Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 08:49:16 Player: N00Bk1llr Result: Destroyed by as-57511 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (4753) 4753 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2535) 2535 TOTAL SCORE: 11903 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 342 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 407/910 System Corruption 0% Temperature Cool (20) Movement Walking (470) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Zionite Biocell Advanced Phase Shifter Improved Utility Shielding > --- WEAPON (3) ------- Shock Bomb Launcher Power Maul > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Transmission Jammer Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Bomb Factory No. 2 Shock Rifle Beamcaster Zionite Laser-M Heavy Particle Cannon Heavy Ion Cannon Battle Rifle Heavy Missile Launcher RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Zionite Glidesys II > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Advanced Phase Shifter Improved Utility Shielding Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Zionite Biocell Heavy Armor Plating Bomb Factory No. 2 Shock Rifle Shock Rifle Beamcaster Heavy Particle Cannon Heavy Ion Cannon Shock Bomb Launcher Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul [Rating: 71] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 144 | 4 7 6 28 . 22 19 6 3 14 35 Power 8 | . 1 1 1 . 1 . . . 1 3 Engine 4 | . 1 . 1 . . . . . 1 1 Core 3 | . . 1 . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 2 2 8 . 4 5 1 . . 9 Treads 23 | 2 . . 8 . 4 5 1 . . 3 Leg 8 | . 2 2 . . . . . . . 4 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 44 | 1 2 1 6 . 4 9 4 1 6 10 Device 23 | 1 1 1 2 . 2 4 3 . 3 6 Storage 4 | . 1 . 1 . . . . . . 2 Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . Protection 15 | . . . 3 . 2 4 1 . 3 2 Artifact . | . . . . . . . . . . . Weapon 59 | 1 2 2 13 . 13 5 1 2 7 13 Energy Gun 18 | 1 1 1 8 . 1 1 . . 1 4 Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 17 | . 1 . 1 . 8 3 1 1 2 . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 16 | . . 1 2 . 4 1 . 1 1 6 Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 1 . . 3 6 Parts Lost 40 | . 6 1 6 . 1 2 1 . . 23 Power 5 | . 1 1 1 . . . . . . 2 Propulsion 15 | . 2 . 1 . . 1 1 . . 10 Utility 8 | . 1 . 2 . 1 . . . . 4 Weapon 12 | . 2 . 2 . . 1 . . . 7 Highest Loss Streak 15 | . 2 1 3 . 1 1 1 . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 92 98 100 93 96 99 100 95 74 Engine 2 | . 14 6 6 11 1 . . . 1 . Core 4 | . . 1 4 . 7 7 7 7 5 . Treads 22 | . 15 . 20 22 27 30 30 30 30 5 Leg 3 | . 11 28 1 . . . . . . 2 Hover 1 | . . . . . . . . . . 8 Device 14 | . 10 14 11 11 11 9 22 23 19 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 13 Hackware 3 | . . . . . . 7 7 7 5 . Protection 5 | . . . 10 11 9 8 . . 1 7 Energy Gun 9 | . 9 20 27 33 2 3 7 7 2 9 Ballistic Gun 10 | . 16 . . . 24 19 14 14 5 1 Launcher 1 | . . 7 1 . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 135 | 12 29 31 99 98 112 114 108 108 135 135 Greatest Support 96 | 40 40 20 46 46 69 96 96 93 93 93 Greatest Overweight (x) 9 | . 9 1 3 2 1 1 1 1 1 6 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 12 15 21 25 25 25 25 25 25 25 Most Carried 25 | 6 12 15 25 25 25 25 25 24 25 24 Average Carried 21 | 2 8 14 18 25 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 15 25 25 25 25 24 24 24 19 Class Distribution -------------------- 48% | Tank 16% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Commander-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Commander-Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 5255 | 255 209 386 671 . 739 1735 203 164 31 862 Remotely . | . . . . . . . . . . . Salvage Created 6438 | 97 551 188 1313 94 1069 2211 121 103 . 691 Parts 326 | 6 38 10 87 2 50 113 1 4 . 15 Haulers Intercepted 8 | . . . 3 . 3 2 . . . . Recyclers Shooed 5 | . 1 . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 10 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 157 | . 13 9 37 3 14 33 2 2 . 44 Melee 1 | . . . . . . . . . . 1 Guns 84 | . 13 3 18 2 9 33 2 . . 4 Cannons 8 | . . . 8 . . . . . . . AOE 63 | . . 6 11 . 5 . . 2 . 39 Classes Destroyed 17 | 2 3 1 6 . 1 2 1 . . 1 Worker 8 | . . . 2 . 1 5 . . . . Builder 2 | . . . 1 . 1 . . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 8 | . . . 3 . 3 2 . . . . Recycler 13 | 1 1 1 1 . 2 7 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 8 | . . . 3 . 3 2 . . . . Swarmer 19 | . 3 . 9 . . 6 1 . . . Grunt 58 | . 10 3 18 3 11 11 . 2 . . Duelist 4 | . . . 4 . . . . . . . Sentry 14 | . . . 6 . 3 5 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 10 | . . . . . . 10 . . . . Z-Technician 3 | . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . 2 Assembled 47 | . . 6 . . . . . . . 41 Thug 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 37 | 2 4 3 8 3 6 9 1 2 . 37 Combat Bots Only 37 | . 4 3 8 3 5 4 1 2 . 37 Max Kills in Single Turn 15 | 1 1 2 3 1 3 2 1 2 . 15 Gunslinging . | . . . . . . . . . . . Exploded 15 | . . 2 3 . 3 . . 1 . 15 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 721 | . 88 30 164 10 40 205 7 19 . 158 Missed 194 | . 21 5 43 . 13 65 1 5 . 41 Damage Taken 9059 | . 822 455 1814 136 430 1677 58 118 . 3549 Core 1320 | . 87 137 351 35 . 114 23 19 . 554 Absorbed by Shields 221 | . . . . . 8 . . 50 . 163 Redirected to Shielding 159 | . . . . . . . . . . 159 Regen/Repaired (Parts) 378 | . 13 . . . 59 306 . . . . Core Remaining (%) 53 | 100 . 10 . 3 100 . . . . . Volleys Fired 488 | 5 63 25 101 7 45 125 9 6 5 97 Largest 3 | 2 2 2 3 3 3 3 3 3 1 3 Hottest 177 | 60 60 105 177 177 75 130 130 144 80 165 Shots Fired 1109 | 10 110 41 244 21 126 374 27 14 5 137 Gun 989 | 10 110 30 185 21 121 374 27 11 1 99 Cannon 61 | . . . 49 . . . . . 4 8 Launcher 57 | . . 11 10 . 5 . . 3 . 28 Special 2 | . . . . . . . . . . 2 Kinetic 673 | 5 85 10 49 . 121 337 17 7 . 42 Thermal 355 | 5 25 20 185 21 . 37 10 4 5 43 Explosive 50 | . . 11 10 . 5 . . 3 . 21 Electromagnetic 31 | . . . . . . . . . . 31 Robot Hit Streak 17 | 7 17 12 12 5 13 16 12 3 . 17 Robot Miss Streak 15 | 1 4 3 7 2 4 15 5 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 . 3 . 1 3 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . 1 Shots Hit Robots 650 | 8 74 27 157 15 74 206 15 12 . 62 Core Hits 410 | 3 32 18 82 8 51 100 11 8 . 97 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 9 | . . . 4 . 2 1 . . . 2 Burn 4 | . . . 4 . . . . . . . Destroy 3 | . . . . . 2 1 . . . . Corrupt 2 | . . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . . 9 1 Impact 10 | . . . . . . . . . 9 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16999 | 96 777 727 3487 239 1864 4173 364 466 . 4806 Guns 10070 | 96 767 267 1757 239 1267 4093 334 164 . 1086 Cannons 673 | . . . 673 . . . . . . . Explosions 5928 | . . 450 987 . 544 . . 302 . 3645 Melee 75 | . . . . . . . . . . 75 Ramming 253 | . 10 10 70 . 53 80 30 . . . Kinetic 6501 | 64 601 78 673 . 1267 3250 181 108 . 279 Thermal 4050 | 32 166 189 1832 239 . 843 153 56 . 540 Explosive 5433 | . . 450 912 . 544 . . 302 . 3225 Electromagnetic 687 | . . . . . . . . . . 687 Impact 75 | . . . . . . . . . . 75 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . . . . 29 41 34 12 . Message Errors 31 | . . . . . . 8 11 9 3 . Matter Fused 28 | . . . . . . 5 10 9 4 . Heat Flow Errors 16 | . . . . . . 2 6 6 2 . Energy Discharges 15 | . . . . . . 7 4 2 2 . Parts Fused 2 | . . . . . . . . 1 1 . Data Loss (minor) 16 | . . . . . . 4 5 7 . . Data Loss (major) 3 | . . . . . . 2 1 . . . Misfires 4 | . . . . . . 1 3 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 324 | . . 8 57 . 10 . . . . 249 Projectiles 12 | . . . 12 . . . . . . . Explosions 261 | . . 8 45 . 10 . . . . 198 Melee 51 | . . . . . . . . . . 51 Knockbacks 12 | . . . 12 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 497 | . . 88 58 . 13 . . . . 338 Shots 14 | . . 2 2 . 1 . . . . 9 Rammed 31 | . 1 . 11 . 2 10 7 . . . Targets Rammed 37 | . 2 2 11 . 3 11 8 . . . Kicked 3 | . 1 2 . . . . . . . . Crushed 3 | . . . . . 1 1 1 . . . Highest Temperature 593 | . 42 204 593 521 287 263 249 256 198 529 Average Temperature 102 | . 13 91 132 262 80 84 83 87 67 120 Received Heat Transfer 2630 | . 363 147 624 78 210 297 40 48 . 823 Effects 15 | . . . 7 3 2 . . . . 3 Shutdowns 3 | . . . 2 1 . . . . . . Energy Bleed 3 | . . . . 1 . . . . . 2 Interference 4 | . . . 1 1 2 . . . . . Matter Decay 3 | . . . 2 . . . . . . 1 Damage (core) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . 1 . . . 1 . . 1 Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 11 | . 1 1 7 . . 2 . . . . Heat Transferred 8501 | 75 375 448 4190 426 . 1875 350 125 . 637 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 755 | 10 202 130 755 339 420 688 . . . . Initial 269 | . 6 25 8 269 131 130 . . . . Average 288 | 5 95 40 503 331 232 327 . . . . Maximum Alert Level 3 | . 1 . 3 1 2 2 . . . . Low Security (%) 45 | 100 96 100 5 . 38 43 . . . . Level 1 23 | . 3 . 24 100 56 16 . . . . Level 2 28 | . . . 61 . 4 40 . . . . Level 3 1 | . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 . 8 . 1 15 . 1 . . Investigation 10 | . . . 4 . . 5 . 1 . . Extermination 9 | . . . . . . 9 . . . . Reinforcement 6 | . 3 . 1 . 1 1 . . . . Assault 3 | . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 5 . 4 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 230 | . 26 10 63 3 21 42 4 12 . 49 Peak Tracking Total 36 | . 6 3 8 3 5 6 1 4 . 36 Tactical Retreats 7 | . 1 1 2 . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 1 . 2 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 Triggered 2 | . . . . . . . 2 . . . Fabricated Traps 4 | . . . . . . . . . . 4 Most Traps Carried 4 | . . 3 3 3 3 . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . . 1 2 . 2 . 1 1 . 4 Max in Single Turn 2 | . . 1 1 . 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 6 . 9 . 3 14 . 1 . . Terminals 23 | . 5 . 8 . 2 7 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . 1 . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 106 | . 24 . 39 . 9 31 . 3 . . Successful 52 | . 14 . 19 . 3 13 . 3 . . Failed 54 | . 10 . 20 . 6 18 . . . . Catastrophic 10 | . 1 . 4 . . 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 9 . 28 . 2 9 . . . . Terminals 85 | . 22 . 36 . 6 18 . 3 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 10 | . 2 . . . 3 5 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 10 . 15 . 1 4 . 3 . . Record 3 | . . . . . . . . 3 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Intercept Status 1 | . . . 1 . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 5 | . 3 . 1 . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . Scan Component 4 | . 1 . . . 1 2 . . . . Repair 4 | . 1 . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . Insert Component 3 | . . . 1 . . 2 . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 6 . 8 . 2 12 . 1 . . Full Trace Events 8 | . . . 3 . . 4 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 15 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . Time 133 | . 38 . . . 32 63 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 4 . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 1 . . . 1 4 . . . Largest Group 4 | . . 1 . . . 1 4 4 2 2 Highest-Rated Group 124 | . . 31 . . . 30 124 124 62 62 Highest-Rated Ally 31 | . . 31 . . . 30 31 31 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . . . . 2 5 50 . 17 Total Damage 1211 | . . . . . . 73 65 865 . 208 Kills 13 | . . . . . . 1 1 9 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 17187 | 33 852 1399 2094 365 1341 3329 1754 1418 2449 2153 Spaces Moved 6120 | 7 366 494 664 105 472 1215 700 588 1001 508 Core 1 | . 1 . . . . . . . . . Treads 5126 | 7 218 . 629 105 472 1215 700 588 1001 191 Legs 726 | . 147 494 35 . . . . . . 50 Wheels . | . . . . . . . . . . . Hover 267 | . . . . . . . . . . 267 Flight . | . . . . . . . . . . . Fastest Speed 160 | 160 160 190 160 320 240 236 236 238 238 167 Average Speed 241 | 160 173 190 246 320 240 237 237 238 238 347 Slowest Speed 500 | 160 500 190 330 320 240 240 238 238 238 480 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 2 88 91 57 17 47 31 83 73 81 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 3 1 2 . Spaces Dug 19 | . . 5 1 . . . . . 7 6 Terrain Destroyed 342 | . . 78 89 . 44 . . 31 8 92 Melee 4 | . . . . . . . . . 4 . Projectile 16 | . . . 3 . . . . . 4 9 AOE 322 | . . 78 86 . 44 . . 31 . 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 7771 | 20 479 916 907 121 639 1508 763 596 1047 775 Wait 701 | . 30 375 50 8 54 72 5 . 2 105 Move 6110 | 6 365 493 663 104 471 1214 699 587 1000 508 Hop . | . . . . . . . . . . . Pick Up 116 | 1 12 7 30 1 21 30 2 . 5 7 Fast Attach 34 | . 4 1 7 . 3 4 . . 3 12 Attach 58 | 3 2 2 11 . 5 7 3 . 6 19 Detach 17 | . . 2 3 . . . . . 3 9 Swap 52 | 1 1 3 10 . 14 8 3 3 5 4 Drop 106 | 4 . 6 21 1 23 32 1 . 9 9 Fire 488 | 5 63 25 101 7 45 125 9 6 5 97 Melee 10 | . . . . . . . . . 9 1 Ram . | . . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . Crush 34 | . 1 . 11 . 3 11 8 . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire 34 | . . . . . . 1 33 . . . Trap 4 | . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Repaired Imp. Heat Sink? 875 | -10/Materials | Discovered new exit (range 9) 886 | -10/Materials | Entered Mines 897 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1159 | -10/Mines | Learned Materials emergency access door positions 1160 | -10/Mines | Received a Mining Laser from a helpful Derelict 1207 | -10/Mines | Build established: Scavenger-Mutant 1336 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1420 | -10/Mines | Assembled infested the area 2134 | -10/Mines | Core integrity fell below 20% 2177 | -10/Mines | Found a hidden stash of uninstalled traps 2268 | -10/Mines | Discovered new exit (range 10) 2285 | -10/Mines | Entered Materials 2285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2391 | -9/Materials | Destroyed 8 combat bots 2392 | -9/Materials | Lost 3 parts (1n1u1w) 2761 | -9/Materials | Build established: Scavenger-Tank 3085 | -9/Materials | First assault squad dispatched 3315 | -9/Materials | Discovered new exit (range 16) 3536 | -9/Materials | Core integrity fell below 50% 3733 | -9/Materials | Core integrity fell below 20% 3838 | -9/Materials | Build established: Tank 4070 | -9/Materials | Identified exit to Mines 4379 | -9/Materials | Entered Mines 4572 | -9/Mines | Learned location of Storage (-7) 4728 | -9/Mines | Discovered new exit (range 6) 4744 | -9/Mines | Entered Materials 4744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5234 | -8/Materials | Repaired Imp. Treads 6078 | -8/Materials | Discovered new exit (range 4) 6085 | -8/Materials | Entered Factory 6085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6220 | -7/Factory | Repaired Adv. Heat Sink? 6431 | -7/Factory | Discovered new exit (range 10) 6962 | -7/Factory | Identified exit to Factory 7808 | -7/Factory | Fabricated Enh. Autogun (x1) 7814 | -7/Factory | Repaired Hvy. Armor Plating? 8104 | -7/Factory | Found Prototype Launcher 8104 | -7/Factory | Identified Rocket Array 9054 | -7/Factory | Identified exit to Storage 9054 | -7/Factory | Identified exit to Lower Caves 9414 | -7/Factory | Entered Lower Caves 9567 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9762 | -7/Lower Caves | Learned location of 1 exit from Factory 9911 | -7/Lower Caves | Build established: Commander-Gunner 10747 | -7/Lower Caves | Build established: Commander-Tank 11099 | -7/Lower Caves | Learned Factory security intel 11151 | -7/Lower Caves | Discovered new exit (range 4) 11168 | -7/Lower Caves | Entered another Lower Caves area 11168 | -7/Lower Caves | Accompanied by 4 allies 11170 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11428 | -7/Lower Caves | Learned Factory interactive machine intel 11653 | -7/Lower Caves | Build established: Tank 11673 | -7/Lower Caves | Learned location of Extension (-4) 11854 | -7/Lower Caves | Learned Factory trap positions 12210 | -7/Lower Caves | Discovered exit to Factory (range 6) 12545 | -7/Lower Caves | Discovered new exit (range 15) 12586 | -7/Lower Caves | Entered Zion 12586 | -7/Zion | Accompanied by 2 allies 12978 | -7/Zion | Discovered new exit (range 15) 13056 | -7/Zion | Build established: Mutant 13086 | -7/Zion | System corruption cleaned by Quarantine Array 13574 | -7/Zion | Learned Factory emergency access door positions 13903 | -7/Zion | Found Prototype Special Weapon 13903 | -7/Zion | Identified RU-N14's Throwing Claymores 13908 | -7/Zion | Found RU-N14's Throwing Claymores 13912 | -7/Zion | Found RU-N14's Throwing Claymores 13916 | -7/Zion | Found RU-N14's Throwing Claymores 14225 | -7/Zion | Found Prototype Device 14225 | -7/Zion | Identified Bomb Factory No. 2 14543 | -7/Zion | Discovered new exit (range 5) 14545 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14853 | -7/Zion | Build established: Tank 15035 | -7/Zion | Entered Deep Caves 15035 | -7/Deep Caves | Accompanied by 2 allies 15189 | -7/Deep Caves | Attacked by Z-Imprinter 15230 | -7/Deep Caves | Destroyed Z-Imprinter 15280 | -7/Deep Caves | Core integrity fell below 50% 15318 | -7/Deep Caves | Lost 15 parts (1p6n4u4w) 15360 | -7/Deep Caves | Found Prototype Device 15360 | -7/Deep Caves | Identified Zio. Metafield Generator 15516 | -7/Deep Caves | Z-Facility disabled 15639 | -7/Deep Caves | Build established: Scavenger-Tank 16190 | -7/Deep Caves | Build established: Scavenger-Mutant 16494 | -7/Deep Caves | Discovered new exit (range 15) 16894 | -7/Deep Caves | Spotted AG-15753 17068 | -7/Deep Caves | Spotted AG-38716 17146 | -7/Deep Caves | Triggered Deep Caves wall 17147 | -7/Deep Caves | Exposed GOLEM chamber 17166 | -7/Deep Caves | Spotted AS-31158 17169 | -7/Deep Caves | Spotted AS-51049 17177 | -7/Deep Caves | Core integrity fell below 20% 17188 | -7/Deep Caves | Destroyed by as-57511 with Assembled Gauss Rifle Last Messages --------------- 17169_ as-32152 released from Mobile Assembly Unit. 17169_ AG-84623 GOLEM Unit beginning Prototype Leg integration. 17169_ AG-80533 GOLEM Unit beginning Prototype Leg integration. 17171_ GOLEM Unit springs to life. 17171_ as-90781 destroyed. 17171_ Slug penetrates as-32152. 17172_ AG-05991 GOLEM Unit beginning Prototype Leg integration. 17172_ AS-51049 destroyed. 17173_ Penetrated by Slug. 17175_ Flexi-carbon Leg destroyed. 17175_ Hvy. Missile Launcher destroyed. 17178_ Penetrated by Slug. 17179_ Flexi-carbon Leg destroyed. 17180_ Penetrated by Slug. 17180_ Flexi-carbon Leg destroyed. 17184_ as-57511 IFF system glitched. 17185_ GOLEM Unit springs to life. 17186_ AG-17428 GOLEM Unit beginning Prototype Leg integration. 17186_ Slug penetrates AG-33655. 17188_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? # #???????????? | | ????????" ????????????? | | ????????# / ????????????? | | ?????????" ????????????? | | ?????????" ?????????????? | | ?????????" ?????????????? | | ?????????" #?###?????????? | | ????????"" #?# #?????????? | | ????????# ### ####??????? | | ????????# # #??????? | | ????????# a ! ##????????? | | ???????? ###???? ? | | ?????? #?? | | ????? ###? | | ?????? ! ! ##?? | | ??????? #??# | | ??????? == #???# | | ???????? /l #????? | | ??????### #?????? | | ??????#GGG #??????? | | ???????!GG #???????? | | ????????"G * #???????? | | ????????"G * [ ##??????? | | ????????"G a #??????# | | ????????# * #?????## | | ????????" @ #?????# | | ????????" [ ####### | | ????????" M | | ????????""" [ | | ????????" [ | | ????????"" ###### | | ????????" #????# | | ????????"" ##????## | | ????????" #??????## | | ????????" #### ; " ##???????? | | ????????""" ###??# ; " ##???????? | | ?????????" ????##;;^ #???????? | | ?????????######?????##### #???????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTrackerSink Manual? 0 Play Time 01:27:31 Cumulative 68.5 hours Start 2024.06.24 @ 07:13:25 End 2024.06.26 @ 08:49:16 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 96 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb31025-36d7-47e1-8c11-c0531825e4e5