 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 4 | . . . 4 3 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 4 4 3 Power . | . 1 1 . . Propulsion . | . . 1 1 . Utility 1 | . 1 1 1 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 9 | . 1 2 2 4 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . 1 1 3 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 64 | . 71 80 82 46 Engine 5 | . 14 11 7 . Core 2 | . . . 1 4 Flight 24 | . 21 39 39 11 Device 10 | . . 8 17 8 Processor 4 | . . . . 10 Energy Gun 8 | . 21 22 11 . Impact Weapon 6 | . . . 4 10 Peak Build Rating 28 | 5 5 18 25 28 Average Rating 16 | 3 5 16 23 17 On Entrance 9 | . 5 5 18 21 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns 105 | . . . . 105 Heaviest Build 14 | 5 6 8 14 14 Greatest Support 32 | 32 32 20 20 15 Greatest Overweight (x) 2 | . 1 . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 4 5 5 4 Average Carried 4 | 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 4 5 3 4 Class Distribution -------------------- 39% | Mutant 34% | Sprinter 21% | Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 400 | 188 . 39 31 142 Remotely . | . . . . . Salvage Created 142 | . . 77 31 34 Parts 8 | . . 6 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 8 | . . 4 3 1 Melee 3 | . . . 2 1 Guns 4 | . . 4 . . Classes Destroyed 2 | . . 1 . 1 Swarmer 7 | . . 4 3 . Programmer 1 | . . . . 1 Best Kill Streak 4 | . . 4 3 1 Combat Bots Only 4 | . . 4 3 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 179 | . 2 28 45 104 Missed 76 | . 1 15 23 37 Hits 103 | . 1 13 22 67 Projectile 103 | . 1 13 22 67 Critical Strikes 2 | . . . . 2 Damage Taken 1323 | . 10 123 233 957 Core 818 | . . 25 91 702 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 93 83 . Volleys Fired 10 | . . 10 . . Largest 2 | . . 2 . . Hottest 90 | . . 90 . . Shots Fired 20 | . . 20 . . Gun 20 | . . 20 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 20 | . . 20 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 9 . . Robot Miss Streak 3 | . . 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 22 | . . 13 4 5 Core Hits 6 | . . 5 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . 1 1 . Burn 1 | . . 1 . . Smash 1 | . . . 1 . Melee Attacks 26 | . . . 10 16 Impact 26 | . . . 10 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 1 1 Damage Inflicted 507 | . . 151 154 202 Guns 151 | . . 151 . . Cannons . | . . . . . Explosions . | . . . . . Melee 356 | . . . 154 202 Ramming . | . . . . . Kinetic . | . . . . . Thermal 151 | . . 151 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 356 | . . . 154 202 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 125 | . . . 57 68 Projectiles . | . . . . . Explosions . | . . . . . Melee 125 | . . . 57 68 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . . 264 18 . Average Temperature 130 | . . 134 10 . Received Heat Transfer 69 | . 6 6 36 21 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 7 | . . . 4 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 447 | . . 447 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 30 140 125 115 Initial 51 | . . 8 50 51 Average 33 | . 11 62 30 37 Influence Increases 568 | . 30 150 176 212 Destroy 0b10 Robot/C 160 | . . 80 60 20 Destroy Leader 30 | . . 10 10 10 Successful Hack 14 | . . 14 . . Disable Machine 30 | . . . 15 15 Destroy Structure 4 | . . 1 1 2 Partial Spotted 60 | . 30 . . 30 Lose Combat Pursuer 270 | . . 45 90 135 Influence Decreases 463 | . 10 50 181 222 Entered New Map 146 | . . 12 70 64 Time Decay 262 | . 10 38 81 133 Lost Part 55 | . . . 30 25 Squads Dispatched 6 | . . 1 1 4 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 4 21 17 20 Peak Tracking Total 13 | . 6 13 11 11 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 10 | . 2 4 4 . Successful 3 | . . 2 1 . Failed 7 | . 2 2 3 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . 2 4 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Locate Traps 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 531 | . . 64 240 227 Optics 227 | . . . . 227 Sensors 370 | . . . 234 136 Traps 531 | . . 64 240 227 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 774 | 47 74 81 240 332 Spaces Moved 1090 | 38 135 112 252 553 Core 212 | 1 . . . 211 Treads . | . . . . . Legs . | . . . . . Wheels 45 | 37 8 . . . Hover . | . . . . . Flight 833 | . 127 112 252 342 Fastest Speed 26 | 50 37 26 26 32 Average Speed 43 | 98 41 28 28 51 Slowest Speed 200 | 100 125 37 195 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 24 | . 2 9 6 7 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 44 19 28 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 1 2 Terrain Destroyed 3 | . . . 1 2 Melee 3 | . . . 1 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1295 | 45 149 131 398 572 Wait 157 | . 11 9 129 8 Move 1043 | 37 131 95 241 539 Hop 19 | . 1 7 4 7 Pick Up 13 | 3 2 2 3 3 Fast Attach 11 | 5 . 3 3 . Attach 5 | . . . 3 2 Detach . | . . . . . Swap 6 | . 3 2 1 . Drop 9 | . 1 3 5 . Fire 10 | . . 10 . . Melee 22 | . . . 9 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 9) 118 | -10/Materials | Discovered new exit (range 11) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 202 | -9/Materials | Discovered new exit (range 5) 203 | -9/Materials | Entered another Materials area 203 | -8/Materials | Evolved 2 slots: Propulsion x2 442 | -8/Materials | Discovered new exit (range 4) 443 | -8/Materials | Entered Factory 443 | -7/Factory | Evolved 2 slots: Utility x2 446 | -7/Factory | Lost 4 parts (4n) 619 | -7/Factory | Lost 3 parts (2n1u) 670 | -7/Factory | Released all parts (5) 717 | -7/Factory | Core integrity fell below 50% 763 | -7/Factory | Core integrity fell below 20% 773 | -7/Factory | Discovered new exit (range 15) 775 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00670_ Released Adv. Visual Processing Unit. 00670_ Released Hvy. Mace. 00670_ Released Trap Scanner. 00670_ Released Powered Hammer. 00675_ System corrupted: Matter fused (-7). 00694_ System corrupted: Energy discharge (-23). 00704_ Door malfunctions. 00706_ U-05 Engineer repairs door. 00711_ O-24 Administrator sends out distress signal. 00711_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00716_ O-24 Administrator uses terminal to summon reinforcements. 00716_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 00716_ O-24 Administrator locks terminal. 00716_ S-27 Virus destroyed. 00736_ Triggered Blade Trap. 00736_ Massive razor-sharp blades shoot up from within the floor. 00738_ BL2PJWC%IJTGSKIUWOIM5 00763_ System corrupted: Component data lost. 00773_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ###### #??# ????????????? "???????? ? | | #??? ????????????? 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