Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 17:24:37 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (248) 1240 Value Destroyed (8947) 8947 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (18661) 18661 TOTAL SCORE: 31828 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4660 Follower Combat Kills 427 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5100 Subatomizer Sterilization 3000 Friendly Fire -26 Cogmind --------- Core Integrity 0/525 Matter 789/800 Energy 299/300 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Core Analyzer X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Storage Unit Compact Matter Pod (150) Cooled Particle Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Improved Medium Armor Plating Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Large Matter Pod Compact Matter Pod Seismic Detector Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Reactive Plating High-powered Tractor Beam Advanced Beam Rifle Improved Spread Laser Ion Burst Cannon Flak Gun Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 103 | 7 6 17 5 36 31 1 Power 10 | 1 2 2 1 1 3 . Engine 9 | 1 2 2 1 1 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 27 | 2 1 5 2 9 8 . Treads 13 | 2 . 2 1 4 4 . Leg 3 | . . . . 2 1 . Wheel 11 | . 1 3 1 3 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 1 6 . 12 12 1 Device 14 | 1 . 4 . 3 5 1 Storage 5 | 1 1 2 . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . . . . 9 5 . Artifact . | . . . . . . . Weapon 32 | 2 2 4 2 14 8 . Energy Gun 9 | . 1 2 . 6 . . Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 11 | 2 . 2 1 5 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 6 | . . . . 2 4 . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 1 3 2 . Parts Lost 46 | . 2 5 1 19 19 . Power 5 | . 1 . . 2 2 . Propulsion 15 | . 1 2 . 8 4 . Utility 16 | . . 2 . 7 7 . Weapon 10 | . . 1 1 2 6 . Highest Loss Streak 7 | . 2 2 1 7 6 . To Critical Strikes . | . . . . . . . Average Backups 17 | 4 9 15 19 19 21 5 Power 1 | . 1 1 . . . 1 Propulsion 2 | . 1 2 4 2 3 . Utility 7 | . 4 8 9 7 7 2 Weapon 6 | 1 2 2 5 7 8 2 Tool/Special . | . . . . . . . Unused Backups 32 | . 2 4 1 8 16 1 Power 3 | . . 2 . . 1 . Propulsion 5 | . . 1 . 1 3 . Utility 12 | . 1 1 . 4 5 1 Weapon 10 | . 1 . 1 3 5 . Tool/Special 2 | . . . . . 2 . Average Slot Usage (%) 93 | . 99 98 98 94 88 29 Engine 7 | . 13 11 10 6 5 . Treads 14 | . 26 10 11 14 12 14 Leg 1 | . . . . 1 2 . Wheel 7 | . 1 11 11 9 6 7 Device 17 | . 13 21 22 15 17 1 Storage 9 | . 14 11 11 8 6 . Processor 2 | . . . . . 4 7 Protection 6 | . . . . 10 10 . Energy Gun 10 | . 10 14 8 6 11 . Ballistic Gun 12 | . 16 17 23 17 5 . Launcher 1 | . . . . . 2 . Peak Build Rating 69 | 7 10 30 32 50 69 32 Average Rating 38 | 5 8 27 28 34 60 25 On Entrance 20 | . 7 9 30 30 50 19 Avg Prop Armor Cover (%) 13 | . 11 10 9 11 14 44 Naked Turns . | . . . . . . . Heaviest Build 129 | 15 31 59 59 71 129 1 Greatest Support 56 | 40 40 16 16 40 56 3 Greatest Overweight (x) 5 | . 3 3 3 5 5 . Average Overweight (x) 2 | . . 2 3 4 2 . Largest Inventory Capacity 25 | 8 15 20 20 20 25 5 Average Capacity 19 | 7 13 16 20 20 24 5 Most Carried 25 | 6 15 19 20 20 25 5 Average Carried 18 | 4 9 15 19 19 23 5 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 6 15 19 20 20 19 5 Class Distribution -------------------- 29% | Scavenger-Tank 22% | Mutant 20% | Gunner 16% | Scavenger-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 5260 | 414 356 321 381 1278 2510 . Remotely 934 | . . . . . 934 . Salvage Created 9261 | 285 389 623 564 2614 4786 . Parts 460 | 21 26 38 39 140 196 . Haulers Intercepted 6 | . 1 . 1 4 . . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 188 | . 11 15 12 49 101 . Guns 100 | . 11 15 12 35 27 . Cannons 8 | . . . . 3 5 . AOE 66 | . . . . 11 55 . Classes Destroyed 17 | 3 5 2 . 5 2 . Worker 10 | 1 . . 1 2 6 . Builder 5 | . 1 . . 2 2 . Tunneler 13 | 9 . 1 . 1 2 . Hauler 6 | . 1 . 1 4 . . Recycler 9 | 1 . . 1 3 4 . Mechanic 8 | . . . . 2 6 . Operator 1 | . . . . . 1 . Watcher 6 | . 1 . . 4 1 . Swarmer 30 | . 6 4 6 9 5 . Grunt 75 | . 5 3 2 18 47 . Brawler 6 | . . . . 4 2 . Duelist 13 | . . 1 . 2 10 . Protector 11 | . . . . 1 10 . Sentry 17 | . . 7 4 4 2 . Specialist 5 | . . . . 3 2 . Hunter 24 | . . . . 8 16 . Programmer 9 | . . . . . 9 . Best Kill Streak 19 | 3 4 4 8 10 19 . Combat Bots Only 18 | . 3 4 7 8 18 . Max Kills in Single Turn 5 | 1 1 1 2 3 5 . Gunslinging 1 | . . . 1 1 . . Exploded 5 | . . . . 2 5 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 900 | . 57 71 70 221 478 3 Missed 288 | . 12 21 22 62 170 1 Hits 612 | . 45 50 48 159 308 2 Melee 20 | . . 5 . 7 8 . Projectile 592 | . 45 45 48 152 300 2 Critical Strikes 19 | . 1 3 . 9 6 . Actively Blocked 1 | . . . . 1 . . Damage Taken 8657 | . 461 723 519 2486 4437 31 Core 1228 | . 95 144 104 358 512 15 Absorbed by Shields 126 | . . . . . 126 . Redirected to Shielding 62 | . . . . 62 . . Ignored by Resistances 328 | . . . . 89 239 . Regen/Repaired (Parts) 31 | . . . 31 . . . Core Remaining (%) 45 | 100 40 . 17 24 . . Volleys Fired 416 | 24 37 41 32 116 166 . Largest 3 | 2 2 3 3 3 3 . Hottest 164 | 40 100 132 102 161 164 . Shots Fired 989 | 48 72 115 91 326 337 . Gun 860 | 48 70 115 91 309 227 . Cannon 32 | . . . . 12 20 . Launcher 95 | . . . . 5 90 . Special 2 | . 2 . . . . . Kinetic 515 | 48 45 56 64 219 83 . Thermal 329 | . 27 59 27 52 164 . Explosive 51 | . . . . 5 46 . Electromagnetic 94 | . . . . 50 44 . Robot Hit Streak 21 | 9 9 21 11 14 15 . Robot Miss Streak 9 | 3 2 2 3 3 9 . Penetration Max 1 | . . . . . 1 . Secondary Targets 27 | . 3 3 5 13 3 . Max Gunslinging Chain 2 | . 1 1 2 2 1 . Shots Hit Robots 665 | 33 50 85 60 230 207 . Core Hits 609 | 12 22 27 21 126 401 . Critical Kills 3 | . . 1 . 1 1 . Critical Parts Destroyed 2 | 1 . . . 1 . . Critical Strikes 19 | 1 4 3 1 5 5 . Burn 14 | . 4 2 1 3 4 . Meltdown 1 | . . . . . 1 . Destroy 4 | 1 . 1 . 2 . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 24115 | 420 726 1248 975 5763 14983 . Guns 9931 | 420 720 1245 967 3744 2835 . Cannons 779 | . . . . 486 293 . Explosions 13388 | . . . . 1533 11855 . Melee . | . . . . . . . Ramming 17 | . 6 3 8 . . . Kinetic 5657 | 420 418 667 722 2506 924 . Thermal 4860 | . 302 578 245 1265 2470 . Explosive 7968 | . . . . 735 7233 . Electromagnetic 5281 | . . . . 925 4356 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Entropic 332 | . . . . 332 . . Highest Corruption 16 | . . . 2 . 16 16 Average Corruption 4 | . . . 2 . 4 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . 2 . 59 1 Message Errors 14 | . . . . . 13 1 Matter Fused 15 | . . . 1 . 14 . Heat Flow Errors 11 | . . . 1 . 10 . Energy Discharges 8 | . . . . . 8 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . . 6 . Data Loss (major) 2 | . . . . . 2 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 173 | . . . . 33 140 . Projectiles . | . . . . . . . Explosions 173 | . . . . 33 140 . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 297 | . . 1 4 157 135 . Shots 11 | . . . . 5 6 . Rammed 6 | . 3 1 2 . . . Targets Rammed 6 | . 3 1 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 332 | . 120 276 158 332 248 . Average Temperature 64 | . 46 85 54 58 65 . Received Heat Transfer 2043 | . 147 213 120 657 888 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 13 | . . . . . 13 . Combat Hostiles 13 | . . . . . 13 . Parts Fried 39 | . . . . 2 37 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 26 | . 5 7 . 1 13 . Heat Transferred 8508 | . 1073 1628 703 1932 3172 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . . . 5 6 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 5 | . . . 1 3 5 . Low Security (%) 42 | 100 100 100 84 23 . . Level 1 12 | . . . 15 7 23 . Level 2 17 | . . . . 56 13 . Level 3 4 | . . . . 12 4 . Level 4 11 | . . . . . 29 . Level 5 . | . . . . . . . High Security 11 | . . . . . 27 . Max Security . | . . . . . . . Sterilizations 2 | . . 1 . 1 . . Peak Influence 3323 | 10 122 137 227 976 3323 . Initial 441 | . . 39 1 80 441 . Average 622 | 1 38 51 87 447 1259 . Influence Increases 6617 | 55 299 391 334 1790 3748 . Destroy 0b10 Robot/C 3800 | . 220 300 240 1020 2020 . Destroy 0b10 Robot/NC 380 | 55 15 5 15 95 195 . Destroy Leader 742 | . 34 70 62 216 360 . Allied During Kill 104 | . . . . 13 91 . Successful Hack 67 | . . . 14 34 19 . Select Force Hacks 50 | . . . . 30 20 . Disable Machine 585 | . 30 . . 105 450 . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 288 | . . 1 3 187 97 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 240 | . . 15 . 75 150 . Miscellaneous 196 | . . . . . 196 . Influence Decreases 4534 | 55 206 479 148 1009 1397 1240 Entered New Map 1930 | . . 54 4 111 531 1230 Time Decay 1914 | 55 186 375 134 538 616 10 Lost Part 460 | . 20 50 10 190 190 . Lost Ally 80 | . . . . 20 60 . Purge Threat 150 | . . . . 150 . . Squads Dispatched 53 | . 1 . . 12 40 . Investigation 12 | . . . . 8 4 . Extermination 4 | . . . . . 4 . Reinforcement 5 | . 1 . . 3 1 . Assault 29 | . . . . 1 28 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . 1 1 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 295 | . 18 16 14 65 179 3 Peak Tracking Total 15 | . 5 5 6 8 15 3 Tactical Retreats 12 | . . 1 . 3 8 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 10 | . 1 1 2 1 5 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 40 | . 2 . . 7 31 . Max in Single Turn 18 | . 1 . . 3 18 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 23 | . 2 1 4 9 7 . Terminals 14 | . 2 1 3 5 3 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . . 2 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 64 | . 4 2 6 32 20 . Successful 30 | . 2 1 5 16 6 . Failed 34 | . 2 1 1 16 14 . Catastrophic 7 | . 1 . . 2 4 . Database Lockouts . | . . . . . . . Manual 10 | . 4 . 1 3 2 . Terminals 41 | . 4 2 4 23 8 . Fabricators 8 | . . . . . 8 . Repair Stations 4 | . . . 2 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 8 | . . . . 6 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . 2 1 2 10 3 . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 3 | . . 1 . 2 . . Open Door 2 | . . . 2 . . . Branch Access Points 2 | . . . . 1 1 . Terminal Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . . . . 1 . . Assault Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 2 | . . . . 1 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 1 2 1 . Terminals 2 | . . . 1 1 . . Botnet 1 | . . . 1 . . . Operators 1 | . . . . 1 . . Fabricators 1 | . . . . . 1 . Download 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 19 | . 1 1 3 7 7 . Full Trace Events 10 | . . . . 7 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 8 | . . . . 1 7 . Largest Group 4 | . . . . 1 4 . Highest-Rated Group 148 | . . . . 57 148 . Highest-Rated Ally 57 | . . . . 57 37 . Total Orders . | . . . . . . . Ally Attacks 71 | . . . . 7 64 . Total Damage 2254 | . . . . 280 1974 . Kills 20 | . . . . 3 17 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 268 | . 15 96 . 78 79 . Good Acts 38 | . 2 2 4 14 15 1 Bad Acts 24 | . 3 8 1 7 4 1 Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 3219 | 140 949 214 . . 1916 . Seismic 3219 | 140 949 214 . . 1916 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 7083 | 360 954 903 466 1529 2841 30 Spaces Moved 3245 | 165 495 542 183 677 1129 54 Core 92 | 1 . . . . 37 54 Treads 641 | 164 412 . . 5 60 . Legs 96 | . . . . 37 59 . Wheels 2416 | . 83 542 183 635 973 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 125 145 110 50 50 Average Speed 152 | 159 152 130 145 153 166 50 Slowest Speed 570 | 160 160 145 145 260 570 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 57 50 40 51 27 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . 12 . Terrain Destroyed 351 | . . . . 214 137 . Melee 1 | . . . . . 1 . Projectile 5 | . . . . 1 4 . AOE 345 | . . . . 213 132 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 4536 | 211 614 646 314 929 1766 56 Wait 488 | 10 55 16 61 35 310 1 Move 3239 | 164 494 541 182 676 1128 54 Hop . | . . . . . . . Pick Up 83 | 6 12 12 6 26 21 . Fast Attach 49 | 7 4 8 3 14 12 1 Attach 40 | . 2 4 1 16 17 . Detach 3 | . . . . . 3 . Swap 99 | . 3 11 3 17 65 . Drop 79 | . 4 12 8 25 30 . Fire 416 | 24 37 41 32 116 166 . Melee 1 | . . . . . 1 . Ram 4 | . . 1 2 . 1 . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis 20 | . . . 16 4 . . Rewire 12 | . . . . . 12 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 361 | -11/Scrapyard | Entered Materials 362 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 8) 793 | -10/Materials | Discovered new exit (range 3) 1178 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1179 | -10/Materials | Core integrity fell below 50% 1180 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 1209 | -10/Materials | Discovered new exit (range 6) 1274 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1309 | -10/Materials | Identified exit to Materials 1309 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 1315 | -10/Materials | Entered another Materials area 1315 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1341 | -9/Materials | Discovered new exit (range 10) 1429 | -9/Materials | X0-1V1 released a cloud of subatomizers 1486 | -9/Materials | Discovered new exit (range 15) 1486 | -9/Materials | X0-1V1 sent you into danger 1612 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 1658 | -9/Materials | Discovered new exit (range 7) 1733 | -9/Materials | Sterilization system engaged 1733 | -9/Materials | Non-combat units ordered to evacuate 1833 | -9/Materials | Combat units ordered to evacuate 1838 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 2022 | -9/Materials | Discovered new exit (range 6) 2033 | -9/Materials | Ambient heat levels rising (+10) 2140 | -9/Materials | Build established: Gunner 2183 | -9/Materials | Ambient heat levels rising (+10) 2196 | -9/Materials | X0-1V1 announced a LAN party 2218 | -9/Materials | Entered Storage 2281 | -9/Storage | Identified exit to Materials 2281 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 2309 | -9/Storage | Repaired Cld. Ion Engine 2381 | -9/Storage | X0-1V1 whisked you away to safety 2438 | -9/Storage | Core integrity fell below 50% 2495 | -9/Storage | Destroyed 7 combat bots 2585 | -9/Storage | Core integrity fell below 20% 2684 | -9/Storage | Entered Materials 2684 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2778 | -8/Materials | X0-1V1 sent hostile L-31 Rogue (x2) 2855 | -8/Materials | Lost 7 parts (1p2n3u1w) 2867 | -8/Materials | Destroyed 8 combat bots 3097 | -8/Materials | Build established: Scavenger-Tank 3137 | -8/Materials | X0-1V1 enhanced Transport squad support 3170 | -8/Materials | Destroyed 7 combat bots 3270 | -8/Materials | Discovered new exit (range 11) 3484 | -8/Materials | First assault squad dispatched 3820 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 3930 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 4016 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 4052 | -8/Materials | Lost 3 parts (1p1n1u) 4090 | -8/Materials | Core integrity fell below 50% 4120 | -8/Materials | Lost 3 parts (2n1u) 4139 | -8/Materials | Sterilization system engaged 4139 | -8/Materials | Non-combat units ordered to evacuate 4164 | -8/Materials | Discovered new exit (range 0) 4213 | -8/Materials | Entered Factory 4213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4226 | -7/Factory | Identified exit to Lower Caves 5006 | -7/Factory | Garrison activated, responded to threat 5112 | -7/Factory | X0-1V1 sent you to a vault 5225 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 5333 | -7/Factory | Identified exit to Factory 5333 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5370 | -7/Factory | Build established: Scavenger-Gunner 5414 | -7/Factory | Hacker 4c assimilated hostile G-50 Soldier 5446 | -7/Factory | Lost 4 allies 5532 | -7/Factory | Hacker 4c assimilated hostile W-25 Informer 5605 | -7/Factory | X0-1V1 foreshadows a heat wave 5748 | -7/Factory | Build established: Gunner 5813 | -7/Factory | First assault squad dispatched 5831 | -7/Factory | X0-1V1 activates XOMVISION 5834 | -7/Factory | Ambient heat levels rising (+10) 5973 | -7/Factory | Ambient heat levels rising (+10) 6162 | -7/Factory | Ambient heat levels falling (-10) 6259 | -7/Factory | High security lockdown imminent 6339 | -7/Factory | High security lockdown engaged 6339 | -7/Factory | Ambient heat levels falling (-10) 6360 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6604 | -7/Factory | Destroyed 18 combat bots 6658 | -7/Factory | Destroyed 11 combat bots 6708 | -7/Factory | Core integrity fell below 50% 6723 | -7/Factory | Lost 3 parts (1p1u1w) 6765 | -7/Factory | Destroyed 10 combat bots 6838 | -7/Factory | Destroyed 8 combat bots 6914 | -7/Factory | Destroyed 7 combat bots 6971 | -7/Factory | Lost 6 parts (1n2u3w) 6974 | -7/Factory | Destroyed 9 combat bots 6994 | -7/Factory | Core integrity fell below 20% 6994 | -7/Factory | System corruption reached 10% 7054 | -7/Factory | Entered Lower Caves 7083 | -7/Lower Caves | Identified exit to Lower Caves 7083 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 7084 | -7/Lower Caves | Learned 12 Factory zone layouts 7084 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 7084 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07024_ Acquired 22 matter. 07032_ Rnf. Deuterium Engine destroyed. 07035_ Dropped Huge Storage Unit. 07039_ 4L&JLG E &TL2A:DK/QGRY|FP 07041_ X0-1V1: "Watch where you're going!" (+5 sight range) 07049_ Acquired 27 matter. 07050_ Acquired 14 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 07061_ T,F0NZVS>WVJKEEFISN#1M,,LA8JMO X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07070_ Acquired X0-1V1's Piety Tracker. 07075_ Heat dissipation returns to normal. 07083_ X0-1V1: "I guarantee there's even more fun over that way." 07083_ EXIT=REVEALED: LOWER CAVES 07084_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 07084_ X0-1V1: "C'mon, do something!" G-47 Trooper form resolidifies at new position. 07084_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????#? #???????????? | | ????????????????????????????????? ##??????????? | | ?????????????????????????????????? # ###????????? | | ????????#?????????????????????????? ##???????? | | ???????? ???#????????????????????# #???????? | | ??????? ## ??????????????????## # #???????? | | ??????? ???????????????## ????????? | | ??????? ??#???????????# #????????? | | ????????? ## ??????##### # # ##???????? | | ???????????? ????## ## # ##??????? | | ????????????????# g ##### # # ##?????? | | ????????????????# gg # ##????? | | ????????????????# @ # ##??## | | ????????????????# ### ## #### ##?# | | ???????????????# ????## # ##### #??## ### | | ???????????? ???????## #??# # #??# ## | | ???????? ##??????????## ??## ##?# # ## | | ??????? ???????????????## #???#???### ## | | ??????? ????????????????????##?????????## | | ???????#???????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## ### | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## ##### | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 16 Energy Capacity 1590 Matter Stores 800 Matter Capacity 800 Sight Range 21 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Ion Burst Cannon | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 71% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PietySupercompositeAirjet Manual? 0 Play Time 01:19:09 Cumulative 669.1 hours Start 2026.07.02 @ 14:26:03 End 2026.07.02 @ 17:24:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 343 Adventurer 7 Explorer 18 Win Type - Total 64 Types 41/2/9/2/2/1/2/3/0/2 Lore% 95 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a33fca-7a71-4373-86fd-8d2efbb776ea