Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.26 @ 18:46:58 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (209) 1045 Value Destroyed (8454) 8454 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3649) 3649 TOTAL SCORE: 18508 Bonus ------- High Alert Combat Kills 984 Follower Combat Kills 880 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -315 Cogmind --------- Core Integrity 18/1000 Matter 260/300 Energy 160/160 System Corruption 37% Temperature Cool (0) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Wheel (fused) > --- UTILITY (12) ----- Medium Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Light Fission Core Reinforced Fission Core Micro Fission Core Micro Fission Core Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Core Shielding Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Axe Power Sword > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Fission Core Armored Wheel High-capacity Matter Pod Structural Scanner Hacking Suite Relay Coupler [Specialist] Relay Coupler [Hunter] System Restoration Module Improved System Restoration Module Heavy Assault Rifle Remote Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 430 | 6 13 1 . 7 63 35 18 71 15 36 29 42 94 Power 32 | 1 1 . . 2 7 2 . 3 1 3 1 3 8 Engine 6 | 1 . . . 1 3 . . 1 . . . . . Core 26 | . 1 . . 1 4 2 . 2 1 3 1 3 8 Reactor . | . . . . . . . . . . . . . . Propulsion 72 | 2 2 . . 1 12 7 3 6 2 6 2 8 21 Treads 25 | . . . . . 5 6 2 2 1 1 1 2 5 Leg 7 | 2 2 . . 1 . . . . . . . . 2 Wheel 40 | . . . . . 7 1 1 4 1 5 1 6 14 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 160 | 1 3 . . . 21 3 8 32 5 13 18 12 44 Device 114 | . 1 . . . 13 3 6 24 2 11 16 6 32 Storage 7 | 1 1 . . . 1 . . 1 . 1 . . 2 Processor 13 | . 1 . . . 3 . 1 1 2 . . 2 3 Hackware 14 | . . . . . . . 1 3 1 1 . 2 6 Protection 12 | . . . . . 4 . . 3 . . 2 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 166 | 2 7 1 . 4 23 23 7 30 7 14 8 19 21 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 65 | 1 3 1 . 2 14 11 5 5 . 4 2 8 9 Ballistic Cannon 19 | . 3 . . . . . . 7 4 3 2 . . Launcher 17 | . 1 . . 2 5 5 . 1 2 1 . . . Special Weapon 18 | . . . . . . 1 1 8 . 2 2 2 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 46 | . . . . . 4 6 1 9 1 4 2 9 10 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 82 | . . . . 1 10 6 2 8 4 2 . 11 38 Power 10 | . . . . 1 2 2 . 1 1 1 . 1 1 Propulsion 22 | . . . . . 5 1 . 3 . 1 . 4 8 Utility 40 | . . . . . 3 2 1 3 3 . . 5 23 Weapon 10 | . . . . . . 1 1 1 . . . 1 6 Highest Loss Streak 10 | . . . . 1 3 2 1 3 3 2 . 3 10 To Critical Strikes 2 | . . . . . 1 1 . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 99 99 97 90 99 92 94 82 Engine 1 | . 12 . . . 3 . . 1 . . . . . Core 6 | . 1 14 14 13 5 8 9 5 7 6 6 6 4 Treads 5 | . . . . . 6 13 9 7 6 6 . 6 3 Leg 2 | . 28 28 28 28 4 . . . . . . . . Wheel 5 | . . . . . 6 4 9 6 7 6 6 3 5 Device 15 | . 7 . . . 18 14 17 20 18 14 19 8 17 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 6 5 Processor 22 | . 5 14 14 14 21 27 25 22 17 30 26 35 17 Hackware 4 | . . . . . . . 1 3 6 7 2 1 10 Protection 3 | . . . . . 3 3 . 4 . . 10 11 1 Ballistic Gun 6 | . 14 21 28 27 15 13 10 2 . 3 . 5 . Ballistic Cannon 2 | . 11 6 . . . . . 3 13 1 . . . Slashing Weapon 5 | . . . . . 1 2 3 7 . 5 10 6 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 14 24 21 19 19 56 56 35 50 44 42 56 56 60 Greatest Support 40 | 20 20 20 20 20 40 40 28 28 28 37 37 40 30 Greatest Overweight (x) 17 | . 1 1 . . 5 5 2 4 4 4 2 2 17 Average Overweight (x) 2 | . . . . . 2 1 1 2 3 1 1 . 3 Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 9 10 10 10 13 15 15 15 15 15 15 15 17 Most Carried 20 | 4 10 10 10 10 15 15 15 15 15 15 15 15 20 Average Carried 14 | 2 8 9 10 9 12 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 10 Final Carried 15 | 4 10 10 10 9 15 15 15 15 15 15 15 14 9 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 17% | Assassin 6% | Bothacker-Assassin 6% | Scavenger-Assassin 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Matter Collected 8011 | 269 224 77 . 184 1229 987 256 1297 599 534 294 925 1136 Remotely 1311 | . . . . . 87 . . 762 174 . . . 288 Salvage Created 9982 | 93 291 60 . 197 1609 1226 194 1209 490 745 304 1870 1694 Parts 486 | 3 11 4 . 10 104 69 11 57 21 26 17 64 89 Haulers Intercepted 4 | . 1 . . . . . . 2 . 1 . . . Recyclers Shooed 10 | . . . . 1 2 . 1 2 . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 145 | . 3 1 . 5 33 31 4 14 10 5 3 22 14 Melee 23 | . . . . . . . . 6 . . 2 7 8 Guns 72 | . 1 1 . 3 24 19 4 2 . 1 . 11 6 Cannons 21 | . 2 . . . . . . 4 7 3 1 4 . AOE 29 | . . . . 2 9 12 . 2 3 1 . . . Classes Destroyed 15 | 1 2 . . . 6 4 . 1 . . . . 1 Worker 16 | . . . . . 5 . . 2 . 3 . . 6 Builder 4 | . . . . . 1 . . 2 . . . . 1 Tunneler 5 | . . . . . . . . 1 . 1 . . 3 Hauler 4 | . 1 . . . . . . 2 . 1 . . . Recycler 24 | 1 2 . . . 4 . . 6 . 5 1 . 5 Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 9 | . . . . . 2 . . 1 . 1 2 . 3 Swarmer 38 | . . . . . 10 9 . 3 3 2 . 11 . Grunt 46 | . 3 1 . 5 12 11 3 . 2 . . 6 3 Brawler 4 | . . . . . . 1 . 2 . . . . 1 Duelist 3 | . . . . . . 1 . . . . . . 2 Sentry 23 | . . . . . 9 6 . 2 . 1 2 3 . Specialist 5 | . . . . . 2 . . 2 . . . 1 . Hunter 10 | . . . . . . 2 1 . 2 . . 1 4 Programmer 16 | . . . . . . 1 . 5 3 2 1 . 4 Infiltrator 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 1 . 2 9 5 1 3 3 3 2 7 5 Combat Bots Only 7 | . 2 1 . 2 5 5 1 3 3 2 1 7 3 Max Kills in Single Turn 3 | 1 1 1 . 2 3 3 1 2 3 3 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . 1 3 3 . 2 3 1 . . . Melee 1 | . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Damage Taken 13047 | . 164 28 . 355 1988 1408 364 1652 769 443 277 1984 3615 Core 2249 | . 13 . . 42 275 179 67 306 123 60 44 158 982 Absorbed by Shields 31 | . . . . . . 27 . . 4 . . . . Redirected to Shielding 288 | . . . . . . . . 120 99 . 11 58 . Regen/Repaired (Parts) 166 | . . . . . 80 . . . . . . . 86 Core Remaining (%) 57 | 100 . . . 78 . . 5 . . 30 . 76 . Volleys Fired 476 | 3 21 2 . 17 104 88 22 53 28 20 10 64 44 Largest 2 | 1 2 2 . 2 2 2 2 2 2 2 1 2 2 Hottest 96 | 20 78 40 . 53 56 56 46 96 96 83 48 83 63 Shots Fired 847 | 3 41 4 . 32 208 165 40 83 49 25 10 114 73 Gun 634 | 3 21 4 . 29 199 147 37 33 . 15 2 76 68 Cannon 140 | . 19 . . . . . . 41 44 4 8 24 . Launcher 34 | . 1 . . 3 9 13 . 1 5 2 . . . Special 39 | . . . . . . 5 3 8 . 4 . 14 5 Kinetic 774 | 3 40 4 . 29 199 147 37 74 44 19 10 100 68 Thermal . | . . . . . . . . . . . . . . Explosive 34 | . 1 . . 3 9 13 . 1 5 2 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 40 | 3 5 5 . 9 40 23 9 15 10 14 9 31 22 Robot Miss Streak 5 | . 5 . . 2 3 2 3 2 2 4 1 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 9 | . . . . 1 2 1 . . . . . 2 3 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . 1 1 Shots Hit Robots 820 | 3 22 4 . 21 166 134 28 91 45 30 20 144 112 Core Hits 364 | 2 10 3 . 12 82 76 11 33 15 15 8 55 42 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . 1 Critical Strikes 29 | . 1 . . . . 1 . 3 6 1 3 8 6 Destroy 3 | . . . . . . . . . . 1 . . 2 Blast 9 | . 1 . . . . . . . 4 . 3 1 . Sever 17 | . . . . . . 1 . 3 2 . . 7 4 Melee Attacks 422 | . . . . . 4 13 4 101 22 35 30 65 148 Impact . | . . . . . . . . . . . . . . Slashing 422 | . . . . . 4 13 4 101 22 35 30 65 148 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . 14 . 11 1 . 24 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 14 | . . . . . . . . 3 . . 1 6 4 Damage Inflicted 24678 | 42 368 50 . 593 3479 3602 375 2831 1993 1453 685 5027 4180 Guns 8156 | 42 174 50 . 317 2369 1588 375 359 . 299 13 1240 1330 Cannons 2558 | . 188 . . . . . . 757 866 130 222 395 . Explosions 3539 | . 6 . . 276 1069 1542 . 124 304 218 . . . Melee 10425 | . . . . . 41 472 . 1591 823 806 450 3392 2850 Ramming . | . . . . . . . . . . . . . . Kinetic 10714 | 42 362 50 . 317 2369 1588 375 1116 866 429 235 1635 1330 Thermal . | . . . . . . . . . . . . . . Explosive 3539 | . 6 . . 276 1069 1542 . 124 304 218 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 10425 | . . . . . 41 472 . 1591 823 806 450 3392 2850 Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . 3 7 7 1 . 37 Average Corruption 12 | . . . . . . . . 1 6 7 1 . 31 Corruption Purged 8 | . . . . . . . . 2 . . 1 . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 177 | . . . . . . . . 21 30 46 . . 80 Message Errors 45 | . . . . . . . . 8 5 14 . . 18 Matter Fused 38 | . . . . . . . . 4 12 7 . . 15 Heat Flow Errors 24 | . . . . . . . . 1 4 8 . . 11 Energy Discharges 22 | . . . . . . . . 4 3 6 . . 9 Parts Rejected 3 | . . . . . . . . . . 2 . . 1 Parts Fused 3 | . . . . . . . . . . 1 . . 2 Data Loss (minor) 21 | . . . . . . . . 1 2 6 . . 12 Data Loss (major) 8 | . . . . . . . . 2 1 2 . . 3 Misfires 1 | . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . 1 . . . 2 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . 2 . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1292 | . 12 . . . 7 68 . 246 123 147 76 188 425 Projectiles 123 | . 12 . . . . . . 30 59 . 1 21 . Explosions 73 | . . . . . 7 48 . . 18 . . . . Melee 1096 | . . . . . . 20 . 216 46 147 75 167 425 Knockbacks 22 | . 5 . . . . . . 9 3 1 2 2 . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . 5 . . . . . . 9 3 1 2 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . 76 . . 53 25 22 . 30 . . . . . Shots 7 | . 1 . . 2 1 2 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 269 | . 36 . . 18 1 8 . 92 232 269 13 222 234 Average Temperature 63 | . 14 . . 6 1 8 . 27 102 92 13 78 90 Received Heat Transfer 2646 | . 33 15 . 168 747 417 99 183 6 48 66 405 459 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Peak Influence 1584 | 5 166 127 . 264 711 1584 949 426 978 614 324 712 392 Initial 772 | . 3 64 . . 102 462 772 373 200 513 205 4 373 Average 355 | 2 42 68 . 119 370 1079 868 245 627 440 149 430 117 Maximum Alert Level 4 | . . . . 1 3 4 3 2 3 2 1 3 1 Low Security (%) 36 | 100 100 100 . 82 27 . . 16 . . 59 7 84 Level 1 29 | . . . . 17 19 . . 77 13 33 40 27 15 Level 2 22 | . . . . . 52 17 . 6 50 66 . 60 . Level 3 8 | . . . . . . 42 100 . 36 . . 5 . Level 4 3 | . . . . . . 39 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 8 . 3 10 . 4 2 . 8 Investigation 5 | . . . . . . . 2 2 . . 1 . . Extermination 12 | . . . . . . . . 6 . 2 1 . 3 Reinforcement 15 | . . . . . 5 . 1 2 . 2 . . 5 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Distress Signals 10 | . 1 . . . 6 . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 10 2 . 10 49 34 9 24 14 11 5 27 33 Peak Tracking Total 9 | . 3 2 . 3 7 4 4 3 4 3 2 9 5 Tactical Retreats 16 | . . . . . 5 1 . . 1 . . 3 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Traps Triggered 42 | . 1 . . . . 11 1 5 6 4 1 6 7 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Disabled 21 | . 1 . . . 1 4 1 5 3 2 . 2 2 Max in Single Turn 1 | . 1 . . . 1 1 . 1 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . 1 . . 3 Garrison Relay 8 | . . . . . . 4 . . 2 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Accessed 89 | . 10 . 1 . 10 2 2 23 . 15 4 1 21 Terminals 51 | . 8 . . . 6 2 2 13 . 9 1 1 9 Fabricators 5 | . . . . . . . . 2 . 1 1 . 1 Repair Stations 8 | . . . . . 1 . . 2 . 1 . . 4 Recycling Units 13 | . 2 . . . 1 . . 3 . 2 1 . 4 Scanalyzers 3 | . . . . . 1 . . 1 . 1 . . . Garrison Access 8 | . . . . . 1 . . 2 . 1 1 . 3 Total Hacks 187 | . 23 . 1 . 27 5 3 52 . 25 6 1 44 Successful 75 | . 5 . 1 . 16 1 1 23 . 7 2 1 18 Failed 112 | . 18 . . . 11 4 2 29 . 18 4 . 26 Catastrophic 26 | . 5 . . . 2 1 1 6 . 7 . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 3 . . . 4 . . 10 . 6 1 . 9 Terminals 121 | . 21 . . . 19 5 3 32 . 16 2 1 22 Fabricators 8 | . . . . . . . . 3 . 1 2 . 2 Repair Stations 21 | . . . . . 3 . . 6 . 2 . . 10 Recycling Units 19 | . 2 . . . 2 . . 4 . 3 1 . 7 Scanalyzers 9 | . . . . . 2 . . 5 . 2 . . . Garrison Access 8 | . . . . . 1 . . 2 . 1 1 . 3 Terminal Hacks 33 | . 4 . 1 . 8 1 1 9 . 3 . 1 5 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 . 1 . . . Prototype ID Bank 4 | . 1 . . . 1 . . 1 . . . . 1 Open Door 2 | . . . . . . 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . Locate Traps 7 | . 1 . . . 3 . . 2 . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 8 | . 1 . . . 3 . . 2 . . . . 2 Fabricator Hacks 6 | . . . . . . . . 3 . . 1 . 2 Network Status 4 | . . . . . . . . 2 . . 1 . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 10 | . . . . . 3 . . 2 . 1 . . 4 Scan Component 8 | . . . . . 2 . . 2 . 1 . . 3 Repair 2 | . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 7 | . 1 . . . 1 . . 2 . 1 . . 2 Process 1 | . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 5 | . 1 . . . 1 . . 1 . 1 . . 1 Scanalyzer 4 | . . . . . 2 . . 1 . 1 . . . Insert Component 4 | . . . . . 2 . . 1 . 1 . . . Garrison Access Hacks 8 | . . . . . 1 . . 2 . 1 1 . 3 Unlock Access 4 | . . . . . 1 . . 2 . . 1 . . Seal Access 4 | . . . . . . . . . . 1 . . 3 Unauthorized Hacks 7 | . . . . . 1 . . 4 . . . . 2 Terminals 7 | . . . . . 1 . . 4 . . . . 2 Assimilate 4 | . . . . . . . . 3 . . . . 1 Botnet 3 | . . . . . 1 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 72 | . 10 . . . 7 2 1 19 . 14 3 . 16 Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 Time 42 | . . . . . 26 . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . . . . . . . . 8 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . . 9 . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . 1 2 . 3 . 1 3 Non-combat 2 | . . . . . . . . . . 2 . . . Combat 8 | . . . . . . . 1 2 . 1 . 1 3 Robot Hacks Applied 10 | . . . . . . . 1 2 . 3 . 1 3 map_route 2 | . . . . . . . . . . 2 . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 formatsys_high 7 | . . . . . . . 1 2 . 1 . 1 2 Relay Couplers Released 32 | . . . . . . 18 . . 7 . . 7 . Machine Destruction 29 | . . . . . . 15 . . 7 . . 7 . Programmers 3 | . . . . . . 3 . . . . . . . Attached 11 | . . . . . . . 1 3 1 1 . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . 2 . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total Allies 23 | . . 3 . . . 5 1 4 2 1 . 3 4 Largest Group 3 | . . 3 3 3 1 3 3 3 2 1 1 2 2 Highest-Rated Group 190 | . . 40 40 40 16 70 63 63 190 95 21 97 98 Highest-Rated Ally 95 | . . 16 16 16 16 39 21 32 95 95 21 51 51 Total Orders 2 | . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 197 | . . 10 . 35 . 36 26 26 13 19 7 4 21 Total Damage 4601 | . . 130 . 427 . 451 533 1186 516 389 135 131 703 Kills 38 | . . 2 . 5 . 7 4 9 4 1 . . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Turns Passed 18013 | 71 760 508 179 190 1720 1710 328 3475 954 1544 967 1750 3857 Spaces Moved 10154 | 46 474 339 150 108 786 842 161 2211 520 1163 671 706 1977 Core 17 | 4 . . . . . . . . . . . . 13 Treads 811 | . . . . . 18 329 1 53 36 1 . 372 1 Legs 1302 | 42 474 339 150 108 179 . . . . . . . 10 Wheels 8024 | . . . . . 589 513 160 2158 484 1162 671 334 1953 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 120 120 110 95 100 115 105 95 Average Speed 136 | 113 136 146 120 120 149 151 120 132 143 112 115 168 138 Slowest Speed 900 | 120 190 190 120 120 240 240 240 240 240 250 120 330 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 83 76 53 19 67 78 20 67 63 36 20 54 56 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 210 | . . . . 29 3 . 4 54 18 22 16 . 64 Terrain Destroyed 477 | . 42 . . 43 55 60 4 63 85 41 16 3 65 Melee 159 | . . . . . 3 . 4 50 . 22 16 . 64 Projectile 18 | . 2 . . . . . . 8 . 4 . 3 1 AOE 300 | . 40 . . 43 52 60 . 5 85 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total 12790 | 58 547 346 149 137 1102 1087 245 2516 644 1308 801 1061 2789 Wait 984 | . 22 1 . 2 107 53 31 48 4 33 52 136 495 Move 10141 | 45 473 338 149 107 785 841 160 2210 519 1162 670 705 1977 Hop . | . . . . . . . . . . . . . . Pick Up 105 | 4 7 2 . 1 11 13 4 20 7 6 4 8 18 Fast Attach 107 | 6 6 . . . 19 4 2 5 3 10 4 12 36 Attach 72 | . . . . 1 9 5 1 13 3 3 4 9 24 Detach 46 | . 2 . . . 9 1 1 5 2 4 4 5 13 Swap 251 | . 7 1 . 6 35 26 15 53 9 23 21 21 34 Drop 123 | . 9 2 . 3 19 17 5 16 6 12 5 10 19 Fire 476 | 3 21 2 . 17 104 88 22 53 28 20 10 64 44 Melee 384 | . . . . . 4 13 4 93 22 35 27 57 129 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . 26 . . 40 . . 34 . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 235 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Entered Mines 846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 857 | -10/Mines | Met a Derelict bent on vengeance 867 | -10/Mines | Learned location of Zion (-6) 895 | -10/Mines | Learned Materials emergency access door positions 1049 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1059 | -10/Mines | Found Prototype Device 1088 | -10/Mines | Discovered new exit (range 10) 1136 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -10/Mines | Discovered new exit (range 5) 1340 | -10/Mines | Entered Exiles 1340 | -10/Exiles | Found Exiles lab abandoned 1340 | -10/Exiles | Accompanied by 3 allies 1504 | -10/Exiles | Discovered new exit (range 12) 1519 | -10/Exiles | Entered Mines 1519 | -9/Mines | Accompanied by 3 allies 1580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1677 | -9/Mines | Discovered new exit (range 14) 1709 | -9/Mines | Entered Materials 1709 | -8/Materials | Accompanied by 1 ally 1709 | -8/Materials | Evolved 4 slots: Utility x4 1711 | -8/Materials | Discovered new exit (range 8) 1885 | -8/Materials | Repaired Assault Rifle 2579 | -8/Materials | Identified Exp. Sensor Array 2721 | -8/Materials | Lost 3 parts (1p1n1u) 2952 | -8/Materials | Discovered new exit (range 9) 2960 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Build established: Scavenger-Mutant 3166 | -8/Materials | Garrison activated, responded to threat 3412 | -8/Materials | Identified exit to Garrison 3429 | -8/Materials | Entered Garrison 3489 | -8/Garrison | Triggered checkpoint 3507 | -8/Garrison | Core integrity fell below 50% 3539 | -8/Garrison | Garrison Relay disabled 3597 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Triggered checkpoint 3892 | -8/Garrison | Discovered new exit (range 12) 3957 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Garrison Relay disabled 4231 | -8/Garrison | Discovered new exit (range 15) 4283 | -8/Garrison | Rescued a captive Derelict 4285 | -8/Garrison | Rescued a captive Derelict 4334 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4454 | -8/Garrison | Triggered checkpoint 4536 | -8/Garrison | Spotted B-75 Beast 4552 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Allies destroyed B-75 Beast 4658 | -8/Garrison | Discovered new exit (range 13) 4750 | -8/Garrison | Triggered checkpoint 4794 | -8/Garrison | Core integrity fell below 20% 4830 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Installed Relay Interface Framework 5134 | -8/Garrison | Identified exit to Materials 5139 | -8/Garrison | Entered Materials 5139 | -8/Materials | Accompanied by 3 allies 5245 | -8/Materials | Discovered new exit (range 13) 5271 | -8/Materials | Identified exit to Storage 5433 | -8/Materials | Discovered exit to Factory (range 14) 5439 | -8/Materials | Build established: Bothacker-Mutant 5467 | -8/Materials | Entered Factory 5467 | -7/Factory | Accompanied by 1 ally 5467 | -7/Factory | Evolved 2 slots: Utility x2 5622 | -7/Factory | Discovered new exit (range 5) 5627 | -7/Factory | Identified exit to Factory 5745 | -7/Factory | Identified exit to Garrison 5755 | -7/Factory | Build established: Bothacker-Assassin 5973 | -7/Factory | Discovered new exit (range 16) 6218 | -7/Factory | Identified exit to Lower Caves 7063 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 7187 | -7/Factory | Lost 3 parts (1n1u1w) 7373 | -7/Factory | Discovered exit to Lower Caves (range 6) 7473 | -7/Factory | Build established: Assassin 7860 | -7/Factory | Build established: Scavenger-Assassin 8025 | -7/Factory | Discovered exit to Factory (range 16) 8195 | -7/Factory | Discovered exit to Factory (range 16) 8717 | -7/Factory | Build established: Mutant 8907 | -7/Factory | Identified exit to Garrison 8942 | -7/Factory | Entered Garrison 8957 | -7/Garrison | Warlord forces raided the area 8964 | -7/Garrison | Triggered checkpoint 9037 | -7/Garrison | Garrison Relay disabled 9056 | -7/Garrison | Triggered checkpoint 9080 | -7/Garrison | Triggered checkpoint 9102 | -7/Garrison | Lost 3 parts (3u) 9128 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9150 | -7/Garrison | Core integrity fell below 50% 9164 | -7/Garrison | Triggered checkpoint 9209 | -7/Garrison | Found embedded Infiltrators 9270 | -7/Garrison | Triggered checkpoint 9339 | -7/Garrison | Discovered new exit (range 9) 9408 | -7/Garrison | Triggered checkpoint 9500 | -7/Garrison | Discovered new exit (range 15) 9543 | -7/Garrison | Triggered checkpoint 9579 | -7/Garrison | Garrison Relay disabled 9692 | -7/Garrison | Discovered new exit (range 12) 9706 | -7/Garrison | Identified exit to Factory 9896 | -7/Garrison | Entered Factory 9896 | -7/Factory | Accompanied by 1 ally 10707 | -7/Factory | Discovered exit to Factory (range 173) 11440 | -7/Factory | Entered another Factory area 11440 | -6/Factory | Accompanied by 1 ally 11440 | -6/Factory | Evolved 2 slots: Utility x2 11684 | -6/Factory | Build established: Assassin 12275 | -6/Factory | Discovered new exit (range 12) 12287 | -6/Factory | Identified exit to Factory 12396 | -6/Factory | Identified exit to Garrison 12407 | -6/Factory | Entered Garrison 12510 | -6/Garrison | Destroyed 7 combat bots 12637 | -6/Garrison | Triggered checkpoint 12720 | -6/Garrison | Build established: Mutant 12799 | -6/Garrison | Discovered exit to Factory (range 8) 12830 | -6/Garrison | Triggered checkpoint 12888 | -6/Garrison | Lost 3 parts (1n2u) 12913 | -6/Garrison | Garrison Relay disabled 13006 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 13021 | -6/Garrison | Build established: Scavenger-Mutant 13427 | -6/Garrison | Triggered checkpoint 13737 | -6/Garrison | Discovered exit to Factory (range 12) 13790 | -6/Garrison | Triggered checkpoint 13966 | -6/Garrison | Garrison Relay disabled 14157 | -6/Garrison | Entered Factory 14157 | -5/Factory | Accompanied by 2 allies 14157 | -5/Factory | Evolved 2 slots: Utility x2 15002 | -5/Factory | Discovered new exit (range 13) 15016 | -5/Factory | Identified exit to Extension 15159 | -5/Factory | Discovered new exit (range 15) 15217 | -5/Factory | Identified exit to Factory 15371 | -5/Factory | Build established: Assassin 15840 | -5/Factory | Repaired Arm. Wheel 15922 | -5/Factory | Discovered new exit (range 5) 15927 | -5/Factory | Identified exit to Upper Caves 16307 | -5/Factory | Discovered exit to Factory (range 5) 16415 | -5/Factory | System corruption reached 10% 16440 | -5/Factory | System corruption reached 30% 16470 | -5/Factory | Lost 10 parts (1n8u1w) 16877 | -5/Factory | Core integrity fell below 50% 16919 | -5/Factory | Lost 6 parts (2n4u) 17469 | -5/Factory | Lost 5 parts (2n3u) 17536 | -5/Factory | Build established: Hacker-Mutant 17748 | -5/Factory | Core integrity fell below 20% 17805 | -5/Factory | Lost 8 parts (1p1n3u3w) 18014 | -5/Factory | Self-destructed Last Messages --------------- 17910_ R-10 Processor inserts Hpw. Tractor Beam into recycling unit. 17913_ A%RVL7=LR%VUQYLZK8J/ 17913_ R-10 Processor inserts Hvy. Laser into recycling unit. 17916_ R-10 Processor inserts Gauss Rifle into recycling unit. 17919_ R-10 Processor inserts Targeting Computer into recycling unit. 17921_ Acquired Adv. Salvage Targeting Computer. 17929_ HRLHYKJB>|H2M>XON11KJE1=JGPSFFR79OPGX M 17946_ System corrupted: Wheel fused. 17950_ U-05 Engineer builds a Wall. 17961_ %WIC,YTI|AOH0BZPK ,NTU/ 17987_ System corrupted: Component data lost. 17992_ Axe destroyed. 18000_ Slug penetrates Wall. 18000_ Coil Gun destroyed. 18000_ Critical hit (Burn: +37). 18002_ Phase Shifter destroyed. 18005_ W HJPM6=F# T/MU/RH=XOGP7 18006_ G-50 Soldier Hvy. Laser severed. 18007_ Adv. Sensor Array destroyed. 18009_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????# ^ #?????? #??????????????????? | | ??????############# #??????? #?????????????????? | | ???????????# # ###### T" #?????????????????? | | ???????????# + " +?????????????????? | | ???????????# # ###### #?????????????????? | | ???????????# # # ]#?? #?????????????????? | | ???????????# ?#=# #?? ###?????????????????? | | ???????????# ?# # #?# #???????????????????? | | ???????????#####??#%# % ### ###?????????????????? | | ??????????????????#%+ =# #?????????????????? | | ??????????????????# #% # #?????????????????? | | ??????????????????# # # #?????????????????? | | ??????????????????# # # #??????????######## | | ########??????????# # # #??????????######## | | ########??????????# ####### ##??????????## !# | | ##?????????? #????## ##??????????## "" # | | ##??????????###????## ##??????????##""" !# | | ####???????????????## ##############"T # | | ####???????????????## ##############""" # | | ## ??????????????## # # "" + | | ## ##??????????????## # "" # # | | ## ################## #""" """ """ # # | | ## ################## #"R """ """ # """ # | | ## # ] # #""" """ """ # """ # | | ## # # #""" # """ # | | ## # @# # """ """ # # | | ## # """""" """""" [g + ! """ """ ####### | | ######## # """""" """""" # # """ """ ####### | | # """""" """""" # # ####### | | ####### """""" """""" # # + ## | | ####### # # #### ## | | ##+#######"################ #################+## | | # ############## ############ | | # ##??????????## ### # """ | | # """"""" ##??????????## ### """ # "R" | | # """"""" # ??????????## ### """ # " " | | # """"""" # ??????????## ### """ # | | # """"""" + ??????????## ### # """ | | ? ?? !# ??????????## ### """ + """ | | ? ????""" # ?????????? # """ # """ | | ? ??????? # ??????????? # """ # | | ? ??????? # ??????????? ? # ####+#### | | ? ??????? # ????????????"" ? + """ #### #### | | ??????????? # ?????????????" ? # """ =### ### | | ???????????### ????????????"" # """ ###! | | ??????????? # ???????????? # ### ### | | ???????????????????????????"" # ######### | | ??????????????????????????""" ###+###"########## | | ????????????????????????" """ ############ | | ????????????????????????? # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Resistance: KI 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 37 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 63 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Imp. KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokWeaponWarhead Manual? 0 Play Time 04:45:27 Cumulative 785.9 hours Start 2023.06.21 @ 09:58:22 End 2023.06.26 @ 18:46:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 199 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: af15a1e2-5069-4ff1-a488-122e41f3d1b5