Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.05 @ 08:16:15 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (946) 946 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2504 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 365/400 Matter 230/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Signal Interpreter Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Hacking Suite [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 19 | 6 2 . 11 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 87 100 98 Engine 9 | . 12 12 9 Treads 35 | . 25 25 39 Device 10 | . 8 12 10 Storage 19 | . 16 25 20 Ballistic Gun 21 | . 25 25 20 Peak Build Rating 15 | 6 8 8 15 Average Rating 11 | 5 7 8 13 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 64 | 19 60 60 64 Greatest Support 83 | 40 40 40 83 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 10 20 20 20 Average Capacity 18 | 8 13 20 20 Most Carried 8 | . . . 8 Average Carried 3 | . . . 4 Final Capacity 20 | 10 20 20 20 Final Carried 8 | . . . 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 867 | 290 . 74 503 Remotely . | . . . . Salvage Created 1453 | 58 208 74 1113 Parts 102 | 1 17 4 80 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 3 1 25 Guns 29 | . 3 1 25 Classes Destroyed 11 | 1 3 2 5 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 3 | . 1 . 2 Recycler 2 | 1 1 . . Operator 4 | . . . 4 Watcher 1 | . . . 1 Swarmer 11 | . 3 . 8 Grunt 10 | . . 1 9 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 7 | 1 3 2 7 Combat Bots Only 5 | . 2 1 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 110 | . 1 14 95 Missed 29 | . . 6 23 Damage Taken 599 | . 4 72 523 Core 46 | . . 11 35 Absorbed by Shields . | . . . . Ignored by Resistances 386 | . 3 44 339 Core Remaining (%) 97 | 100 . 95 . Volleys Fired 86 | 5 11 7 63 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 40 46 Shots Fired 172 | 10 22 14 126 Gun 172 | 10 22 14 126 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 172 | 10 22 14 126 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | 9 20 15 26 Robot Miss Streak 2 | . 1 . 2 Penetration Max . | . . . . Secondary Targets 9 | . . . 9 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 139 | 9 17 14 99 Core Hits 65 | 2 9 4 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1905 | 112 219 161 1413 Guns 1903 | 112 219 161 1411 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1903 | 112 219 161 1411 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 31 | . . 8 31 Average Temperature 4 | . . 2 4 Received Heat Transfer 342 | . . 66 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 413 | 5 177 83 413 Initial 48 | . 2 48 22 Average 131 | 1 70 52 166 Maximum Alert Level 2 | . . . 2 Low Security (%) 77 | 100 100 100 67 Level 1 21 | . . . 30 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 8 2 33 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 4 . 10 Terminals 11 | . 3 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 53 | . 10 . 43 Successful 42 | . 7 . 35 Failed 11 | . 3 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 40 | . 4 . 36 Terminals 44 | . 7 . 37 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 . 4 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 28 | . 5 . 23 Robot Analysis 9 | . . . 9 Prototype ID Bank 8 | . . . 8 Level Access Points 1 | . 1 . . Locate Traps 3 | . 1 . 2 Hauler Manifests 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 5 | . 2 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Retrieve Components 3 | . 1 . 2 Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 1 . 9 Terminals 8 | . . . 8 Botnet 2 | . . . 2 Disrupt 1 | . . . 1 Skim 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . . 2 Used 1 | . . . 1 Hacking Detections 14 | . 4 . 10 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 24 | . 10 . 14 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 9 | . . . 9 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1680 | 119 220 163 1178 Spaces Moved 824 | 70 102 60 592 Core 17 | 17 . . . Treads 807 | 53 102 60 592 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 167 | 136 181 240 160 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 26 15 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 5 | . 1 . 4 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 956 | 80 114 66 696 Wait 12 | . . . 12 Move 821 | 69 101 59 592 Hop . | . . . . Pick Up 9 | . . . 9 Fast Attach 17 | 6 2 . 9 Attach . | . . . . Detach . | . . . . Swap 2 | . . . 2 Drop 8 | . . . 8 Fire 86 | 5 11 7 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 128 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered exit to Mines (range 14) 310 | -10/Materials | Build established: Hacker-Mutant 340 | -10/Materials | Entered Mines 465 | -10/Mines | Discovered exit to Materials (range 7) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Propulsion x2 842 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Discovered exit to Materials (range 4) 1123 | -9/Materials | Identified exit to Mines 1123 | -9/Materials | Discovered exit to Mines (range 5) 1466 | -9/Materials | Learned Recycling recycling unit intel 1538 | -9/Materials | Learned location of Zion (-7) 1544 | -9/Materials | Learned 2 Materials zone layouts 1566 | -9/Materials | Learned location of Recycling (-7) 1593 | -9/Materials | Learned 2 Materials zone layouts 1681 | -9/Materials | Self-destructed Last Messages --------------- Heat Sink Aluminum Leg Ion Engine Aluminum Leg Ion Engine Lgt. Treads Lgt. Treads Beam Rifle Lgt. Treads Hvy. Assault Rifle >>Retrieve(Components) Retrieving 4 components... Beam Rifle Datajack Lgt. Armor Plating Heat Sink >>Force(Tunnel) DISCOVERED[-6/Extension] 01681_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?###########?????????????????????????????????????? | | ?# ?????????????????????????????????????? | | ?# ?????????????????????????????????????? | | ## ?????????????????????????????????????? | | ##"" """ ?????????????????????????????????????? | | ##"Y """ ????????????????""???????????????????? | | ?#"" """ ????????????????""???????????????????? | | ?# ?########## ! ???????????????? | | #######+####?###############+#####???????????????? | | ? =% ???????????????? | | ???? ##?????????????????? | | ??????? 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