Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 20:07:06 Player: ATTACKTHEMOON Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (771) 771 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2706 Bonus ------- None Cogmind --------- Core Integrity 164/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved ECM Suite Light Armor Plating Heavy EM Shotgun Beam Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved ECM Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved ECM Suite Light Armor Plating Beam Rifle Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 19 | 6 1 4 8 . Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 7 4 Power 2 | . . . 2 . Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 5 2 Average Slot Usage (%) 81 | . 96 100 72 40 Engine 4 | . 14 1 6 . Core 5 | . . 12 1 . Treads 18 | . 28 24 13 4 Wheel 2 | . . 3 3 . Device 4 | . . . 9 6 Storage 12 | . 14 14 11 9 Processor 11 | . 10 14 11 9 Energy Gun 6 | . . . 13 10 Ballistic Gun 13 | . 28 28 . . Naked Turns . | . . . . . Heaviest Build 15 | 13 13 13 15 12 Greatest Support 40 | 40 40 40 40 3 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 1 3 6 6 Average Carried 2 | . . 1 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | . . 2 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 688 | 179 154 201 154 . Remotely . | . . . . . Salvage Created 608 | . 150 236 222 . Parts 47 | . 8 8 31 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 3 7 7 . Guns 15 | . 3 7 5 . AOE 2 | . . . 2 . Classes Destroyed 8 | . 2 1 5 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Operator 4 | . . . 4 . Watcher 3 | . 1 . 2 . Swarmer 5 | . . 3 2 . Grunt 9 | . 3 4 2 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 7 | . 2 4 7 . Combat Bots Only 4 | . 2 4 3 . Max Kills in Single Turn 4 | . 1 1 4 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1854 | . 152 312 858 532 Core 681 | . 22 42 231 386 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 74 42 . Volleys Fired 75 | . 17 22 36 . Largest 2 | . 2 2 2 . Hottest 126 | . 40 40 126 . Shots Fired 128 | . 34 44 50 . Gun 119 | . 34 44 41 . Cannon . | . . . . . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 78 | . 34 44 . . Thermal 41 | . . . 41 . Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 5 8 . Robot Miss Streak 4 | . 2 4 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 79 | . 23 26 30 . Core Hits 45 | . 9 13 21 2 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2074 | . 293 314 1456 11 Guns 1120 | . 293 314 513 . Cannons . | . . . . . Explosions 943 | . . . 943 . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 607 | . 293 314 . . Thermal 513 | . . . 513 . Explosive 943 | . . . 943 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 117 | . . . 117 . Projectiles . | . . . . . Explosions 117 | . . . 117 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 64 5 Shots 3 | . . . 3 . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | . 2 8 403 . Average Temperature 109 | . 2 2 116 . Received Heat Transfer 600 | . 84 93 252 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1110 | . . . 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 341 | . 107 226 341 181 Initial 87 | . . 41 9 87 Average 149 | . 60 120 221 107 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 58 | 100 100 57 35 100 Level 1 41 | . . 42 64 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 8 16 13 Peak Tracking Total 8 | . 3 5 5 8 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 12 | . . . 12 . Max in Single Turn 3 | . . . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 1 2 Successful 2 | . . . 1 1 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Recycle Component 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1908 | 67 145 743 749 204 Spaces Moved 956 | 40 58 455 268 135 Core 273 | 7 . . 131 135 Treads 491 | 33 58 366 34 . Legs . | . . . . . Wheels 192 | . . 89 103 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 80 100 Average Speed 148 | 140 160 146 152 145 Slowest Speed 200 | 160 160 160 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 25 73 26 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . . . 89 . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . . . 89 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1320 | 51 76 490 561 142 Wait 238 | . . . 238 . Move 952 | 39 57 454 267 135 Hop . | . . . . . Pick Up 24 | 6 1 6 10 1 Fast Attach . | . . . . . Attach 19 | 6 1 4 8 . Detach 2 | . . . 2 . Swap . | . . . . . Drop 4 | . . 4 . . Fire 75 | . 17 22 36 . Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 213 | -10/Materials | Entered Mines 242 | -10/Mines | Learned location of Zion (-7) 328 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 7) 638 | -10/Mines | Discovered new exit (range 8) 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 886 | -10/Mines | Received a Mining Laser from a helpful Derelict 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1129 | -9/Materials | Lost 5 parts (1p2n2w) 1545 | -9/Materials | Core integrity fell below 50% 1635 | -9/Materials | Discovered new exit (range 15) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1881 | -8/Materials | Core integrity fell below 50% 1909 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Pulse Rifle destroyed. Imp. ECM Suite destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. O-16 Technician locks terminal. Slug penetrates Wall. U-05 Engineer destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. R-06 Scavenger collects Lgt. Ion Engine. Slammed into K-01 Serf. K-01 Serf collects debris. Slammed into K-01 Serf. Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #######????????????????????????????????????????? | | #????????????????????????????????????????? | | #??????????????########??????????????????? | | #??????????????# @ =#??????????????????? | | !#######???????## T #??????????????????? | | # #???????# [==#??????????????????? | | [ ]# = ########## [= #??????????????????? | | + + # [= #??????????????????? | | # = # """"" # %%Y #??????????????????? | | # % #] ""T"" ####+########## #???????? | | ## ## # % #???????? | | ! ## ## / +???????? | | ## ## """ # #???????? | | ## ## """ # ########### #???????? | | ####+### ## """ !# #?????????????????????? | | ??????? ## # #?????????????????????? | | #????? ########### +?????????????????????? | | #????? / ????????? #?????????????????????? | | #???? ???????? #?????????????????????? | | ???? 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""" "??????#######?????????????????????? | | #### """ "??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | #####/#####????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGravityCutter Manual? 0 Play Time 00:19:58 Cumulative 3.2 hours Start 2021.02.08 @ 12:49:42 End 2021.11.29 @ 20:07:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c2446ef-af07-43e6-87aa-61ecb4e9ea7b